forked from MoonsideGames/FNA-VSCode-Template
113 lines
3.0 KiB
Bash
Executable File
113 lines
3.0 KiB
Bash
Executable File
#!/bin/bash
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# Author: Evan Hemsley
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# Usage: ./install.sh
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# This file is heavily borrowed from Caleb Cornett's template install script.
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# Get the directory of this script
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MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
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readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";}
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# Checks if git is installed
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function checkGit()
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{
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git --version > /dev/null 2>&1
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if [ ! $? -eq 0 ]; then
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echo >&2 "ERROR: Git is not installed. Please install git to download FNA."
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exit 1
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fi
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}
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# Pulls FNA from github
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function pullFNA()
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{
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checkGit
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git submodule add https://github.com/FNA-XNA/FNA.git
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echo "Updating to the latest git version of FNA..."
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git submodule update --init --recursive
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if [ $? -eq 0 ]; then
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echo "Finished updating!"
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else
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echo >&2 "ERROR: Unable to update."
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exit 1
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fi
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}
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# Downloads and extracts prepackaged archive of native libraries ("fnalibs")
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function getLibs()
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{
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# Downloading
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echo "Downloading latest fnalibs..."
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curl https://fna.flibitijibibo.com/archive/fnalibs.tar.bz2 > "$MY_DIR/fnalibs.tar.bz2"
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if [ $? -eq 0 ]; then
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echo "Finished downloading!"
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else
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>&2 echo "ERROR: Unable to download successfully."
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exit 1
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fi
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# Decompressing
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echo "Decompressing fnalibs..."
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mkdir -p "$MY_DIR"/fnalibs
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tar xjC "$MY_DIR"/fnalibs -f "$MY_DIR"/fnalibs.tar.bz2
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if [ $? -eq 0 ]; then
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echo "Finished decompressing!"
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echo ""
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rm "$MY_DIR"/fnalibs.tar.bz2
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else
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>&2 echo "ERROR: Unable to decompress successfully."
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exit 1
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fi
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}
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read -p "Enter your project name or 'exit' to quit: " newProjectName
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if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
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exit 1
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fi
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NEW_PROJECT_DIR="$MY_DIR/../$newProjectName"
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if [ -d "$NEW_PROJECT_DIR" ]; then
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>&2 echo "ERROR: Project directory already exists."
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exit 1
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fi
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getLibs
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# copy everything into new dir
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cp -R "$MY_DIR" "$NEW_PROJECT_DIR"
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cd "$NEW_PROJECT_DIR"
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files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
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for file in "${files[@]}"; do
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sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
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if [ "$(uname)" == "Darwin" ]; then
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rm ./${file}-e
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fi
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done
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mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
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mv ./ProjectName.Framework.sln "./$newProjectName.Framework.sln"
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mv ./ProjectName/ProjectName.Core.csproj "./ProjectName/$newProjectName.Core.csproj"
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mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Framework.csproj"
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mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
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mv ./ProjectName "./$newProjectName"
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rm ./install.sh
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rm ./LICENSE
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rm -rf .git
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git init
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pullFNA
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dotnet sln ${newProjectName}.Framework.sln add FNA/FNA.csproj
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dotnet sln ${newProjectName}.Core.sln add FNA/FNA.Core.csproj
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echo "Project $newProjectName created at: "
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if [ "$(uname)" == "Darwin" ]; then
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echo $(readlinkf $NEW_PROJECT_DIR)
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else
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echo $(readlink -f $NEW_PROJECT_DIR)
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fi
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