|  | ||
|---|---|---|
| generators | ||
| lib/dropt | ||
| src | ||
| .clang-format | ||
| .gitignore | ||
| CMakeLists.txt | ||
| README.md | ||
| access.w | ||
| commenttest.w | ||
| euler001.w | ||
| example.w | ||
| generic.w | ||
| iftest.w | ||
| ordering.w | ||
| reftest.w | ||
| types.w | ||
		
			
				
				README.md
			
		
		
			
			
		
	
	Wraith
Wraith is my attempt at a medium-level programming language for game development.
Goals are:
- explicit memory management
- static types
- zero-cost abstractions
- Minimal OOP (no inheritance)
- Implicit interfaces
- Generic methods
- C interop
- simple cross-compilation to native code
Build dependencies:
- Bison
- Flex
- LLVM