forked from MoonsideGames/RefreshCS
fields should be public
parent
61a1983092
commit
5591c81d14
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@ -493,14 +493,14 @@ namespace RefreshCS
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct TextureCreateInfo
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public struct TextureCreateInfo
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{
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{
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uint width;
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public uint width;
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uint height;
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public uint height;
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uint depth;
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public uint depth;
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byte isCube;
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public byte isCube;
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SampleCount sampleCount;
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public SampleCount sampleCount;
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uint levelCount;
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public uint levelCount;
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ColorFormat format;
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public ColorFormat format;
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uint usageFlags; /* Refresh_TextureUsageFlags */
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public uint usageFlags; /* Refresh_TextureUsageFlags */
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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