forked from MoonsideGames/RefreshCS
RasterizerState / BlendFactor ABI break (#4)
Updates RasterizerState and BlendFactor for the ABI changes introduced in [this PR](MoonsideGames/Refresh#27). Reviewed-on: MoonsideGames/RefreshCS#4 Co-authored-by: TheSpydog <thespydog@noreply.example.org> Co-committed-by: TheSpydog <thespydog@noreply.example.org>indirect-struct
parent
2880ab39a3
commit
9068263afc
|
@ -250,11 +250,7 @@ namespace RefreshCS
|
||||||
OneMinusDestinationAlpha,
|
OneMinusDestinationAlpha,
|
||||||
ConstantColor,
|
ConstantColor,
|
||||||
OneMinusConstantColor,
|
OneMinusConstantColor,
|
||||||
SourceAlphaSaturate,
|
SourceAlphaSaturate
|
||||||
SourceOneColor,
|
|
||||||
OneMinusSourceOneColor,
|
|
||||||
SourceOneAlpha,
|
|
||||||
OneMinusSourceOneAlpha
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Flags]
|
[Flags]
|
||||||
|
@ -484,7 +480,6 @@ namespace RefreshCS
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
public struct RasterizerState
|
public struct RasterizerState
|
||||||
{
|
{
|
||||||
public byte depthClampEnable;
|
|
||||||
public FillMode fillMode;
|
public FillMode fillMode;
|
||||||
public CullMode cullMode;
|
public CullMode cullMode;
|
||||||
public FrontFace frontFace;
|
public FrontFace frontFace;
|
||||||
|
|
Loading…
Reference in New Issue