using MoonWorks.Graphics; namespace MoonWorksMultiWindow.Graphics { public class RenderPasses { public RenderPass ExampleRenderPass { get; } public RenderPass ExtraWindowRenderPass { get; } public RenderPasses(GraphicsDevice graphicsDevice) { var clearPassDescription = new ColorTargetDescription { Format = TextureFormat.R8G8B8A8, LoadOp = LoadOp.Clear, StoreOp = StoreOp.Store, MultisampleCount = SampleCount.One }; ExampleRenderPass = new RenderPass( graphicsDevice, clearPassDescription ); ExtraWindowRenderPass = new RenderPass( graphicsDevice, clearPassDescription ); } } }