38 lines
1.7 KiB
C#
38 lines
1.7 KiB
C#
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using System.Numerics;
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using System.Text;
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namespace ImGuiNET
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{
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public unsafe partial struct ImDrawListPtr
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{
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public void AddText(Vector2 pos, uint col, string text_begin)
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{
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int text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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byte* native_text_begin = stackalloc byte[text_begin_byteCount + 1];
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fixed (char* text_begin_ptr = text_begin)
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{
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int native_text_begin_offset = Encoding.UTF8.GetBytes(text_begin_ptr, text_begin.Length, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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}
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byte* native_text_end = null;
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ImGuiNative.ImDrawList_AddText_Vec2(NativePtr, pos, col, native_text_begin, native_text_end);
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}
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public void AddText(ImFontPtr font, float font_size, Vector2 pos, uint col, string text_begin)
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{
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ImFont* native_font = font.NativePtr;
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int text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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byte* native_text_begin = stackalloc byte[text_begin_byteCount + 1];
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fixed (char* text_begin_ptr = text_begin)
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{
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int native_text_begin_offset = Encoding.UTF8.GetBytes(text_begin_ptr, text_begin.Length, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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}
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byte* native_text_end = null;
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float wrap_width = 0.0f;
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Vector4* cpu_fine_clip_rect = null;
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ImGuiNative.ImDrawList_AddText_FontPtr(NativePtr, native_font, font_size, pos, col, native_text_begin, native_text_end, wrap_width, cpu_fine_clip_rect);
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}
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}
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}
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