forked from MoonsideGames/MoonTools.Bonk
30 lines
1.4 KiB
XML
30 lines
1.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Version>8.0.0</Version>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Description>.NET Standard High Performance Collision Detection</Description>
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<PackageId>MoonTools.Bonk</PackageId>
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<RootNamespace>MoonTools.Bonk</RootNamespace>
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<Company>Moonside Games</Company>
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<Authors>Evan Hemsley</Authors>
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<Copyright>Evan Hemsley 2019</Copyright>
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<Product>MoonTools.Bonk</Product>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<AssemblyName>MoonTools.Bonk</AssemblyName>
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<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
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<PackageProjectUrl>https://gitea.moonside.games/MoonsideGames/MoonTools.Bonk</PackageProjectUrl>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="2.9.8">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="System.Collections.Immutable" Version="1.7.0" />
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<PackageReference Include="System.Numerics.Vectors" Version="4.5.0" />
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<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
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<PackageReference Include="MoonTools.Structs" Version="3.0.1" />
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</ItemGroup>
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</Project>
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