MoonTools.Bonk/Bonk/Bonk.csproj

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1.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>8.0.1</Version>
<TargetFramework>netstandard2.0</TargetFramework>
<Description>.NET Standard High Performance Collision Detection</Description>
<PackageId>MoonTools.Bonk</PackageId>
<RootNamespace>MoonTools.Bonk</RootNamespace>
<Company>Moonside Games</Company>
<Authors>Evan Hemsley</Authors>
<Copyright>Evan Hemsley 2019</Copyright>
<Product>MoonTools.Bonk</Product>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>MoonTools.Bonk</AssemblyName>
<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
<PackageProjectUrl>https://gitea.moonside.games/MoonsideGames/MoonTools.Bonk</PackageProjectUrl>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Platforms>x64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="2.9.8">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Collections.Immutable" Version="1.7.1" />
<PackageReference Include="System.Numerics.Vectors" Version="4.5.0" />
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
<PackageReference Include="MoonTools.Structs" Version="3.0.1" />
</ItemGroup>
</Project>