forked from MoonsideGames/RefreshCS
add IntPtr renderArea overloads
parent
5fe9dd8587
commit
848db820a6
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@ -824,6 +824,16 @@ namespace RefreshCS
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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IntPtr colorAttachmentInfos,
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uint colorAttachmentCount,
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static unsafe extern void Refresh_BeginRenderPass(
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr device,
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@ -834,6 +844,16 @@ namespace RefreshCS
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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ColorAttachmentInfo* colorAttachmentInfos,
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uint colorAttachmentCount,
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_EndRenderPass(
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public static extern void Refresh_EndRenderPass(
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IntPtr device,
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IntPtr device,
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