forked from MoonsideGames/MoonTools.Bonk
polygon with immutable array
parent
b1a3e37a9d
commit
1430047327
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@ -17,6 +17,6 @@
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<ItemGroup>
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<PackageReference Include="MoonTools.Core.Structs" Version="2.0.0"/>
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<PackageReference Include="morelinq" Version="3.2.0"/>
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<PackageReference Include="Collections.Pooled" Version="1.0.82"/>
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<PackageReference Include="System.Collections.Immutable" Version="1.6.0"/>
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</ItemGroup>
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</Project>
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@ -4,9 +4,10 @@
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* https://blog.hamaluik.ca/posts/building-a-collision-engine-part-2-2d-penetration-vectors/
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*/
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using Collections.Pooled;
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using MoonTools.Core.Structs;
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using System;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Numerics;
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namespace MoonTools.Core.Bonk
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@ -26,12 +27,7 @@ namespace MoonTools.Core.Bonk
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/// <returns></returns>
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public static Vector2 Intersect(IShape2D shapeA, Transform2D Transform2DA, IShape2D shapeB, Transform2D Transform2DB, Simplex2D simplex)
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{
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var simplexVertices = new PooledList<Vector2>(36, ClearMode.Always);
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foreach (var vertex in simplex.Vertices)
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{
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simplexVertices.Add(vertex);
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}
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var simplexVertices = simplex.Vertices.Select(vertex => vertex.ToVector2()).ToImmutableArray();
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var e0 = (simplexVertices[1].X - simplexVertices[0].X) * (simplexVertices[1].Y + simplexVertices[0].Y);
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var e1 = (simplexVertices[2].X - simplexVertices[1].X) * (simplexVertices[2].Y + simplexVertices[1].Y);
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@ -55,25 +51,23 @@ namespace MoonTools.Core.Bonk
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}
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else
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{
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simplexVertices.Insert(edge.index, support);
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simplexVertices = simplexVertices.Insert(edge.index, support);
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}
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}
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simplexVertices.Dispose();
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return intersection;
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}
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private static Edge FindClosestEdge(PolygonWinding winding, PooledList<Vector2> simplexVertices)
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private static Edge FindClosestEdge(PolygonWinding winding, ImmutableArray<Vector2> simplexVertices)
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{
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var closestDistance = float.PositiveInfinity;
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var closestNormal = Vector2.Zero;
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var closestIndex = 0;
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for (int i = 0; i < simplexVertices.Count; i++)
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for (int i = 0; i < simplexVertices.Length; i++)
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{
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var j = i + 1;
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if (j >= simplexVertices.Count) { j = 0; }
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if (j >= simplexVertices.Length) { j = 0; }
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Vector2 edge = simplexVertices[j] - simplexVertices[i];
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Vector2 norm;
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@ -13,7 +13,7 @@ namespace MoonTools.Core.Bonk
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private Position2D v0;
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private Position2D v1;
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private IEnumerable<Position2D> vertices
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private IEnumerable<Position2D> Vertices
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{
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get
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{
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@ -39,7 +39,7 @@ namespace MoonTools.Core.Bonk
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public AABB AABB(Transform2D Transform2D)
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{
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return Bonk.AABB.FromTransformedVertices(vertices, Transform2D);
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return Bonk.AABB.FromTransformedVertices(Vertices, Transform2D);
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}
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public override bool Equals(object obj)
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@ -67,7 +67,7 @@ namespace MoonTools.Core.Bonk
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var hashCode = -851829407;
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hashCode = hashCode * -1521134295 + EqualityComparer<Position2D>.Default.GetHashCode(v0);
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hashCode = hashCode * -1521134295 + EqualityComparer<Position2D>.Default.GetHashCode(v1);
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(vertices);
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(Vertices);
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return hashCode;
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}
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@ -1,26 +1,32 @@
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using System.Linq;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Numerics;
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using Collections.Pooled;
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using MoonTools.Core.Structs;
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using MoreLinq;
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namespace MoonTools.Core.Bonk
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{
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/// <summary>
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/// A Shape defined by an arbitrary collection of vertices. WARNING: Polygon must use an Array internally and therefore will create GC pressure.
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/// A Shape defined by an arbitrary collection of vertices.
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/// NOTE: A Polygon must have more than 2 vertices and should not have duplicate vertices.
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/// </summary>
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public struct Polygon : IShape2D, IEquatable<IShape2D>
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{
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private PooledSet<Position2D> vertices;
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private ImmutableArray<Position2D> vertices;
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public IEnumerable<Position2D> Vertices { get { return vertices == null ? Enumerable.Empty<Position2D>() : vertices; } }
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// vertices are local to the origin
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public Polygon(params Position2D[] vertices)
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{
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this.vertices = new PooledSet<Position2D>(vertices, ClearMode.Always);
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this.vertices = ImmutableArray.Create<Position2D>(vertices);
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}
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public Polygon(ImmutableArray<Position2D> vertices)
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{
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this.vertices = vertices;
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}
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public Vector2 Support(Vector2 direction, Transform2D transform)
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@ -47,7 +53,19 @@ namespace MoonTools.Core.Bonk
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{
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if (other is Polygon otherPolygon)
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{
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return vertices.SetEquals(otherPolygon.vertices);
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var q = from a in vertices
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join b in otherPolygon.vertices on a equals b
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select a;
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return vertices.Length == otherPolygon.vertices.Length && q.Count() == vertices.Length;
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}
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else if (other is Rectangle rectangle)
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{
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var q = from a in vertices
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join b in rectangle.Vertices on a equals b
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select a;
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return vertices.Length == 4 && q.Count() == vertices.Length;
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}
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return false;
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@ -55,10 +73,7 @@ namespace MoonTools.Core.Bonk
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public override int GetHashCode()
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{
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var hashCode = -1404792980;
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hashCode = hashCode * -1521134295 + EqualityComparer<PooledSet<Position2D>>.Default.GetHashCode(vertices);
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(Vertices);
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return hashCode;
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return HashCode.Combine(vertices, Vertices);
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}
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public static bool operator ==(Polygon a, Polygon b)
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@ -70,5 +85,15 @@ namespace MoonTools.Core.Bonk
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{
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return !(a == b);
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}
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public static bool operator ==(Polygon a, Rectangle b)
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{
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return a.Equals(b);
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}
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public static bool operator !=(Polygon a, Rectangle b)
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{
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return !(a == b);
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}
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}
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}
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@ -17,7 +17,7 @@ namespace MoonTools.Core.Bonk
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public int MaxX { get; }
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public int MaxY { get; }
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private IEnumerable<Position2D> vertices
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public IEnumerable<Position2D> Vertices
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{
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get
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{
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@ -38,12 +38,12 @@ namespace MoonTools.Core.Bonk
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public Vector2 Support(Vector2 direction, Transform2D transform)
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{
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return vertices.Select(vertex => Vector2.Transform(vertex, transform.TransformMatrix)).MaxBy(transformed => Vector2.Dot(transformed, direction)).First();
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return Vertices.Select(vertex => Vector2.Transform(vertex, transform.TransformMatrix)).MaxBy(transformed => Vector2.Dot(transformed, direction)).First();
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}
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public AABB AABB(Transform2D Transform2D)
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{
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return Bonk.AABB.FromTransformedVertices(vertices, Transform2D);
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return Bonk.AABB.FromTransformedVertices(Vertices, Transform2D);
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}
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public override bool Equals(object obj)
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@ -76,7 +76,7 @@ namespace MoonTools.Core.Bonk
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hashCode = hashCode * -1521134295 + MinY.GetHashCode();
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hashCode = hashCode * -1521134295 + MaxX.GetHashCode();
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hashCode = hashCode * -1521134295 + MaxY.GetHashCode();
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(vertices);
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hashCode = hashCode * -1521134295 + EqualityComparer<IEnumerable<Position2D>>.Default.GetHashCode(Vertices);
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return hashCode;
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}
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@ -253,6 +253,66 @@ namespace Tests
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(a != b).Should().BeTrue();
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}
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[Test]
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public void PolygonRectangleEqual()
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{
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var a = new Polygon(
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new Position2D(1, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-1, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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a.Should().BeEquivalentTo(b);
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}
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[Test]
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public void PolygonRectangleNotEqual()
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{
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var a = new Polygon(
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new Position2D(2, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-2, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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a.Should().NotBeEquivalentTo(b);
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}
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[Test]
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public void PolygonRectangleEqualOperator()
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{
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var a = new Polygon(
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new Position2D(1, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-1, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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(a == b).Should().BeTrue();
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}
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[Test]
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public void PolygonRectangleNotEqualOperator()
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{
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var a = new Polygon(
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new Position2D(2, 1),
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new Position2D(1, -1),
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new Position2D(-1, -1),
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new Position2D(-2, 1)
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);
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var b = new Rectangle(-1, -1, 1, 1);
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(a != b).Should().BeTrue();
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}
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}
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public class SimplexTests
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