MoonTools.Bonk/Bonk/Bonk.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Version>6.0.0</Version>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Description>.NET Core High Performance Collision Detection</Description>
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<PackageId>MoonTools.Core.Bonk</PackageId>
<RootNamespace>MoonTools.Core.Bonk</RootNamespace>
<Company>Moonside Games</Company>
<Authors>Evan Hemsley</Authors>
<Copyright>Evan Hemsley 2019</Copyright>
<Product>MoonTools.Core.Bonk</Product>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>MoonTools.Core.Bonk</AssemblyName>
<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/MoonsideGames/MoonTools.Core.Bonk</PackageProjectUrl>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="2.9.8">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="MoonTools.Core.Structs" Version="3.0.0" />
<PackageReference Include="System.Collections.Immutable" Version="1.7.0" />
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<PackageReference Include="System.Numerics.Vectors" Version="4.5.0" />
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
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</ItemGroup>
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</Project>