33 lines
1.4 KiB
C#
33 lines
1.4 KiB
C#
using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Text;
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namespace ImGuiNET
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{
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public unsafe partial struct StbTexteditRow
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{
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public float x0;
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public float x1;
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public float baseline_y_delta;
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public float ymin;
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public float ymax;
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public int num_chars;
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}
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public unsafe partial struct StbTexteditRowPtr
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{
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public StbTexteditRow* NativePtr { get; }
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public StbTexteditRowPtr(StbTexteditRow* nativePtr) => NativePtr = nativePtr;
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public StbTexteditRowPtr(IntPtr nativePtr) => NativePtr = (StbTexteditRow*)nativePtr;
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public static implicit operator StbTexteditRowPtr(StbTexteditRow* nativePtr) => new StbTexteditRowPtr(nativePtr);
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public static implicit operator StbTexteditRow* (StbTexteditRowPtr wrappedPtr) => wrappedPtr.NativePtr;
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public static implicit operator StbTexteditRowPtr(IntPtr nativePtr) => new StbTexteditRowPtr(nativePtr);
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public ref float x0 => ref Unsafe.AsRef<float>(&NativePtr->x0);
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public ref float x1 => ref Unsafe.AsRef<float>(&NativePtr->x1);
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public ref float baseline_y_delta => ref Unsafe.AsRef<float>(&NativePtr->baseline_y_delta);
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public ref float ymin => ref Unsafe.AsRef<float>(&NativePtr->ymin);
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public ref float ymax => ref Unsafe.AsRef<float>(&NativePtr->ymax);
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public ref int num_chars => ref Unsafe.AsRef<int>(&NativePtr->num_chars);
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}
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}
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