forked from MoonsideGames/FAudioGMS-Docs
add SetLoopPoints to function index
parent
6e66dd748c
commit
67ca061f77
|
@ -30,6 +30,7 @@
|
|||
- [`FAudioGMS_SoundInstance_Set3DPosition(soundInstanceID, x, y, z)`](Functions-(Sound-Instances)?id=_soundinstance_set3dpositionsoundinstanceid-x-y-z)
|
||||
- [`FAudioGMS_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)`](Functions-(Sound-Instances)?id=_soundinstance_set3dvelocitysoundinstanceid-xvelocity-yvelocity-zvelocity)
|
||||
- [`FAudioGMS_SoundInstance_SetTrackPositionInSeconds(soundInstanceID, trackPositionInSeconds)`](Functions-(Sound-Instances)?id=_soundinstance_settrackpositioninsecondssoundinstanceid-trackpositioninseconds)
|
||||
- [`FAudioGMS_SoundInstance_SetLoopPoints(soundInstanceID, loopStartInMilliseconds, loopEndInMilliseconds)`](http://moonside.games/docs/FAudioGMS/#/latest/Functions-(Sound-Instances)?id=_soundinstance_setlooppointssoundinstanceid-loopstartinmilliseconds-loopendinmilliseconds)?
|
||||
- [`FAudioGMS_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)`](Functions-(Sound-Instances)?id=_soundinstance_setvolumeovertimesoundinstanceid-volume-milliseconds)
|
||||
- [`FAudioGMS_SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilter, Q)`](Functions-(Sound-Instances)?id=_soundinstance_setlowpassfiltersoundinstanceid-lowpassfilter-q)
|
||||
- [`FAudioGMS_SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilter, Q)`](Functions-(Sound-Instances)?id=_soundinstance_sethighpassfiltersoundinstanceid-lowpassfilter-q)
|
||||
|
|
Loading…
Reference in New Issue