forked from MoonsideGames/RefreshCS
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Author | SHA1 | Date |
---|---|---|
cosmonaut | b5325e6d03 | |
cosmonaut | 60a7523fac | |
cosmonaut | ebf511133a | |
cosmonaut | fb5fee5f56 | |
cosmonaut | 10f54d6b03 | |
TheSpydog | 52d3355120 |
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@ -36,7 +36,7 @@ namespace RefreshCS
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/* Version */
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MINOR_VERSION = 10;
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public const uint REFRESH_MINOR_VERSION = 15;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_COMPILED_VERSION = (
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@ -136,10 +136,7 @@ namespace RefreshCS
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One,
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Two,
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Four,
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Eight,
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Sixteen,
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ThirtyTwo,
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SixtyFour
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Eight
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}
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public enum CubeMapFace : uint
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@ -461,6 +458,7 @@ namespace RefreshCS
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public uint depth;
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public byte isCube;
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public uint levelCount;
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public SampleCount sampleCount;
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public TextureFormat format;
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public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
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}
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@ -555,7 +553,6 @@ namespace RefreshCS
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public uint depth;
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public uint layer;
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public uint level;
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public SampleCount sampleCount;
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public Vec4 clearColor;
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public LoadOp loadOp;
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public StoreOp storeOp;
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@ -720,8 +717,13 @@ namespace RefreshCS
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uint yHeight,
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uint uvWidth,
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uint uvHeight,
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IntPtr data,
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uint dataLength
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IntPtr yDataPtr,
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IntPtr uDataPtr,
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IntPtr vDataPtr,
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uint yDataLength,
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uint uvDataLength,
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uint yStride,
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uint uvStride
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -969,8 +971,13 @@ namespace RefreshCS
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Submit(
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IntPtr device,
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uint commandBufferCount,
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IntPtr pCommandBuffers
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IntPtr commandBuffer
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_SubmitAndAcquireFence(
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IntPtr device,
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IntPtr commandBuffer
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -978,26 +985,44 @@ namespace RefreshCS
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IntPtr device
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_WaitForFences(
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IntPtr device,
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byte waitAll,
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uint fenceCount,
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IntPtr pFences
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Refresh_QueryFence(
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IntPtr device,
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IntPtr fence
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_ReleaseFence(
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IntPtr device,
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IntPtr fence
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_Image_Load(
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[MarshalAs(UnmanagedType.LPStr)] string filename,
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out int width,
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out int height,
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out int numChannels
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IntPtr bufferPtr,
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int bufferLength,
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out int w,
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out int h,
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out int len
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Image_Free(
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IntPtr mem
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);
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public static extern void Refresh_Image_Free(IntPtr mem);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Image_SavePNG(
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public static extern IntPtr Refresh_Image_SavePNG(
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[MarshalAs(UnmanagedType.LPStr)] string filename,
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IntPtr data,
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int w,
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int h,
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byte bgra,
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IntPtr data
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int h
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);
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}
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}
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