disable mouse polling when window is inactive
							parent
							
								
									96b0990418
								
							
						
					
					
						commit
						2e3a331d13
					
				|  | @ -13,6 +13,13 @@ namespace KavTest.Engines | |||
|     )] | ||||
|     public class InputEngine : Engine | ||||
|     { | ||||
|         private Game Game { get; } | ||||
| 
 | ||||
|         public InputEngine(Game game) | ||||
|         { | ||||
|             Game = game; | ||||
|         } | ||||
| 
 | ||||
|         public override void Update(double dt) | ||||
|         { | ||||
|             var keyboardState = Keyboard.GetState(); | ||||
|  | @ -38,10 +45,13 @@ namespace KavTest.Engines | |||
|                 SendMessage(new MoveCameraMessage(new Vector3(5, 0, 0))); | ||||
|             } | ||||
| 
 | ||||
|             if (SomeComponent<CameraComponent>()) | ||||
|             if (Game.IsActive) | ||||
|             { | ||||
|                 var cameraEntity = ReadEntity<CameraComponent>(); | ||||
|                 SendMessage(new RotateCameraMessage(cameraEntity, -mouseState.X, -mouseState.Y)); | ||||
|                 if (SomeComponent<CameraComponent>()) | ||||
|                 { | ||||
|                     var cameraEntity = ReadEntity<CameraComponent>(); | ||||
|                     SendMessage(new RotateCameraMessage(cameraEntity, -mouseState.X, -mouseState.Y)); | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  |  | |||
|  | @ -50,7 +50,7 @@ namespace KavTest | |||
|                 Smuggler.Importer.ImportGLB(GraphicsDevice, File.OpenRead("Content/rustysphere.glb")) | ||||
|             ); | ||||
| 
 | ||||
|             WorldBuilder.AddEngine(new InputEngine()); | ||||
|             WorldBuilder.AddEngine(new InputEngine(this)); | ||||
|             WorldBuilder.AddEngine(new AngularVelocityEngine()); | ||||
|             WorldBuilder.AddEngine(new MotionEngine()); | ||||
|             WorldBuilder.AddEngine(new CameraEngine()); | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue