fix issue where shape-transforms with same values clobber each other in spatial hash

generics
thatcosmonaut 2019-09-18 17:00:28 -07:00
parent ab79a60ab4
commit e292ad1875
2 changed files with 36 additions and 15 deletions

View File

@ -8,22 +8,22 @@ namespace MoonTools.Core.Bonk
{ {
private readonly int cellSize; private readonly int cellSize;
private readonly Dictionary<int, Dictionary<int, HashSet<(IShape2D, Transform2D)>>> hashDictionary = new Dictionary<int, Dictionary<int, HashSet<(IShape2D, Transform2D)>>>(); private readonly Dictionary<int, Dictionary<int, HashSet<T>>> hashDictionary = new Dictionary<int, Dictionary<int, HashSet<T>>>();
private readonly Dictionary<(IShape2D, Transform2D), T> IDLookup = new Dictionary<(IShape2D, Transform2D), T>(); private readonly Dictionary<T, (IShape2D, Transform2D)> IDLookup = new Dictionary<T, (IShape2D, Transform2D)>();
public SpatialHash(int cellSize) public SpatialHash(int cellSize)
{ {
this.cellSize = cellSize; this.cellSize = cellSize;
} }
private (int, int) Hash(int x, int y) private (int, int) Hash(float x, float y)
{ {
return ((int)Math.Floor((float)x / cellSize), (int)Math.Floor((float)y / cellSize)); return ((int)Math.Floor(x / cellSize), (int)Math.Floor(y / cellSize));
} }
public void Insert(T id, IShape2D shape, Transform2D Transform2D) public void Insert(T id, IShape2D shape, Transform2D transform2D)
{ {
var box = shape.AABB(Transform2D); var box = shape.AABB(transform2D);
var minHash = Hash(box.MinX, box.MinY); var minHash = Hash(box.MinX, box.MinY);
var maxHash = Hash(box.MaxX, box.MaxY); var maxHash = Hash(box.MaxX, box.MaxY);
@ -33,23 +33,23 @@ namespace MoonTools.Core.Bonk
{ {
if (!hashDictionary.ContainsKey(i)) if (!hashDictionary.ContainsKey(i))
{ {
hashDictionary.Add(i, new Dictionary<int, HashSet<(IShape2D, Transform2D)>>()); hashDictionary.Add(i, new Dictionary<int, HashSet<T>>());
} }
if (!hashDictionary[i].ContainsKey(j)) if (!hashDictionary[i].ContainsKey(j))
{ {
hashDictionary[i].Add(j, new HashSet<(IShape2D, Transform2D)>()); hashDictionary[i].Add(j, new HashSet<T>());
} }
hashDictionary[i][j].Add((shape, Transform2D)); hashDictionary[i][j].Add(id);
IDLookup[(shape, Transform2D)] = id; IDLookup[id] = (shape, transform2D);
} }
} }
} }
public IEnumerable<(T, IShape2D, Transform2D)> Retrieve(T id, IShape2D shape, Transform2D Transform2D) public IEnumerable<(T, IShape2D, Transform2D)> Retrieve(T id, IShape2D shape, Transform2D transform2D)
{ {
var box = shape.AABB(Transform2D); var box = shape.AABB(transform2D);
var minHash = Hash(box.MinX, box.MinY); var minHash = Hash(box.MinX, box.MinY);
var maxHash = Hash(box.MaxX, box.MaxY); var maxHash = Hash(box.MaxX, box.MaxY);
@ -59,10 +59,10 @@ namespace MoonTools.Core.Bonk
{ {
if (hashDictionary.ContainsKey(i) && hashDictionary[i].ContainsKey(j)) if (hashDictionary.ContainsKey(i) && hashDictionary[i].ContainsKey(j))
{ {
foreach (var (otherShape, otherTransform2D) in hashDictionary[i][j]) foreach (var t in hashDictionary[i][j])
{ {
var otherID = IDLookup[(otherShape, otherTransform2D)]; var (otherShape, otherTransform) = IDLookup[t];
if (!id.Equals(otherID)) { yield return (otherID, otherShape, otherTransform2D); } if (!id.Equals(t)) { yield return (t, otherShape, otherTransform); }
} }
} }
} }

View File

@ -53,6 +53,27 @@ namespace Tests
spatialHash.Retrieve(6, line, lineTransform).Should().Contain((4, circleA, circleATransform)).And.Contain((2, rectC, rectCTransform)); spatialHash.Retrieve(6, line, lineTransform).Should().Contain((4, circleA, circleATransform)).And.Contain((2, rectC, rectCTransform));
} }
[Test]
public void InsertAndRetrieveSameValues()
{
var spatialHash = new SpatialHash<int>(16);
var rectA = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
var rectATransform = new Transform2D(new Vector2(-8, -8));
var rectB = new MoonTools.Core.Bonk.Rectangle(-2, -2, 2, 2);
var rectBTransform = new Transform2D(new Vector2(-8, -8));
var rectC = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1);
var rectCTransform = new Transform2D(new Vector2(-8, -8));
spatialHash.Insert(0, rectA, rectATransform);
spatialHash.Insert(1, rectB, rectBTransform);
spatialHash.Insert(2, rectC, rectCTransform);
spatialHash.Retrieve(2, rectC, rectCTransform).Should().HaveCount(2);
}
[Test] [Test]
public void Clear() public void Clear()
{ {