using System; using System.Collections.Generic; using MoonTools.Core.Structs; namespace MoonTools.Core.Bonk { public class SpatialHash where T : IEquatable { private readonly int cellSize; private readonly Dictionary>> hashDictionary = new Dictionary>>(); private readonly Dictionary<(IShape2D, Transform2D), T> IDLookup = new Dictionary<(IShape2D, Transform2D), T>(); public SpatialHash(int cellSize) { this.cellSize = cellSize; } public (int, int) Hash(int x, int y) { return ((int)Math.Floor((float)x / cellSize), (int)Math.Floor((float)y / cellSize)); } public void Insert(T id, IShape2D shape, Transform2D Transform2D) { var box = shape.AABB(Transform2D); var minHash = Hash(box.MinX, box.MinY); var maxHash = Hash(box.MaxX, box.MaxY); for (int i = minHash.Item1; i <= maxHash.Item1; i++) { for (int j = minHash.Item2; j <= maxHash.Item2; j++) { if (!hashDictionary.ContainsKey(i)) { hashDictionary.Add(i, new Dictionary>()); } if (!hashDictionary[i].ContainsKey(j)) { hashDictionary[i].Add(j, new HashSet<(IShape2D, Transform2D)>()); } hashDictionary[i][j].Add((shape, Transform2D)); IDLookup[(shape, Transform2D)] = id; } } } public IEnumerable<(T, IShape2D, Transform2D)> Retrieve(T id, IShape2D shape, Transform2D Transform2D) { var box = shape.AABB(Transform2D); var minHash = Hash(box.MinX, box.MinY); var maxHash = Hash(box.MaxX, box.MaxY); for (int i = minHash.Item1; i <= maxHash.Item1; i++) { for (int j = minHash.Item2; j <= maxHash.Item2; j++) { if (hashDictionary.ContainsKey(i) && hashDictionary[i].ContainsKey(j)) { foreach (var (otherShape, otherTransform2D) in hashDictionary[i][j]) { var otherID = IDLookup[(otherShape, otherTransform2D)]; if (!id.Equals(otherID)) { yield return (otherID, otherShape, otherTransform2D); } } } } } } public void Clear() { foreach (var innerDict in hashDictionary.Values) { foreach (var set in innerDict.Values) { set.Clear(); } } IDLookup.Clear(); } } }