Update Functions-(Sound-Instances).md

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Juju Adams 2021-11-02 21:45:21 +00:00
parent 36852509d0
commit 784e444d44
1 changed files with 20 additions and 20 deletions

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## `..._SoundInstance_Play(soundInstanceID, loop)` ## `~_SoundInstance_Play(soundInstanceID, loop)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_Pause(soundInstanceID)` ## `~_SoundInstance_Pause(soundInstanceID)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_Stop(soundInstanceID)` ## `~_SoundInstance_Stop(soundInstanceID)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_Destroy(soundInstanceID)` ## `~_SoundInstance_Destroy(soundInstanceID)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_DestroyWhenFinished(soundInstanceID)` ## `~_SoundInstance_DestroyWhenFinished(soundInstanceID)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetPan(soundInstanceID, pan)` ## `~_SoundInstance_SetPan(soundInstanceID, pan)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetPitch(soundInstanceID, pitch)` ## `~_SoundInstance_SetPitch(soundInstanceID, pitch)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetVolume(soundInstanceID, volume)` ## `~_SoundInstance_SetVolume(soundInstanceID, volume)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_Set3DPosition(soundInstanceID, x, y, z)` ## `~_SoundInstance_Set3DPosition(soundInstanceID, x, y, z)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)` ## `~_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetTrackPositionInSeconds(soundInstanceID, trackPositionInSeconds)` ## `~_SoundInstance_SetTrackPositionInSeconds(soundInstanceID, trackPositionInSeconds)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)` ## `~_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilter, Q)` ## `~_SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilter, Q)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetHighPassFilter(soundInstanceID, lowPassFilter, Q)` ## `~_SoundInstance_SetHighPassFilter(soundInstanceID, lowPassFilter, Q)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilter, Q)` ## `~_SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilter, Q)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_SetBandPassFilter(soundInstanceID, bandPassFilter, Q)` ## `~_SoundInstance_SetBandPassFilter(soundInstanceID, bandPassFilter, Q)`
**Returns:** N/A (`undefined`) **Returns:** N/A (`undefined`)
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## `..._SoundInstance_GetPitch(soundInstanceID)` ## `~_SoundInstance_GetPitch(soundInstanceID)`
**Returns:** Number, the pitch of the sound instance, with `1` being no pitch shift **Returns:** Number, the pitch of the sound instance, with `1` being no pitch shift
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## `..._SoundInstance_GetVolume(soundInstanceID)` ## `~_SoundInstance_GetVolume(soundInstanceID)`
**Returns:** Number, the volume of the sound instance, from `0` (inaudible) to `1` (full volume) **Returns:** Number, the volume of the sound instance, from `0` (inaudible) to `1` (full volume)
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## `..._SoundInstance_GetTrackLengthInSeconds(soundInstanceID)` ## `~_SoundInstance_GetTrackLengthInSeconds(soundInstanceID)`
**Returns:** Number, the track length (in seconds) **Returns:** Number, the track length (in seconds)
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## `..._SoundInstance_GetTrackPositionInSeconds(soundInstanceID)` ## `~_SoundInstance_GetTrackPositionInSeconds(soundInstanceID)`
**Returns:** Number, the track position (in seconds) **Returns:** Number, the track position (in seconds)