93 lines
4.4 KiB
C#
93 lines
4.4 KiB
C#
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Text;
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namespace ImGuiNET
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{
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public unsafe partial struct ImGuiInputTextCallbackData
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{
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public ImGuiInputTextFlags EventFlag;
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public ImGuiInputTextFlags Flags;
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public void* UserData;
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public ushort EventChar;
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public ImGuiKey EventKey;
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public byte* Buf;
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public int BufTextLen;
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public int BufSize;
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public byte BufDirty;
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public int CursorPos;
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public int SelectionStart;
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public int SelectionEnd;
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}
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public unsafe partial struct ImGuiInputTextCallbackDataPtr
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{
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public ImGuiInputTextCallbackData* NativePtr { get; }
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public ImGuiInputTextCallbackDataPtr(ImGuiInputTextCallbackData* nativePtr) => NativePtr = nativePtr;
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public ImGuiInputTextCallbackDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputTextCallbackData*)nativePtr;
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public static implicit operator ImGuiInputTextCallbackDataPtr(ImGuiInputTextCallbackData* nativePtr) => new ImGuiInputTextCallbackDataPtr(nativePtr);
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public static implicit operator ImGuiInputTextCallbackData* (ImGuiInputTextCallbackDataPtr wrappedPtr) => wrappedPtr.NativePtr;
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public static implicit operator ImGuiInputTextCallbackDataPtr(IntPtr nativePtr) => new ImGuiInputTextCallbackDataPtr(nativePtr);
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public ref ImGuiInputTextFlags EventFlag => ref Unsafe.AsRef<ImGuiInputTextFlags>(&NativePtr->EventFlag);
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public ref ImGuiInputTextFlags Flags => ref Unsafe.AsRef<ImGuiInputTextFlags>(&NativePtr->Flags);
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public IntPtr UserData { get => (IntPtr)NativePtr->UserData; set => NativePtr->UserData = (void*)value; }
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public ref ushort EventChar => ref Unsafe.AsRef<ushort>(&NativePtr->EventChar);
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public ref ImGuiKey EventKey => ref Unsafe.AsRef<ImGuiKey>(&NativePtr->EventKey);
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public IntPtr Buf { get => (IntPtr)NativePtr->Buf; set => NativePtr->Buf = (byte*)value; }
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public ref int BufTextLen => ref Unsafe.AsRef<int>(&NativePtr->BufTextLen);
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public ref int BufSize => ref Unsafe.AsRef<int>(&NativePtr->BufSize);
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public ref bool BufDirty => ref Unsafe.AsRef<bool>(&NativePtr->BufDirty);
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public ref int CursorPos => ref Unsafe.AsRef<int>(&NativePtr->CursorPos);
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public ref int SelectionStart => ref Unsafe.AsRef<int>(&NativePtr->SelectionStart);
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public ref int SelectionEnd => ref Unsafe.AsRef<int>(&NativePtr->SelectionEnd);
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public void ClearSelection()
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{
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ImGuiNative.ImGuiInputTextCallbackData_ClearSelection((ImGuiInputTextCallbackData*)(NativePtr));
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}
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public void DeleteChars(int pos, int bytes_count)
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{
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ImGuiNative.ImGuiInputTextCallbackData_DeleteChars((ImGuiInputTextCallbackData*)(NativePtr), pos, bytes_count);
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}
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public void Destroy()
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{
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ImGuiNative.ImGuiInputTextCallbackData_destroy((ImGuiInputTextCallbackData*)(NativePtr));
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}
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public bool HasSelection()
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{
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byte ret = ImGuiNative.ImGuiInputTextCallbackData_HasSelection((ImGuiInputTextCallbackData*)(NativePtr));
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return ret != 0;
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}
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public void InsertChars(int pos, string text)
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{
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byte* native_text;
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int text_byteCount = 0;
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if (text != null)
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{
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text_byteCount = Encoding.UTF8.GetByteCount(text);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text = Util.Allocate(text_byteCount + 1);
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}
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else
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{
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byte* native_text_stackBytes = stackalloc byte[text_byteCount + 1];
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native_text = native_text_stackBytes;
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}
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int native_text_offset = Util.GetUtf8(text, native_text, text_byteCount);
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native_text[native_text_offset] = 0;
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}
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else { native_text = null; }
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byte* native_text_end = null;
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ImGuiNative.ImGuiInputTextCallbackData_InsertChars((ImGuiInputTextCallbackData*)(NativePtr), pos, native_text, native_text_end);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text);
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}
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}
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public void SelectAll()
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{
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ImGuiNative.ImGuiInputTextCallbackData_SelectAll((ImGuiInputTextCallbackData*)(NativePtr));
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}
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}
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}
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