fix sprite orientation

main
cosmonaut 2020-12-06 19:45:16 -08:00
parent 552a62d90d
commit d896707506
2 changed files with 2 additions and 2 deletions

2
Kav

@ -1 +1 @@
Subproject commit 7f986c546a3b508410b2daabb5deded55bb213ba
Subproject commit c9a4e3581699ce3c1a03837be0a9c9492560a706

View File

@ -251,7 +251,7 @@ namespace KavTest
));
WorldBuilder.SendMessage(new MeshSpriteSpawnMessage(
new Transform3D(new Vector3(3, 0, 11), Quaternion.Identity, Vector3.One),
new Transform3D(new Vector3(3, 0, 11), Quaternion.CreateFromAxisAngle(Vector3.Up, (float)System.Math.PI), Vector3.One),
mushroomGuyMeshSprite
));