|
using System.Numerics;
|
|
|
|
namespace MoonTools.Core.Bonk
|
|
{
|
|
internal struct Edge
|
|
{
|
|
public float distance;
|
|
public Vector2 normal;
|
|
public int index;
|
|
|
|
public Edge(float distance, Vector2 normal, int index)
|
|
{
|
|
this.distance = distance;
|
|
this.normal = normal;
|
|
this.index = index;
|
|
}
|
|
}
|
|
}
|