forked from MoonsideGames/MoonTools.Bonk
519 lines
15 KiB
C#
519 lines
15 KiB
C#
using NUnit.Framework;
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using FluentAssertions;
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using MoonTools.Core.Bonk;
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using MoonTools.Core.Structs;
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using System.Numerics;
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namespace Tests
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{
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public class EqualityTests
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{
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public class PointTests
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{
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[Test]
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public void PointEqual()
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{
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var a = new Point(1, 1);
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var b = new Point(1, 1);
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a.Should().BeEquivalentTo(b);
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}
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[Test]
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public void PointNotEqual()
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{
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var a = new Point(1, 1);
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var b = new Point(-1, 1);
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a.Should().NotBeEquivalentTo(b);
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}
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[Test]
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public void PointEqualOperator()
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{
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var a = new Point(1, 1);
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var b = new Point(1, 1);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void PointNotEqualOperator()
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{
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var a = new Point(1, 1);
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var b = new Point(-1, 1);
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(a != b).Should().BeTrue();
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}
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}
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public class CircleTests
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{
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[Test]
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public void CircleEqual()
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{
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var a = new Circle(2);
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var b = new Circle(2);
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(a.Equals(b)).Should().BeTrue();
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}
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[Test]
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public void CircleNotEqual()
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{
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var a = new Circle(2);
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var b = new Circle(3);
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(a.Equals(b)).Should().BeFalse();
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}
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[Test]
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public void CircleEqualOperator()
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{
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var a = new Circle(2);
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var b = new Circle(2);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void CircleNotEqualOperator()
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{
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var a = new Circle(2);
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var b = new Circle(3);
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(a != b).Should().BeTrue();
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}
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}
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public class LineTests
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{
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[Test]
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public void LineEqual()
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{
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var a = new Line(new Position2D(0, 2), new Position2D(2, 4));
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var b = new Line(new Position2D(0, 2), new Position2D(2, 4));
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a.Equals(b).Should().BeTrue();
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}
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[Test]
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public void LineEqualOperator()
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{
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var a = new Line(new Position2D(0, 2), new Position2D(2, 4));
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var b = new Line(new Position2D(0, 2), new Position2D(2, 4));
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(a == b).Should().BeTrue();
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}
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[Test]
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public void LineNotEqual()
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{
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var a = new Line(new Position2D(-2, 4), new Position2D(2, 4));
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var b = new Line(new Position2D(0, 3), new Position2D(5, 1));
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a.Equals(b).Should().BeFalse();
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}
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[Test]
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public void LineNotEqualOperator()
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{
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var a = new Line(new Position2D(-2, 4), new Position2D(2, 4));
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var b = new Line(new Position2D(0, 3), new Position2D(5, 1));
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(a != b).Should().BeTrue();
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}
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[Test]
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public void LineReversedEqual()
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{
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var a = new Line(new Position2D(0, 2), new Position2D(2, 4));
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var b = new Line(new Position2D(2, 4), new Position2D(0, 2));
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a.Equals(b).Should().BeTrue();
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}
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[Test]
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public void LineReversedEqualOperator()
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{
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var a = new Line(new Position2D(0, 2), new Position2D(2, 4));
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var b = new Line(new Position2D(2, 4), new Position2D(0, 2));
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(a == b).Should().BeTrue();
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}
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}
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public class RectangleTests
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{
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[Test]
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public void RectangleEqual()
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{
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var a = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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var b = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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a.Equals(b).Should().BeTrue();
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}
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[Test]
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public void RectangleEqualOperator()
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{
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var a = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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var b = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void RectangleNotEqual()
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{
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var a = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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var b = new MoonTools.Core.Bonk.Rectangle(-1, -1, 5, 5);
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a.Equals(b).Should().BeFalse();
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}
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[Test]
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public void RectangleNotEqualOperator()
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{
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var a = new MoonTools.Core.Bonk.Rectangle(0, 0, 3, 3);
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var b = new MoonTools.Core.Bonk.Rectangle(-1, -1, 5, 5);
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(a != b).Should().BeTrue();
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}
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}
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public class PolygonTests
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{
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[Test]
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public void PolygonEqual()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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a.Equals(b).Should().BeTrue();
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}
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[Test]
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public void PolygonEqualOperator()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void PolygonDifferentOrderEqual()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(1, 2),
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new Position2D(-1, -1),
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new Position2D(0, 1)
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);
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a.Equals(b).Should().BeTrue();
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}
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[Test]
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public void PolygonDifferentOrderEqualOperator()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(1, 2),
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new Position2D(-1, -1),
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new Position2D(0, 1)
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);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void PolygonNotEqual()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(1, 0),
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new Position2D(2, 1),
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new Position2D(-1, -1)
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);
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a.Equals(b).Should().BeFalse();
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}
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[Test]
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public void PolygonNotEqualOperator()
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{
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var a = new Polygon(
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new Position2D(0, 1),
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new Position2D(1, 2),
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new Position2D(-1, -1)
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);
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var b = new Polygon(
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new Position2D(1, 0),
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new Position2D(2, 1),
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new Position2D(-1, -1)
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);
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(a != b).Should().BeTrue();
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}
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[Test]
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public void PolygonRectangleEqual()
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{
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var a = new Polygon(
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new Position2D(1, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-1, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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a.Should().BeEquivalentTo(b);
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}
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[Test]
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public void PolygonRectangleNotEqual()
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{
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var a = new Polygon(
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new Position2D(2, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-2, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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a.Should().NotBeEquivalentTo(b);
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}
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[Test]
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public void PolygonRectangleEqualOperator()
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{
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var a = new Polygon(
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new Position2D(1, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-1, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void PolygonRectangleNotEqualOperator()
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{
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var a = new Polygon(
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new Position2D(2, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-2, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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(a != b).Should().BeTrue();
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}
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}
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public class SimplexTests
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{
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[Test]
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public void ZeroSimplexEquals()
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{
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var simplexA = new Simplex2D(Vector2.One);
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var simplexB = new Simplex2D(Vector2.One);
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simplexA.Equals(simplexB).Should().BeTrue();
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}
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[Test]
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public void ZeroSimplexEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.One);
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var simplexB = new Simplex2D(Vector2.One);
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(simplexA == simplexB).Should().BeTrue();
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}
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[Test]
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public void ZeroSimplexNotEquals()
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{
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var simplexA = new Simplex2D(Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One);
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simplexA.Equals(simplexB).Should().BeFalse();
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var simplexC = new Simplex2D(Vector2.Zero, Vector2.One);
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simplexA.Equals(simplexC).Should().BeFalse();
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}
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[Test]
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public void ZeroSimplexNotEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One);
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(simplexA != simplexB).Should().BeTrue();
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}
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[Test]
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public void OneSimplexEquals()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero);
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simplexA.Equals(simplexB).Should().BeTrue();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.One);
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simplexC.Equals(simplexD).Should().BeTrue();
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}
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[Test]
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public void OneSimplexEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero);
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(simplexA == simplexB).Should().BeTrue();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.One);
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(simplexC == simplexD).Should().BeTrue();
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}
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[Test]
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public void OneSimplexNotEquals()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One, Vector2.UnitX);
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simplexA.Equals(simplexB).Should().BeFalse();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitX);
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simplexC.Equals(simplexD).Should().BeFalse();
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var simplexE = new Simplex2D(Vector2.Zero);
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simplexA.Equals(simplexE).Should().BeFalse();
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}
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[Test]
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public void OneSimplexNotEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexB = new Simplex2D(Vector2.One, Vector2.UnitX);
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(simplexA == simplexB).Should().BeFalse();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitX);
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(simplexC == simplexD).Should().BeFalse();
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}
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[Test]
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public void TwoSimplexEquals()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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simplexA.Equals(simplexB).Should().BeTrue();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.One, Vector2.UnitX);
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simplexC.Equals(simplexD).Should().BeTrue();
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}
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[Test]
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public void TwoSimplexEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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(simplexA == simplexB).Should().BeTrue();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.One, Vector2.UnitX);
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(simplexC == simplexD).Should().BeTrue();
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}
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[Test]
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public void TwoSimplexNotEquals()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.UnitY, Vector2.UnitX);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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simplexA.Equals(simplexB).Should().BeFalse();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitY, Vector2.UnitX);
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simplexC.Equals(simplexD).Should().BeFalse();
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var simplexE = new Simplex2D(Vector2.Zero);
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simplexA.Equals(simplexE).Should().BeFalse();
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}
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[Test]
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public void TwoSimplexNotEqualsOperator()
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{
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var simplexA = new Simplex2D(Vector2.One, Vector2.UnitY, Vector2.UnitX);
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var simplexB = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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(simplexA == simplexB).Should().BeFalse();
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var simplexC = new Simplex2D(Vector2.One, Vector2.Zero, Vector2.UnitX);
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var simplexD = new Simplex2D(Vector2.Zero, Vector2.UnitY, Vector2.UnitX);
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(simplexC == simplexD).Should().BeFalse();
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}
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}
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}
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} |