forked from MoonsideGames/FAudioGMS-Docs
51 lines
1.8 KiB
Markdown
51 lines
1.8 KiB
Markdown
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## `FAudioGMS_SetListenerPosition(x, y, z)`
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**Returns:** N/A (`undefined`)
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|Argument|Datatype|Description |
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|--------|--------|------------------------------------------------------|
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|`x` |number | |
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|`y` |number | |
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|`z` |number | |
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## `FAudioGMS_SetListenerPosition(xVelocity, yVelocity, zVelocity)`
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**Returns:** N/A (`undefined`)
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|Argument |Datatype|Description |
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|-----------|--------|------------------------------------------------------|
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|`xVelocity`|number | |
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|`yVelocity`|number | |
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|`zVelocity`|number | |
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## `FAudioGMS_PauseAll()`
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**Returns:** N/A (`undefined`)
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|Argument|Datatype|Description |
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|--------|--------|------------------------------------------------------|
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|None | | |
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## `FAudioGMS_ResumeAll()`
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**Returns:** N/A (`undefined`)
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|Argument|Datatype|Description |
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|--------|--------|------------------------------------------------------|
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|None | | |
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## `FAudioGMS_StopAll()`
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**Returns:** N/A (`undefined`)
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|Argument|Datatype|Description |
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|--------|--------|------------------------------------------------------|
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|None | | |
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