uniforms ABI change

main
cosmonaut 2022-01-12 12:57:00 -08:00
parent 1befeda8f5
commit 34bf0b69ae
1 changed files with 3 additions and 3 deletions

View File

@ -807,7 +807,7 @@ namespace RefreshCS
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint Refresh_PushVertexShaderUniforms(
IntPtr device,
IntPtr graphicsPipeline,
IntPtr commandBuffer,
IntPtr data,
uint dataLengthInBytes
);
@ -815,7 +815,7 @@ namespace RefreshCS
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint Refresh_PushFragmentShaderUniforms(
IntPtr device,
IntPtr graphicsPipeline,
IntPtr commandBuffer,
IntPtr data,
uint dataLengthInBytes
);
@ -823,7 +823,7 @@ namespace RefreshCS
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint Refresh_PushComputeShaderUniforms(
IntPtr device,
IntPtr computePipeline,
IntPtr commandBuffer,
IntPtr data,
uint dataLengthInBytes
);