157 lines
4.9 KiB
C#
157 lines
4.9 KiB
C#
using System.Collections.Immutable;
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using System.IO;
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using Encompass;
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using KavTest.Components;
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using KavTest.Engines;
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using KavTest.Extensions;
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using KavTest.Messages;
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using KavTest.Renderers;
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using KavTest.Spawners;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MoonTools.Curve;
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namespace KavTest
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{
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class KavTestGame : Game
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{
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GraphicsDeviceManager graphics;
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WorldBuilder WorldBuilder { get; } = new WorldBuilder();
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World World { get; set; }
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public KavTestGame()
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{
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graphics = new GraphicsDeviceManager(this);
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graphics.PreferredBackBufferWidth = 1280;
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graphics.PreferredBackBufferHeight = 720;
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graphics.PreferMultiSampling = false;
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Content.RootDirectory = "Content";
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Window.AllowUserResizing = true;
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IsMouseVisible = true;
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Microsoft.Xna.Framework.Input.Mouse.IsRelativeMouseModeEXT = true;
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}
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protected override void LoadContent()
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{
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base.LoadContent();
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}
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protected override void UnloadContent()
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{
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base.UnloadContent();
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}
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protected override void Initialize()
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{
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base.Initialize();
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/front.jpg"),
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out var skyboxSize,
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out _,
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out byte[] frontPixels
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);
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/back.jpg"),
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out _,
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out _,
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out byte[] backPixels
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);
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/right.jpg"),
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out _,
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out _,
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out byte[] rightPixels
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);
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/left.jpg"),
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out _,
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out _,
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out byte[] leftPixels
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);
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/top.jpg"),
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out _,
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out _,
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out byte[] topPixels
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);
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Texture2D.TextureDataFromStreamEXT(
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File.OpenRead("Content/Skybox/bottom.jpg"),
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out _,
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out _,
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out byte[] bottomPixels
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);
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var skybox = new TextureCube(GraphicsDevice, skyboxSize, false, SurfaceFormat.Color);
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skybox.SetData(CubeMapFace.PositiveZ, frontPixels);
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skybox.SetData(CubeMapFace.NegativeZ, backPixels);
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skybox.SetData(CubeMapFace.PositiveX, rightPixels);
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skybox.SetData(CubeMapFace.NegativeX, leftPixels);
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skybox.SetData(CubeMapFace.PositiveY, topPixels);
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skybox.SetData(CubeMapFace.NegativeY, bottomPixels);
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WorldBuilder.AddEngine(new InputEngine(this));
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WorldBuilder.AddEngine(new AngularVelocityEngine());
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WorldBuilder.AddEngine(new MoveAlongCurve3DEngine());
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WorldBuilder.AddEngine(new MotionEngine());
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WorldBuilder.AddEngine(new CameraEngine());
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WorldBuilder.AddEngine(new StaticModelSpawner());
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WorldBuilder.AddEngine(new DirectionalLightSpawner());
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WorldBuilder.AddGeneralRenderer(new SceneRenderer(GraphicsDevice), 0);
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WorldBuilder.SendMessage(new DirectionalLightSpawnMessage(
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//Quaternion.CreateFromAxisAngle(Vector3.Right, Microsoft.Xna.Framework.MathHelper.Pi / 3f),
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Quaternion.CreateFromAxisAngle(Vector3.Right, Microsoft.Xna.Framework.MathHelper.PiOver4),
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Color.LightGoldenrodYellow,
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0.7f
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));
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var cameraEntity = WorldBuilder.CreateEntity();
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WorldBuilder.SetComponent(cameraEntity, new ArcballTransformComponent(
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new ArcballTransform(
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new Vector3(0, 0, -10),
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Microsoft.Xna.Framework.MathHelper.Pi,
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0
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)
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));
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WorldBuilder.SetComponent(cameraEntity, new PerspectiveCameraComponent(
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Microsoft.Xna.Framework.MathHelper.PiOver4,
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16f / 9f,
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0.01f,
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100f
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));
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var skyboxEntity = WorldBuilder.CreateEntity();
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WorldBuilder.SetComponent(skyboxEntity, new SkyboxComponent(
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skybox
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));
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World = WorldBuilder.Build();
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}
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protected override void Update(GameTime gameTime)
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{
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World.Update(gameTime.ElapsedGameTime.TotalSeconds);
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base.Update(gameTime);
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}
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protected override void Draw(GameTime gameTime)
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{
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GraphicsDevice.Clear(Color.CornflowerBlue);
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World.Draw();
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base.Draw(gameTime);
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}
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}
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}
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