using Microsoft.Xna.Framework; using MoonTools.Core.Structs; using System; using MoonTools.Core.Bonk.Extensions; namespace MoonTools.Core.Bonk { public static class GJK2D { public static bool TestCollision(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) { var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB); return OriginInside(minkowskiDifference); } public static (bool, Simplex) CollisionAndSimplex(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) { var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB); var (collision, a, b) = OriginInsideWithSimplex(minkowskiDifference); var polytope = new Simplex(minkowskiDifference, a, b); return (collision, polytope); } private static Vector2 MinkowskiDifference(Vector2 direction, IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) { return shapeA.Support(direction, transformA) - shapeB.Support(-direction, transformB); } private static bool OriginInside(MinkowskiDifference minkowskiDifference) { var a = minkowskiDifference.Support(Vector2.UnitX); var b = minkowskiDifference.Support(-a); return Vector2.Dot(a, b) > 0 ? false : CheckSimplex(minkowskiDifference.Support, a, b); } private static (bool, Vector2, Vector2) OriginInsideWithSimplex(MinkowskiDifference minkowskiDifference) { var a = minkowskiDifference.Support(Vector2.UnitX); var b = minkowskiDifference.Support(-a); return Vector2.Dot(a, b) > 0 ? (false, a, b) : Simplex(minkowskiDifference.Support, a, b); } private static bool CheckSimplex(Func support, Vector2 a, Vector2 b) { var axb = a.Cross(b); var c = support((b - a).Perpendicular()); var axc = a.Cross(c); var bxc = b.Cross(c); var cxb = -bxc; return (b - a) == Vector2.Zero || (axb.Y > 0 != bxc.Y > 0 ? CheckSimplex(support, b, c) : (axc.Y > 0 != cxb.Y > 0 ? CheckSimplex(support, a, c) : true)); } private static (bool, Vector2, Vector2) Simplex(Func support, Vector2 a, Vector2 b) { if ((b - a) == Vector2.Zero) { return (false, a, b); } else { var c = support((b - a).Perpendicular()); var axb = a.Cross(b); var bxc = b.Cross(c); if (axb.Y > 0 != bxc.Y > 0) { return Simplex(support, b, c); } else { var axc = a.Cross(c); var cxb = -bxc; if (axc.Y > 0 != cxb.Y > 0) { return Simplex(support, a, b); } else { return (true, a, b); } } } } } }