forked from MoonsideGames/RefreshCS
1.0.0
parent
642313f780
commit
1a94953667
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@ -34,6 +34,21 @@ namespace RefreshCS
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{
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private const string nativeLibName = "Refresh";
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/* Version */
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MINOR_VERSION = 0;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_COMPILED_VERSION = (
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(REFRESH_MAJOR_VERSION * 100 * 100) +
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(REFRESH_MINOR_VERSION * 100) +
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(REFRESH_PATCH_VERSION)
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern uint Refresh_LinkedVersion();
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/* Enums */
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public enum PresentMode
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