forked from MoonsideGames/MoonTools.Bonk
				
			spatial hash optimization
							parent
							
								
									1fb768e7b5
								
							
						
					
					
						commit
						108e0573c2
					
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			@ -16,6 +16,12 @@ namespace MoonTools.Core.Bonk
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        private readonly Dictionary<long, HashSet<T>> hashDictionary = new Dictionary<long, HashSet<T>>();
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        private readonly Dictionary<T, (IHasAABB2D, Transform2D)> IDLookup = new Dictionary<T, (IHasAABB2D, Transform2D)>();
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        public int MinX { get; private set; } = 0;
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        public int MaxX { get; private set; } = 0;
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        public int MinY { get; private set; } = 0;
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        public int MaxY { get; private set; } = 0;
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        public SpatialHash(int cellSize)
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        {
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            this.cellSize = cellSize;
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			@ -52,6 +58,11 @@ namespace MoonTools.Core.Bonk
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                    IDLookup[id] = (shape, transform2D);
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                }
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            }
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            MinX = Math.Min(MinX, minHash.Item1);
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            MinY = Math.Min(MinY, minHash.Item2);
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            MaxX = Math.Max(MaxX, maxHash.Item1);
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            MaxY = Math.Max(MaxY, maxHash.Item2);
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        }
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        /// <summary>
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			@ -60,12 +71,17 @@ namespace MoonTools.Core.Bonk
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        public IEnumerable<(T, IHasAABB2D, Transform2D)> Retrieve(T id, IHasAABB2D shape, Transform2D transform2D)
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        {
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            var box = shape.TransformedAABB(transform2D);
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            var minHash = Hash(box.Min);
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            var maxHash = Hash(box.Max);
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            var (minX, minY) = Hash(box.Min);
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            var (maxX, maxY) = Hash(box.Max);
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            for (var i = minHash.Item1; i <= maxHash.Item1; i++)
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            if (minX < MinX) { minX = MinX; }
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            if (maxX > MaxX) { maxX = MaxX; }
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            if (minY < MinY) { minY = MinY; }
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            if (maxY > MaxY) { maxY = MaxY; }
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            for (var i = minX; i <= maxX; i++)
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            {
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                for (var j = minHash.Item2; j <= maxHash.Item2; j++)
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                for (var j = minY; j <= maxY; j++)
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                {
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                    var key = MakeLong(i, j);
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                    if (hashDictionary.ContainsKey(key))
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			@ -91,12 +107,17 @@ namespace MoonTools.Core.Bonk
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        /// <returns></returns>
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        public IEnumerable<(T, IHasAABB2D, Transform2D)> Retrieve(AABB aabb)
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        {
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            var minHash = Hash(aabb.Min);
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            var maxHash = Hash(aabb.Max);
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            var (minX, minY) = Hash(aabb.Min);
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            var (maxX, maxY) = Hash(aabb.Max);
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            for (var i = minHash.Item1; i <= maxHash.Item1; i++)
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            if (minX < MinX) { minX = MinX; }
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            if (maxX > MaxX) { maxX = MaxX; }
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            if (minY < MinY) { minY = MinY; }
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            if (maxY > MaxY) { maxY = MaxY; }
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            for (var i = minX; i <= maxX; i++)
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            {
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                for (var j = minHash.Item2; j <= maxHash.Item2; j++)
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                for (var j = minY; j <= maxY; j++)
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                {
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                    var key = MakeLong(i, j);
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                    if (hashDictionary.ContainsKey(key))
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