using MoonWorks.Graphics; namespace MoonWorksMultiWindow.Graphics { public class GraphicsObjects { public RenderTargets RenderTargets { get; } public Framebuffers Framebuffers { get; } public RenderPasses RenderPasses { get; } public GraphicsObjects( GraphicsDevice graphicsDevice, uint renderDimensionsX, uint renderDimensionsY ) { RenderPasses = new RenderPasses(graphicsDevice); RenderTargets = new RenderTargets( graphicsDevice, renderDimensionsX, renderDimensionsY ); Framebuffers = new Framebuffers( graphicsDevice, RenderPasses, RenderTargets, renderDimensionsX, renderDimensionsY ); } } }