forked from MoonsideGames/MoonTools.Bonk
80 lines
2.1 KiB
C#
80 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Numerics;
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using MoonTools.Structs;
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namespace MoonTools.Bonk
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{
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/// <summary>
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/// A line is a shape defined by exactly two points in space.
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/// </summary>
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public struct Line : IShape2D, IEquatable<Line>
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{
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private Position2D _v0;
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private Position2D _v1;
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public AABB AABB { get; }
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public IEnumerable<Position2D> Vertices
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{
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get
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{
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yield return _v0;
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yield return _v1;
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}
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}
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public Line(Position2D start, Position2D end)
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{
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_v0 = start;
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_v1 = end;
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AABB = new AABB(Math.Min(_v0.X, _v1.X), Math.Min(_v0.Y, _v1.Y), Math.Max(_v0.X, _v1.X), Math.Max(_v0.Y, _v1.Y));
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}
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public Vector2 Support(Vector2 direction, Transform2D transform)
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{
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var transformedStart = Vector2.Transform(_v0, transform.TransformMatrix);
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var transformedEnd = Vector2.Transform(_v1, transform.TransformMatrix);
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return Vector2.Dot(transformedStart, direction) > Vector2.Dot(transformedEnd, direction) ?
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transformedStart :
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transformedEnd;
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}
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public AABB TransformedAABB(Transform2D transform)
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{
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return AABB.Transformed(AABB, transform);
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}
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public override bool Equals(object obj)
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{
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return obj is IShape2D other && Equals(other);
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}
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public bool Equals(IShape2D other)
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{
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return other is Line otherLine && Equals(otherLine);
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}
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public bool Equals(Line other)
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{
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return (_v0 == other._v0 && _v1 == other._v1) || (_v1 == other._v0 && _v0 == other._v1);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(_v0, _v1);
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}
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public static bool operator ==(Line a, Line b)
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{
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return a.Equals(b);
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}
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public static bool operator !=(Line a, Line b)
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{
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return !(a == b);
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}
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}
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}
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