MoonWorksImGuiExample/lib/ImGui.NET/Generated/ImFont.gen.cs

123 lines
5.7 KiB
C#

using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET
{
public unsafe partial struct ImFont
{
public ImVector IndexAdvanceX;
public float FallbackAdvanceX;
public float FontSize;
public ImVector IndexLookup;
public ImVector Glyphs;
public ImFontGlyph* FallbackGlyph;
public ImFontAtlas* ContainerAtlas;
public ImFontConfig* ConfigData;
public short ConfigDataCount;
public ushort FallbackChar;
public ushort EllipsisChar;
public ushort DotChar;
public byte DirtyLookupTables;
public float Scale;
public float Ascent;
public float Descent;
public int MetricsTotalSurface;
public fixed byte Used4kPagesMap[2];
}
public unsafe partial struct ImFontPtr
{
public ImFont* NativePtr { get; }
public ImFontPtr(ImFont* nativePtr) => NativePtr = nativePtr;
public ImFontPtr(IntPtr nativePtr) => NativePtr = (ImFont*)nativePtr;
public static implicit operator ImFontPtr(ImFont* nativePtr) => new ImFontPtr(nativePtr);
public static implicit operator ImFont* (ImFontPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImFontPtr(IntPtr nativePtr) => new ImFontPtr(nativePtr);
public ImVector<float> IndexAdvanceX => new ImVector<float>(NativePtr->IndexAdvanceX);
public ref float FallbackAdvanceX => ref Unsafe.AsRef<float>(&NativePtr->FallbackAdvanceX);
public ref float FontSize => ref Unsafe.AsRef<float>(&NativePtr->FontSize);
public ImVector<ushort> IndexLookup => new ImVector<ushort>(NativePtr->IndexLookup);
public ImPtrVector<ImFontGlyphPtr> Glyphs => new ImPtrVector<ImFontGlyphPtr>(NativePtr->Glyphs, Unsafe.SizeOf<ImFontGlyph>());
public ImFontGlyphPtr FallbackGlyph => new ImFontGlyphPtr(NativePtr->FallbackGlyph);
public ImFontAtlasPtr ContainerAtlas => new ImFontAtlasPtr(NativePtr->ContainerAtlas);
public ImFontConfigPtr ConfigData => new ImFontConfigPtr(NativePtr->ConfigData);
public ref short ConfigDataCount => ref Unsafe.AsRef<short>(&NativePtr->ConfigDataCount);
public ref ushort FallbackChar => ref Unsafe.AsRef<ushort>(&NativePtr->FallbackChar);
public ref ushort EllipsisChar => ref Unsafe.AsRef<ushort>(&NativePtr->EllipsisChar);
public ref ushort DotChar => ref Unsafe.AsRef<ushort>(&NativePtr->DotChar);
public ref bool DirtyLookupTables => ref Unsafe.AsRef<bool>(&NativePtr->DirtyLookupTables);
public ref float Scale => ref Unsafe.AsRef<float>(&NativePtr->Scale);
public ref float Ascent => ref Unsafe.AsRef<float>(&NativePtr->Ascent);
public ref float Descent => ref Unsafe.AsRef<float>(&NativePtr->Descent);
public ref int MetricsTotalSurface => ref Unsafe.AsRef<int>(&NativePtr->MetricsTotalSurface);
public RangeAccessor<byte> Used4kPagesMap => new RangeAccessor<byte>(NativePtr->Used4kPagesMap, 2);
public void AddGlyph(ImFontConfigPtr src_cfg, ushort c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
{
ImFontConfig* native_src_cfg = src_cfg.NativePtr;
ImGuiNative.ImFont_AddGlyph((ImFont*)(NativePtr), native_src_cfg, c, x0, y0, x1, y1, u0, v0, u1, v1, advance_x);
}
public void AddRemapChar(ushort dst, ushort src)
{
byte overwrite_dst = 1;
ImGuiNative.ImFont_AddRemapChar((ImFont*)(NativePtr), dst, src, overwrite_dst);
}
public void AddRemapChar(ushort dst, ushort src, bool overwrite_dst)
{
byte native_overwrite_dst = overwrite_dst ? (byte)1 : (byte)0;
ImGuiNative.ImFont_AddRemapChar((ImFont*)(NativePtr), dst, src, native_overwrite_dst);
}
public void BuildLookupTable()
{
ImGuiNative.ImFont_BuildLookupTable((ImFont*)(NativePtr));
}
public void ClearOutputData()
{
ImGuiNative.ImFont_ClearOutputData((ImFont*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImFont_destroy((ImFont*)(NativePtr));
}
public ImFontGlyphPtr FindGlyph(ushort c)
{
ImFontGlyph* ret = ImGuiNative.ImFont_FindGlyph((ImFont*)(NativePtr), c);
return new ImFontGlyphPtr(ret);
}
public ImFontGlyphPtr FindGlyphNoFallback(ushort c)
{
ImFontGlyph* ret = ImGuiNative.ImFont_FindGlyphNoFallback((ImFont*)(NativePtr), c);
return new ImFontGlyphPtr(ret);
}
public float GetCharAdvance(ushort c)
{
float ret = ImGuiNative.ImFont_GetCharAdvance((ImFont*)(NativePtr), c);
return ret;
}
public string GetDebugName()
{
byte* ret = ImGuiNative.ImFont_GetDebugName((ImFont*)(NativePtr));
return Util.StringFromPtr(ret);
}
public void GrowIndex(int new_size)
{
ImGuiNative.ImFont_GrowIndex((ImFont*)(NativePtr), new_size);
}
public bool IsLoaded()
{
byte ret = ImGuiNative.ImFont_IsLoaded((ImFont*)(NativePtr));
return ret != 0;
}
public void RenderChar(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, ushort c)
{
ImDrawList* native_draw_list = draw_list.NativePtr;
ImGuiNative.ImFont_RenderChar((ImFont*)(NativePtr), native_draw_list, size, pos, col, c);
}
public void SetGlyphVisible(ushort c, bool visible)
{
byte native_visible = visible ? (byte)1 : (byte)0;
ImGuiNative.ImFont_SetGlyphVisible((ImFont*)(NativePtr), c, native_visible);
}
}
}