forked from MoonsideGames/RefreshCS
destroy API update
parent
1a94953667
commit
06466292d5
|
@ -25,7 +25,6 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace RefreshCS
|
namespace RefreshCS
|
||||||
|
@ -790,42 +789,36 @@ namespace RefreshCS
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyTexture(
|
public static extern void Refresh_QueueDestroyTexture(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr texture
|
IntPtr texture
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroySampler(
|
public static extern void Refresh_QueueDestroySampler(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr sampler
|
IntPtr sampler
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyBuffer(
|
public static extern void Refresh_QueueDestroyBuffer(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr buffer
|
IntPtr buffer
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyShaderModule(
|
public static extern void Refresh_QueueDestroyShaderModule(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr shaderModule
|
IntPtr shaderModule
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyComputePipeline(
|
public static extern void Refresh_QueueDestroyComputePipeline(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr computePipeline
|
IntPtr computePipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Refresh_QueueDestroyGraphicsPipeline(
|
public static extern void Refresh_QueueDestroyGraphicsPipeline(
|
||||||
IntPtr device,
|
IntPtr device,
|
||||||
IntPtr commandBuffer,
|
|
||||||
IntPtr graphicsPipeline
|
IntPtr graphicsPipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue