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Update Functions-(Sound-Instances).md
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## `FAudioGMS_SoundInstance_GetPitch(soundInstanceID)`
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**Returns:** Number, the pitch of the sound instance, with `1` being no pitch shift
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|Argument |Datatype|Description |
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|-----------------|--------|--------------------------------------------------------|
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|`soundInstanceID`|number | |
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## `FAudioGMS_SoundInstance_GetVolume(soundInstanceID)`
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**Returns:** Number, the volume of the sound instance, from `0` (inaudible) to `1` (full volume)
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|Argument |Datatype|Description |
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|-----------------|--------|--------------------------------------------------------|
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|`soundInstanceID`|number | |
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## `FAudioGMS_SoundInstance_GetTrackLengthInSeconds(soundInstanceID)`
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**Returns:** Number, the track length (in seconds)
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|Argument |Datatype|Description |
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|-----------------|--------|--------------------------------------------------------|
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|`soundInstanceID`|number | |
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## `FAudioGMS_SoundInstance_GetTrackPositionInSeconds(soundInstanceID)`
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**Returns:** Number, the track position (in seconds)
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|Argument |Datatype|Description |
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|-----------------|--------|--------------------------------------------------------|
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|`soundInstanceID`|number | |
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