76 lines
1.9 KiB
C#
76 lines
1.9 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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namespace ImGuiNET
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{
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public unsafe struct ImVector
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{
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public readonly int Size;
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public readonly int Capacity;
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public readonly IntPtr Data;
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public ref T Ref<T>(int index)
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{
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return ref Unsafe.AsRef<T>((byte*)Data + index * Unsafe.SizeOf<T>());
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}
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public IntPtr Address<T>(int index)
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{
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return (IntPtr)((byte*)Data + index * Unsafe.SizeOf<T>());
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}
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}
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public unsafe struct ImVector<T>
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{
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public readonly int Size;
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public readonly int Capacity;
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public readonly IntPtr Data;
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public ImVector(ImVector vector)
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{
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Size = vector.Size;
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Capacity = vector.Capacity;
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Data = vector.Data;
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}
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public ImVector(int size, int capacity, IntPtr data)
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{
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Size = size;
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Capacity = capacity;
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Data = data;
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}
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public ref T this[int index] => ref Unsafe.AsRef<T>((byte*)Data + index * Unsafe.SizeOf<T>());
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}
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public unsafe struct ImPtrVector<T>
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{
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public readonly int Size;
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public readonly int Capacity;
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public readonly IntPtr Data;
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private readonly int _stride;
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public ImPtrVector(ImVector vector, int stride)
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: this(vector.Size, vector.Capacity, vector.Data, stride)
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{ }
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public ImPtrVector(int size, int capacity, IntPtr data, int stride)
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{
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Size = size;
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Capacity = capacity;
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Data = data;
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_stride = stride;
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}
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public T this[int index]
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{
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get
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{
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byte* address = (byte*)Data + index * _stride;
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T ret = Unsafe.Read<T>(&address);
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return ret;
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}
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}
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}
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}
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