forked from MoonsideGames/MoonTools.Bonk
26 lines
783 B
C#
26 lines
783 B
C#
using MoonTools.Structs;
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namespace MoonTools.Bonk
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{
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internal static class RectanglePolygonComparison
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{
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public static bool Equals(Polygon polygon, Rectangle rectangle)
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{
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if (polygon.VertexCount != 4) { return false; }
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int? minIndex = null;
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for (var i = 0; i < 4; i++)
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{
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if (polygon.Vertices[i] == rectangle.Min) { minIndex = i; break; }
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}
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if (!minIndex.HasValue) { return false; }
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return
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polygon.Vertices[(minIndex.Value + 1) % 4] == rectangle.TopRight &&
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polygon.Vertices[(minIndex.Value + 2) % 4] == rectangle.Max &&
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polygon.Vertices[(minIndex.Value + 3) % 4] == rectangle.BottomLeft;
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}
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}
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}
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