fix sprite orientation
parent
552a62d90d
commit
d896707506
2
Kav
2
Kav
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@ -1 +1 @@
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Subproject commit 7f986c546a3b508410b2daabb5deded55bb213ba
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Subproject commit c9a4e3581699ce3c1a03837be0a9c9492560a706
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@ -251,7 +251,7 @@ namespace KavTest
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));
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WorldBuilder.SendMessage(new MeshSpriteSpawnMessage(
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new Transform3D(new Vector3(3, 0, 11), Quaternion.Identity, Vector3.One),
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new Transform3D(new Vector3(3, 0, 11), Quaternion.CreateFromAxisAngle(Vector3.Up, (float)System.Math.PI), Vector3.One),
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mushroomGuyMeshSprite
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));
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