some minor style revisions
parent
f441e5bede
commit
41bf2bece8
|
@ -83,11 +83,11 @@ typedef struct TypeTag
|
|||
} type;
|
||||
union
|
||||
{
|
||||
// Valid when type = Primitive.
|
||||
/* Valid when type = Primitive. */
|
||||
PrimitiveType primitiveType;
|
||||
// Valid when type = Reference.
|
||||
/* Valid when type = Reference. */
|
||||
struct TypeTag *referenceType;
|
||||
// Valid when type = Custom.
|
||||
/* Valid when type = Custom. */
|
||||
char *customType;
|
||||
} value;
|
||||
} TypeTag;
|
||||
|
|
|
@ -24,10 +24,10 @@ void AddChildToNode(IdNode *node, IdNode *child) {
|
|||
|
||||
if (node->children == NULL) {
|
||||
node->childCapacity = 2;
|
||||
node->children = (IdNode**)malloc(sizeof(IdNode*) * node->childCapacity);
|
||||
node->children = (IdNode**) malloc(sizeof(IdNode*) * node->childCapacity);
|
||||
} else if (node->childCount == node->childCapacity) {
|
||||
node->childCapacity *= 2;
|
||||
node->children = realloc(node->children, sizeof(IdNode*) * node->childCapacity);
|
||||
node->children = (IdNode**) realloc(node->children, sizeof(IdNode*) * node->childCapacity);
|
||||
}
|
||||
|
||||
node->children[node->childCount] = child;
|
||||
|
@ -242,7 +242,7 @@ IdNode* LookdownId(IdNode *root, NodeType targetType, char *targetName) {
|
|||
}
|
||||
size_t newSize = frontierCount + current->childCount - 1;
|
||||
if (frontierCount != newSize) {
|
||||
frontier = realloc(frontier, sizeof(IdNode*) * newSize);
|
||||
frontier = (IdNode**) realloc(frontier, sizeof(IdNode*) * newSize);
|
||||
}
|
||||
for (i = 0; i < current->childCount; i++) {
|
||||
frontier[frontierCount + i - 1] = current->children[i];
|
||||
|
@ -258,7 +258,7 @@ bool ScopeHasOrdering(IdNode *node) {
|
|||
switch (node->type) {
|
||||
case OrderedScope:
|
||||
case Function:
|
||||
case Variable: // this is only technically true
|
||||
case Variable: /* this is only technically true */
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
@ -274,20 +274,22 @@ IdNode* LookupId(IdNode *node, IdNode *prev, char *target) {
|
|||
return node;
|
||||
}
|
||||
|
||||
// If this is the start of our search, we should not attempt to look at child nodes. Only
|
||||
// looking up the scope tree is valid at this point.
|
||||
//
|
||||
// This has the notable side-effect that this function will return NULL if you attempt to look
|
||||
// up a struct's internals starting from the node representing the struct itself. This is
|
||||
// because an IdNode corresponds to the location *where an identifier is first declared.* Thus,
|
||||
// an identifier has no knowledge of identifiers declared "inside" of it.
|
||||
/* If this is the start of our search, we should not attempt to look at child nodes. Only
|
||||
* looking up the scope tree is valid at this point.
|
||||
*
|
||||
* This has the notable side-effect that this function will return NULL if you attempt to look
|
||||
* up a struct's internals starting from the node representing the struct itself. This is
|
||||
* because an IdNode corresponds to the location *where an identifier is first declared.* Thus,
|
||||
* an identifier has no knowledge of identifiers declared "inside" of it.
|
||||
*/
|
||||
if (prev == NULL) {
|
||||
return LookupId(node->parent, node, target);
|
||||
}
|
||||
|
||||
/* If the current node forms an ordered scope then we want to prevent ourselves from looking
|
||||
* up identifiers declared after the scope we have just come from.
|
||||
*/
|
||||
uint32_t idxLimit;
|
||||
// If the current node forms an ordered scope then we want to prevent ourselves from looking
|
||||
// up identifiers declared after the scope we have just come from.
|
||||
if (ScopeHasOrdering(node)) {
|
||||
uint32_t i;
|
||||
for (i = 0, idxLimit = 0; i < node->childCount; i++, idxLimit++) {
|
||||
|
@ -303,7 +305,7 @@ IdNode* LookupId(IdNode *node, IdNode *prev, char *target) {
|
|||
for (i = 0; i < idxLimit; i++) {
|
||||
IdNode *child = node->children[i];
|
||||
if (child == prev || child->type == Placeholder) {
|
||||
// Do not inspect the node we just came from or placeholders.
|
||||
/* Do not inspect the node we just came from or placeholders. */
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
// Validates identifier usage in an AST.
|
||||
/* Validates identifier usage in an AST. */
|
||||
|
||||
#ifndef WRAITH_IDENTCHECK_H
|
||||
#define WRAITH_IDENTCHECK_H
|
||||
|
||||
|
@ -42,6 +43,4 @@ int PrintAncestors(IdNode *node);
|
|||
IdNode* LookdownId(IdNode *root, NodeType targetType, char *targetName);
|
||||
IdNode* LookupId(IdNode *node, IdNode *prev, char* target);
|
||||
|
||||
//IdStatus CheckIds(Node *root);
|
||||
|
||||
#endif /* WRAITH_IDENTCHECK_H */
|
||||
|
|
Loading…
Reference in New Issue