forked from MoonsideGames/MoonTools.Bonk
fix some invalid polygons in tests
parent
eb6b48d29d
commit
c340e74450
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@ -70,7 +70,7 @@ namespace Tests
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[Test]
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[Test]
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public void PolygonPolygonNotOverlapping()
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public void PolygonPolygonNotOverlapping()
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{
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{
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var shapeA = new Polygon(new Position2D(0, 0),
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var shapeA = new Polygon(
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new Position2D(-1, 1), new Position2D(1, 1),
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new Position2D(-1, 1), new Position2D(1, 1),
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new Position2D(-1, -1), new Position2D(1, -1)
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new Position2D(-1, -1), new Position2D(1, -1)
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);
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);
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@ -111,7 +111,7 @@ namespace Tests
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var transformA = Transform2D.DefaultTransform;
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var transformA = Transform2D.DefaultTransform;
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var polygon = new Polygon(new Position2D(0, 0),
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var polygon = new Polygon(
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new Position2D(-1, -1), new Position2D(1, -1),
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new Position2D(-1, -1), new Position2D(1, -1),
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new Position2D(1, 1), new Position2D(-1, 1)
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new Position2D(1, 1), new Position2D(-1, 1)
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);
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);
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@ -165,7 +165,7 @@ namespace Tests
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var circle = new Circle(1);
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var circle = new Circle(1);
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var circleTransform = new Transform2D(new Vector2(5, 0));
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var circleTransform = new Transform2D(new Vector2(5, 0));
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var square = new Polygon(new Position2D(0, 0),
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var square = new Polygon(
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new Position2D(-1, -1), new Position2D(1, -1),
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new Position2D(-1, -1), new Position2D(1, -1),
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new Position2D(1, 1), new Position2D(-1, 1)
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new Position2D(1, 1), new Position2D(-1, 1)
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);
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);
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