forked from MoonsideGames/FNA-VSCode-Template
cosmonaut 4f67c7e45a | ||
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.vscode | ||
ProjectName | ||
.gitignore | ||
.gitmodules | ||
FNA.Settings.props | ||
LICENSE | ||
ProjectName.Core.sln | ||
ProjectName.Framework.sln | ||
README.md | ||
install.sh |
README.md
FNA-VSCode-Template
Template and build tasks for developing a cross-platform multi-target .NET Framework, Mono, and .NET 6 FNA project in VSCode.
The generated solution file will also work in regular Visual Studio.
Features
- Includes project boilerplate code
- Build tasks for both .NET Framework, Mono, and .NET 6 side by side
- VSCode debugger integration
Requirements
- Git or Git for Windows on Windows
- .NET 6 SDK
- .NET Framework 4.6.1 Developer Pack on Windows
- Build Tools for Visual Studio 2019 on Windows
- Mono on OSX or Linux
- Visual Studio Code
- VSCode C# Extension
- VSCode Mono Debug Extension if debugging using Mono
Installation
- Make sure you have Git Bash from Git for Windows if you are on Windows
- Download this repository
- Run
install.sh
- Move the newly created project directory wherever you want
- On Windows, add
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Bin
to your system environment PATH variable after installing Build Tools for VS 2019
Usage
- Open the project directory in VSCode
- Press Ctrl-Shift-B to open the build tasks menu
Framework
tasks use .NET Framework to build and run (Windows only)Mono
tasks use Mono to build and run.NET 6
tasks use .NET 6 to build and run- Press F5 to build and debug
Acknowledgments
Thanks to Andrew Russell and Caleb Cornett's FNA templates for a starting point for this template.