forked from MoonsideGames/FAudioGMS-Docs
Update Functions-(Loading-Sound-Assets).md
parent
84c0e8c1b5
commit
40efa84a84
|
@ -1,4 +1,4 @@
|
|||
## `FAudioGMS_StaticSound_LoadWAV(filePath)`
|
||||
## `~_StaticSound_LoadWAV(filePath)`
|
||||
|
||||
**Returns:** Number, a **static sound ID**
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
|
||||
|
||||
|
||||
## `FAudioGMS_StaticSound_CreateSoundInstance()`
|
||||
## `~_StaticSound_CreateSoundInstance()`
|
||||
|
||||
**Returns:** Number, a **sound instance ID**
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
|||
|
||||
|
||||
|
||||
## `FAudioGMS_StaticSound_Destroy(staticSoundID)`
|
||||
## `~_StaticSound_Destroy(staticSoundID)`
|
||||
|
||||
**Returns:** N/A (`undefined`)
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
|||
|
||||
|
||||
|
||||
## `FAudioGMS_StreamingSound_LoadOGG(filePath)`
|
||||
## `~_StreamingSound_LoadOGG(filePath)`
|
||||
|
||||
**Returns:** Number, a **sound instance ID**
|
||||
|
||||
|
|
Loading…
Reference in New Issue