From ac52efc836f6bf8c385803b1c5534ba7261115db Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Wed, 26 Aug 2020 17:03:02 -0700 Subject: [PATCH] directional light --- Kav | 2 +- KavTest/KavTestGame.cs | 4 ++-- KavTest/Renderers/SceneRenderer.cs | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Kav b/Kav index 737cb68..abd6b1a 160000 --- a/Kav +++ b/Kav @@ -1 +1 @@ -Subproject commit 737cb68f8d352089ea88c925a8218c9578b481eb +Subproject commit abd6b1af91c6ad9949c986ecae30e3ed699b3438 diff --git a/KavTest/KavTestGame.cs b/KavTest/KavTestGame.cs index cdd3f88..5e3287a 100644 --- a/KavTest/KavTestGame.cs +++ b/KavTest/KavTestGame.cs @@ -82,14 +82,14 @@ namespace KavTest new Vector3(-1, 1, 1) )); - for (var i = 0; i < 64; i++) + for (var i = 0; i < 1; i++) { var start = RandomHelper.RandomVector3(-5, 5); WorldBuilder.SendMessage(new LightBulbSpawnMessage( new Transform3D(start.ToXNAVector(), Quaternion.Identity, new Vector3(0.1f, 0.1f, 0.1f)), RandomHelper.RandomColor(), - 5f, + 10f, RandomHelper.RandomLoop(start, -15, 15, 3, 10) )); } diff --git a/KavTest/Renderers/SceneRenderer.cs b/KavTest/Renderers/SceneRenderer.cs index fb014db..3fdd54e 100644 --- a/KavTest/Renderers/SceneRenderer.cs +++ b/KavTest/Renderers/SceneRenderer.cs @@ -29,7 +29,7 @@ namespace KavTest.Renderers { foreach (var meshPart in mesh.MeshParts) { - if (meshPart.Effect is GBufferEffect gBufferEffect) + if (meshPart.Effect is DeferredPBR_GBufferEffect gBufferEffect) { gBufferEffect.AlbedoTexture = null; gBufferEffect.Albedo = overrideAlbedoComponent.Color;