modify install script for better git behavior

Evan Hemsley 2020-07-11 14:07:50 -07:00
parent ccb3de331a
commit 6d5ee0891d
1 changed files with 20 additions and 3 deletions

View File

@ -7,6 +7,8 @@
# Get the directory of this script
MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";}
# Checks if git is installed
function checkGit()
{
@ -17,10 +19,14 @@ function checkGit()
fi
}
# Pulls FNA from the git master branch
# Pulls FNA from github
function pullFNA()
{
checkGit
git submodule add https://github.com/FNA-XNA/FNA.git
cd FNA
git checkout 20.07
cd ..
echo "Updating to the latest git version of FNA..."
git submodule update --init --recursive
if [ $? -eq 0 ]; then
@ -59,7 +65,6 @@ function getLibs()
}
getLibs
pullFNA
read -p "Enter your project name or 'exit' to quit: " newProjectName
if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
@ -74,6 +79,7 @@ cd "$NEW_PROJECT_DIR"
files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
for file in "${files[@]}"; do
sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
rm ./${file}-e
done
mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
@ -83,5 +89,16 @@ mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Fra
mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
mv ./ProjectName "./$newProjectName"
rm ./install.sh
rm ./LICENSE
echo "Project $newProjectName created at $(readlink -f $NEW_PROJECT_DIR)"
rm -rf .git
git init
pullFNA
echo "Project $newProjectName created at: "
if [ "$(uname)" == "Darwin" ]; then
echo $(readlinkf $NEW_PROJECT_DIR)
else
echo $(readlink -f $NEW_PROJECT_DIR)
fi