using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using MoonTools.Core.Structs;
namespace MoonTools.Core.Bonk
{
///
/// Axis-aligned bounding box.
///
public struct AABB
{
public float MinX { get; private set; }
public float MinY { get; private set; }
public float MaxX { get; private set; }
public float MaxY { get; private set; }
public float Width { get { return MaxX - MinX; } }
public float Height { get { return MaxY - MinY; } }
public static AABB FromTransformedVertices(IEnumerable vertices, Transform2D transform)
{
var TransformedVertices = vertices.Select(vertex => Vector2.Transform(vertex, transform.TransformMatrix));
return new AABB
{
MinX = TransformedVertices.Min(vertex => vertex.X),
MinY = TransformedVertices.Min(vertex => vertex.Y),
MaxX = TransformedVertices.Max(vertex => vertex.X),
MaxY = TransformedVertices.Max(vertex => vertex.Y)
};
}
public AABB(float minX, float minY, float maxX, float maxY)
{
MinX = minX;
MinY = minY;
MaxX = maxX;
MaxY = maxY;
}
}
}