using System; using Microsoft.Xna.Framework; using MoonTools.Core.Structs; namespace MoonTools.Core.Bonk { public struct Circle : IShape2D, IEquatable { public int Radius { get; private set; } public Circle(int radius) { Radius = radius; } public Vector2 Support(Vector2 direction, Transform2D transform) { return Vector2.Transform(Vector2.Normalize(direction) * Radius, transform.TransformMatrix); } public AABB AABB(Transform2D Transform2D) { return new AABB( Transform2D.Position.X - Radius, Transform2D.Position.Y - Radius, Transform2D.Position.X + Radius, Transform2D.Position.Y + Radius ); } public bool Equals(IShape2D other) { if (other is Circle circle) { return Radius == circle.Radius; } return false; } } }