presentation ABI break

main
cosmonaut 2022-03-01 22:56:46 -08:00
parent 61ec63b71f
commit d844fe56ee
1 changed files with 14 additions and 26 deletions

View File

@ -85,6 +85,7 @@ namespace RefreshCS
public enum TextureFormat
{
R8G8B8A8,
B8G8R8A8,
R5G6B5,
A1R5G5B5,
B4G4R4A4,
@ -586,7 +587,11 @@ namespace RefreshCS
public struct ColorAttachmentInfo
{
public IntPtr renderTarget;
public IntPtr texture;
public uint depth;
public uint layer;
public uint level;
public SampleCount sampleCount;
public Vec4 clearColor;
public LoadOp loadOp;
public StoreOp storeOp;
@ -594,8 +599,11 @@ namespace RefreshCS
public struct DepthStencilAttachmentInfo
{
public IntPtr depthStencilTarget;
public DepthStencilValue depthStencilValue;
public IntPtr texture;
public uint depth;
public uint layer;
public uint level;
public DepthStencilValue depthStencilClearValue;
public LoadOp loadOp;
public StoreOp storeOp;
public LoadOp stencilLoadOp;
@ -713,13 +721,6 @@ namespace RefreshCS
in TextureCreateInfo textureCreateInfo
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Refresh_CreateRenderTarget(
IntPtr device,
in TextureSlice textureSlice,
SampleCount multisampleCount
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Refresh_CreateBuffer(
IntPtr device,
@ -835,13 +836,6 @@ namespace RefreshCS
IntPtr buffer
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyRenderTarget(
IntPtr device,
IntPtr commandBuffer,
IntPtr renderTarget
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueueDestroyShaderModule(
IntPtr device,
@ -963,22 +957,15 @@ namespace RefreshCS
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueuePresent(
public static extern IntPtr Refresh_AcquireSwapchainTexture(
IntPtr device,
IntPtr commandBuffer,
in TextureSlice textureSlice,
in Rect destinationRectangle,
Filter filter,
IntPtr windowHandle
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Refresh_QueuePresent(
public static extern TextureFormat Refresh_GetSwapchainFormat(
IntPtr device,
IntPtr commandBuffer,
in TextureSlice textureSlice,
IntPtr destinationRectangle, /* null Rect */
Filter filter,
IntPtr windowHandle
);
@ -1012,6 +999,7 @@ namespace RefreshCS
[MarshalAs(UnmanagedType.LPStr)] string filename,
int w,
int h,
byte bgra,
IntPtr data
);
}