using Encompass; using Kav; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace KavTest { public struct SpriteComponent : IComponent { public Texture2D Texture { get; } public Vector2 Origin { get; } public float Rotation { get; } public SpriteBillboardConstraint BillboardConstraint { get; } public SpriteComponent( Texture2D texture, Vector2 origin, float rotation, SpriteBillboardConstraint billboardConstraint ) { Texture = texture; Origin = origin; Rotation = rotation; BillboardConstraint = billboardConstraint; } } }