forked from MoonsideGames/Refresh
12271 lines
333 KiB
C
12271 lines
333 KiB
C
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
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*
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* Copyright (c) 2020 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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#if REFRESH_DRIVER_VULKAN
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/* Needed for VK_KHR_portability_subset */
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#define VK_ENABLE_BETA_EXTENSIONS
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#define VK_NO_PROTOTYPES
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#include "vulkan/vulkan.h"
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#include "Refresh_Driver.h"
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#include <SDL.h>
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#include <SDL_syswm.h>
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#include <SDL_vulkan.h>
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#define VULKAN_INTERNAL_clamp(val, min, max) SDL_max(min, SDL_min(val, max))
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/* Global Vulkan Loader Entry Points */
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static PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
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#define VULKAN_GLOBAL_FUNCTION(name) \
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static PFN_##name name = NULL;
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#include "Refresh_Driver_Vulkan_vkfuncs.h"
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/* vkInstance/vkDevice function typedefs */
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#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
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typedef ret (VKAPI_CALL *vkfntype_##func) params;
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#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
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typedef ret (VKAPI_CALL *vkfntype_##func) params;
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#include "Refresh_Driver_Vulkan_vkfuncs.h"
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typedef struct VulkanExtensions
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{
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/* Globally supported */
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uint8_t KHR_swapchain;
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/* Core since 1.1 */
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uint8_t KHR_maintenance1;
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uint8_t KHR_get_memory_requirements2;
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/* Core since 1.2 */
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uint8_t KHR_driver_properties;
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/* EXT, probably not going to be Core */
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uint8_t EXT_vertex_attribute_divisor;
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/* Only required for special implementations (i.e. MoltenVK) */
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uint8_t KHR_portability_subset;
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} VulkanExtensions;
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/* Defines */
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#define STARTING_ALLOCATION_SIZE 64000000 /* 64MB */
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#define MAX_ALLOCATION_SIZE 256000000 /* 256MB */
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#define ALLOCATION_INCREMENT 16000000 /* 16MB */
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#define TRANSFER_BUFFER_STARTING_SIZE 8000000 /* 8MB */
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#define POOLED_TRANSFER_BUFFER_SIZE 16000000 /* 16MB */
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#define UBO_BUFFER_SIZE 16777216 /* 16MB */
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#define UBO_SECTION_SIZE 4096 /* 4KB */
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#define DESCRIPTOR_POOL_STARTING_SIZE 128
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#define DEFRAG_TIME 200
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#define WINDOW_DATA "Refresh_VulkanWindowData"
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#define IDENTITY_SWIZZLE \
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{ \
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VK_COMPONENT_SWIZZLE_IDENTITY, \
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VK_COMPONENT_SWIZZLE_IDENTITY, \
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VK_COMPONENT_SWIZZLE_IDENTITY, \
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VK_COMPONENT_SWIZZLE_IDENTITY \
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}
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#define NULL_DESC_LAYOUT (VkDescriptorSetLayout) 0
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#define NULL_PIPELINE_LAYOUT (VkPipelineLayout) 0
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#define NULL_RENDER_PASS (Refresh_RenderPass*) 0
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#define EXPAND_ELEMENTS_IF_NEEDED(arr, initialValue, type) \
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if (arr->count == arr->capacity) \
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{ \
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if (arr->capacity == 0) \
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{ \
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arr->capacity = initialValue; \
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} \
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else \
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{ \
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arr->capacity *= 2; \
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} \
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arr->elements = (type*) SDL_realloc( \
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arr->elements, \
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arr->capacity * sizeof(type) \
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); \
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}
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#define EXPAND_ARRAY_IF_NEEDED(arr, elementType, newCount, capacity, newCapacity) \
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if (newCount >= capacity) \
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{ \
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capacity = newCapacity; \
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arr = (elementType*) SDL_realloc( \
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arr, \
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sizeof(elementType) * capacity \
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); \
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}
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#define MOVE_ARRAY_CONTENTS_AND_RESET(i, dstArr, dstCount, srcArr, srcCount) \
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for (i = 0; i < srcCount; i += 1) \
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{ \
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dstArr[i] = srcArr[i]; \
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} \
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dstCount = srcCount; \
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srcCount = 0;
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/* Enums */
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typedef enum VulkanResourceAccessType
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{
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/* Reads */
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RESOURCE_ACCESS_NONE, /* For initialization */
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RESOURCE_ACCESS_INDEX_BUFFER,
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RESOURCE_ACCESS_VERTEX_BUFFER,
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RESOURCE_ACCESS_INDIRECT_BUFFER,
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RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER,
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RESOURCE_ACCESS_VERTEX_SHADER_READ_SAMPLED_IMAGE,
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RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER,
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RESOURCE_ACCESS_FRAGMENT_SHADER_READ_SAMPLED_IMAGE,
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RESOURCE_ACCESS_FRAGMENT_SHADER_READ_COLOR_ATTACHMENT,
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RESOURCE_ACCESS_FRAGMENT_SHADER_READ_DEPTH_STENCIL_ATTACHMENT,
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RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER,
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RESOURCE_ACCESS_COMPUTE_SHADER_READ_SAMPLED_IMAGE_OR_UNIFORM_TEXEL_BUFFER,
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RESOURCE_ACCESS_COMPUTE_SHADER_READ_OTHER,
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RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
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RESOURCE_ACCESS_COLOR_ATTACHMENT_READ,
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RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ,
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RESOURCE_ACCESS_TRANSFER_READ,
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RESOURCE_ACCESS_HOST_READ,
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RESOURCE_ACCESS_PRESENT,
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RESOURCE_ACCESS_END_OF_READ,
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/* Writes */
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RESOURCE_ACCESS_VERTEX_SHADER_WRITE,
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RESOURCE_ACCESS_FRAGMENT_SHADER_WRITE,
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RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
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RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE,
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RESOURCE_ACCESS_TRANSFER_WRITE,
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RESOURCE_ACCESS_HOST_WRITE,
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/* Read-Writes */
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RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE,
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RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE,
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RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE,
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RESOURCE_ACCESS_COMPUTE_SHADER_BUFFER_READ_WRITE,
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RESOURCE_ACCESS_TRANSFER_READ_WRITE,
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RESOURCE_ACCESS_GENERAL,
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/* Count */
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RESOURCE_ACCESS_TYPES_COUNT
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} VulkanResourceAccessType;
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/* Conversions */
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static const uint8_t DEVICE_PRIORITY[] =
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{
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0, /* VK_PHYSICAL_DEVICE_TYPE_OTHER */
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3, /* VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU */
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4, /* VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU */
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2, /* VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU */
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1 /* VK_PHYSICAL_DEVICE_TYPE_CPU */
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};
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static VkFormat RefreshToVK_SurfaceFormat[] =
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{
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VK_FORMAT_R8G8B8A8_UNORM, /* R8G8B8A8_UNORM */
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VK_FORMAT_B8G8R8A8_UNORM, /* B8G8R8A8_UNORM */
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VK_FORMAT_R5G6B5_UNORM_PACK16, /* R5G6B5_UNORM */
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VK_FORMAT_A1R5G5B5_UNORM_PACK16, /* A1R5G5B5_UNORM */
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VK_FORMAT_B4G4R4A4_UNORM_PACK16, /* B4G4R4A4_UNORM */
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VK_FORMAT_A2R10G10B10_UNORM_PACK32, /* A2R10G10B10_UNORM */
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VK_FORMAT_R16G16_UNORM, /* R16G16_UNORM */
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VK_FORMAT_R16G16B16A16_UNORM, /* R16G16B16A16_UNORM */
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VK_FORMAT_R8_UNORM, /* R8_UNORM */
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VK_FORMAT_BC1_RGBA_UNORM_BLOCK, /* BC1_UNORM */
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VK_FORMAT_BC2_UNORM_BLOCK, /* BC2_UNORM */
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VK_FORMAT_BC3_UNORM_BLOCK, /* BC3_UNORM */
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VK_FORMAT_BC7_UNORM_BLOCK, /* BC7_UNORM */
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VK_FORMAT_R8G8_SNORM, /* R8G8_SNORM */
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VK_FORMAT_R8G8B8A8_SNORM, /* R8G8B8A8_SNORM */
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VK_FORMAT_R16_SFLOAT, /* R16_SFLOAT */
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VK_FORMAT_R16G16_SFLOAT, /* R16G16_SFLOAT */
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VK_FORMAT_R16G16B16A16_SFLOAT, /* R16G16B16A16_SFLOAT */
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VK_FORMAT_R32_SFLOAT, /* R32_SFLOAT */
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VK_FORMAT_R32G32_SFLOAT, /* R32G32_SFLOAT */
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VK_FORMAT_R32G32B32A32_SFLOAT, /* R32G32B32A32_SFLOAT */
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VK_FORMAT_R8_UINT, /* R8_UINT */
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VK_FORMAT_R8G8_UINT, /* R8G8_UINT */
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VK_FORMAT_R8G8B8A8_UINT, /* R8G8B8A8_UINT */
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VK_FORMAT_R16_UINT, /* R16_UINT */
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VK_FORMAT_R16G16_UINT, /* R16G16_UINT */
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VK_FORMAT_R16G16B16A16_UINT, /* R16G16B16A16_UINT */
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VK_FORMAT_D16_UNORM, /* D16_UNORM */
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VK_FORMAT_D32_SFLOAT, /* D32_SFLOAT */
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VK_FORMAT_D16_UNORM_S8_UINT, /* D16_UNORM_S8_UINT */
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VK_FORMAT_D32_SFLOAT_S8_UINT /* D32_SFLOAT_S8_UINT */
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};
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static VkFormat RefreshToVK_VertexFormat[] =
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{
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VK_FORMAT_R32_UINT, /* UINT */
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VK_FORMAT_R32_SFLOAT, /* FLOAT */
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VK_FORMAT_R32G32_SFLOAT, /* VECTOR2 */
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VK_FORMAT_R32G32B32_SFLOAT, /* VECTOR3 */
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VK_FORMAT_R32G32B32A32_SFLOAT, /* VECTOR4 */
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VK_FORMAT_R8G8B8A8_UNORM, /* COLOR */
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VK_FORMAT_R8G8B8A8_USCALED, /* BYTE4 */
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VK_FORMAT_R16G16_SSCALED, /* SHORT2 */
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VK_FORMAT_R16G16B16A16_SSCALED, /* SHORT4 */
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VK_FORMAT_R16G16_SNORM, /* NORMALIZEDSHORT2 */
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VK_FORMAT_R16G16B16A16_SNORM, /* NORMALIZEDSHORT4 */
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VK_FORMAT_R16G16_SFLOAT, /* HALFVECTOR2 */
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VK_FORMAT_R16G16B16A16_SFLOAT /* HALFVECTOR4 */
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};
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static VkIndexType RefreshToVK_IndexType[] =
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{
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VK_INDEX_TYPE_UINT16,
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VK_INDEX_TYPE_UINT32
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};
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static VkPrimitiveTopology RefreshToVK_PrimitiveType[] =
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{
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VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
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VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
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VK_PRIMITIVE_TOPOLOGY_LINE_STRIP,
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VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
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};
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static VkPolygonMode RefreshToVK_PolygonMode[] =
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{
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VK_POLYGON_MODE_FILL,
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VK_POLYGON_MODE_LINE,
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VK_POLYGON_MODE_POINT
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};
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static VkCullModeFlags RefreshToVK_CullMode[] =
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{
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VK_CULL_MODE_NONE,
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VK_CULL_MODE_FRONT_BIT,
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VK_CULL_MODE_BACK_BIT,
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VK_CULL_MODE_FRONT_AND_BACK
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};
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static VkFrontFace RefreshToVK_FrontFace[] =
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{
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VK_FRONT_FACE_COUNTER_CLOCKWISE,
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VK_FRONT_FACE_CLOCKWISE
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};
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static VkBlendFactor RefreshToVK_BlendFactor[] =
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{
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VK_BLEND_FACTOR_ZERO,
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VK_BLEND_FACTOR_ONE,
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VK_BLEND_FACTOR_SRC_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
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VK_BLEND_FACTOR_DST_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
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VK_BLEND_FACTOR_SRC_ALPHA,
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VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
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VK_BLEND_FACTOR_DST_ALPHA,
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VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
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VK_BLEND_FACTOR_CONSTANT_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
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VK_BLEND_FACTOR_CONSTANT_ALPHA,
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VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
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VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
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};
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static VkBlendOp RefreshToVK_BlendOp[] =
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{
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VK_BLEND_OP_ADD,
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VK_BLEND_OP_SUBTRACT,
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VK_BLEND_OP_REVERSE_SUBTRACT,
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VK_BLEND_OP_MIN,
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VK_BLEND_OP_MAX
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};
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static VkCompareOp RefreshToVK_CompareOp[] =
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{
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VK_COMPARE_OP_NEVER,
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VK_COMPARE_OP_LESS,
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VK_COMPARE_OP_EQUAL,
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VK_COMPARE_OP_LESS_OR_EQUAL,
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VK_COMPARE_OP_GREATER,
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VK_COMPARE_OP_NOT_EQUAL,
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VK_COMPARE_OP_GREATER_OR_EQUAL,
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VK_COMPARE_OP_ALWAYS
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};
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static VkStencilOp RefreshToVK_StencilOp[] =
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{
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VK_STENCIL_OP_KEEP,
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VK_STENCIL_OP_ZERO,
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VK_STENCIL_OP_REPLACE,
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VK_STENCIL_OP_INCREMENT_AND_CLAMP,
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VK_STENCIL_OP_DECREMENT_AND_CLAMP,
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VK_STENCIL_OP_INVERT,
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VK_STENCIL_OP_INCREMENT_AND_WRAP,
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VK_STENCIL_OP_DECREMENT_AND_WRAP
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};
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static VkAttachmentLoadOp RefreshToVK_LoadOp[] =
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{
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VK_ATTACHMENT_LOAD_OP_LOAD,
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VK_ATTACHMENT_LOAD_OP_CLEAR,
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VK_ATTACHMENT_LOAD_OP_DONT_CARE
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};
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static VkAttachmentStoreOp RefreshToVK_StoreOp[] =
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{
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VK_ATTACHMENT_STORE_OP_STORE,
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VK_ATTACHMENT_STORE_OP_DONT_CARE
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};
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static VkSampleCountFlagBits RefreshToVK_SampleCount[] =
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{
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VK_SAMPLE_COUNT_1_BIT,
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VK_SAMPLE_COUNT_2_BIT,
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VK_SAMPLE_COUNT_4_BIT,
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VK_SAMPLE_COUNT_8_BIT,
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VK_SAMPLE_COUNT_16_BIT,
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VK_SAMPLE_COUNT_32_BIT,
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VK_SAMPLE_COUNT_64_BIT
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};
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static VkVertexInputRate RefreshToVK_VertexInputRate[] =
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{
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VK_VERTEX_INPUT_RATE_VERTEX,
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VK_VERTEX_INPUT_RATE_INSTANCE
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};
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static VkFilter RefreshToVK_Filter[] =
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{
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VK_FILTER_NEAREST,
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VK_FILTER_LINEAR,
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VK_FILTER_CUBIC_EXT
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};
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static VkSamplerMipmapMode RefreshToVK_SamplerMipmapMode[] =
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{
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VK_SAMPLER_MIPMAP_MODE_NEAREST,
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VK_SAMPLER_MIPMAP_MODE_LINEAR
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};
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static VkSamplerAddressMode RefreshToVK_SamplerAddressMode[] =
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{
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VK_SAMPLER_ADDRESS_MODE_REPEAT,
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VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT,
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VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
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VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER
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};
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static VkBorderColor RefreshToVK_BorderColor[] =
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{
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VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
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VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,
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VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
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VK_BORDER_COLOR_INT_OPAQUE_BLACK,
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VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
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VK_BORDER_COLOR_INT_OPAQUE_WHITE
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};
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/* Structures */
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/* Memory Allocation */
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typedef struct VulkanMemoryAllocation VulkanMemoryAllocation;
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typedef struct VulkanBuffer VulkanBuffer;
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typedef struct VulkanTexture VulkanTexture;
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typedef struct VulkanMemoryFreeRegion
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{
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VulkanMemoryAllocation *allocation;
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VkDeviceSize offset;
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VkDeviceSize size;
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uint32_t allocationIndex;
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uint32_t sortedIndex;
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} VulkanMemoryFreeRegion;
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typedef struct VulkanMemoryUsedRegion
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{
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VulkanMemoryAllocation *allocation;
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VkDeviceSize offset;
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VkDeviceSize size;
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VkDeviceSize resourceOffset; /* differs from offset based on alignment*/
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VkDeviceSize resourceSize; /* differs from size based on alignment */
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VkDeviceSize alignment;
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uint8_t isBuffer;
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REFRESHNAMELESS union
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{
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VulkanBuffer *vulkanBuffer;
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VulkanTexture *vulkanTexture;
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};
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} VulkanMemoryUsedRegion;
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typedef struct VulkanMemorySubAllocator
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{
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uint32_t memoryTypeIndex;
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VkDeviceSize nextAllocationSize;
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VulkanMemoryAllocation **allocations;
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uint32_t allocationCount;
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VulkanMemoryFreeRegion **sortedFreeRegions;
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uint32_t sortedFreeRegionCount;
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uint32_t sortedFreeRegionCapacity;
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} VulkanMemorySubAllocator;
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struct VulkanMemoryAllocation
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{
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VulkanMemorySubAllocator *allocator;
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VkDeviceMemory memory;
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VkDeviceSize size;
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|
VulkanMemoryUsedRegion **usedRegions;
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uint32_t usedRegionCount;
|
|
uint32_t usedRegionCapacity;
|
|
VulkanMemoryFreeRegion **freeRegions;
|
|
uint32_t freeRegionCount;
|
|
uint32_t freeRegionCapacity;
|
|
uint8_t dedicated;
|
|
uint8_t availableForAllocation;
|
|
VkDeviceSize freeSpace;
|
|
VkDeviceSize usedSpace;
|
|
uint8_t *mapPointer;
|
|
SDL_mutex *memoryLock;
|
|
};
|
|
|
|
typedef struct VulkanMemoryAllocator
|
|
{
|
|
VulkanMemorySubAllocator subAllocators[VK_MAX_MEMORY_TYPES];
|
|
} VulkanMemoryAllocator;
|
|
|
|
/* Memory Barriers */
|
|
|
|
typedef struct VulkanResourceAccessInfo
|
|
{
|
|
VkPipelineStageFlags stageMask;
|
|
VkAccessFlags accessMask;
|
|
VkImageLayout imageLayout;
|
|
} VulkanResourceAccessInfo;
|
|
|
|
static const VulkanResourceAccessInfo AccessMap[RESOURCE_ACCESS_TYPES_COUNT] =
|
|
{
|
|
/* RESOURCE_ACCESS_NONE */
|
|
{
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_INDEX_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
|
VK_ACCESS_INDEX_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_VERTEX_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_INDIRECT_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
|
|
VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_VERTEX_SHADER_READ_SAMPLED_IMAGE */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
VK_ACCESS_UNIFORM_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_FRAGMENT_SHADER_READ_SAMPLED_IMAGE */
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_FRAGMENT_SHADER_READ_COLOR_ATTACHMENT */
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_FRAGMENT_SHADER_READ_DEPTH_STENCIL_ATTACHMENT */
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER */
|
|
{
|
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_UNIFORM_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COMPUTE_SHADER_READ_SAMPLED_IMAGE_OR_UNIFORM_TEXEL_BUFFER */
|
|
{ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COMPUTE_SHADER_READ_OTHER */
|
|
{
|
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COLOR_ATTACHMENT_READ */
|
|
{
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ */
|
|
{
|
|
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_TRANSFER_READ */
|
|
{
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_HOST_READ */
|
|
{
|
|
VK_PIPELINE_STAGE_HOST_BIT,
|
|
VK_ACCESS_HOST_READ_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_PRESENT */
|
|
{
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_END_OF_READ */
|
|
{
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_VERTEX_SHADER_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_FRAGMENT_SHADER_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_TRANSFER_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_HOST_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_HOST_BIT,
|
|
VK_ACCESS_HOST_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_COMPUTE_SHADER_BUFFER_READ_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_TRANSFER_READ_WRITE */
|
|
{
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED
|
|
},
|
|
|
|
/* RESOURCE_ACCESS_GENERAL */
|
|
{
|
|
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
|
VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL
|
|
}
|
|
};
|
|
|
|
/* Memory structures */
|
|
|
|
typedef struct VulkanBufferContainer /* cast from Refresh_Buffer */
|
|
{
|
|
VulkanBuffer *vulkanBuffer;
|
|
} VulkanBufferContainer;
|
|
|
|
struct VulkanBuffer
|
|
{
|
|
VkBuffer buffer;
|
|
VkDeviceSize size;
|
|
VulkanMemoryUsedRegion *usedRegion;
|
|
VulkanResourceAccessType resourceAccessType;
|
|
VkBufferUsageFlags usage;
|
|
|
|
uint8_t requireHostVisible;
|
|
uint8_t preferDeviceLocal;
|
|
|
|
SDL_atomic_t referenceCount; /* Tracks command buffer usage */
|
|
|
|
VulkanBufferContainer *container;
|
|
};
|
|
|
|
typedef struct VulkanUniformBufferPool VulkanUniformBufferPool;
|
|
|
|
typedef struct VulkanUniformBuffer
|
|
{
|
|
VulkanUniformBufferPool *pool;
|
|
VkDeviceSize poolOffset; /* memory offset relative to the pool buffer */
|
|
VkDeviceSize offset; /* based on uniform pushes */
|
|
VkDescriptorSet descriptorSet;
|
|
} VulkanUniformBuffer;
|
|
|
|
typedef enum VulkanUniformBufferType
|
|
{
|
|
UNIFORM_BUFFER_VERTEX,
|
|
UNIFORM_BUFFER_FRAGMENT,
|
|
UNIFORM_BUFFER_COMPUTE
|
|
} VulkanUniformBufferType;
|
|
|
|
/* Yes, the pool is made of multiple pools.
|
|
* For some reason it was considered a good idea to make VkDescriptorPool fixed-size.
|
|
*/
|
|
typedef struct VulkanUniformDescriptorPool
|
|
{
|
|
VkDescriptorPool* descriptorPools;
|
|
uint32_t descriptorPoolCount;
|
|
|
|
/* Decremented whenever a descriptor set is allocated and
|
|
* incremented whenever a descriptor pool is allocated.
|
|
* This lets us keep track of when we need a new pool.
|
|
*/
|
|
uint32_t availableDescriptorSetCount;
|
|
} VulkanUniformDescriptorPool;
|
|
|
|
/* This is actually just one buffer that we carve slices out of. */
|
|
struct VulkanUniformBufferPool
|
|
{
|
|
VulkanUniformBufferType type;
|
|
VulkanUniformDescriptorPool descriptorPool;
|
|
VulkanBuffer *buffer;
|
|
VkDeviceSize nextAvailableOffset;
|
|
SDL_mutex *lock;
|
|
|
|
VulkanUniformBuffer **availableBuffers;
|
|
uint32_t availableBufferCount;
|
|
uint32_t availableBufferCapacity;
|
|
};
|
|
|
|
/* Renderer Structure */
|
|
|
|
typedef struct QueueFamilyIndices
|
|
{
|
|
uint32_t graphicsFamily;
|
|
uint32_t presentFamily;
|
|
uint32_t computeFamily;
|
|
uint32_t transferFamily;
|
|
} QueueFamilyIndices;
|
|
|
|
typedef struct VulkanSampler
|
|
{
|
|
VkSampler sampler;
|
|
SDL_atomic_t referenceCount;
|
|
} VulkanSampler;
|
|
|
|
typedef struct VulkanShaderModule
|
|
{
|
|
VkShaderModule shaderModule;
|
|
SDL_atomic_t referenceCount;
|
|
} VulkanShaderModule;
|
|
|
|
typedef struct VulkanTextureContainer /* Cast from Refresh_Texture */
|
|
{
|
|
VulkanTexture *vulkanTexture;
|
|
} VulkanTextureContainer;
|
|
|
|
struct VulkanTexture
|
|
{
|
|
VulkanMemoryUsedRegion *usedRegion;
|
|
|
|
VkImage image;
|
|
VkImageView view;
|
|
VkExtent2D dimensions;
|
|
|
|
uint8_t is3D;
|
|
uint8_t isCube;
|
|
|
|
uint32_t depth;
|
|
uint32_t layerCount;
|
|
uint32_t levelCount;
|
|
Refresh_SampleCount sampleCount;
|
|
VkFormat format;
|
|
VulkanResourceAccessType resourceAccessType;
|
|
VkImageUsageFlags usageFlags;
|
|
|
|
VkImageAspectFlags aspectFlags;
|
|
|
|
struct VulkanTexture *msaaTex;
|
|
|
|
SDL_atomic_t referenceCount;
|
|
|
|
VulkanTextureContainer *container;
|
|
};
|
|
|
|
typedef struct VulkanRenderTarget
|
|
{
|
|
VkImageView view;
|
|
} VulkanRenderTarget;
|
|
|
|
typedef struct VulkanFramebuffer
|
|
{
|
|
VkFramebuffer framebuffer;
|
|
SDL_atomic_t referenceCount;
|
|
} VulkanFramebuffer;
|
|
|
|
typedef struct VulkanSwapchainData
|
|
{
|
|
/* Window surface */
|
|
VkSurfaceKHR surface;
|
|
VkSurfaceFormatKHR surfaceFormat;
|
|
|
|
/* Swapchain for window surface */
|
|
VkSwapchainKHR swapchain;
|
|
VkFormat swapchainFormat;
|
|
VkComponentMapping swapchainSwizzle;
|
|
VkPresentModeKHR presentMode;
|
|
|
|
/* Swapchain images */
|
|
VkExtent2D extent;
|
|
VulkanTextureContainer *textureContainers;
|
|
uint32_t imageCount;
|
|
|
|
/* Synchronization primitives */
|
|
VkSemaphore imageAvailableSemaphore;
|
|
VkSemaphore renderFinishedSemaphore;
|
|
} VulkanSwapchainData;
|
|
|
|
typedef struct WindowData
|
|
{
|
|
void *windowHandle;
|
|
VkPresentModeKHR preferredPresentMode;
|
|
VulkanSwapchainData *swapchainData;
|
|
} WindowData;
|
|
|
|
typedef struct SwapChainSupportDetails
|
|
{
|
|
VkSurfaceCapabilitiesKHR capabilities;
|
|
VkSurfaceFormatKHR *formats;
|
|
uint32_t formatsLength;
|
|
VkPresentModeKHR *presentModes;
|
|
uint32_t presentModesLength;
|
|
} SwapChainSupportDetails;
|
|
|
|
typedef struct VulkanPresentData
|
|
{
|
|
WindowData *windowData;
|
|
uint32_t swapchainImageIndex;
|
|
} VulkanPresentData;
|
|
|
|
typedef struct DescriptorSetCache DescriptorSetCache;
|
|
|
|
typedef struct VulkanGraphicsPipelineLayout
|
|
{
|
|
VkPipelineLayout pipelineLayout;
|
|
DescriptorSetCache *vertexSamplerDescriptorSetCache;
|
|
DescriptorSetCache *fragmentSamplerDescriptorSetCache;
|
|
} VulkanGraphicsPipelineLayout;
|
|
|
|
typedef struct VulkanGraphicsPipeline
|
|
{
|
|
VkPipeline pipeline;
|
|
VulkanGraphicsPipelineLayout *pipelineLayout;
|
|
Refresh_PrimitiveType primitiveType;
|
|
VkDeviceSize vertexUniformBlockSize;
|
|
VkDeviceSize fragmentUniformBlockSize;
|
|
|
|
VulkanShaderModule *vertexShaderModule;
|
|
VulkanShaderModule *fragmentShaderModule;
|
|
|
|
SDL_atomic_t referenceCount;
|
|
} VulkanGraphicsPipeline;
|
|
|
|
typedef struct VulkanComputePipelineLayout
|
|
{
|
|
VkPipelineLayout pipelineLayout;
|
|
DescriptorSetCache *bufferDescriptorSetCache;
|
|
DescriptorSetCache *imageDescriptorSetCache;
|
|
} VulkanComputePipelineLayout;
|
|
|
|
typedef struct VulkanComputePipeline
|
|
{
|
|
VkPipeline pipeline;
|
|
VulkanComputePipelineLayout *pipelineLayout;
|
|
VkDeviceSize uniformBlockSize; /* permanently set in Create function */
|
|
|
|
VulkanShaderModule *computeShaderModule;
|
|
SDL_atomic_t referenceCount;
|
|
} VulkanComputePipeline;
|
|
|
|
/* Cache structures */
|
|
|
|
/* Descriptor Set Layout Caches*/
|
|
|
|
#define NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS 1031
|
|
|
|
typedef struct DescriptorSetLayoutHash
|
|
{
|
|
VkDescriptorType descriptorType;
|
|
uint32_t bindingCount;
|
|
VkShaderStageFlagBits stageFlag;
|
|
} DescriptorSetLayoutHash;
|
|
|
|
typedef struct DescriptorSetLayoutHashMap
|
|
{
|
|
DescriptorSetLayoutHash key;
|
|
VkDescriptorSetLayout value;
|
|
} DescriptorSetLayoutHashMap;
|
|
|
|
typedef struct DescriptorSetLayoutHashArray
|
|
{
|
|
DescriptorSetLayoutHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} DescriptorSetLayoutHashArray;
|
|
|
|
typedef struct DescriptorSetLayoutHashTable
|
|
{
|
|
DescriptorSetLayoutHashArray buckets[NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS];
|
|
} DescriptorSetLayoutHashTable;
|
|
|
|
static inline uint64_t DescriptorSetLayoutHashTable_GetHashCode(DescriptorSetLayoutHash key)
|
|
{
|
|
const uint64_t HASH_FACTOR = 97;
|
|
uint64_t result = 1;
|
|
result = result * HASH_FACTOR + key.descriptorType;
|
|
result = result * HASH_FACTOR + key.bindingCount;
|
|
result = result * HASH_FACTOR + key.stageFlag;
|
|
return result;
|
|
}
|
|
|
|
static inline VkDescriptorSetLayout DescriptorSetLayoutHashTable_Fetch(
|
|
DescriptorSetLayoutHashTable *table,
|
|
DescriptorSetLayoutHash key
|
|
) {
|
|
int32_t i;
|
|
uint64_t hashcode = DescriptorSetLayoutHashTable_GetHashCode(key);
|
|
DescriptorSetLayoutHashArray *arr = &table->buckets[hashcode % NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS];
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
const DescriptorSetLayoutHash *e = &arr->elements[i].key;
|
|
if ( key.descriptorType == e->descriptorType &&
|
|
key.bindingCount == e->bindingCount &&
|
|
key.stageFlag == e->stageFlag )
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
static inline void DescriptorSetLayoutHashTable_Insert(
|
|
DescriptorSetLayoutHashTable *table,
|
|
DescriptorSetLayoutHash key,
|
|
VkDescriptorSetLayout value
|
|
) {
|
|
uint64_t hashcode = DescriptorSetLayoutHashTable_GetHashCode(key);
|
|
DescriptorSetLayoutHashArray *arr = &table->buckets[hashcode % NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS];
|
|
|
|
DescriptorSetLayoutHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, DescriptorSetLayoutHashMap);
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
typedef struct RenderPassColorTargetDescription
|
|
{
|
|
VkFormat format;
|
|
Refresh_Vec4 clearColor;
|
|
Refresh_LoadOp loadOp;
|
|
Refresh_StoreOp storeOp;
|
|
} RenderPassColorTargetDescription;
|
|
|
|
typedef struct RenderPassDepthStencilTargetDescription
|
|
{
|
|
VkFormat format;
|
|
Refresh_LoadOp loadOp;
|
|
Refresh_StoreOp storeOp;
|
|
Refresh_LoadOp stencilLoadOp;
|
|
Refresh_StoreOp stencilStoreOp;
|
|
} RenderPassDepthStencilTargetDescription;
|
|
|
|
typedef struct RenderPassHash
|
|
{
|
|
RenderPassColorTargetDescription colorTargetDescriptions[MAX_COLOR_TARGET_BINDINGS];
|
|
uint32_t colorAttachmentCount;
|
|
RenderPassDepthStencilTargetDescription depthStencilTargetDescription;
|
|
Refresh_SampleCount colorAttachmentSampleCount;
|
|
} RenderPassHash;
|
|
|
|
typedef struct RenderPassHashMap
|
|
{
|
|
RenderPassHash key;
|
|
VkRenderPass value;
|
|
} RenderPassHashMap;
|
|
|
|
typedef struct RenderPassHashArray
|
|
{
|
|
RenderPassHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} RenderPassHashArray;
|
|
|
|
static inline uint8_t RenderPassHash_Compare(
|
|
RenderPassHash *a,
|
|
RenderPassHash *b
|
|
) {
|
|
uint32_t i;
|
|
|
|
if (a->colorAttachmentCount != b->colorAttachmentCount)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->colorAttachmentSampleCount != b->colorAttachmentSampleCount)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < a->colorAttachmentCount; i += 1)
|
|
{
|
|
if (a->colorTargetDescriptions[i].format != b->colorTargetDescriptions[i].format)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( a->colorTargetDescriptions[i].clearColor.x != b->colorTargetDescriptions[i].clearColor.x ||
|
|
a->colorTargetDescriptions[i].clearColor.y != b->colorTargetDescriptions[i].clearColor.y ||
|
|
a->colorTargetDescriptions[i].clearColor.z != b->colorTargetDescriptions[i].clearColor.z ||
|
|
a->colorTargetDescriptions[i].clearColor.w != b->colorTargetDescriptions[i].clearColor.w )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->colorTargetDescriptions[i].loadOp != b->colorTargetDescriptions[i].loadOp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->colorTargetDescriptions[i].storeOp != b->colorTargetDescriptions[i].storeOp)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (a->depthStencilTargetDescription.format != b->depthStencilTargetDescription.format)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->depthStencilTargetDescription.loadOp != b->depthStencilTargetDescription.loadOp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->depthStencilTargetDescription.storeOp != b->depthStencilTargetDescription.storeOp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->depthStencilTargetDescription.stencilLoadOp != b->depthStencilTargetDescription.stencilLoadOp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->depthStencilTargetDescription.stencilStoreOp != b->depthStencilTargetDescription.stencilStoreOp)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static inline VkRenderPass RenderPassHashArray_Fetch(
|
|
RenderPassHashArray *arr,
|
|
RenderPassHash *key
|
|
) {
|
|
int32_t i;
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
RenderPassHash *e = &arr->elements[i].key;
|
|
|
|
if (RenderPassHash_Compare(e, key))
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
static inline void RenderPassHashArray_Insert(
|
|
RenderPassHashArray *arr,
|
|
RenderPassHash key,
|
|
VkRenderPass value
|
|
) {
|
|
RenderPassHashMap map;
|
|
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, RenderPassHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
typedef struct FramebufferHash
|
|
{
|
|
VkImageView colorAttachmentViews[MAX_COLOR_TARGET_BINDINGS];
|
|
VkImageView colorMultiSampleAttachmentViews[MAX_COLOR_TARGET_BINDINGS];
|
|
uint32_t colorAttachmentCount;
|
|
VkImageView depthStencilAttachmentView;
|
|
uint32_t width;
|
|
uint32_t height;
|
|
} FramebufferHash;
|
|
|
|
typedef struct FramebufferHashMap
|
|
{
|
|
FramebufferHash key;
|
|
VulkanFramebuffer *value;
|
|
} FramebufferHashMap;
|
|
|
|
typedef struct FramebufferHashArray
|
|
{
|
|
FramebufferHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} FramebufferHashArray;
|
|
|
|
static inline uint8_t FramebufferHash_Compare(
|
|
FramebufferHash *a,
|
|
FramebufferHash *b
|
|
) {
|
|
uint32_t i;
|
|
|
|
if (a->colorAttachmentCount != b->colorAttachmentCount)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < a->colorAttachmentCount; i += 1)
|
|
{
|
|
if (a->colorAttachmentViews[i] != b->colorAttachmentViews[i])
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->colorMultiSampleAttachmentViews[i] != b->colorMultiSampleAttachmentViews[i])
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (a->depthStencilAttachmentView != b->depthStencilAttachmentView)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->width != b->width)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->height != b->height)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static inline VulkanFramebuffer* FramebufferHashArray_Fetch(
|
|
FramebufferHashArray *arr,
|
|
FramebufferHash *key
|
|
) {
|
|
int32_t i;
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
FramebufferHash *e = &arr->elements[i].key;
|
|
if (FramebufferHash_Compare(e, key))
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
static inline void FramebufferHashArray_Insert(
|
|
FramebufferHashArray *arr,
|
|
FramebufferHash key,
|
|
VulkanFramebuffer *value
|
|
) {
|
|
FramebufferHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, FramebufferHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
static inline void FramebufferHashArray_Remove(
|
|
FramebufferHashArray *arr,
|
|
uint32_t index
|
|
) {
|
|
if (index != arr->count - 1)
|
|
{
|
|
arr->elements[index] = arr->elements[arr->count - 1];
|
|
}
|
|
|
|
arr->count -= 1;
|
|
}
|
|
|
|
typedef struct RenderTargetHash
|
|
{
|
|
VulkanTexture *texture;
|
|
uint32_t depth;
|
|
uint32_t layer;
|
|
uint32_t level;
|
|
} RenderTargetHash;
|
|
|
|
typedef struct RenderTargetHashMap
|
|
{
|
|
RenderTargetHash key;
|
|
VulkanRenderTarget *value;
|
|
} RenderTargetHashMap;
|
|
|
|
typedef struct RenderTargetHashArray
|
|
{
|
|
RenderTargetHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} RenderTargetHashArray;
|
|
|
|
static inline uint8_t RenderTargetHash_Compare(
|
|
RenderTargetHash *a,
|
|
RenderTargetHash *b
|
|
) {
|
|
if (a->texture != b->texture)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->layer != b->layer)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->level != b->level)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (a->depth != b->depth)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static inline VulkanRenderTarget* RenderTargetHash_Fetch(
|
|
RenderTargetHashArray *arr,
|
|
RenderTargetHash *key
|
|
) {
|
|
int32_t i;
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
RenderTargetHash *e = &arr->elements[i].key;
|
|
if (RenderTargetHash_Compare(e, key))
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static inline void RenderTargetHash_Insert(
|
|
RenderTargetHashArray *arr,
|
|
RenderTargetHash key,
|
|
VulkanRenderTarget *value
|
|
) {
|
|
RenderTargetHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, RenderTargetHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
static inline void RenderTargetHash_Remove(
|
|
RenderTargetHashArray *arr,
|
|
uint32_t index
|
|
) {
|
|
if (index != arr->count - 1)
|
|
{
|
|
arr->elements[index] = arr->elements[arr->count - 1];
|
|
}
|
|
|
|
arr->count -= 1;
|
|
}
|
|
|
|
/* Descriptor Set Caches */
|
|
|
|
struct DescriptorSetCache
|
|
{
|
|
SDL_mutex *lock;
|
|
VkDescriptorSetLayout descriptorSetLayout;
|
|
uint32_t bindingCount;
|
|
VkDescriptorType descriptorType;
|
|
|
|
VkDescriptorPool *descriptorPools;
|
|
uint32_t descriptorPoolCount;
|
|
uint32_t nextPoolSize;
|
|
|
|
VkDescriptorSet *inactiveDescriptorSets;
|
|
uint32_t inactiveDescriptorSetCount;
|
|
uint32_t inactiveDescriptorSetCapacity;
|
|
};
|
|
|
|
/* Pipeline Caches */
|
|
|
|
#define NUM_PIPELINE_LAYOUT_BUCKETS 1031
|
|
|
|
typedef struct GraphicsPipelineLayoutHash
|
|
{
|
|
VkDescriptorSetLayout vertexSamplerLayout;
|
|
VkDescriptorSetLayout fragmentSamplerLayout;
|
|
VkDescriptorSetLayout vertexUniformLayout;
|
|
VkDescriptorSetLayout fragmentUniformLayout;
|
|
} GraphicsPipelineLayoutHash;
|
|
|
|
typedef struct GraphicsPipelineLayoutHashMap
|
|
{
|
|
GraphicsPipelineLayoutHash key;
|
|
VulkanGraphicsPipelineLayout *value;
|
|
} GraphicsPipelineLayoutHashMap;
|
|
|
|
typedef struct GraphicsPipelineLayoutHashArray
|
|
{
|
|
GraphicsPipelineLayoutHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} GraphicsPipelineLayoutHashArray;
|
|
|
|
typedef struct GraphicsPipelineLayoutHashTable
|
|
{
|
|
GraphicsPipelineLayoutHashArray buckets[NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
} GraphicsPipelineLayoutHashTable;
|
|
|
|
static inline uint64_t GraphicsPipelineLayoutHashTable_GetHashCode(GraphicsPipelineLayoutHash key)
|
|
{
|
|
const uint64_t HASH_FACTOR = 97;
|
|
uint64_t result = 1;
|
|
result = result * HASH_FACTOR + (uint64_t) key.vertexSamplerLayout;
|
|
result = result * HASH_FACTOR + (uint64_t) key.fragmentSamplerLayout;
|
|
result = result * HASH_FACTOR + (uint64_t) key.vertexUniformLayout;
|
|
result = result * HASH_FACTOR + (uint64_t) key.fragmentUniformLayout;
|
|
return result;
|
|
}
|
|
|
|
static inline VulkanGraphicsPipelineLayout* GraphicsPipelineLayoutHashArray_Fetch(
|
|
GraphicsPipelineLayoutHashTable *table,
|
|
GraphicsPipelineLayoutHash key
|
|
) {
|
|
int32_t i;
|
|
uint64_t hashcode = GraphicsPipelineLayoutHashTable_GetHashCode(key);
|
|
GraphicsPipelineLayoutHashArray *arr = &table->buckets[hashcode % NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
const GraphicsPipelineLayoutHash *e = &arr->elements[i].key;
|
|
if ( key.vertexSamplerLayout == e->vertexSamplerLayout &&
|
|
key.fragmentSamplerLayout == e->fragmentSamplerLayout &&
|
|
key.vertexUniformLayout == e->vertexUniformLayout &&
|
|
key.fragmentUniformLayout == e->fragmentUniformLayout )
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static inline void GraphicsPipelineLayoutHashArray_Insert(
|
|
GraphicsPipelineLayoutHashTable *table,
|
|
GraphicsPipelineLayoutHash key,
|
|
VulkanGraphicsPipelineLayout *value
|
|
) {
|
|
uint64_t hashcode = GraphicsPipelineLayoutHashTable_GetHashCode(key);
|
|
GraphicsPipelineLayoutHashArray *arr = &table->buckets[hashcode % NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
|
|
GraphicsPipelineLayoutHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, GraphicsPipelineLayoutHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
typedef struct ComputePipelineLayoutHash
|
|
{
|
|
VkDescriptorSetLayout bufferLayout;
|
|
VkDescriptorSetLayout imageLayout;
|
|
VkDescriptorSetLayout uniformLayout;
|
|
} ComputePipelineLayoutHash;
|
|
|
|
typedef struct ComputePipelineLayoutHashMap
|
|
{
|
|
ComputePipelineLayoutHash key;
|
|
VulkanComputePipelineLayout *value;
|
|
} ComputePipelineLayoutHashMap;
|
|
|
|
typedef struct ComputePipelineLayoutHashArray
|
|
{
|
|
ComputePipelineLayoutHashMap *elements;
|
|
int32_t count;
|
|
int32_t capacity;
|
|
} ComputePipelineLayoutHashArray;
|
|
|
|
typedef struct ComputePipelineLayoutHashTable
|
|
{
|
|
ComputePipelineLayoutHashArray buckets[NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
} ComputePipelineLayoutHashTable;
|
|
|
|
static inline uint64_t ComputePipelineLayoutHashTable_GetHashCode(ComputePipelineLayoutHash key)
|
|
{
|
|
const uint64_t HASH_FACTOR = 97;
|
|
uint64_t result = 1;
|
|
result = result * HASH_FACTOR + (uint64_t) key.bufferLayout;
|
|
result = result * HASH_FACTOR + (uint64_t) key.imageLayout;
|
|
result = result * HASH_FACTOR + (uint64_t) key.uniformLayout;
|
|
return result;
|
|
}
|
|
|
|
static inline VulkanComputePipelineLayout* ComputePipelineLayoutHashArray_Fetch(
|
|
ComputePipelineLayoutHashTable *table,
|
|
ComputePipelineLayoutHash key
|
|
) {
|
|
int32_t i;
|
|
uint64_t hashcode = ComputePipelineLayoutHashTable_GetHashCode(key);
|
|
ComputePipelineLayoutHashArray *arr = &table->buckets[hashcode % NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
const ComputePipelineLayoutHash *e = &arr->elements[i].key;
|
|
if ( key.bufferLayout == e->bufferLayout &&
|
|
key.imageLayout == e->imageLayout &&
|
|
key.uniformLayout == e->uniformLayout )
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static inline void ComputePipelineLayoutHashArray_Insert(
|
|
ComputePipelineLayoutHashTable *table,
|
|
ComputePipelineLayoutHash key,
|
|
VulkanComputePipelineLayout *value
|
|
) {
|
|
uint64_t hashcode = ComputePipelineLayoutHashTable_GetHashCode(key);
|
|
ComputePipelineLayoutHashArray *arr = &table->buckets[hashcode % NUM_PIPELINE_LAYOUT_BUCKETS];
|
|
|
|
ComputePipelineLayoutHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, ComputePipelineLayoutHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
/* Command structures */
|
|
|
|
typedef struct DescriptorSetData
|
|
{
|
|
DescriptorSetCache *descriptorSetCache;
|
|
VkDescriptorSet descriptorSet;
|
|
} DescriptorSetData;
|
|
|
|
typedef struct VulkanTransferBuffer
|
|
{
|
|
VulkanBuffer* buffer;
|
|
VkDeviceSize offset;
|
|
uint8_t fromPool;
|
|
} VulkanTransferBuffer;
|
|
|
|
typedef struct VulkanTransferBufferPool
|
|
{
|
|
SDL_mutex *lock;
|
|
|
|
VulkanTransferBuffer **availableBuffers;
|
|
uint32_t availableBufferCount;
|
|
uint32_t availableBufferCapacity;
|
|
} VulkanTransferBufferPool;
|
|
|
|
typedef struct VulkanFencePool
|
|
{
|
|
SDL_mutex *lock;
|
|
|
|
VkFence *availableFences;
|
|
uint32_t availableFenceCount;
|
|
uint32_t availableFenceCapacity;
|
|
} VulkanFencePool;
|
|
|
|
typedef struct VulkanCommandPool VulkanCommandPool;
|
|
|
|
typedef struct VulkanCommandBuffer
|
|
{
|
|
VkCommandBuffer commandBuffer;
|
|
VulkanCommandPool *commandPool;
|
|
|
|
VulkanPresentData *presentDatas;
|
|
uint32_t presentDataCount;
|
|
uint32_t presentDataCapacity;
|
|
|
|
VkSemaphore *waitSemaphores;
|
|
uint32_t waitSemaphoreCount;
|
|
uint32_t waitSemaphoreCapacity;
|
|
|
|
VkSemaphore *signalSemaphores;
|
|
uint32_t signalSemaphoreCount;
|
|
uint32_t signalSemaphoreCapacity;
|
|
|
|
VulkanComputePipeline *currentComputePipeline;
|
|
VulkanGraphicsPipeline *currentGraphicsPipeline;
|
|
|
|
VulkanTexture *renderPassColorTargetTextures[MAX_COLOR_TARGET_BINDINGS];
|
|
uint32_t renderPassColorTargetCount;
|
|
VulkanTexture *renderPassDepthTexture; /* can be NULL */
|
|
|
|
VulkanUniformBuffer *vertexUniformBuffer;
|
|
VulkanUniformBuffer *fragmentUniformBuffer;
|
|
VulkanUniformBuffer *computeUniformBuffer;
|
|
|
|
VkDescriptorSet vertexSamplerDescriptorSet; /* updated by BindVertexSamplers */
|
|
VkDescriptorSet fragmentSamplerDescriptorSet; /* updated by BindFragmentSamplers */
|
|
VkDescriptorSet bufferDescriptorSet; /* updated by BindComputeBuffers */
|
|
VkDescriptorSet imageDescriptorSet; /* updated by BindComputeTextures */
|
|
|
|
VulkanTransferBuffer** transferBuffers;
|
|
uint32_t transferBufferCount;
|
|
uint32_t transferBufferCapacity;
|
|
|
|
VulkanUniformBuffer **boundUniformBuffers;
|
|
uint32_t boundUniformBufferCount;
|
|
uint32_t boundUniformBufferCapacity;
|
|
|
|
DescriptorSetData *boundDescriptorSetDatas;
|
|
uint32_t boundDescriptorSetDataCount;
|
|
uint32_t boundDescriptorSetDataCapacity;
|
|
|
|
/* Keep track of compute resources for memory barriers */
|
|
|
|
VulkanBuffer **boundComputeBuffers;
|
|
uint32_t boundComputeBufferCount;
|
|
uint32_t boundComputeBufferCapacity;
|
|
|
|
VulkanTexture **boundComputeTextures;
|
|
uint32_t boundComputeTextureCount;
|
|
uint32_t boundComputeTextureCapacity;
|
|
|
|
/* Viewport/scissor state */
|
|
|
|
VkViewport currentViewport;
|
|
VkRect2D currentScissor;
|
|
|
|
/* Track used resources */
|
|
|
|
VulkanBuffer **usedBuffers;
|
|
uint32_t usedBufferCount;
|
|
uint32_t usedBufferCapacity;
|
|
|
|
VulkanTexture **usedTextures;
|
|
uint32_t usedTextureCount;
|
|
uint32_t usedTextureCapacity;
|
|
|
|
VulkanSampler **usedSamplers;
|
|
uint32_t usedSamplerCount;
|
|
uint32_t usedSamplerCapacity;
|
|
|
|
VulkanGraphicsPipeline **usedGraphicsPipelines;
|
|
uint32_t usedGraphicsPipelineCount;
|
|
uint32_t usedGraphicsPipelineCapacity;
|
|
|
|
VulkanComputePipeline **usedComputePipelines;
|
|
uint32_t usedComputePipelineCount;
|
|
uint32_t usedComputePipelineCapacity;
|
|
|
|
VulkanFramebuffer **usedFramebuffers;
|
|
uint32_t usedFramebufferCount;
|
|
uint32_t usedFramebufferCapacity;
|
|
|
|
/* Shader modules have references tracked by pipelines */
|
|
|
|
VkFence inFlightFence;
|
|
uint8_t autoReleaseFence;
|
|
} VulkanCommandBuffer;
|
|
|
|
struct VulkanCommandPool
|
|
{
|
|
SDL_threadID threadID;
|
|
VkCommandPool commandPool;
|
|
|
|
VulkanCommandBuffer **inactiveCommandBuffers;
|
|
uint32_t inactiveCommandBufferCapacity;
|
|
uint32_t inactiveCommandBufferCount;
|
|
};
|
|
|
|
#define NUM_COMMAND_POOL_BUCKETS 1031
|
|
|
|
typedef struct CommandPoolHash
|
|
{
|
|
SDL_threadID threadID;
|
|
} CommandPoolHash;
|
|
|
|
typedef struct CommandPoolHashMap
|
|
{
|
|
CommandPoolHash key;
|
|
VulkanCommandPool *value;
|
|
} CommandPoolHashMap;
|
|
|
|
typedef struct CommandPoolHashArray
|
|
{
|
|
CommandPoolHashMap *elements;
|
|
uint32_t count;
|
|
uint32_t capacity;
|
|
} CommandPoolHashArray;
|
|
|
|
typedef struct CommandPoolHashTable
|
|
{
|
|
CommandPoolHashArray buckets[NUM_COMMAND_POOL_BUCKETS];
|
|
} CommandPoolHashTable;
|
|
|
|
static inline uint64_t CommandPoolHashTable_GetHashCode(CommandPoolHash key)
|
|
{
|
|
const uint64_t HASH_FACTOR = 97;
|
|
uint64_t result = 1;
|
|
result = result * HASH_FACTOR + (uint64_t) key.threadID;
|
|
return result;
|
|
}
|
|
|
|
static inline VulkanCommandPool* CommandPoolHashTable_Fetch(
|
|
CommandPoolHashTable *table,
|
|
CommandPoolHash key
|
|
) {
|
|
uint32_t i;
|
|
uint64_t hashcode = CommandPoolHashTable_GetHashCode(key);
|
|
CommandPoolHashArray *arr = &table->buckets[hashcode % NUM_COMMAND_POOL_BUCKETS];
|
|
|
|
for (i = 0; i < arr->count; i += 1)
|
|
{
|
|
const CommandPoolHash *e = &arr->elements[i].key;
|
|
if (key.threadID == e->threadID)
|
|
{
|
|
return arr->elements[i].value;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static inline void CommandPoolHashTable_Insert(
|
|
CommandPoolHashTable *table,
|
|
CommandPoolHash key,
|
|
VulkanCommandPool *value
|
|
) {
|
|
uint64_t hashcode = CommandPoolHashTable_GetHashCode(key);
|
|
CommandPoolHashArray *arr = &table->buckets[hashcode % NUM_COMMAND_POOL_BUCKETS];
|
|
|
|
CommandPoolHashMap map;
|
|
map.key = key;
|
|
map.value = value;
|
|
|
|
EXPAND_ELEMENTS_IF_NEEDED(arr, 4, CommandPoolHashMap)
|
|
|
|
arr->elements[arr->count] = map;
|
|
arr->count += 1;
|
|
}
|
|
|
|
/* Context */
|
|
|
|
typedef struct VulkanRenderer
|
|
{
|
|
VkInstance instance;
|
|
VkPhysicalDevice physicalDevice;
|
|
VkPhysicalDeviceProperties2 physicalDeviceProperties;
|
|
VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties;
|
|
VkDevice logicalDevice;
|
|
uint8_t unifiedMemoryWarning;
|
|
|
|
uint8_t supportsDebugUtils;
|
|
uint8_t debugMode;
|
|
VulkanExtensions supports;
|
|
|
|
VulkanMemoryAllocator *memoryAllocator;
|
|
VkPhysicalDeviceMemoryProperties memoryProperties;
|
|
|
|
WindowData **claimedWindows;
|
|
uint32_t claimedWindowCount;
|
|
uint32_t claimedWindowCapacity;
|
|
|
|
uint32_t queueFamilyIndex;
|
|
VkQueue unifiedQueue;
|
|
|
|
VulkanCommandBuffer **submittedCommandBuffers;
|
|
uint32_t submittedCommandBufferCount;
|
|
uint32_t submittedCommandBufferCapacity;
|
|
|
|
VulkanTransferBufferPool transferBufferPool;
|
|
VulkanFencePool fencePool;
|
|
|
|
CommandPoolHashTable commandPoolHashTable;
|
|
DescriptorSetLayoutHashTable descriptorSetLayoutHashTable;
|
|
GraphicsPipelineLayoutHashTable graphicsPipelineLayoutHashTable;
|
|
ComputePipelineLayoutHashTable computePipelineLayoutHashTable;
|
|
RenderPassHashArray renderPassHashArray;
|
|
FramebufferHashArray framebufferHashArray;
|
|
RenderTargetHashArray renderTargetHashArray;
|
|
|
|
VkDescriptorPool defaultDescriptorPool;
|
|
|
|
VkDescriptorSetLayout emptyVertexSamplerLayout;
|
|
VkDescriptorSetLayout emptyFragmentSamplerLayout;
|
|
VkDescriptorSetLayout emptyComputeBufferDescriptorSetLayout;
|
|
VkDescriptorSetLayout emptyComputeImageDescriptorSetLayout;
|
|
|
|
VkDescriptorSet emptyVertexSamplerDescriptorSet;
|
|
VkDescriptorSet emptyFragmentSamplerDescriptorSet;
|
|
VkDescriptorSet emptyComputeBufferDescriptorSet;
|
|
VkDescriptorSet emptyComputeImageDescriptorSet;
|
|
|
|
VulkanUniformBufferPool *vertexUniformBufferPool;
|
|
VulkanUniformBufferPool *fragmentUniformBufferPool;
|
|
VulkanUniformBufferPool *computeUniformBufferPool;
|
|
|
|
VkDescriptorSetLayout vertexUniformDescriptorSetLayout;
|
|
VkDescriptorSetLayout fragmentUniformDescriptorSetLayout;
|
|
VkDescriptorSetLayout computeUniformDescriptorSetLayout;
|
|
|
|
VulkanBuffer *dummyBuffer;
|
|
VulkanUniformBuffer *dummyVertexUniformBuffer;
|
|
VulkanUniformBuffer *dummyFragmentUniformBuffer;
|
|
VulkanUniformBuffer *dummyComputeUniformBuffer;
|
|
|
|
VkDeviceSize minUBOAlignment;
|
|
|
|
/* Some drivers don't support D16 for some reason. Fun! */
|
|
VkFormat D16Format;
|
|
VkFormat D16S8Format;
|
|
|
|
VulkanTexture **texturesToDestroy;
|
|
uint32_t texturesToDestroyCount;
|
|
uint32_t texturesToDestroyCapacity;
|
|
|
|
VulkanBuffer **buffersToDestroy;
|
|
uint32_t buffersToDestroyCount;
|
|
uint32_t buffersToDestroyCapacity;
|
|
|
|
VulkanSampler **samplersToDestroy;
|
|
uint32_t samplersToDestroyCount;
|
|
uint32_t samplersToDestroyCapacity;
|
|
|
|
VulkanGraphicsPipeline **graphicsPipelinesToDestroy;
|
|
uint32_t graphicsPipelinesToDestroyCount;
|
|
uint32_t graphicsPipelinesToDestroyCapacity;
|
|
|
|
VulkanComputePipeline **computePipelinesToDestroy;
|
|
uint32_t computePipelinesToDestroyCount;
|
|
uint32_t computePipelinesToDestroyCapacity;
|
|
|
|
VulkanShaderModule **shaderModulesToDestroy;
|
|
uint32_t shaderModulesToDestroyCount;
|
|
uint32_t shaderModulesToDestroyCapacity;
|
|
|
|
VulkanFramebuffer **framebuffersToDestroy;
|
|
uint32_t framebuffersToDestroyCount;
|
|
uint32_t framebuffersToDestroyCapacity;
|
|
|
|
SDL_mutex *allocatorLock;
|
|
SDL_mutex *disposeLock;
|
|
SDL_mutex *submitLock;
|
|
SDL_mutex *acquireCommandBufferLock;
|
|
SDL_mutex *renderPassFetchLock;
|
|
SDL_mutex *framebufferFetchLock;
|
|
SDL_mutex *renderTargetFetchLock;
|
|
|
|
uint8_t needDefrag;
|
|
uint64_t defragTimestamp;
|
|
uint8_t defragInProgress;
|
|
|
|
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
|
|
vkfntype_##func func;
|
|
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
|
|
vkfntype_##func func;
|
|
#include "Refresh_Driver_Vulkan_vkfuncs.h"
|
|
} VulkanRenderer;
|
|
|
|
/* Forward declarations */
|
|
|
|
static uint8_t VULKAN_INTERNAL_DefragmentMemory(VulkanRenderer *renderer);
|
|
static void VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer);
|
|
static void VULKAN_UnclaimWindow(Refresh_Renderer *driverData, void *windowHandle);
|
|
static void VULKAN_Wait(Refresh_Renderer *driverData);
|
|
static void VULKAN_Submit(Refresh_Renderer *driverData, Refresh_CommandBuffer *commandBuffer);
|
|
static void VULKAN_INTERNAL_DestroyRenderTarget(VulkanRenderer *renderer, VulkanRenderTarget *renderTarget);
|
|
|
|
/* Error Handling */
|
|
|
|
static inline const char* VkErrorMessages(VkResult code)
|
|
{
|
|
#define ERR_TO_STR(e) \
|
|
case e: return #e;
|
|
switch (code)
|
|
{
|
|
ERR_TO_STR(VK_ERROR_OUT_OF_HOST_MEMORY)
|
|
ERR_TO_STR(VK_ERROR_OUT_OF_DEVICE_MEMORY)
|
|
ERR_TO_STR(VK_ERROR_FRAGMENTED_POOL)
|
|
ERR_TO_STR(VK_ERROR_OUT_OF_POOL_MEMORY)
|
|
ERR_TO_STR(VK_ERROR_INITIALIZATION_FAILED)
|
|
ERR_TO_STR(VK_ERROR_LAYER_NOT_PRESENT)
|
|
ERR_TO_STR(VK_ERROR_EXTENSION_NOT_PRESENT)
|
|
ERR_TO_STR(VK_ERROR_FEATURE_NOT_PRESENT)
|
|
ERR_TO_STR(VK_ERROR_TOO_MANY_OBJECTS)
|
|
ERR_TO_STR(VK_ERROR_DEVICE_LOST)
|
|
ERR_TO_STR(VK_ERROR_INCOMPATIBLE_DRIVER)
|
|
ERR_TO_STR(VK_ERROR_OUT_OF_DATE_KHR)
|
|
ERR_TO_STR(VK_ERROR_SURFACE_LOST_KHR)
|
|
ERR_TO_STR(VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT)
|
|
ERR_TO_STR(VK_SUBOPTIMAL_KHR)
|
|
default: return "Unhandled VkResult!";
|
|
}
|
|
#undef ERR_TO_STR
|
|
}
|
|
|
|
static inline void LogVulkanResultAsError(
|
|
const char* vulkanFunctionName,
|
|
VkResult result
|
|
) {
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError(
|
|
"%s: %s",
|
|
vulkanFunctionName,
|
|
VkErrorMessages(result)
|
|
);
|
|
}
|
|
}
|
|
|
|
static inline void LogVulkanResultAsWarn(
|
|
const char* vulkanFunctionName,
|
|
VkResult result
|
|
) {
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
Refresh_LogWarn(
|
|
"%s: %s",
|
|
vulkanFunctionName,
|
|
VkErrorMessages(result)
|
|
);
|
|
}
|
|
}
|
|
|
|
#define VULKAN_ERROR_CHECK(res, fn, ret) \
|
|
if (res != VK_SUCCESS) \
|
|
{ \
|
|
Refresh_LogError("%s %s", #fn, VkErrorMessages(res)); \
|
|
return ret; \
|
|
}
|
|
|
|
/* Utility */
|
|
|
|
static inline VkFormat RefreshToVK_DepthFormat(
|
|
VulkanRenderer* renderer,
|
|
Refresh_TextureFormat format
|
|
) {
|
|
switch (format)
|
|
{
|
|
case REFRESH_TEXTUREFORMAT_D16_UNORM:
|
|
return renderer->D16Format;
|
|
case REFRESH_TEXTUREFORMAT_D16_UNORM_S8_UINT:
|
|
return renderer->D16S8Format;
|
|
case REFRESH_TEXTUREFORMAT_D32_SFLOAT:
|
|
return VK_FORMAT_D32_SFLOAT;
|
|
case REFRESH_TEXTUREFORMAT_D32_SFLOAT_S8_UINT:
|
|
return VK_FORMAT_D32_SFLOAT_S8_UINT;
|
|
default:
|
|
return VK_FORMAT_UNDEFINED;
|
|
}
|
|
}
|
|
|
|
static inline uint8_t IsRefreshDepthFormat(Refresh_TextureFormat format)
|
|
{
|
|
switch (format)
|
|
{
|
|
case REFRESH_TEXTUREFORMAT_D16_UNORM:
|
|
case REFRESH_TEXTUREFORMAT_D32_SFLOAT:
|
|
case REFRESH_TEXTUREFORMAT_D16_UNORM_S8_UINT:
|
|
case REFRESH_TEXTUREFORMAT_D32_SFLOAT_S8_UINT:
|
|
return 1;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline uint8_t IsDepthFormat(VkFormat format)
|
|
{
|
|
switch(format)
|
|
{
|
|
case VK_FORMAT_D16_UNORM:
|
|
case VK_FORMAT_D32_SFLOAT:
|
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
return 1;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline uint8_t IsStencilFormat(VkFormat format)
|
|
{
|
|
switch(format)
|
|
{
|
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
return 1;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline uint32_t VULKAN_INTERNAL_BytesPerPixel(VkFormat format)
|
|
{
|
|
switch (format)
|
|
{
|
|
case VK_FORMAT_R8_UNORM:
|
|
case VK_FORMAT_R8_UINT:
|
|
return 1;
|
|
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
|
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
|
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
|
case VK_FORMAT_R16_SFLOAT:
|
|
case VK_FORMAT_R8G8_SNORM:
|
|
case VK_FORMAT_R8G8_UINT:
|
|
case VK_FORMAT_R16_UINT:
|
|
case VK_FORMAT_D16_UNORM:
|
|
return 2;
|
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
|
return 3;
|
|
case VK_FORMAT_R8G8B8A8_UNORM:
|
|
case VK_FORMAT_B8G8R8A8_UNORM:
|
|
case VK_FORMAT_R32_SFLOAT:
|
|
case VK_FORMAT_R16G16_UNORM:
|
|
case VK_FORMAT_R16G16_SFLOAT:
|
|
case VK_FORMAT_R8G8B8A8_SNORM:
|
|
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
|
case VK_FORMAT_R8G8B8A8_UINT:
|
|
case VK_FORMAT_R16G16_UINT:
|
|
case VK_FORMAT_D32_SFLOAT:
|
|
return 4;
|
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
return 5;
|
|
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
|
case VK_FORMAT_R16G16B16A16_UNORM:
|
|
case VK_FORMAT_R32G32_SFLOAT:
|
|
case VK_FORMAT_R16G16B16A16_UINT:
|
|
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
return 8;
|
|
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
|
case VK_FORMAT_BC2_UNORM_BLOCK:
|
|
case VK_FORMAT_BC3_UNORM_BLOCK:
|
|
case VK_FORMAT_BC7_UNORM_BLOCK:
|
|
return 16;
|
|
default:
|
|
Refresh_LogError("Texture format not recognized!");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
|
|
VkFormat format
|
|
) {
|
|
switch (format)
|
|
{
|
|
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
case VK_FORMAT_BC2_UNORM_BLOCK:
|
|
case VK_FORMAT_BC3_UNORM_BLOCK:
|
|
case VK_FORMAT_BC7_UNORM_BLOCK:
|
|
return 4;
|
|
case VK_FORMAT_R8G8B8A8_UNORM:
|
|
case VK_FORMAT_B8G8R8A8_UNORM:
|
|
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
|
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
|
|
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
|
|
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
|
case VK_FORMAT_R16G16_UNORM:
|
|
case VK_FORMAT_R16G16B16A16_UNORM:
|
|
case VK_FORMAT_R8_UNORM:
|
|
case VK_FORMAT_R8G8_SNORM:
|
|
case VK_FORMAT_R8G8B8A8_SNORM:
|
|
case VK_FORMAT_R16_SFLOAT:
|
|
case VK_FORMAT_R16G16_SFLOAT:
|
|
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
|
case VK_FORMAT_R32_SFLOAT:
|
|
case VK_FORMAT_R32G32_SFLOAT:
|
|
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
|
case VK_FORMAT_R8_UINT:
|
|
case VK_FORMAT_R8G8_UINT:
|
|
case VK_FORMAT_R8G8B8A8_UINT:
|
|
case VK_FORMAT_R16_UINT:
|
|
case VK_FORMAT_R16G16_UINT:
|
|
case VK_FORMAT_R16G16B16A16_UINT:
|
|
case VK_FORMAT_D16_UNORM:
|
|
case VK_FORMAT_D32_SFLOAT:
|
|
case VK_FORMAT_D16_UNORM_S8_UINT:
|
|
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
|
return 1;
|
|
default:
|
|
Refresh_LogError("Unrecognized texture format!");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static inline VkDeviceSize VULKAN_INTERNAL_BytesPerImage(
|
|
uint32_t width,
|
|
uint32_t height,
|
|
VkFormat format
|
|
) {
|
|
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(format);
|
|
return (width * height * VULKAN_INTERNAL_BytesPerPixel(format)) / (blockSize * blockSize);
|
|
}
|
|
|
|
static inline Refresh_SampleCount VULKAN_INTERNAL_GetMaxMultiSampleCount(
|
|
VulkanRenderer *renderer,
|
|
Refresh_SampleCount multiSampleCount
|
|
) {
|
|
VkSampleCountFlags flags = renderer->physicalDeviceProperties.properties.limits.framebufferColorSampleCounts;
|
|
Refresh_SampleCount maxSupported = REFRESH_SAMPLECOUNT_1;
|
|
|
|
if (flags & VK_SAMPLE_COUNT_8_BIT)
|
|
{
|
|
maxSupported = REFRESH_SAMPLECOUNT_8;
|
|
}
|
|
else if (flags & VK_SAMPLE_COUNT_4_BIT)
|
|
{
|
|
maxSupported = REFRESH_SAMPLECOUNT_4;
|
|
}
|
|
else if (flags & VK_SAMPLE_COUNT_2_BIT)
|
|
{
|
|
maxSupported = REFRESH_SAMPLECOUNT_2;
|
|
}
|
|
|
|
return SDL_min(multiSampleCount, maxSupported);
|
|
}
|
|
|
|
/* Memory Management */
|
|
|
|
/* Vulkan: Memory Allocation */
|
|
|
|
static inline VkDeviceSize VULKAN_INTERNAL_NextHighestAlignment(
|
|
VkDeviceSize n,
|
|
VkDeviceSize align
|
|
) {
|
|
return align * ((n + align - 1) / align);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_MakeMemoryUnavailable(
|
|
VulkanRenderer* renderer,
|
|
VulkanMemoryAllocation *allocation
|
|
) {
|
|
uint32_t i, j;
|
|
VulkanMemoryFreeRegion *freeRegion;
|
|
|
|
allocation->availableForAllocation = 0;
|
|
|
|
for (i = 0; i < allocation->freeRegionCount; i += 1)
|
|
{
|
|
freeRegion = allocation->freeRegions[i];
|
|
|
|
/* close the gap in the sorted list */
|
|
if (allocation->allocator->sortedFreeRegionCount > 1)
|
|
{
|
|
for (j = freeRegion->sortedIndex; j < allocation->allocator->sortedFreeRegionCount - 1; j += 1)
|
|
{
|
|
allocation->allocator->sortedFreeRegions[j] =
|
|
allocation->allocator->sortedFreeRegions[j + 1];
|
|
|
|
allocation->allocator->sortedFreeRegions[j]->sortedIndex = j;
|
|
}
|
|
}
|
|
|
|
allocation->allocator->sortedFreeRegionCount -= 1;
|
|
}
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_RemoveMemoryFreeRegion(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryFreeRegion *freeRegion
|
|
) {
|
|
uint32_t i;
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
if (freeRegion->allocation->availableForAllocation)
|
|
{
|
|
/* close the gap in the sorted list */
|
|
if (freeRegion->allocation->allocator->sortedFreeRegionCount > 1)
|
|
{
|
|
for (i = freeRegion->sortedIndex; i < freeRegion->allocation->allocator->sortedFreeRegionCount - 1; i += 1)
|
|
{
|
|
freeRegion->allocation->allocator->sortedFreeRegions[i] =
|
|
freeRegion->allocation->allocator->sortedFreeRegions[i + 1];
|
|
|
|
freeRegion->allocation->allocator->sortedFreeRegions[i]->sortedIndex = i;
|
|
}
|
|
}
|
|
|
|
freeRegion->allocation->allocator->sortedFreeRegionCount -= 1;
|
|
}
|
|
|
|
/* close the gap in the buffer list */
|
|
if (freeRegion->allocation->freeRegionCount > 1 && freeRegion->allocationIndex != freeRegion->allocation->freeRegionCount - 1)
|
|
{
|
|
freeRegion->allocation->freeRegions[freeRegion->allocationIndex] =
|
|
freeRegion->allocation->freeRegions[freeRegion->allocation->freeRegionCount - 1];
|
|
|
|
freeRegion->allocation->freeRegions[freeRegion->allocationIndex]->allocationIndex =
|
|
freeRegion->allocationIndex;
|
|
}
|
|
|
|
freeRegion->allocation->freeRegionCount -= 1;
|
|
|
|
freeRegion->allocation->freeSpace -= freeRegion->size;
|
|
|
|
SDL_free(freeRegion);
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_NewMemoryFreeRegion(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryAllocation *allocation,
|
|
VkDeviceSize offset,
|
|
VkDeviceSize size
|
|
) {
|
|
VulkanMemoryFreeRegion *newFreeRegion;
|
|
VkDeviceSize newOffset, newSize;
|
|
int32_t insertionIndex = 0;
|
|
int32_t i;
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
/* look for an adjacent region to merge */
|
|
for (i = allocation->freeRegionCount - 1; i >= 0; i -= 1)
|
|
{
|
|
/* check left side */
|
|
if (allocation->freeRegions[i]->offset + allocation->freeRegions[i]->size == offset)
|
|
{
|
|
newOffset = allocation->freeRegions[i]->offset;
|
|
newSize = allocation->freeRegions[i]->size + size;
|
|
|
|
VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, allocation->freeRegions[i]);
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(renderer, allocation, newOffset, newSize);
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
return;
|
|
}
|
|
|
|
/* check right side */
|
|
if (allocation->freeRegions[i]->offset == offset + size)
|
|
{
|
|
newOffset = offset;
|
|
newSize = allocation->freeRegions[i]->size + size;
|
|
|
|
VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, allocation->freeRegions[i]);
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(renderer, allocation, newOffset, newSize);
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* region is not contiguous with another free region, make a new one */
|
|
allocation->freeRegionCount += 1;
|
|
if (allocation->freeRegionCount > allocation->freeRegionCapacity)
|
|
{
|
|
allocation->freeRegionCapacity *= 2;
|
|
allocation->freeRegions = SDL_realloc(
|
|
allocation->freeRegions,
|
|
sizeof(VulkanMemoryFreeRegion*) * allocation->freeRegionCapacity
|
|
);
|
|
}
|
|
|
|
newFreeRegion = SDL_malloc(sizeof(VulkanMemoryFreeRegion));
|
|
newFreeRegion->offset = offset;
|
|
newFreeRegion->size = size;
|
|
newFreeRegion->allocation = allocation;
|
|
|
|
allocation->freeSpace += size;
|
|
|
|
allocation->freeRegions[allocation->freeRegionCount - 1] = newFreeRegion;
|
|
newFreeRegion->allocationIndex = allocation->freeRegionCount - 1;
|
|
|
|
if (allocation->availableForAllocation)
|
|
{
|
|
for (i = 0; i < allocation->allocator->sortedFreeRegionCount; i += 1)
|
|
{
|
|
if (allocation->allocator->sortedFreeRegions[i]->size < size)
|
|
{
|
|
/* this is where the new region should go */
|
|
break;
|
|
}
|
|
|
|
insertionIndex += 1;
|
|
}
|
|
|
|
if (allocation->allocator->sortedFreeRegionCount + 1 > allocation->allocator->sortedFreeRegionCapacity)
|
|
{
|
|
allocation->allocator->sortedFreeRegionCapacity *= 2;
|
|
allocation->allocator->sortedFreeRegions = SDL_realloc(
|
|
allocation->allocator->sortedFreeRegions,
|
|
sizeof(VulkanMemoryFreeRegion*) * allocation->allocator->sortedFreeRegionCapacity
|
|
);
|
|
}
|
|
|
|
/* perform insertion sort */
|
|
if (allocation->allocator->sortedFreeRegionCount > 0 && insertionIndex != allocation->allocator->sortedFreeRegionCount)
|
|
{
|
|
for (i = allocation->allocator->sortedFreeRegionCount; i > insertionIndex && i > 0; i -= 1)
|
|
{
|
|
allocation->allocator->sortedFreeRegions[i] = allocation->allocator->sortedFreeRegions[i - 1];
|
|
allocation->allocator->sortedFreeRegions[i]->sortedIndex = i;
|
|
}
|
|
}
|
|
|
|
allocation->allocator->sortedFreeRegionCount += 1;
|
|
allocation->allocator->sortedFreeRegions[insertionIndex] = newFreeRegion;
|
|
newFreeRegion->sortedIndex = insertionIndex;
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
}
|
|
|
|
static VulkanMemoryUsedRegion* VULKAN_INTERNAL_NewMemoryUsedRegion(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryAllocation *allocation,
|
|
VkDeviceSize offset,
|
|
VkDeviceSize size,
|
|
VkDeviceSize resourceOffset,
|
|
VkDeviceSize resourceSize,
|
|
VkDeviceSize alignment
|
|
) {
|
|
VulkanMemoryUsedRegion *memoryUsedRegion;
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
if (allocation->usedRegionCount == allocation->usedRegionCapacity)
|
|
{
|
|
allocation->usedRegionCapacity *= 2;
|
|
allocation->usedRegions = SDL_realloc(
|
|
allocation->usedRegions,
|
|
allocation->usedRegionCapacity * sizeof(VulkanMemoryUsedRegion*)
|
|
);
|
|
}
|
|
|
|
memoryUsedRegion = SDL_malloc(sizeof(VulkanMemoryUsedRegion));
|
|
memoryUsedRegion->allocation = allocation;
|
|
memoryUsedRegion->offset = offset;
|
|
memoryUsedRegion->size = size;
|
|
memoryUsedRegion->resourceOffset = resourceOffset;
|
|
memoryUsedRegion->resourceSize = resourceSize;
|
|
memoryUsedRegion->alignment = alignment;
|
|
|
|
allocation->usedSpace += size;
|
|
|
|
allocation->usedRegions[allocation->usedRegionCount] = memoryUsedRegion;
|
|
allocation->usedRegionCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
|
|
return memoryUsedRegion;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryUsedRegion *usedRegion
|
|
) {
|
|
uint32_t i;
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
for (i = 0; i < usedRegion->allocation->usedRegionCount; i += 1)
|
|
{
|
|
if (usedRegion->allocation->usedRegions[i] == usedRegion)
|
|
{
|
|
/* plug the hole */
|
|
if (i != usedRegion->allocation->usedRegionCount - 1)
|
|
{
|
|
usedRegion->allocation->usedRegions[i] = usedRegion->allocation->usedRegions[usedRegion->allocation->usedRegionCount - 1];
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
usedRegion->allocation->usedSpace -= usedRegion->size;
|
|
|
|
usedRegion->allocation->usedRegionCount -= 1;
|
|
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(
|
|
renderer,
|
|
usedRegion->allocation,
|
|
usedRegion->offset,
|
|
usedRegion->size
|
|
);
|
|
|
|
if (!usedRegion->allocation->dedicated)
|
|
{
|
|
renderer->needDefrag = 1;
|
|
renderer->defragTimestamp = SDL_GetTicks64() + DEFRAG_TIME; /* reset timer so we batch defrags */
|
|
}
|
|
|
|
SDL_free(usedRegion);
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_FindMemoryType(
|
|
VulkanRenderer *renderer,
|
|
uint32_t typeFilter,
|
|
VkMemoryPropertyFlags requiredProperties,
|
|
VkMemoryPropertyFlags ignoredProperties,
|
|
uint32_t *memoryTypeIndex
|
|
) {
|
|
uint32_t i;
|
|
|
|
for (i = *memoryTypeIndex; i < renderer->memoryProperties.memoryTypeCount; i += 1)
|
|
{
|
|
if ( (typeFilter & (1 << i)) &&
|
|
(renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties &&
|
|
(renderer->memoryProperties.memoryTypes[i].propertyFlags & ignoredProperties) == 0 )
|
|
{
|
|
*memoryTypeIndex = i;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_FindBufferMemoryRequirements(
|
|
VulkanRenderer *renderer,
|
|
VkBuffer buffer,
|
|
VkMemoryPropertyFlags requiredMemoryProperties,
|
|
VkMemoryPropertyFlags ignoredMemoryProperties,
|
|
VkMemoryRequirements2KHR *pMemoryRequirements,
|
|
uint32_t *pMemoryTypeIndex
|
|
) {
|
|
VkBufferMemoryRequirementsInfo2KHR bufferRequirementsInfo;
|
|
bufferRequirementsInfo.sType =
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR;
|
|
bufferRequirementsInfo.pNext = NULL;
|
|
bufferRequirementsInfo.buffer = buffer;
|
|
|
|
renderer->vkGetBufferMemoryRequirements2KHR(
|
|
renderer->logicalDevice,
|
|
&bufferRequirementsInfo,
|
|
pMemoryRequirements
|
|
);
|
|
|
|
return VULKAN_INTERNAL_FindMemoryType(
|
|
renderer,
|
|
pMemoryRequirements->memoryRequirements.memoryTypeBits,
|
|
requiredMemoryProperties,
|
|
ignoredMemoryProperties,
|
|
pMemoryTypeIndex
|
|
);
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_FindImageMemoryRequirements(
|
|
VulkanRenderer *renderer,
|
|
VkImage image,
|
|
VkMemoryPropertyFlags requiredMemoryPropertyFlags,
|
|
VkMemoryPropertyFlags ignoredMemoryPropertyFlags,
|
|
VkMemoryRequirements2KHR *pMemoryRequirements,
|
|
uint32_t *pMemoryTypeIndex
|
|
) {
|
|
VkImageMemoryRequirementsInfo2KHR imageRequirementsInfo;
|
|
imageRequirementsInfo.sType =
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR;
|
|
imageRequirementsInfo.pNext = NULL;
|
|
imageRequirementsInfo.image = image;
|
|
|
|
renderer->vkGetImageMemoryRequirements2KHR(
|
|
renderer->logicalDevice,
|
|
&imageRequirementsInfo,
|
|
pMemoryRequirements
|
|
);
|
|
|
|
return VULKAN_INTERNAL_FindMemoryType(
|
|
renderer,
|
|
pMemoryRequirements->memoryRequirements.memoryTypeBits,
|
|
requiredMemoryPropertyFlags,
|
|
ignoredMemoryPropertyFlags,
|
|
pMemoryTypeIndex
|
|
);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DeallocateMemory(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemorySubAllocator *allocator,
|
|
uint32_t allocationIndex
|
|
) {
|
|
uint32_t i;
|
|
|
|
VulkanMemoryAllocation *allocation = allocator->allocations[allocationIndex];
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
for (i = 0; i < allocation->freeRegionCount; i += 1)
|
|
{
|
|
VULKAN_INTERNAL_RemoveMemoryFreeRegion(
|
|
renderer,
|
|
allocation->freeRegions[i]
|
|
);
|
|
}
|
|
SDL_free(allocation->freeRegions);
|
|
|
|
/* no need to iterate used regions because deallocate
|
|
* only happens when there are 0 used regions
|
|
*/
|
|
SDL_free(allocation->usedRegions);
|
|
|
|
renderer->vkFreeMemory(
|
|
renderer->logicalDevice,
|
|
allocation->memory,
|
|
NULL
|
|
);
|
|
|
|
SDL_DestroyMutex(allocation->memoryLock);
|
|
SDL_free(allocation);
|
|
|
|
if (allocationIndex != allocator->allocationCount - 1)
|
|
{
|
|
allocator->allocations[allocationIndex] = allocator->allocations[allocator->allocationCount - 1];
|
|
}
|
|
|
|
allocator->allocationCount -= 1;
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_AllocateMemory(
|
|
VulkanRenderer *renderer,
|
|
VkBuffer buffer,
|
|
VkImage image,
|
|
uint32_t memoryTypeIndex,
|
|
VkDeviceSize allocationSize,
|
|
uint8_t dedicated, /* indicates that one resource uses this memory and the memory shouldn't be moved */
|
|
uint8_t isHostVisible,
|
|
VulkanMemoryAllocation **pMemoryAllocation)
|
|
{
|
|
VulkanMemoryAllocation *allocation;
|
|
VulkanMemorySubAllocator *allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex];
|
|
VkMemoryAllocateInfo allocInfo;
|
|
VkResult result;
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
allocInfo.pNext = NULL;
|
|
allocInfo.memoryTypeIndex = memoryTypeIndex;
|
|
allocInfo.allocationSize = allocationSize;
|
|
|
|
allocation = SDL_malloc(sizeof(VulkanMemoryAllocation));
|
|
allocation->size = allocationSize;
|
|
allocation->freeSpace = 0; /* added by FreeRegions */
|
|
allocation->usedSpace = 0; /* added by UsedRegions */
|
|
allocation->memoryLock = SDL_CreateMutex();
|
|
|
|
allocator->allocationCount += 1;
|
|
allocator->allocations = SDL_realloc(
|
|
allocator->allocations,
|
|
sizeof(VulkanMemoryAllocation*) * allocator->allocationCount
|
|
);
|
|
|
|
allocator->allocations[
|
|
allocator->allocationCount - 1
|
|
] = allocation;
|
|
|
|
if (dedicated)
|
|
{
|
|
allocation->dedicated = 1;
|
|
allocation->availableForAllocation = 0;
|
|
}
|
|
else
|
|
{
|
|
allocInfo.pNext = NULL;
|
|
allocation->dedicated = 0;
|
|
allocation->availableForAllocation = 1;
|
|
}
|
|
|
|
allocation->usedRegions = SDL_malloc(sizeof(VulkanMemoryUsedRegion*));
|
|
allocation->usedRegionCount = 0;
|
|
allocation->usedRegionCapacity = 1;
|
|
|
|
allocation->freeRegions = SDL_malloc(sizeof(VulkanMemoryFreeRegion*));
|
|
allocation->freeRegionCount = 0;
|
|
allocation->freeRegionCapacity = 1;
|
|
|
|
allocation->allocator = allocator;
|
|
|
|
result = renderer->vkAllocateMemory(
|
|
renderer->logicalDevice,
|
|
&allocInfo,
|
|
NULL,
|
|
&allocation->memory
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
/* Uh oh, we couldn't allocate, time to clean up */
|
|
SDL_free(allocation->freeRegions);
|
|
|
|
allocator->allocationCount -= 1;
|
|
allocator->allocations = SDL_realloc(
|
|
allocator->allocations,
|
|
sizeof(VulkanMemoryAllocation*) * allocator->allocationCount
|
|
);
|
|
|
|
SDL_free(allocation);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* persistent mapping for host memory */
|
|
if (isHostVisible)
|
|
{
|
|
result = renderer->vkMapMemory(
|
|
renderer->logicalDevice,
|
|
allocation->memory,
|
|
0,
|
|
VK_WHOLE_SIZE,
|
|
0,
|
|
(void**) &allocation->mapPointer
|
|
);
|
|
VULKAN_ERROR_CHECK(result, vkMapMemory, 0)
|
|
}
|
|
else
|
|
{
|
|
allocation->mapPointer = NULL;
|
|
}
|
|
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(
|
|
renderer,
|
|
allocation,
|
|
0,
|
|
allocation->size
|
|
);
|
|
|
|
*pMemoryAllocation = allocation;
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_BindBufferMemory(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryUsedRegion *usedRegion,
|
|
VkDeviceSize alignedOffset,
|
|
VkBuffer buffer
|
|
) {
|
|
VkResult vulkanResult;
|
|
|
|
SDL_LockMutex(usedRegion->allocation->memoryLock);
|
|
|
|
vulkanResult = renderer->vkBindBufferMemory(
|
|
renderer->logicalDevice,
|
|
buffer,
|
|
usedRegion->allocation->memory,
|
|
alignedOffset
|
|
);
|
|
|
|
SDL_UnlockMutex(usedRegion->allocation->memoryLock);
|
|
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkBindBufferMemory, 0)
|
|
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_BindImageMemory(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemoryUsedRegion *usedRegion,
|
|
VkDeviceSize alignedOffset,
|
|
VkImage image
|
|
) {
|
|
VkResult vulkanResult;
|
|
|
|
SDL_LockMutex(usedRegion->allocation->memoryLock);
|
|
|
|
vulkanResult = renderer->vkBindImageMemory(
|
|
renderer->logicalDevice,
|
|
image,
|
|
usedRegion->allocation->memory,
|
|
alignedOffset
|
|
);
|
|
|
|
SDL_UnlockMutex(usedRegion->allocation->memoryLock);
|
|
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkBindBufferMemory, 0)
|
|
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_BindResourceMemory(
|
|
VulkanRenderer* renderer,
|
|
uint32_t memoryTypeIndex,
|
|
VkMemoryRequirements2KHR* memoryRequirements,
|
|
uint8_t forceDedicated,
|
|
VkDeviceSize resourceSize, /* may be different from requirements size! */
|
|
VkBuffer buffer, /* may be VK_NULL_HANDLE */
|
|
VkImage image, /* may be VK_NULL_HANDLE */
|
|
VulkanMemoryUsedRegion** pMemoryUsedRegion
|
|
) {
|
|
VulkanMemoryAllocation *allocation;
|
|
VulkanMemorySubAllocator *allocator;
|
|
VulkanMemoryFreeRegion *region;
|
|
VulkanMemoryUsedRegion *usedRegion;
|
|
|
|
VkDeviceSize requiredSize, allocationSize;
|
|
VkDeviceSize alignedOffset;
|
|
uint32_t newRegionSize, newRegionOffset;
|
|
uint8_t shouldAllocDedicated = forceDedicated;
|
|
uint8_t isHostVisible, allocationResult;
|
|
|
|
isHostVisible =
|
|
(renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags &
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
|
|
|
|
allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex];
|
|
requiredSize = memoryRequirements->memoryRequirements.size;
|
|
|
|
if ( (buffer == VK_NULL_HANDLE && image == VK_NULL_HANDLE) ||
|
|
(buffer != VK_NULL_HANDLE && image != VK_NULL_HANDLE) )
|
|
{
|
|
Refresh_LogError("BindResourceMemory must be given either a VulkanBuffer or a VulkanTexture");
|
|
return 0;
|
|
}
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
/* find the largest free region and use it */
|
|
if (!shouldAllocDedicated && allocator->sortedFreeRegionCount > 0)
|
|
{
|
|
region = allocator->sortedFreeRegions[0];
|
|
allocation = region->allocation;
|
|
|
|
alignedOffset = VULKAN_INTERNAL_NextHighestAlignment(
|
|
region->offset,
|
|
memoryRequirements->memoryRequirements.alignment
|
|
);
|
|
|
|
if (alignedOffset + requiredSize <= region->offset + region->size)
|
|
{
|
|
usedRegion = VULKAN_INTERNAL_NewMemoryUsedRegion(
|
|
renderer,
|
|
allocation,
|
|
region->offset,
|
|
requiredSize + (alignedOffset - region->offset),
|
|
alignedOffset,
|
|
resourceSize,
|
|
memoryRequirements->memoryRequirements.alignment
|
|
);
|
|
|
|
usedRegion->isBuffer = buffer != VK_NULL_HANDLE;
|
|
|
|
newRegionSize = region->size - ((alignedOffset - region->offset) + requiredSize);
|
|
newRegionOffset = alignedOffset + requiredSize;
|
|
|
|
/* remove and add modified region to re-sort */
|
|
VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, region);
|
|
|
|
/* if size is 0, no need to re-insert */
|
|
if (newRegionSize != 0)
|
|
{
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(
|
|
renderer,
|
|
allocation,
|
|
newRegionOffset,
|
|
newRegionSize
|
|
);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
|
|
if (buffer != VK_NULL_HANDLE)
|
|
{
|
|
if (!VULKAN_INTERNAL_BindBufferMemory(
|
|
renderer,
|
|
usedRegion,
|
|
alignedOffset,
|
|
buffer
|
|
)) {
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
usedRegion
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
else if (image != VK_NULL_HANDLE)
|
|
{
|
|
if (!VULKAN_INTERNAL_BindImageMemory(
|
|
renderer,
|
|
usedRegion,
|
|
alignedOffset,
|
|
image
|
|
)) {
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
usedRegion
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
*pMemoryUsedRegion = usedRegion;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/* No suitable free regions exist, allocate a new memory region */
|
|
|
|
if (shouldAllocDedicated)
|
|
{
|
|
allocationSize = requiredSize;
|
|
}
|
|
else if (requiredSize > allocator->nextAllocationSize)
|
|
{
|
|
/* allocate a page of required size aligned to ALLOCATION_INCREMENT increments */
|
|
allocationSize =
|
|
VULKAN_INTERNAL_NextHighestAlignment(requiredSize, ALLOCATION_INCREMENT);
|
|
}
|
|
else
|
|
{
|
|
allocationSize = allocator->nextAllocationSize;
|
|
}
|
|
|
|
allocationResult = VULKAN_INTERNAL_AllocateMemory(
|
|
renderer,
|
|
buffer,
|
|
image,
|
|
memoryTypeIndex,
|
|
allocationSize,
|
|
shouldAllocDedicated,
|
|
isHostVisible,
|
|
&allocation
|
|
);
|
|
|
|
/* Uh oh, we're out of memory */
|
|
if (allocationResult == 0)
|
|
{
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
|
|
/* Responsibility of the caller to handle being out of memory */
|
|
return 2;
|
|
}
|
|
|
|
usedRegion = VULKAN_INTERNAL_NewMemoryUsedRegion(
|
|
renderer,
|
|
allocation,
|
|
0,
|
|
requiredSize,
|
|
0,
|
|
resourceSize,
|
|
memoryRequirements->memoryRequirements.alignment
|
|
);
|
|
|
|
usedRegion->isBuffer = buffer != VK_NULL_HANDLE;
|
|
|
|
region = allocation->freeRegions[0];
|
|
|
|
newRegionOffset = region->offset + requiredSize;
|
|
newRegionSize = region->size - requiredSize;
|
|
|
|
VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, region);
|
|
|
|
if (newRegionSize != 0)
|
|
{
|
|
VULKAN_INTERNAL_NewMemoryFreeRegion(
|
|
renderer,
|
|
allocation,
|
|
newRegionOffset,
|
|
newRegionSize
|
|
);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
|
|
if (buffer != VK_NULL_HANDLE)
|
|
{
|
|
if (!VULKAN_INTERNAL_BindBufferMemory(
|
|
renderer,
|
|
usedRegion,
|
|
0,
|
|
buffer
|
|
)) {
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
usedRegion
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
else if (image != VK_NULL_HANDLE)
|
|
{
|
|
if (!VULKAN_INTERNAL_BindImageMemory(
|
|
renderer,
|
|
usedRegion,
|
|
0,
|
|
image
|
|
)) {
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
usedRegion
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
*pMemoryUsedRegion = usedRegion;
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_BindMemoryForImage(
|
|
VulkanRenderer* renderer,
|
|
VkImage image,
|
|
uint8_t isRenderTarget,
|
|
VulkanMemoryUsedRegion** usedRegion
|
|
) {
|
|
uint8_t bindResult = 0;
|
|
uint32_t memoryTypeIndex = 0;
|
|
VkMemoryPropertyFlags requiredMemoryPropertyFlags;
|
|
VkMemoryPropertyFlags ignoredMemoryPropertyFlags;
|
|
VkMemoryRequirements2KHR memoryRequirements =
|
|
{
|
|
VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
|
|
NULL
|
|
};
|
|
|
|
/* Prefer GPU allocation */
|
|
requiredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
ignoredMemoryPropertyFlags = 0;
|
|
|
|
while (VULKAN_INTERNAL_FindImageMemoryRequirements(
|
|
renderer,
|
|
image,
|
|
requiredMemoryPropertyFlags,
|
|
ignoredMemoryPropertyFlags,
|
|
&memoryRequirements,
|
|
&memoryTypeIndex
|
|
)) {
|
|
bindResult = VULKAN_INTERNAL_BindResourceMemory(
|
|
renderer,
|
|
memoryTypeIndex,
|
|
&memoryRequirements,
|
|
isRenderTarget,
|
|
memoryRequirements.memoryRequirements.size,
|
|
VK_NULL_HANDLE,
|
|
image,
|
|
usedRegion
|
|
);
|
|
|
|
if (bindResult == 1)
|
|
{
|
|
break;
|
|
}
|
|
else /* Bind failed, try the next device-local heap */
|
|
{
|
|
memoryTypeIndex += 1;
|
|
}
|
|
}
|
|
|
|
/* Bind _still_ failed, try again without device local */
|
|
if (bindResult != 1)
|
|
{
|
|
memoryTypeIndex = 0;
|
|
requiredMemoryPropertyFlags = 0;
|
|
ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
|
|
if (isRenderTarget)
|
|
{
|
|
Refresh_LogWarn("RenderTarget is allocated in host memory, pre-allocate your targets!");
|
|
}
|
|
|
|
Refresh_LogWarn("Out of device local memory, falling back to host memory");
|
|
|
|
while (VULKAN_INTERNAL_FindImageMemoryRequirements(
|
|
renderer,
|
|
image,
|
|
requiredMemoryPropertyFlags,
|
|
ignoredMemoryPropertyFlags,
|
|
&memoryRequirements,
|
|
&memoryTypeIndex
|
|
)) {
|
|
bindResult = VULKAN_INTERNAL_BindResourceMemory(
|
|
renderer,
|
|
memoryTypeIndex,
|
|
&memoryRequirements,
|
|
isRenderTarget,
|
|
memoryRequirements.memoryRequirements.size,
|
|
VK_NULL_HANDLE,
|
|
image,
|
|
usedRegion
|
|
);
|
|
|
|
if (bindResult == 1)
|
|
{
|
|
break;
|
|
}
|
|
else /* Bind failed, try the next heap */
|
|
{
|
|
memoryTypeIndex += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return bindResult;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_BindMemoryForBuffer(
|
|
VulkanRenderer* renderer,
|
|
VkBuffer buffer,
|
|
VkDeviceSize size,
|
|
uint8_t requireHostVisible,
|
|
uint8_t preferDeviceLocal,
|
|
uint8_t dedicatedAllocation,
|
|
VulkanMemoryUsedRegion** usedRegion
|
|
) {
|
|
uint8_t bindResult = 0;
|
|
uint32_t memoryTypeIndex = 0;
|
|
VkMemoryPropertyFlags requiredMemoryPropertyFlags = 0;
|
|
VkMemoryPropertyFlags ignoredMemoryPropertyFlags = 0;
|
|
VkMemoryRequirements2KHR memoryRequirements =
|
|
{
|
|
VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
|
|
NULL
|
|
};
|
|
|
|
if (requireHostVisible)
|
|
{
|
|
requiredMemoryPropertyFlags =
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
}
|
|
else
|
|
{
|
|
ignoredMemoryPropertyFlags =
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
}
|
|
|
|
if (preferDeviceLocal)
|
|
{
|
|
requiredMemoryPropertyFlags |=
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
}
|
|
ignoredMemoryPropertyFlags = 0;
|
|
|
|
while (VULKAN_INTERNAL_FindBufferMemoryRequirements(
|
|
renderer,
|
|
buffer,
|
|
requiredMemoryPropertyFlags,
|
|
ignoredMemoryPropertyFlags,
|
|
&memoryRequirements,
|
|
&memoryTypeIndex
|
|
)) {
|
|
bindResult = VULKAN_INTERNAL_BindResourceMemory(
|
|
renderer,
|
|
memoryTypeIndex,
|
|
&memoryRequirements,
|
|
dedicatedAllocation,
|
|
size,
|
|
buffer,
|
|
VK_NULL_HANDLE,
|
|
usedRegion
|
|
);
|
|
|
|
if (bindResult == 1)
|
|
{
|
|
break;
|
|
}
|
|
else /* Bind failed, try the next device-local heap */
|
|
{
|
|
memoryTypeIndex += 1;
|
|
}
|
|
}
|
|
|
|
/* Bind failed, try again if originally preferred device local */
|
|
if (bindResult != 1 && preferDeviceLocal)
|
|
{
|
|
memoryTypeIndex = 0;
|
|
|
|
requiredMemoryPropertyFlags = 0;
|
|
|
|
if (requireHostVisible)
|
|
{
|
|
requiredMemoryPropertyFlags =
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
}
|
|
|
|
ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
|
|
/* Follow-up for the warning logged by FindMemoryType */
|
|
if (!renderer->unifiedMemoryWarning)
|
|
{
|
|
Refresh_LogWarn("No unified memory found, falling back to host memory");
|
|
renderer->unifiedMemoryWarning = 1;
|
|
}
|
|
|
|
while (VULKAN_INTERNAL_FindBufferMemoryRequirements(
|
|
renderer,
|
|
buffer,
|
|
requiredMemoryPropertyFlags,
|
|
ignoredMemoryPropertyFlags,
|
|
&memoryRequirements,
|
|
&memoryTypeIndex
|
|
)) {
|
|
bindResult = VULKAN_INTERNAL_BindResourceMemory(
|
|
renderer,
|
|
memoryTypeIndex,
|
|
&memoryRequirements,
|
|
dedicatedAllocation,
|
|
size,
|
|
buffer,
|
|
VK_NULL_HANDLE,
|
|
usedRegion
|
|
);
|
|
|
|
if (bindResult == 1)
|
|
{
|
|
break;
|
|
}
|
|
else /* Bind failed, try the next heap */
|
|
{
|
|
memoryTypeIndex += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return bindResult;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_FindAllocationToDefragment(
|
|
VulkanRenderer *renderer,
|
|
VulkanMemorySubAllocator *allocator,
|
|
uint32_t *allocationIndexToDefrag
|
|
) {
|
|
uint32_t i, j;
|
|
|
|
for (i = 0; i < VK_MAX_MEMORY_TYPES; i += 1)
|
|
{
|
|
*allocator = renderer->memoryAllocator->subAllocators[i];
|
|
|
|
for (j = 0; j < allocator->allocationCount; j += 1)
|
|
{
|
|
if (allocator->allocations[j]->availableForAllocation == 1 && allocator->allocations[j]->freeRegionCount > 1)
|
|
{
|
|
*allocationIndexToDefrag = j;
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Memory Barriers */
|
|
|
|
static void VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
VulkanRenderer *renderer,
|
|
VkCommandBuffer commandBuffer,
|
|
VulkanResourceAccessType nextResourceAccessType,
|
|
VulkanBuffer *buffer
|
|
) {
|
|
VkPipelineStageFlags srcStages = 0;
|
|
VkPipelineStageFlags dstStages = 0;
|
|
VkBufferMemoryBarrier memoryBarrier;
|
|
VulkanResourceAccessType prevAccess, nextAccess;
|
|
const VulkanResourceAccessInfo *prevAccessInfo, *nextAccessInfo;
|
|
|
|
memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
|
memoryBarrier.pNext = NULL;
|
|
memoryBarrier.srcAccessMask = 0;
|
|
memoryBarrier.dstAccessMask = 0;
|
|
memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
memoryBarrier.buffer = buffer->buffer;
|
|
memoryBarrier.offset = 0;
|
|
memoryBarrier.size = buffer->size;
|
|
|
|
prevAccess = buffer->resourceAccessType;
|
|
prevAccessInfo = &AccessMap[prevAccess];
|
|
|
|
srcStages |= prevAccessInfo->stageMask;
|
|
|
|
if (prevAccess > RESOURCE_ACCESS_END_OF_READ)
|
|
{
|
|
memoryBarrier.srcAccessMask |= prevAccessInfo->accessMask;
|
|
}
|
|
|
|
nextAccess = nextResourceAccessType;
|
|
nextAccessInfo = &AccessMap[nextAccess];
|
|
|
|
dstStages |= nextAccessInfo->stageMask;
|
|
|
|
if (memoryBarrier.srcAccessMask != 0)
|
|
{
|
|
memoryBarrier.dstAccessMask |= nextAccessInfo->accessMask;
|
|
}
|
|
|
|
if (srcStages == 0)
|
|
{
|
|
srcStages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
}
|
|
if (dstStages == 0)
|
|
{
|
|
dstStages = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
|
}
|
|
|
|
renderer->vkCmdPipelineBarrier(
|
|
commandBuffer,
|
|
srcStages,
|
|
dstStages,
|
|
0,
|
|
0,
|
|
NULL,
|
|
1,
|
|
&memoryBarrier,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
buffer->resourceAccessType = nextResourceAccessType;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
VulkanRenderer *renderer,
|
|
VkCommandBuffer commandBuffer,
|
|
VulkanResourceAccessType nextAccess,
|
|
VkImageAspectFlags aspectMask,
|
|
uint32_t baseLayer,
|
|
uint32_t layerCount,
|
|
uint32_t baseLevel,
|
|
uint32_t levelCount,
|
|
uint8_t discardContents,
|
|
VkImage image,
|
|
VulkanResourceAccessType *resourceAccessType
|
|
) {
|
|
VkPipelineStageFlags srcStages = 0;
|
|
VkPipelineStageFlags dstStages = 0;
|
|
VkImageMemoryBarrier memoryBarrier;
|
|
VulkanResourceAccessType prevAccess;
|
|
const VulkanResourceAccessInfo *pPrevAccessInfo, *pNextAccessInfo;
|
|
|
|
memoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
memoryBarrier.pNext = NULL;
|
|
memoryBarrier.srcAccessMask = 0;
|
|
memoryBarrier.dstAccessMask = 0;
|
|
memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
memoryBarrier.newLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
memoryBarrier.image = image;
|
|
memoryBarrier.subresourceRange.aspectMask = aspectMask;
|
|
memoryBarrier.subresourceRange.baseArrayLayer = baseLayer;
|
|
memoryBarrier.subresourceRange.layerCount = layerCount;
|
|
memoryBarrier.subresourceRange.baseMipLevel = baseLevel;
|
|
memoryBarrier.subresourceRange.levelCount = levelCount;
|
|
|
|
prevAccess = *resourceAccessType;
|
|
pPrevAccessInfo = &AccessMap[prevAccess];
|
|
|
|
srcStages |= pPrevAccessInfo->stageMask;
|
|
|
|
if (prevAccess > RESOURCE_ACCESS_END_OF_READ)
|
|
{
|
|
memoryBarrier.srcAccessMask |= pPrevAccessInfo->accessMask;
|
|
}
|
|
|
|
if (discardContents)
|
|
{
|
|
memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
}
|
|
else
|
|
{
|
|
memoryBarrier.oldLayout = pPrevAccessInfo->imageLayout;
|
|
}
|
|
|
|
pNextAccessInfo = &AccessMap[nextAccess];
|
|
|
|
dstStages |= pNextAccessInfo->stageMask;
|
|
|
|
memoryBarrier.dstAccessMask |= pNextAccessInfo->accessMask;
|
|
memoryBarrier.newLayout = pNextAccessInfo->imageLayout;
|
|
|
|
if (srcStages == 0)
|
|
{
|
|
srcStages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
}
|
|
if (dstStages == 0)
|
|
{
|
|
dstStages = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
|
}
|
|
|
|
renderer->vkCmdPipelineBarrier(
|
|
commandBuffer,
|
|
srcStages,
|
|
dstStages,
|
|
0,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
1,
|
|
&memoryBarrier
|
|
);
|
|
|
|
*resourceAccessType = nextAccess;
|
|
}
|
|
|
|
/* Resource tracking */
|
|
|
|
#define TRACK_RESOURCE(resource, type, array, count, capacity) \
|
|
uint32_t i; \
|
|
\
|
|
for (i = 0; i < commandBuffer->count; i += 1) \
|
|
{ \
|
|
if (commandBuffer->array[i] == resource) \
|
|
{ \
|
|
return; \
|
|
} \
|
|
} \
|
|
\
|
|
if (commandBuffer->count == commandBuffer->capacity) \
|
|
{ \
|
|
commandBuffer->capacity += 1; \
|
|
commandBuffer->array = SDL_realloc( \
|
|
commandBuffer->array, \
|
|
commandBuffer->capacity * sizeof(type) \
|
|
); \
|
|
} \
|
|
commandBuffer->array[commandBuffer->count] = resource; \
|
|
commandBuffer->count += 1; \
|
|
\
|
|
SDL_AtomicIncRef(&resource->referenceCount);
|
|
|
|
|
|
static void VULKAN_INTERNAL_TrackBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanBuffer *buffer
|
|
) {
|
|
TRACK_RESOURCE(
|
|
buffer,
|
|
VulkanBuffer*,
|
|
usedBuffers,
|
|
usedBufferCount,
|
|
usedBufferCapacity
|
|
)
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_TrackTexture(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanTexture *texture
|
|
) {
|
|
TRACK_RESOURCE(
|
|
texture,
|
|
VulkanTexture*,
|
|
usedTextures,
|
|
usedTextureCount,
|
|
usedTextureCapacity
|
|
)
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_TrackSampler(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanSampler *sampler
|
|
) {
|
|
TRACK_RESOURCE(
|
|
sampler,
|
|
VulkanSampler*,
|
|
usedSamplers,
|
|
usedSamplerCount,
|
|
usedSamplerCapacity
|
|
)
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_TrackGraphicsPipeline(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanGraphicsPipeline *graphicsPipeline
|
|
) {
|
|
TRACK_RESOURCE(
|
|
graphicsPipeline,
|
|
VulkanGraphicsPipeline*,
|
|
usedGraphicsPipelines,
|
|
usedGraphicsPipelineCount,
|
|
usedGraphicsPipelineCapacity
|
|
)
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_TrackComputePipeline(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanComputePipeline *computePipeline
|
|
) {
|
|
TRACK_RESOURCE(
|
|
computePipeline,
|
|
VulkanComputePipeline*,
|
|
usedComputePipelines,
|
|
usedComputePipelineCount,
|
|
usedComputePipelineCapacity
|
|
)
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_TrackFramebuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanFramebuffer *framebuffer
|
|
) {
|
|
TRACK_RESOURCE(
|
|
framebuffer,
|
|
VulkanFramebuffer*,
|
|
usedFramebuffers,
|
|
usedFramebufferCount,
|
|
usedFramebufferCapacity
|
|
);
|
|
}
|
|
|
|
#undef TRACK_RESOURCE
|
|
|
|
/* Resource Disposal */
|
|
|
|
static void VULKAN_INTERNAL_QueueDestroyFramebuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanFramebuffer *framebuffer
|
|
) {
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->framebuffersToDestroy,
|
|
VulkanFramebuffer*,
|
|
renderer->framebuffersToDestroyCount + 1,
|
|
renderer->framebuffersToDestroyCapacity,
|
|
renderer->framebuffersToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->framebuffersToDestroy[renderer->framebuffersToDestroyCount] = framebuffer;
|
|
renderer->framebuffersToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyFramebuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanFramebuffer *framebuffer
|
|
) {
|
|
renderer->vkDestroyFramebuffer(
|
|
renderer->logicalDevice,
|
|
framebuffer->framebuffer,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(framebuffer);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_RemoveFramebuffersContainingView(
|
|
VulkanRenderer *renderer,
|
|
VkImageView view
|
|
) {
|
|
FramebufferHash *hash;
|
|
int32_t i, j;
|
|
|
|
for (i = renderer->framebufferHashArray.count - 1; i >= 0; i -= 1)
|
|
{
|
|
hash = &renderer->framebufferHashArray.elements[i].key;
|
|
|
|
for (j = 0; j < hash->colorAttachmentCount; j += 1)
|
|
{
|
|
if (hash->colorAttachmentViews[j] == view)
|
|
{
|
|
VULKAN_INTERNAL_QueueDestroyFramebuffer(
|
|
renderer,
|
|
renderer->framebufferHashArray.elements[i].value
|
|
);
|
|
|
|
FramebufferHashArray_Remove(
|
|
&renderer->framebufferHashArray,
|
|
i
|
|
);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_RemoveRenderTargetsContainingTexture(
|
|
VulkanRenderer *renderer,
|
|
VulkanTexture *texture
|
|
) {
|
|
RenderTargetHash *hash;
|
|
VkImageView *viewsToCheck;
|
|
int32_t viewsToCheckCount;
|
|
int32_t viewsToCheckCapacity;
|
|
int32_t i;
|
|
|
|
viewsToCheckCapacity = 16;
|
|
viewsToCheckCount = 0;
|
|
viewsToCheck = SDL_malloc(sizeof(VkImageView) * viewsToCheckCapacity);
|
|
|
|
SDL_LockMutex(renderer->renderTargetFetchLock);
|
|
|
|
for (i = renderer->renderTargetHashArray.count - 1; i >= 0; i -= 1)
|
|
{
|
|
hash = &renderer->renderTargetHashArray.elements[i].key;
|
|
|
|
if (hash->texture == texture)
|
|
{
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
viewsToCheck,
|
|
VkImageView,
|
|
viewsToCheckCount + 1,
|
|
viewsToCheckCapacity,
|
|
viewsToCheckCapacity * 2
|
|
);
|
|
|
|
viewsToCheck[viewsToCheckCount] = renderer->renderTargetHashArray.elements[i].value->view;
|
|
viewsToCheckCount += 1;
|
|
|
|
VULKAN_INTERNAL_DestroyRenderTarget(
|
|
renderer,
|
|
renderer->renderTargetHashArray.elements[i].value
|
|
);
|
|
|
|
RenderTargetHash_Remove(
|
|
&renderer->renderTargetHashArray,
|
|
i
|
|
);
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->renderTargetFetchLock);
|
|
|
|
SDL_LockMutex(renderer->framebufferFetchLock);
|
|
|
|
for (i = 0; i < viewsToCheckCount; i += 1)
|
|
{
|
|
VULKAN_INTERNAL_RemoveFramebuffersContainingView(
|
|
renderer,
|
|
viewsToCheck[i]
|
|
);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->framebufferFetchLock);
|
|
|
|
SDL_free(viewsToCheck);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyTexture(
|
|
VulkanRenderer* renderer,
|
|
VulkanTexture* texture
|
|
) {
|
|
VULKAN_INTERNAL_RemoveRenderTargetsContainingTexture(
|
|
renderer,
|
|
texture
|
|
);
|
|
|
|
renderer->vkDestroyImageView(
|
|
renderer->logicalDevice,
|
|
texture->view,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyImage(
|
|
renderer->logicalDevice,
|
|
texture->image,
|
|
NULL
|
|
);
|
|
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
texture->usedRegion
|
|
);
|
|
|
|
/* destroy the msaa texture, if there is one */
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
VULKAN_INTERNAL_DestroyTexture(
|
|
renderer,
|
|
texture->msaaTex
|
|
);
|
|
}
|
|
|
|
SDL_free(texture);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyRenderTarget(
|
|
VulkanRenderer *renderer,
|
|
VulkanRenderTarget *renderTarget
|
|
) {
|
|
renderer->vkDestroyImageView(
|
|
renderer->logicalDevice,
|
|
renderTarget->view,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(renderTarget);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyBuffer(
|
|
VulkanRenderer* renderer,
|
|
VulkanBuffer* buffer
|
|
) {
|
|
renderer->vkDestroyBuffer(
|
|
renderer->logicalDevice,
|
|
buffer->buffer,
|
|
NULL
|
|
);
|
|
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
buffer->usedRegion
|
|
);
|
|
|
|
SDL_free(buffer);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyCommandPool(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandPool *commandPool
|
|
) {
|
|
uint32_t i;
|
|
VulkanCommandBuffer* commandBuffer;
|
|
|
|
renderer->vkDestroyCommandPool(
|
|
renderer->logicalDevice,
|
|
commandPool->commandPool,
|
|
NULL
|
|
);
|
|
|
|
for (i = 0; i < commandPool->inactiveCommandBufferCount; i += 1)
|
|
{
|
|
commandBuffer = commandPool->inactiveCommandBuffers[i];
|
|
|
|
SDL_free(commandBuffer->presentDatas);
|
|
SDL_free(commandBuffer->waitSemaphores);
|
|
SDL_free(commandBuffer->signalSemaphores);
|
|
SDL_free(commandBuffer->transferBuffers);
|
|
SDL_free(commandBuffer->boundUniformBuffers);
|
|
SDL_free(commandBuffer->boundDescriptorSetDatas);
|
|
SDL_free(commandBuffer->boundComputeBuffers);
|
|
SDL_free(commandBuffer->boundComputeTextures);
|
|
SDL_free(commandBuffer->usedBuffers);
|
|
SDL_free(commandBuffer->usedTextures);
|
|
SDL_free(commandBuffer->usedSamplers);
|
|
SDL_free(commandBuffer->usedGraphicsPipelines);
|
|
SDL_free(commandBuffer->usedComputePipelines);
|
|
SDL_free(commandBuffer->usedFramebuffers);
|
|
|
|
SDL_free(commandBuffer);
|
|
}
|
|
|
|
SDL_free(commandPool->inactiveCommandBuffers);
|
|
SDL_free(commandPool);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyGraphicsPipeline(
|
|
VulkanRenderer *renderer,
|
|
VulkanGraphicsPipeline *graphicsPipeline
|
|
) {
|
|
renderer->vkDestroyPipeline(
|
|
renderer->logicalDevice,
|
|
graphicsPipeline->pipeline,
|
|
NULL
|
|
);
|
|
|
|
SDL_AtomicDecRef(&graphicsPipeline->vertexShaderModule->referenceCount);
|
|
SDL_AtomicDecRef(&graphicsPipeline->fragmentShaderModule->referenceCount);
|
|
|
|
SDL_free(graphicsPipeline);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyComputePipeline(
|
|
VulkanRenderer *renderer,
|
|
VulkanComputePipeline *computePipeline
|
|
) {
|
|
renderer->vkDestroyPipeline(
|
|
renderer->logicalDevice,
|
|
computePipeline->pipeline,
|
|
NULL
|
|
);
|
|
|
|
SDL_AtomicDecRef(&computePipeline->computeShaderModule->referenceCount);
|
|
|
|
SDL_free(computePipeline);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyShaderModule(
|
|
VulkanRenderer *renderer,
|
|
VulkanShaderModule *vulkanShaderModule
|
|
) {
|
|
renderer->vkDestroyShaderModule(
|
|
renderer->logicalDevice,
|
|
vulkanShaderModule->shaderModule,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(vulkanShaderModule);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroySampler(
|
|
VulkanRenderer *renderer,
|
|
VulkanSampler *vulkanSampler
|
|
) {
|
|
renderer->vkDestroySampler(
|
|
renderer->logicalDevice,
|
|
vulkanSampler->sampler,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(vulkanSampler);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroySwapchain(
|
|
VulkanRenderer* renderer,
|
|
WindowData *windowData
|
|
) {
|
|
uint32_t i;
|
|
VulkanSwapchainData *swapchainData;
|
|
|
|
if (windowData == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
swapchainData = windowData->swapchainData;
|
|
|
|
if (swapchainData == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < swapchainData->imageCount; i += 1)
|
|
{
|
|
VULKAN_INTERNAL_RemoveRenderTargetsContainingTexture(
|
|
renderer,
|
|
swapchainData->textureContainers[i].vulkanTexture
|
|
);
|
|
|
|
renderer->vkDestroyImageView(
|
|
renderer->logicalDevice,
|
|
swapchainData->textureContainers[i].vulkanTexture->view,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(swapchainData->textureContainers[i].vulkanTexture);
|
|
}
|
|
|
|
SDL_free(swapchainData->textureContainers);
|
|
|
|
renderer->vkDestroySwapchainKHR(
|
|
renderer->logicalDevice,
|
|
swapchainData->swapchain,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroySemaphore(
|
|
renderer->logicalDevice,
|
|
swapchainData->imageAvailableSemaphore,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroySemaphore(
|
|
renderer->logicalDevice,
|
|
swapchainData->renderFinishedSemaphore,
|
|
NULL
|
|
);
|
|
|
|
windowData->swapchainData = NULL;
|
|
SDL_free(swapchainData);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyDescriptorSetCache(
|
|
VulkanRenderer *renderer,
|
|
DescriptorSetCache *cache
|
|
) {
|
|
uint32_t i;
|
|
|
|
if (cache == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < cache->descriptorPoolCount; i += 1)
|
|
{
|
|
renderer->vkDestroyDescriptorPool(
|
|
renderer->logicalDevice,
|
|
cache->descriptorPools[i],
|
|
NULL
|
|
);
|
|
}
|
|
|
|
SDL_free(cache->descriptorPools);
|
|
SDL_free(cache->inactiveDescriptorSets);
|
|
SDL_DestroyMutex(cache->lock);
|
|
SDL_free(cache);
|
|
}
|
|
|
|
/* Descriptor cache stuff */
|
|
|
|
static uint8_t VULKAN_INTERNAL_CreateDescriptorPool(
|
|
VulkanRenderer *renderer,
|
|
VkDescriptorType descriptorType,
|
|
uint32_t descriptorSetCount,
|
|
uint32_t descriptorCount,
|
|
VkDescriptorPool *pDescriptorPool
|
|
) {
|
|
VkResult vulkanResult;
|
|
|
|
VkDescriptorPoolSize descriptorPoolSize;
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo;
|
|
|
|
descriptorPoolSize.type = descriptorType;
|
|
descriptorPoolSize.descriptorCount = descriptorCount;
|
|
|
|
descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
descriptorPoolInfo.pNext = NULL;
|
|
descriptorPoolInfo.flags = 0;
|
|
descriptorPoolInfo.maxSets = descriptorSetCount;
|
|
descriptorPoolInfo.poolSizeCount = 1;
|
|
descriptorPoolInfo.pPoolSizes = &descriptorPoolSize;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorPool(
|
|
renderer->logicalDevice,
|
|
&descriptorPoolInfo,
|
|
NULL,
|
|
pDescriptorPool
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreateDescriptorPool", vulkanResult);
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_AllocateDescriptorSets(
|
|
VulkanRenderer *renderer,
|
|
VkDescriptorPool descriptorPool,
|
|
VkDescriptorSetLayout descriptorSetLayout,
|
|
uint32_t descriptorSetCount,
|
|
VkDescriptorSet *descriptorSetArray
|
|
) {
|
|
VkResult vulkanResult;
|
|
uint32_t i;
|
|
VkDescriptorSetAllocateInfo descriptorSetAllocateInfo;
|
|
VkDescriptorSetLayout *descriptorSetLayouts = SDL_stack_alloc(VkDescriptorSetLayout, descriptorSetCount);
|
|
|
|
for (i = 0; i < descriptorSetCount; i += 1)
|
|
{
|
|
descriptorSetLayouts[i] = descriptorSetLayout;
|
|
}
|
|
|
|
descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
descriptorSetAllocateInfo.pNext = NULL;
|
|
descriptorSetAllocateInfo.descriptorPool = descriptorPool;
|
|
descriptorSetAllocateInfo.descriptorSetCount = descriptorSetCount;
|
|
descriptorSetAllocateInfo.pSetLayouts = descriptorSetLayouts;
|
|
|
|
vulkanResult = renderer->vkAllocateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
&descriptorSetAllocateInfo,
|
|
descriptorSetArray
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkAllocateDescriptorSets", vulkanResult);
|
|
SDL_stack_free(descriptorSetLayouts);
|
|
return 0;
|
|
}
|
|
|
|
SDL_stack_free(descriptorSetLayouts);
|
|
return 1;
|
|
}
|
|
|
|
static DescriptorSetCache* VULKAN_INTERNAL_CreateDescriptorSetCache(
|
|
VulkanRenderer *renderer,
|
|
VkDescriptorType descriptorType,
|
|
VkDescriptorSetLayout descriptorSetLayout,
|
|
uint32_t bindingCount
|
|
) {
|
|
DescriptorSetCache *descriptorSetCache = SDL_malloc(sizeof(DescriptorSetCache));
|
|
|
|
descriptorSetCache->lock = SDL_CreateMutex();
|
|
|
|
descriptorSetCache->descriptorSetLayout = descriptorSetLayout;
|
|
descriptorSetCache->bindingCount = bindingCount;
|
|
descriptorSetCache->descriptorType = descriptorType;
|
|
|
|
descriptorSetCache->descriptorPools = SDL_malloc(sizeof(VkDescriptorPool));
|
|
descriptorSetCache->descriptorPoolCount = 1;
|
|
descriptorSetCache->nextPoolSize = DESCRIPTOR_POOL_STARTING_SIZE * 2;
|
|
|
|
VULKAN_INTERNAL_CreateDescriptorPool(
|
|
renderer,
|
|
descriptorType,
|
|
DESCRIPTOR_POOL_STARTING_SIZE,
|
|
DESCRIPTOR_POOL_STARTING_SIZE * bindingCount,
|
|
&descriptorSetCache->descriptorPools[0]
|
|
);
|
|
|
|
descriptorSetCache->inactiveDescriptorSetCapacity = DESCRIPTOR_POOL_STARTING_SIZE;
|
|
descriptorSetCache->inactiveDescriptorSetCount = DESCRIPTOR_POOL_STARTING_SIZE;
|
|
descriptorSetCache->inactiveDescriptorSets = SDL_malloc(
|
|
sizeof(VkDescriptorSet) * DESCRIPTOR_POOL_STARTING_SIZE
|
|
);
|
|
|
|
VULKAN_INTERNAL_AllocateDescriptorSets(
|
|
renderer,
|
|
descriptorSetCache->descriptorPools[0],
|
|
descriptorSetCache->descriptorSetLayout,
|
|
DESCRIPTOR_POOL_STARTING_SIZE,
|
|
descriptorSetCache->inactiveDescriptorSets
|
|
);
|
|
|
|
return descriptorSetCache;
|
|
}
|
|
|
|
static VkDescriptorSetLayout VULKAN_INTERNAL_FetchDescriptorSetLayout(
|
|
VulkanRenderer *renderer,
|
|
VkDescriptorType descriptorType,
|
|
uint32_t bindingCount,
|
|
VkShaderStageFlagBits shaderStageFlagBit
|
|
) {
|
|
DescriptorSetLayoutHash descriptorSetLayoutHash;
|
|
VkDescriptorSetLayout descriptorSetLayout;
|
|
|
|
VkDescriptorSetLayoutBinding setLayoutBindings[MAX_TEXTURE_SAMPLERS];
|
|
VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo;
|
|
|
|
VkResult vulkanResult;
|
|
uint32_t i;
|
|
|
|
if (bindingCount == 0)
|
|
{
|
|
if (shaderStageFlagBit == VK_SHADER_STAGE_VERTEX_BIT)
|
|
{
|
|
return renderer->emptyVertexSamplerLayout;
|
|
}
|
|
else if (shaderStageFlagBit == VK_SHADER_STAGE_FRAGMENT_BIT)
|
|
{
|
|
return renderer->emptyFragmentSamplerLayout;
|
|
}
|
|
else if (shaderStageFlagBit == VK_SHADER_STAGE_COMPUTE_BIT)
|
|
{
|
|
if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
|
|
{
|
|
return renderer->emptyComputeBufferDescriptorSetLayout;
|
|
}
|
|
else if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
|
|
{
|
|
return renderer->emptyComputeImageDescriptorSetLayout;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Invalid descriptor type for compute shader: ", descriptorType);
|
|
return NULL_DESC_LAYOUT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Invalid shader stage flag bit: ", shaderStageFlagBit);
|
|
return NULL_DESC_LAYOUT;
|
|
}
|
|
}
|
|
|
|
descriptorSetLayoutHash.descriptorType = descriptorType;
|
|
descriptorSetLayoutHash.bindingCount = bindingCount;
|
|
descriptorSetLayoutHash.stageFlag = shaderStageFlagBit;
|
|
|
|
descriptorSetLayout = DescriptorSetLayoutHashTable_Fetch(
|
|
&renderer->descriptorSetLayoutHashTable,
|
|
descriptorSetLayoutHash
|
|
);
|
|
|
|
if (descriptorSetLayout != VK_NULL_HANDLE)
|
|
{
|
|
return descriptorSetLayout;
|
|
}
|
|
|
|
for (i = 0; i < bindingCount; i += 1)
|
|
{
|
|
setLayoutBindings[i].binding = i;
|
|
setLayoutBindings[i].descriptorCount = 1;
|
|
setLayoutBindings[i].descriptorType = descriptorType;
|
|
setLayoutBindings[i].stageFlags = shaderStageFlagBit;
|
|
setLayoutBindings[i].pImmutableSamplers = NULL;
|
|
}
|
|
|
|
setLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
setLayoutCreateInfo.pNext = NULL;
|
|
setLayoutCreateInfo.flags = 0;
|
|
setLayoutCreateInfo.bindingCount = bindingCount;
|
|
setLayoutCreateInfo.pBindings = setLayoutBindings;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&descriptorSetLayout
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreateDescriptorSetLayout", vulkanResult);
|
|
return NULL_DESC_LAYOUT;
|
|
}
|
|
|
|
DescriptorSetLayoutHashTable_Insert(
|
|
&renderer->descriptorSetLayoutHashTable,
|
|
descriptorSetLayoutHash,
|
|
descriptorSetLayout
|
|
);
|
|
|
|
return descriptorSetLayout;
|
|
}
|
|
|
|
static VulkanGraphicsPipelineLayout* VULKAN_INTERNAL_FetchGraphicsPipelineLayout(
|
|
VulkanRenderer *renderer,
|
|
uint32_t vertexSamplerBindingCount,
|
|
uint32_t fragmentSamplerBindingCount
|
|
) {
|
|
VkDescriptorSetLayout setLayouts[4];
|
|
|
|
GraphicsPipelineLayoutHash pipelineLayoutHash;
|
|
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
|
VkResult vulkanResult;
|
|
|
|
VulkanGraphicsPipelineLayout *vulkanGraphicsPipelineLayout;
|
|
|
|
pipelineLayoutHash.vertexSamplerLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
vertexSamplerBindingCount,
|
|
VK_SHADER_STAGE_VERTEX_BIT
|
|
);
|
|
|
|
pipelineLayoutHash.fragmentSamplerLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
fragmentSamplerBindingCount,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT
|
|
);
|
|
|
|
pipelineLayoutHash.vertexUniformLayout = renderer->vertexUniformDescriptorSetLayout;
|
|
pipelineLayoutHash.fragmentUniformLayout = renderer->fragmentUniformDescriptorSetLayout;
|
|
|
|
vulkanGraphicsPipelineLayout = GraphicsPipelineLayoutHashArray_Fetch(
|
|
&renderer->graphicsPipelineLayoutHashTable,
|
|
pipelineLayoutHash
|
|
);
|
|
|
|
if (vulkanGraphicsPipelineLayout != NULL)
|
|
{
|
|
return vulkanGraphicsPipelineLayout;
|
|
}
|
|
|
|
vulkanGraphicsPipelineLayout = SDL_malloc(sizeof(VulkanGraphicsPipelineLayout));
|
|
|
|
setLayouts[0] = pipelineLayoutHash.vertexSamplerLayout;
|
|
setLayouts[1] = pipelineLayoutHash.fragmentSamplerLayout;
|
|
setLayouts[2] = renderer->vertexUniformDescriptorSetLayout;
|
|
setLayouts[3] = renderer->fragmentUniformDescriptorSetLayout;
|
|
|
|
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipelineLayoutCreateInfo.pNext = NULL;
|
|
pipelineLayoutCreateInfo.flags = 0;
|
|
pipelineLayoutCreateInfo.setLayoutCount = 4;
|
|
pipelineLayoutCreateInfo.pSetLayouts = setLayouts;
|
|
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
|
|
pipelineLayoutCreateInfo.pPushConstantRanges = NULL;
|
|
|
|
vulkanResult = renderer->vkCreatePipelineLayout(
|
|
renderer->logicalDevice,
|
|
&pipelineLayoutCreateInfo,
|
|
NULL,
|
|
&vulkanGraphicsPipelineLayout->pipelineLayout
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreatePipelineLayout", vulkanResult);
|
|
return NULL;
|
|
}
|
|
|
|
GraphicsPipelineLayoutHashArray_Insert(
|
|
&renderer->graphicsPipelineLayoutHashTable,
|
|
pipelineLayoutHash,
|
|
vulkanGraphicsPipelineLayout
|
|
);
|
|
|
|
/* If the binding count is 0
|
|
* we can just bind the same descriptor set
|
|
* so no cache is needed
|
|
*/
|
|
|
|
if (vertexSamplerBindingCount == 0)
|
|
{
|
|
vulkanGraphicsPipelineLayout->vertexSamplerDescriptorSetCache = NULL;
|
|
}
|
|
else
|
|
{
|
|
vulkanGraphicsPipelineLayout->vertexSamplerDescriptorSetCache =
|
|
VULKAN_INTERNAL_CreateDescriptorSetCache(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
pipelineLayoutHash.vertexSamplerLayout,
|
|
vertexSamplerBindingCount
|
|
);
|
|
}
|
|
|
|
if (fragmentSamplerBindingCount == 0)
|
|
{
|
|
vulkanGraphicsPipelineLayout->fragmentSamplerDescriptorSetCache = NULL;
|
|
}
|
|
else
|
|
{
|
|
vulkanGraphicsPipelineLayout->fragmentSamplerDescriptorSetCache =
|
|
VULKAN_INTERNAL_CreateDescriptorSetCache(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
pipelineLayoutHash.fragmentSamplerLayout,
|
|
fragmentSamplerBindingCount
|
|
);
|
|
}
|
|
|
|
return vulkanGraphicsPipelineLayout;
|
|
}
|
|
|
|
/* Data Buffer */
|
|
|
|
static VulkanBuffer* VULKAN_INTERNAL_CreateBuffer(
|
|
VulkanRenderer *renderer,
|
|
VkDeviceSize size,
|
|
VulkanResourceAccessType resourceAccessType,
|
|
VkBufferUsageFlags usage,
|
|
uint8_t requireHostVisible,
|
|
uint8_t preferDeviceLocal,
|
|
uint8_t dedicatedAllocation
|
|
) {
|
|
VulkanBuffer* buffer;
|
|
VkResult vulkanResult;
|
|
VkBufferCreateInfo bufferCreateInfo;
|
|
uint8_t bindResult;
|
|
|
|
buffer = SDL_malloc(sizeof(VulkanBuffer));
|
|
|
|
buffer->size = size;
|
|
buffer->resourceAccessType = resourceAccessType;
|
|
buffer->usage = usage;
|
|
buffer->requireHostVisible = requireHostVisible;
|
|
buffer->preferDeviceLocal = preferDeviceLocal;
|
|
|
|
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferCreateInfo.pNext = NULL;
|
|
bufferCreateInfo.flags = 0;
|
|
bufferCreateInfo.size = size;
|
|
bufferCreateInfo.usage = usage;
|
|
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
bufferCreateInfo.queueFamilyIndexCount = 1;
|
|
bufferCreateInfo.pQueueFamilyIndices = &renderer->queueFamilyIndex;
|
|
|
|
vulkanResult = renderer->vkCreateBuffer(
|
|
renderer->logicalDevice,
|
|
&bufferCreateInfo,
|
|
NULL,
|
|
&buffer->buffer
|
|
);
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkCreateBuffer, 0)
|
|
|
|
bindResult = VULKAN_INTERNAL_BindMemoryForBuffer(
|
|
renderer,
|
|
buffer->buffer,
|
|
buffer->size,
|
|
buffer->requireHostVisible,
|
|
buffer->preferDeviceLocal,
|
|
dedicatedAllocation,
|
|
&buffer->usedRegion
|
|
);
|
|
|
|
if (bindResult != 1)
|
|
{
|
|
renderer->vkDestroyBuffer(
|
|
renderer->logicalDevice,
|
|
buffer->buffer,
|
|
NULL);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
buffer->usedRegion->vulkanBuffer = buffer; /* lol */
|
|
buffer->container = NULL;
|
|
|
|
buffer->resourceAccessType = resourceAccessType;
|
|
|
|
SDL_AtomicSet(&buffer->referenceCount, 0);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
/* Uniform buffer functions */
|
|
|
|
static uint8_t VULKAN_INTERNAL_AddUniformDescriptorPool(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformDescriptorPool *vulkanUniformDescriptorPool
|
|
) {
|
|
vulkanUniformDescriptorPool->descriptorPools = SDL_realloc(
|
|
vulkanUniformDescriptorPool->descriptorPools,
|
|
sizeof(VkDescriptorPool) * (vulkanUniformDescriptorPool->descriptorPoolCount + 1)
|
|
);
|
|
|
|
if (!VULKAN_INTERNAL_CreateDescriptorPool(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
|
DESCRIPTOR_POOL_STARTING_SIZE,
|
|
DESCRIPTOR_POOL_STARTING_SIZE,
|
|
&vulkanUniformDescriptorPool->descriptorPools[vulkanUniformDescriptorPool->descriptorPoolCount]
|
|
)) {
|
|
Refresh_LogError("Failed to create descriptor pool!");
|
|
return 0;
|
|
}
|
|
|
|
vulkanUniformDescriptorPool->descriptorPoolCount += 1;
|
|
vulkanUniformDescriptorPool->availableDescriptorSetCount += DESCRIPTOR_POOL_STARTING_SIZE;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static VulkanUniformBufferPool* VULKAN_INTERNAL_CreateUniformBufferPool(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformBufferType uniformBufferType
|
|
) {
|
|
VulkanUniformBufferPool* uniformBufferPool = SDL_malloc(sizeof(VulkanUniformBufferPool));
|
|
VulkanResourceAccessType resourceAccessType;
|
|
|
|
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
|
}
|
|
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
|
}
|
|
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Unrecognized uniform buffer type!");
|
|
return 0;
|
|
}
|
|
|
|
uniformBufferPool->buffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
UBO_BUFFER_SIZE,
|
|
resourceAccessType,
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
1,
|
|
0,
|
|
1
|
|
);
|
|
|
|
uniformBufferPool->nextAvailableOffset = 0;
|
|
|
|
uniformBufferPool->type = uniformBufferType;
|
|
uniformBufferPool->lock = SDL_CreateMutex();
|
|
|
|
uniformBufferPool->availableBufferCapacity = 16;
|
|
uniformBufferPool->availableBufferCount = 0;
|
|
uniformBufferPool->availableBuffers = SDL_malloc(uniformBufferPool->availableBufferCapacity * sizeof(VulkanUniformBuffer*));
|
|
|
|
uniformBufferPool->descriptorPool.availableDescriptorSetCount = 0;
|
|
uniformBufferPool->descriptorPool.descriptorPoolCount = 0;
|
|
uniformBufferPool->descriptorPool.descriptorPools = NULL;
|
|
|
|
VULKAN_INTERNAL_AddUniformDescriptorPool(renderer, &uniformBufferPool->descriptorPool);
|
|
|
|
return uniformBufferPool;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_BindUniformBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VulkanUniformBuffer *uniformBuffer
|
|
) {
|
|
if (commandBuffer->boundUniformBufferCount >= commandBuffer->boundUniformBufferCapacity)
|
|
{
|
|
commandBuffer->boundUniformBufferCapacity *= 2;
|
|
commandBuffer->boundUniformBuffers = SDL_realloc(
|
|
commandBuffer->boundUniformBuffers,
|
|
sizeof(VulkanUniformBuffer*) * commandBuffer->boundUniformBufferCapacity
|
|
);
|
|
}
|
|
|
|
commandBuffer->boundUniformBuffers[commandBuffer->boundUniformBufferCount] = uniformBuffer;
|
|
commandBuffer->boundUniformBufferCount += 1;
|
|
}
|
|
|
|
/* Buffer indirection so we can cleanly defrag */
|
|
static VulkanBufferContainer* VULKAN_INTERNAL_CreateBufferContainer(
|
|
VulkanRenderer *renderer,
|
|
uint32_t sizeInBytes,
|
|
VulkanResourceAccessType resourceAccessType,
|
|
VkBufferUsageFlags usageFlags,
|
|
uint8_t dedicated
|
|
) {
|
|
VulkanBufferContainer* bufferContainer;
|
|
VulkanBuffer* buffer;
|
|
|
|
/* always set transfer bits so we can defrag */
|
|
usageFlags |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
|
|
|
buffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
sizeInBytes,
|
|
resourceAccessType,
|
|
usageFlags,
|
|
0,
|
|
1,
|
|
dedicated
|
|
);
|
|
|
|
if (buffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create buffer!");
|
|
return NULL;
|
|
}
|
|
|
|
bufferContainer = SDL_malloc(sizeof(VulkanBufferContainer));
|
|
bufferContainer->vulkanBuffer = buffer;
|
|
buffer->container = bufferContainer;
|
|
|
|
return (VulkanBufferContainer*) bufferContainer;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformBufferPool *bufferPool
|
|
) {
|
|
VkDescriptorSetLayout descriptorSetLayout;
|
|
|
|
if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
|
|
{
|
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
|
}
|
|
else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
|
|
{
|
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
|
}
|
|
else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
|
|
{
|
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Unrecognized uniform buffer type!");
|
|
return 0;
|
|
}
|
|
|
|
VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
|
uniformBuffer->pool = bufferPool;
|
|
uniformBuffer->poolOffset = bufferPool->nextAvailableOffset;
|
|
uniformBuffer->offset = 0;
|
|
|
|
bufferPool->nextAvailableOffset += VULKAN_INTERNAL_NextHighestAlignment(UBO_SECTION_SIZE, renderer->minUBOAlignment);
|
|
|
|
if (bufferPool->nextAvailableOffset >= UBO_BUFFER_SIZE)
|
|
{
|
|
Refresh_LogError("Uniform buffer overflow!");
|
|
SDL_free(uniformBuffer);
|
|
return 0;
|
|
}
|
|
|
|
/* Allocate a descriptor set for the uniform buffer */
|
|
|
|
if (bufferPool->descriptorPool.availableDescriptorSetCount == 0)
|
|
{
|
|
if (!VULKAN_INTERNAL_AddUniformDescriptorPool(
|
|
renderer,
|
|
&bufferPool->descriptorPool
|
|
)) {
|
|
Refresh_LogError("Failed to add uniform descriptor pool!");
|
|
SDL_free(uniformBuffer);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!VULKAN_INTERNAL_AllocateDescriptorSets(
|
|
renderer,
|
|
bufferPool->descriptorPool.descriptorPools[bufferPool->descriptorPool.descriptorPoolCount - 1],
|
|
descriptorSetLayout,
|
|
1,
|
|
&uniformBuffer->descriptorSet
|
|
)) {
|
|
Refresh_LogError("Failed to allocate uniform descriptor set!");
|
|
return 0;
|
|
}
|
|
|
|
bufferPool->descriptorPool.availableDescriptorSetCount -= 1;
|
|
|
|
if (bufferPool->availableBufferCount >= bufferPool->availableBufferCapacity)
|
|
{
|
|
bufferPool->availableBufferCapacity *= 2;
|
|
|
|
bufferPool->availableBuffers = SDL_realloc(
|
|
bufferPool->availableBuffers,
|
|
sizeof(VulkanUniformBuffer*) * bufferPool->availableBufferCapacity
|
|
);
|
|
}
|
|
|
|
bufferPool->availableBuffers[bufferPool->availableBufferCount] = uniformBuffer;
|
|
bufferPool->availableBufferCount += 1;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformBufferType uniformBufferType
|
|
) {
|
|
VkDescriptorSetLayout descriptorSetLayout;
|
|
VkWriteDescriptorSet writeDescriptorSet;
|
|
VkDescriptorBufferInfo descriptorBufferInfo;
|
|
|
|
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
|
{
|
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
|
}
|
|
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
|
{
|
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
|
}
|
|
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
|
{
|
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Unrecognized uniform buffer type!");
|
|
return NULL;
|
|
}
|
|
|
|
VulkanUniformBuffer *uniformBuffer = SDL_malloc(sizeof(VulkanUniformBuffer));
|
|
uniformBuffer->poolOffset = 0;
|
|
uniformBuffer->offset = 0;
|
|
|
|
/* Allocate a descriptor set for the uniform buffer */
|
|
|
|
VULKAN_INTERNAL_AllocateDescriptorSets(
|
|
renderer,
|
|
renderer->defaultDescriptorPool,
|
|
descriptorSetLayout,
|
|
1,
|
|
&uniformBuffer->descriptorSet
|
|
);
|
|
|
|
/* Update the descriptor set for the first and last time! */
|
|
|
|
descriptorBufferInfo.buffer = renderer->dummyBuffer->buffer;
|
|
descriptorBufferInfo.offset = 0;
|
|
descriptorBufferInfo.range = VK_WHOLE_SIZE;
|
|
|
|
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writeDescriptorSet.pNext = NULL;
|
|
writeDescriptorSet.descriptorCount = 1;
|
|
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
writeDescriptorSet.dstArrayElement = 0;
|
|
writeDescriptorSet.dstBinding = 0;
|
|
writeDescriptorSet.dstSet = uniformBuffer->descriptorSet;
|
|
writeDescriptorSet.pBufferInfo = &descriptorBufferInfo;
|
|
writeDescriptorSet.pImageInfo = NULL;
|
|
writeDescriptorSet.pTexelBufferView = NULL;
|
|
|
|
renderer->vkUpdateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
1,
|
|
&writeDescriptorSet,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
uniformBuffer->pool = NULL; /* No pool because this is a dummy */
|
|
|
|
return uniformBuffer;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_DestroyUniformBufferPool(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformBufferPool *uniformBufferPool
|
|
) {
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < uniformBufferPool->descriptorPool.descriptorPoolCount; i += 1)
|
|
{
|
|
renderer->vkDestroyDescriptorPool(
|
|
renderer->logicalDevice,
|
|
uniformBufferPool->descriptorPool.descriptorPools[i],
|
|
NULL
|
|
);
|
|
}
|
|
SDL_free(uniformBufferPool->descriptorPool.descriptorPools);
|
|
|
|
/* This is always destroyed after submissions, so all buffers are available */
|
|
for (i = 0; i < uniformBufferPool->availableBufferCount; i += 1)
|
|
{
|
|
SDL_free(uniformBufferPool->availableBuffers[i]);
|
|
}
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, uniformBufferPool->buffer);
|
|
|
|
SDL_DestroyMutex(uniformBufferPool->lock);
|
|
SDL_free(uniformBufferPool->availableBuffers);
|
|
SDL_free(uniformBufferPool);
|
|
}
|
|
|
|
static VulkanUniformBuffer* VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
VulkanRenderer *renderer,
|
|
VulkanUniformBufferPool *bufferPool,
|
|
VkDeviceSize blockSize
|
|
) {
|
|
VkWriteDescriptorSet writeDescriptorSet;
|
|
VkDescriptorBufferInfo descriptorBufferInfo;
|
|
|
|
SDL_LockMutex(bufferPool->lock);
|
|
|
|
if (bufferPool->availableBufferCount == 0)
|
|
{
|
|
if (!VULKAN_INTERNAL_CreateUniformBuffer(renderer, bufferPool))
|
|
{
|
|
SDL_UnlockMutex(bufferPool->lock);
|
|
Refresh_LogError("Failed to create uniform buffer!");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
VulkanUniformBuffer *uniformBuffer = bufferPool->availableBuffers[bufferPool->availableBufferCount - 1];
|
|
bufferPool->availableBufferCount -= 1;
|
|
|
|
SDL_UnlockMutex(bufferPool->lock);
|
|
|
|
uniformBuffer->offset = 0;
|
|
|
|
/* Update the descriptor set with the correct range */
|
|
|
|
descriptorBufferInfo.buffer = uniformBuffer->pool->buffer->buffer;
|
|
descriptorBufferInfo.offset = uniformBuffer->poolOffset;
|
|
descriptorBufferInfo.range = blockSize;
|
|
|
|
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writeDescriptorSet.pNext = NULL;
|
|
writeDescriptorSet.descriptorCount = 1;
|
|
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
writeDescriptorSet.dstArrayElement = 0;
|
|
writeDescriptorSet.dstBinding = 0;
|
|
writeDescriptorSet.dstSet = uniformBuffer->descriptorSet;
|
|
writeDescriptorSet.pBufferInfo = &descriptorBufferInfo;
|
|
writeDescriptorSet.pImageInfo = NULL;
|
|
writeDescriptorSet.pTexelBufferView = NULL;
|
|
|
|
renderer->vkUpdateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
1,
|
|
&writeDescriptorSet,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
return uniformBuffer;
|
|
}
|
|
|
|
/* Swapchain */
|
|
|
|
static uint8_t VULKAN_INTERNAL_QuerySwapChainSupport(
|
|
VulkanRenderer *renderer,
|
|
VkPhysicalDevice physicalDevice,
|
|
VkSurfaceKHR surface,
|
|
SwapChainSupportDetails *outputDetails
|
|
) {
|
|
VkResult result;
|
|
VkBool32 supportsPresent;
|
|
|
|
renderer->vkGetPhysicalDeviceSurfaceSupportKHR(
|
|
physicalDevice,
|
|
renderer->queueFamilyIndex,
|
|
surface,
|
|
&supportsPresent
|
|
);
|
|
|
|
if (!supportsPresent)
|
|
{
|
|
Refresh_LogWarn("This surface does not support presenting!");
|
|
return 0;
|
|
}
|
|
|
|
/* Initialize these in case anything fails */
|
|
outputDetails->formatsLength = 0;
|
|
outputDetails->presentModesLength = 0;
|
|
|
|
/* Run the device surface queries */
|
|
result = renderer->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
|
|
physicalDevice,
|
|
surface,
|
|
&outputDetails->capabilities
|
|
);
|
|
VULKAN_ERROR_CHECK(result, vkGetPhysicalDeviceSurfaceCapabilitiesKHR, 0)
|
|
|
|
if (!(outputDetails->capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR))
|
|
{
|
|
Refresh_LogWarn("Opaque presentation unsupported! Expect weird transparency bugs!");
|
|
}
|
|
|
|
result = renderer->vkGetPhysicalDeviceSurfaceFormatsKHR(
|
|
physicalDevice,
|
|
surface,
|
|
&outputDetails->formatsLength,
|
|
NULL
|
|
);
|
|
VULKAN_ERROR_CHECK(result, vkGetPhysicalDeviceSurfaceFormatsKHR, 0)
|
|
result = renderer->vkGetPhysicalDeviceSurfacePresentModesKHR(
|
|
physicalDevice,
|
|
surface,
|
|
&outputDetails->presentModesLength,
|
|
NULL
|
|
);
|
|
VULKAN_ERROR_CHECK(result, vkGetPhysicalDeviceSurfacePresentModesKHR, 0)
|
|
|
|
/* Generate the arrays, if applicable */
|
|
if (outputDetails->formatsLength != 0)
|
|
{
|
|
outputDetails->formats = (VkSurfaceFormatKHR*) SDL_malloc(
|
|
sizeof(VkSurfaceFormatKHR) * outputDetails->formatsLength
|
|
);
|
|
|
|
if (!outputDetails->formats)
|
|
{
|
|
SDL_OutOfMemory();
|
|
return 0;
|
|
}
|
|
|
|
result = renderer->vkGetPhysicalDeviceSurfaceFormatsKHR(
|
|
physicalDevice,
|
|
surface,
|
|
&outputDetails->formatsLength,
|
|
outputDetails->formats
|
|
);
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError(
|
|
"vkGetPhysicalDeviceSurfaceFormatsKHR: %s",
|
|
VkErrorMessages(result)
|
|
);
|
|
|
|
SDL_free(outputDetails->formats);
|
|
return 0;
|
|
}
|
|
}
|
|
if (outputDetails->presentModesLength != 0)
|
|
{
|
|
outputDetails->presentModes = (VkPresentModeKHR*) SDL_malloc(
|
|
sizeof(VkPresentModeKHR) * outputDetails->presentModesLength
|
|
);
|
|
|
|
if (!outputDetails->presentModes)
|
|
{
|
|
SDL_OutOfMemory();
|
|
return 0;
|
|
}
|
|
|
|
result = renderer->vkGetPhysicalDeviceSurfacePresentModesKHR(
|
|
physicalDevice,
|
|
surface,
|
|
&outputDetails->presentModesLength,
|
|
outputDetails->presentModes
|
|
);
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError(
|
|
"vkGetPhysicalDeviceSurfacePresentModesKHR: %s",
|
|
VkErrorMessages(result)
|
|
);
|
|
|
|
SDL_free(outputDetails->formats);
|
|
SDL_free(outputDetails->presentModes);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* If we made it here, all the queries were successfull. This does NOT
|
|
* necessarily mean there are any supported formats or present modes!
|
|
*/
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_ChooseSwapSurfaceFormat(
|
|
VkFormat desiredFormat,
|
|
VkSurfaceFormatKHR *availableFormats,
|
|
uint32_t availableFormatsLength,
|
|
VkSurfaceFormatKHR *outputFormat
|
|
) {
|
|
uint32_t i;
|
|
for (i = 0; i < availableFormatsLength; i += 1)
|
|
{
|
|
if ( availableFormats[i].format == desiredFormat &&
|
|
availableFormats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR )
|
|
{
|
|
*outputFormat = availableFormats[i];
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_ChooseSwapPresentMode(
|
|
Refresh_PresentMode desiredPresentInterval,
|
|
VkPresentModeKHR *availablePresentModes,
|
|
uint32_t availablePresentModesLength,
|
|
VkPresentModeKHR *outputPresentMode
|
|
) {
|
|
#define CHECK_MODE(m) \
|
|
for (i = 0; i < availablePresentModesLength; i += 1) \
|
|
{ \
|
|
if (availablePresentModes[i] == m) \
|
|
{ \
|
|
*outputPresentMode = m; \
|
|
return 1; \
|
|
} \
|
|
} \
|
|
|
|
uint32_t i;
|
|
if (desiredPresentInterval == REFRESH_PRESENTMODE_IMMEDIATE)
|
|
{
|
|
CHECK_MODE(VK_PRESENT_MODE_IMMEDIATE_KHR)
|
|
}
|
|
else if (desiredPresentInterval == REFRESH_PRESENTMODE_MAILBOX)
|
|
{
|
|
CHECK_MODE(VK_PRESENT_MODE_MAILBOX_KHR)
|
|
}
|
|
else if (desiredPresentInterval == REFRESH_PRESENTMODE_FIFO)
|
|
{
|
|
CHECK_MODE(VK_PRESENT_MODE_FIFO_KHR)
|
|
}
|
|
else if (desiredPresentInterval == REFRESH_PRESENTMODE_FIFO_RELAXED)
|
|
{
|
|
CHECK_MODE(VK_PRESENT_MODE_FIFO_RELAXED_KHR)
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError(
|
|
"Unrecognized PresentInterval: %d",
|
|
desiredPresentInterval
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
#undef CHECK_MODE
|
|
|
|
*outputPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CreateSwapchain(
|
|
VulkanRenderer *renderer,
|
|
WindowData *windowData
|
|
) {
|
|
VkResult vulkanResult;
|
|
VulkanSwapchainData *swapchainData;
|
|
VkSwapchainCreateInfoKHR swapchainCreateInfo;
|
|
VkImage *swapchainImages;
|
|
VkImageViewCreateInfo imageViewCreateInfo;
|
|
VkSemaphoreCreateInfo semaphoreCreateInfo;
|
|
SwapChainSupportDetails swapchainSupportDetails;
|
|
int32_t drawableWidth, drawableHeight;
|
|
uint32_t i;
|
|
|
|
swapchainData = SDL_malloc(sizeof(VulkanSwapchainData));
|
|
|
|
/* Each swapchain must have its own surface. */
|
|
|
|
if (!SDL_Vulkan_CreateSurface(
|
|
(SDL_Window*) windowData->windowHandle,
|
|
renderer->instance,
|
|
&swapchainData->surface
|
|
)) {
|
|
SDL_free(swapchainData);
|
|
Refresh_LogError(
|
|
"SDL_Vulkan_CreateSurface failed: %s",
|
|
SDL_GetError()
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
if (!VULKAN_INTERNAL_QuerySwapChainSupport(
|
|
renderer,
|
|
renderer->physicalDevice,
|
|
swapchainData->surface,
|
|
&swapchainSupportDetails
|
|
)) {
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
SDL_free(swapchainData);
|
|
Refresh_LogError("Device does not support swap chain creation");
|
|
return 0;
|
|
}
|
|
|
|
if ( swapchainSupportDetails.capabilities.currentExtent.width == 0 ||
|
|
swapchainSupportDetails.capabilities.currentExtent.height == 0)
|
|
{
|
|
/* Not an error, just minimize behavior! */
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
SDL_free(swapchainData);
|
|
return 0;
|
|
}
|
|
|
|
swapchainData->swapchainFormat = VK_FORMAT_R8G8B8A8_UNORM;
|
|
swapchainData->swapchainSwizzle.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
swapchainData->swapchainSwizzle.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
swapchainData->swapchainSwizzle.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
swapchainData->swapchainSwizzle.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
|
|
if (!VULKAN_INTERNAL_ChooseSwapSurfaceFormat(
|
|
swapchainData->swapchainFormat,
|
|
swapchainSupportDetails.formats,
|
|
swapchainSupportDetails.formatsLength,
|
|
&swapchainData->surfaceFormat
|
|
)) {
|
|
swapchainData->swapchainFormat = VK_FORMAT_B8G8R8A8_UNORM;
|
|
swapchainData->swapchainSwizzle.r = VK_COMPONENT_SWIZZLE_B;
|
|
swapchainData->swapchainSwizzle.g = VK_COMPONENT_SWIZZLE_G;
|
|
swapchainData->swapchainSwizzle.b = VK_COMPONENT_SWIZZLE_R;
|
|
swapchainData->swapchainSwizzle.a = VK_COMPONENT_SWIZZLE_A;
|
|
|
|
if (!VULKAN_INTERNAL_ChooseSwapSurfaceFormat(
|
|
swapchainData->swapchainFormat,
|
|
swapchainSupportDetails.formats,
|
|
swapchainSupportDetails.formatsLength,
|
|
&swapchainData->surfaceFormat
|
|
)) {
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
SDL_free(swapchainData);
|
|
Refresh_LogError("Device does not support swap chain format");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!VULKAN_INTERNAL_ChooseSwapPresentMode(
|
|
windowData->preferredPresentMode,
|
|
swapchainSupportDetails.presentModes,
|
|
swapchainSupportDetails.presentModesLength,
|
|
&swapchainData->presentMode
|
|
)) {
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
SDL_free(swapchainData);
|
|
Refresh_LogError("Device does not support swap chain present mode");
|
|
return 0;
|
|
}
|
|
|
|
SDL_Vulkan_GetDrawableSize(
|
|
(SDL_Window*) windowData->windowHandle,
|
|
&drawableWidth,
|
|
&drawableHeight
|
|
);
|
|
|
|
if ( drawableWidth < swapchainSupportDetails.capabilities.minImageExtent.width ||
|
|
drawableWidth > swapchainSupportDetails.capabilities.maxImageExtent.width ||
|
|
drawableHeight < swapchainSupportDetails.capabilities.minImageExtent.height ||
|
|
drawableHeight > swapchainSupportDetails.capabilities.maxImageExtent.height )
|
|
{
|
|
if (swapchainSupportDetails.capabilities.currentExtent.width != UINT32_MAX)
|
|
{
|
|
drawableWidth = VULKAN_INTERNAL_clamp(
|
|
drawableWidth,
|
|
swapchainSupportDetails.capabilities.minImageExtent.width,
|
|
swapchainSupportDetails.capabilities.maxImageExtent.width
|
|
);
|
|
drawableHeight = VULKAN_INTERNAL_clamp(
|
|
drawableHeight,
|
|
swapchainSupportDetails.capabilities.minImageExtent.height,
|
|
swapchainSupportDetails.capabilities.maxImageExtent.height
|
|
);
|
|
}
|
|
else
|
|
{
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
SDL_free(swapchainData);
|
|
Refresh_LogError("No fallback swapchain size available!");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
swapchainData->extent.width = drawableWidth;
|
|
swapchainData->extent.height = drawableHeight;
|
|
|
|
swapchainData->imageCount = swapchainSupportDetails.capabilities.minImageCount + 1;
|
|
|
|
if ( swapchainSupportDetails.capabilities.maxImageCount > 0 &&
|
|
swapchainData->imageCount > swapchainSupportDetails.capabilities.maxImageCount )
|
|
{
|
|
swapchainData->imageCount = swapchainSupportDetails.capabilities.maxImageCount;
|
|
}
|
|
|
|
if (swapchainData->presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
|
|
{
|
|
/* Required for proper triple-buffering.
|
|
* Note that this is below the above maxImageCount check!
|
|
* If the driver advertises MAILBOX but does not support 3 swap
|
|
* images, it's not real mailbox support, so let it fail hard.
|
|
* -flibit
|
|
*/
|
|
swapchainData->imageCount = SDL_max(swapchainData->imageCount, 3);
|
|
}
|
|
|
|
swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
swapchainCreateInfo.pNext = NULL;
|
|
swapchainCreateInfo.flags = 0;
|
|
swapchainCreateInfo.surface = swapchainData->surface;
|
|
swapchainCreateInfo.minImageCount = swapchainData->imageCount;
|
|
swapchainCreateInfo.imageFormat = swapchainData->surfaceFormat.format;
|
|
swapchainCreateInfo.imageColorSpace = swapchainData->surfaceFormat.colorSpace;
|
|
swapchainCreateInfo.imageExtent = swapchainData->extent;
|
|
swapchainCreateInfo.imageArrayLayers = 1;
|
|
swapchainCreateInfo.imageUsage =
|
|
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
|
|
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swapchainCreateInfo.queueFamilyIndexCount = 0;
|
|
swapchainCreateInfo.pQueueFamilyIndices = NULL;
|
|
swapchainCreateInfo.preTransform = swapchainSupportDetails.capabilities.currentTransform;
|
|
swapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
swapchainCreateInfo.presentMode = swapchainData->presentMode;
|
|
swapchainCreateInfo.clipped = VK_TRUE;
|
|
swapchainCreateInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
vulkanResult = renderer->vkCreateSwapchainKHR(
|
|
renderer->logicalDevice,
|
|
&swapchainCreateInfo,
|
|
NULL,
|
|
&swapchainData->swapchain
|
|
);
|
|
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
SDL_free(swapchainData);
|
|
LogVulkanResultAsError("vkCreateSwapchainKHR", vulkanResult);
|
|
return 0;
|
|
}
|
|
|
|
renderer->vkGetSwapchainImagesKHR(
|
|
renderer->logicalDevice,
|
|
swapchainData->swapchain,
|
|
&swapchainData->imageCount,
|
|
NULL
|
|
);
|
|
|
|
swapchainData->textureContainers = SDL_malloc(
|
|
sizeof(VulkanTextureContainer) * swapchainData->imageCount
|
|
);
|
|
|
|
if (!swapchainData->textureContainers)
|
|
{
|
|
SDL_OutOfMemory();
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
SDL_free(swapchainData);
|
|
return 0;
|
|
}
|
|
|
|
swapchainImages = SDL_stack_alloc(VkImage, swapchainData->imageCount);
|
|
|
|
renderer->vkGetSwapchainImagesKHR(
|
|
renderer->logicalDevice,
|
|
swapchainData->swapchain,
|
|
&swapchainData->imageCount,
|
|
swapchainImages
|
|
);
|
|
|
|
imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewCreateInfo.pNext = NULL;
|
|
imageViewCreateInfo.flags = 0;
|
|
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
imageViewCreateInfo.format = swapchainData->surfaceFormat.format;
|
|
imageViewCreateInfo.components = swapchainData->swapchainSwizzle;
|
|
imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewCreateInfo.subresourceRange.levelCount = 1;
|
|
imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewCreateInfo.subresourceRange.layerCount = 1;
|
|
|
|
for (i = 0; i < swapchainData->imageCount; i += 1)
|
|
{
|
|
swapchainData->textureContainers[i].vulkanTexture = SDL_malloc(sizeof(VulkanTexture));
|
|
|
|
swapchainData->textureContainers[i].vulkanTexture->image = swapchainImages[i];
|
|
|
|
imageViewCreateInfo.image = swapchainImages[i];
|
|
|
|
vulkanResult = renderer->vkCreateImageView(
|
|
renderer->logicalDevice,
|
|
&imageViewCreateInfo,
|
|
NULL,
|
|
&swapchainData->textureContainers[i].vulkanTexture->view
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
swapchainData->surface,
|
|
NULL
|
|
);
|
|
SDL_stack_free(swapchainImages);
|
|
SDL_free(swapchainData->textureContainers);
|
|
SDL_free(swapchainData);
|
|
LogVulkanResultAsError("vkCreateImageView", vulkanResult);
|
|
return 0;
|
|
}
|
|
|
|
swapchainData->textureContainers[i].vulkanTexture->resourceAccessType = RESOURCE_ACCESS_NONE;
|
|
|
|
/* Swapchain memory is managed by the driver */
|
|
swapchainData->textureContainers[i].vulkanTexture->usedRegion = NULL;
|
|
|
|
swapchainData->textureContainers[i].vulkanTexture->dimensions = swapchainData->extent;
|
|
swapchainData->textureContainers[i].vulkanTexture->format = swapchainData->swapchainFormat;
|
|
swapchainData->textureContainers[i].vulkanTexture->is3D = 0;
|
|
swapchainData->textureContainers[i].vulkanTexture->isCube = 0;
|
|
swapchainData->textureContainers[i].vulkanTexture->layerCount = 1;
|
|
swapchainData->textureContainers[i].vulkanTexture->levelCount = 1;
|
|
swapchainData->textureContainers[i].vulkanTexture->sampleCount = REFRESH_SAMPLECOUNT_1;
|
|
swapchainData->textureContainers[i].vulkanTexture->usageFlags =
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT |
|
|
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
swapchainData->textureContainers[i].vulkanTexture->aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
swapchainData->textureContainers[i].vulkanTexture->resourceAccessType = RESOURCE_ACCESS_NONE;
|
|
swapchainData->textureContainers[i].vulkanTexture->msaaTex = NULL;
|
|
}
|
|
|
|
SDL_stack_free(swapchainImages);
|
|
|
|
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
semaphoreCreateInfo.pNext = NULL;
|
|
semaphoreCreateInfo.flags = 0;
|
|
|
|
renderer->vkCreateSemaphore(
|
|
renderer->logicalDevice,
|
|
&semaphoreCreateInfo,
|
|
NULL,
|
|
&swapchainData->imageAvailableSemaphore
|
|
);
|
|
|
|
renderer->vkCreateSemaphore(
|
|
renderer->logicalDevice,
|
|
&semaphoreCreateInfo,
|
|
NULL,
|
|
&swapchainData->renderFinishedSemaphore
|
|
);
|
|
|
|
windowData->swapchainData = swapchainData;
|
|
return 1;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_RecreateSwapchain(
|
|
VulkanRenderer* renderer,
|
|
WindowData *windowData
|
|
) {
|
|
VULKAN_Wait((Refresh_Renderer*) renderer);
|
|
VULKAN_INTERNAL_DestroySwapchain(renderer, windowData);
|
|
VULKAN_INTERNAL_CreateSwapchain(renderer, windowData);
|
|
}
|
|
|
|
/* Command Buffers */
|
|
|
|
static void VULKAN_INTERNAL_BeginCommandBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer
|
|
) {
|
|
VkCommandBufferBeginInfo beginInfo;
|
|
VkResult result;
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
beginInfo.pNext = NULL;
|
|
beginInfo.flags = 0;
|
|
beginInfo.pInheritanceInfo = NULL;
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
|
|
result = renderer->vkBeginCommandBuffer(
|
|
commandBuffer->commandBuffer,
|
|
&beginInfo
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkBeginCommandBuffer", result);
|
|
}
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_EndCommandBuffer(
|
|
VulkanRenderer* renderer,
|
|
VulkanCommandBuffer *commandBuffer
|
|
) {
|
|
VkResult result;
|
|
|
|
/* Compute pipelines are not explicitly unbound so we have to clean up here */
|
|
if ( commandBuffer->computeUniformBuffer != renderer->dummyComputeUniformBuffer &&
|
|
commandBuffer->computeUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
commandBuffer,
|
|
commandBuffer->computeUniformBuffer
|
|
);
|
|
}
|
|
commandBuffer->computeUniformBuffer = NULL;
|
|
commandBuffer->currentComputePipeline = NULL;
|
|
|
|
result = renderer->vkEndCommandBuffer(
|
|
commandBuffer->commandBuffer
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkEndCommandBuffer", result);
|
|
}
|
|
}
|
|
|
|
static void VULKAN_DestroyDevice(
|
|
Refresh_Device *device
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) device->driverData;
|
|
CommandPoolHashArray commandPoolHashArray;
|
|
GraphicsPipelineLayoutHashArray graphicsPipelineLayoutHashArray;
|
|
ComputePipelineLayoutHashArray computePipelineLayoutHashArray;
|
|
VulkanMemorySubAllocator *allocator;
|
|
int32_t i, j, k;
|
|
|
|
VULKAN_Wait(device->driverData);
|
|
|
|
for (i = renderer->claimedWindowCount - 1; i >= 0; i -= 1)
|
|
{
|
|
VULKAN_UnclaimWindow(device->driverData, renderer->claimedWindows[i]->windowHandle);
|
|
}
|
|
|
|
SDL_free(renderer->claimedWindows);
|
|
|
|
VULKAN_Wait(device->driverData);
|
|
|
|
SDL_free(renderer->submittedCommandBuffers);
|
|
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->dummyBuffer);
|
|
|
|
SDL_free(renderer->dummyVertexUniformBuffer);
|
|
SDL_free(renderer->dummyFragmentUniformBuffer);
|
|
SDL_free(renderer->dummyComputeUniformBuffer);
|
|
|
|
for (i = 0; i < renderer->transferBufferPool.availableBufferCount; i += 1)
|
|
{
|
|
VULKAN_INTERNAL_DestroyBuffer(renderer, renderer->transferBufferPool.availableBuffers[i]->buffer);
|
|
SDL_free(renderer->transferBufferPool.availableBuffers[i]);
|
|
}
|
|
|
|
SDL_free(renderer->transferBufferPool.availableBuffers);
|
|
SDL_DestroyMutex(renderer->transferBufferPool.lock);
|
|
|
|
for (i = 0; i < renderer->fencePool.availableFenceCount; i += 1)
|
|
{
|
|
renderer->vkDestroyFence(renderer->logicalDevice, renderer->fencePool.availableFences[i], NULL);
|
|
}
|
|
|
|
SDL_free(renderer->fencePool.availableFences);
|
|
SDL_DestroyMutex(renderer->fencePool.lock);
|
|
|
|
for (i = 0; i < NUM_COMMAND_POOL_BUCKETS; i += 1)
|
|
{
|
|
commandPoolHashArray = renderer->commandPoolHashTable.buckets[i];
|
|
for (j = 0; j < commandPoolHashArray.count; j += 1)
|
|
{
|
|
VULKAN_INTERNAL_DestroyCommandPool(
|
|
renderer,
|
|
commandPoolHashArray.elements[j].value
|
|
);
|
|
}
|
|
|
|
if (commandPoolHashArray.elements != NULL)
|
|
{
|
|
SDL_free(commandPoolHashArray.elements);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
|
|
{
|
|
graphicsPipelineLayoutHashArray = renderer->graphicsPipelineLayoutHashTable.buckets[i];
|
|
for (j = 0; j < graphicsPipelineLayoutHashArray.count; j += 1)
|
|
{
|
|
VULKAN_INTERNAL_DestroyDescriptorSetCache(
|
|
renderer,
|
|
graphicsPipelineLayoutHashArray.elements[j].value->vertexSamplerDescriptorSetCache
|
|
);
|
|
|
|
VULKAN_INTERNAL_DestroyDescriptorSetCache(
|
|
renderer,
|
|
graphicsPipelineLayoutHashArray.elements[j].value->fragmentSamplerDescriptorSetCache
|
|
);
|
|
|
|
renderer->vkDestroyPipelineLayout(
|
|
renderer->logicalDevice,
|
|
graphicsPipelineLayoutHashArray.elements[j].value->pipelineLayout,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(graphicsPipelineLayoutHashArray.elements[j].value);
|
|
}
|
|
|
|
if (graphicsPipelineLayoutHashArray.elements != NULL)
|
|
{
|
|
SDL_free(graphicsPipelineLayoutHashArray.elements);
|
|
}
|
|
|
|
computePipelineLayoutHashArray = renderer->computePipelineLayoutHashTable.buckets[i];
|
|
for (j = 0; j < computePipelineLayoutHashArray.count; j += 1)
|
|
{
|
|
VULKAN_INTERNAL_DestroyDescriptorSetCache(
|
|
renderer,
|
|
computePipelineLayoutHashArray.elements[j].value->bufferDescriptorSetCache
|
|
);
|
|
|
|
VULKAN_INTERNAL_DestroyDescriptorSetCache(
|
|
renderer,
|
|
computePipelineLayoutHashArray.elements[j].value->imageDescriptorSetCache
|
|
);
|
|
|
|
renderer->vkDestroyPipelineLayout(
|
|
renderer->logicalDevice,
|
|
computePipelineLayoutHashArray.elements[j].value->pipelineLayout,
|
|
NULL
|
|
);
|
|
|
|
SDL_free(computePipelineLayoutHashArray.elements[j].value);
|
|
}
|
|
|
|
if (computePipelineLayoutHashArray.elements != NULL)
|
|
{
|
|
SDL_free(computePipelineLayoutHashArray.elements);
|
|
}
|
|
}
|
|
|
|
renderer->vkDestroyDescriptorPool(
|
|
renderer->logicalDevice,
|
|
renderer->defaultDescriptorPool,
|
|
NULL
|
|
);
|
|
|
|
for (i = 0; i < NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS; i += 1)
|
|
{
|
|
for (j = 0; j < renderer->descriptorSetLayoutHashTable.buckets[i].count; j += 1)
|
|
{
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->descriptorSetLayoutHashTable.buckets[i].elements[j].value,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
SDL_free(renderer->descriptorSetLayoutHashTable.buckets[i].elements);
|
|
}
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->emptyVertexSamplerLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->emptyFragmentSamplerLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->emptyComputeBufferDescriptorSetLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->emptyComputeImageDescriptorSetLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->vertexUniformDescriptorSetLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->fragmentUniformDescriptorSetLayout,
|
|
NULL
|
|
);
|
|
|
|
renderer->vkDestroyDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
renderer->computeUniformDescriptorSetLayout,
|
|
NULL
|
|
);
|
|
|
|
VULKAN_INTERNAL_DestroyUniformBufferPool(renderer, renderer->vertexUniformBufferPool);
|
|
VULKAN_INTERNAL_DestroyUniformBufferPool(renderer, renderer->fragmentUniformBufferPool);
|
|
VULKAN_INTERNAL_DestroyUniformBufferPool(renderer, renderer->computeUniformBufferPool);
|
|
|
|
for (i = 0; i < renderer->framebufferHashArray.count; i += 1)
|
|
{
|
|
VULKAN_INTERNAL_DestroyFramebuffer(
|
|
renderer,
|
|
renderer->framebufferHashArray.elements[i].value
|
|
);
|
|
}
|
|
|
|
SDL_free(renderer->framebufferHashArray.elements);
|
|
|
|
for (i = 0; i < renderer->renderPassHashArray.count; i += 1)
|
|
{
|
|
renderer->vkDestroyRenderPass(
|
|
renderer->logicalDevice,
|
|
renderer->renderPassHashArray.elements[i].value,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
SDL_free(renderer->renderPassHashArray.elements);
|
|
|
|
SDL_free(renderer->renderTargetHashArray.elements);
|
|
|
|
for (i = 0; i < VK_MAX_MEMORY_TYPES; i += 1)
|
|
{
|
|
allocator = &renderer->memoryAllocator->subAllocators[i];
|
|
|
|
for (j = allocator->allocationCount - 1; j >= 0; j -= 1)
|
|
{
|
|
for (k = allocator->allocations[j]->usedRegionCount - 1; k >= 0; k -= 1)
|
|
{
|
|
VULKAN_INTERNAL_RemoveMemoryUsedRegion(
|
|
renderer,
|
|
allocator->allocations[j]->usedRegions[k]
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_DeallocateMemory(
|
|
renderer,
|
|
allocator,
|
|
j
|
|
);
|
|
}
|
|
|
|
if (renderer->memoryAllocator->subAllocators[i].allocations != NULL)
|
|
{
|
|
SDL_free(renderer->memoryAllocator->subAllocators[i].allocations);
|
|
}
|
|
|
|
SDL_free(renderer->memoryAllocator->subAllocators[i].sortedFreeRegions);
|
|
}
|
|
|
|
SDL_free(renderer->memoryAllocator);
|
|
|
|
SDL_free(renderer->texturesToDestroy);
|
|
SDL_free(renderer->buffersToDestroy);
|
|
SDL_free(renderer->graphicsPipelinesToDestroy);
|
|
SDL_free(renderer->computePipelinesToDestroy);
|
|
SDL_free(renderer->shaderModulesToDestroy);
|
|
SDL_free(renderer->samplersToDestroy);
|
|
SDL_free(renderer->framebuffersToDestroy);
|
|
|
|
SDL_DestroyMutex(renderer->allocatorLock);
|
|
SDL_DestroyMutex(renderer->disposeLock);
|
|
SDL_DestroyMutex(renderer->submitLock);
|
|
SDL_DestroyMutex(renderer->acquireCommandBufferLock);
|
|
SDL_DestroyMutex(renderer->renderPassFetchLock);
|
|
SDL_DestroyMutex(renderer->framebufferFetchLock);
|
|
SDL_DestroyMutex(renderer->renderTargetFetchLock);
|
|
|
|
renderer->vkDestroyDevice(renderer->logicalDevice, NULL);
|
|
renderer->vkDestroyInstance(renderer->instance, NULL);
|
|
|
|
SDL_free(renderer);
|
|
SDL_free(device);
|
|
}
|
|
|
|
static void VULKAN_DrawInstancedPrimitives(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
uint32_t baseVertex,
|
|
uint32_t startIndex,
|
|
uint32_t primitiveCount,
|
|
uint32_t instanceCount,
|
|
uint32_t vertexParamOffset,
|
|
uint32_t fragmentParamOffset
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
VkDescriptorSet descriptorSets[4];
|
|
uint32_t dynamicOffsets[2];
|
|
|
|
descriptorSets[0] = vulkanCommandBuffer->vertexSamplerDescriptorSet;
|
|
descriptorSets[1] = vulkanCommandBuffer->fragmentSamplerDescriptorSet;
|
|
descriptorSets[2] = vulkanCommandBuffer->vertexUniformBuffer->descriptorSet;
|
|
descriptorSets[3] = vulkanCommandBuffer->fragmentUniformBuffer->descriptorSet;
|
|
|
|
dynamicOffsets[0] = vertexParamOffset;
|
|
dynamicOffsets[1] = fragmentParamOffset;
|
|
|
|
renderer->vkCmdBindDescriptorSets(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
vulkanCommandBuffer->currentGraphicsPipeline->pipelineLayout->pipelineLayout,
|
|
0,
|
|
4,
|
|
descriptorSets,
|
|
2,
|
|
dynamicOffsets
|
|
);
|
|
|
|
renderer->vkCmdDrawIndexed(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
PrimitiveVerts(
|
|
vulkanCommandBuffer->currentGraphicsPipeline->primitiveType,
|
|
primitiveCount
|
|
),
|
|
instanceCount,
|
|
startIndex,
|
|
baseVertex,
|
|
0
|
|
);
|
|
}
|
|
|
|
static void VULKAN_DrawIndexedPrimitives(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
uint32_t baseVertex,
|
|
uint32_t startIndex,
|
|
uint32_t primitiveCount,
|
|
uint32_t vertexParamOffset,
|
|
uint32_t fragmentParamOffset
|
|
) {
|
|
VULKAN_DrawInstancedPrimitives(
|
|
driverData,
|
|
commandBuffer,
|
|
baseVertex,
|
|
startIndex,
|
|
primitiveCount,
|
|
1,
|
|
vertexParamOffset,
|
|
fragmentParamOffset
|
|
);
|
|
}
|
|
|
|
static void VULKAN_DrawPrimitives(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
uint32_t vertexStart,
|
|
uint32_t primitiveCount,
|
|
uint32_t vertexParamOffset,
|
|
uint32_t fragmentParamOffset
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
VkDescriptorSet descriptorSets[4];
|
|
uint32_t dynamicOffsets[2];
|
|
|
|
descriptorSets[0] = vulkanCommandBuffer->vertexSamplerDescriptorSet;
|
|
descriptorSets[1] = vulkanCommandBuffer->fragmentSamplerDescriptorSet;
|
|
descriptorSets[2] = vulkanCommandBuffer->vertexUniformBuffer->descriptorSet;
|
|
descriptorSets[3] = vulkanCommandBuffer->fragmentUniformBuffer->descriptorSet;
|
|
|
|
dynamicOffsets[0] = vertexParamOffset;
|
|
dynamicOffsets[1] = fragmentParamOffset;
|
|
|
|
renderer->vkCmdBindDescriptorSets(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
vulkanCommandBuffer->currentGraphicsPipeline->pipelineLayout->pipelineLayout,
|
|
0,
|
|
4,
|
|
descriptorSets,
|
|
2,
|
|
dynamicOffsets
|
|
);
|
|
|
|
renderer->vkCmdDraw(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
PrimitiveVerts(
|
|
vulkanCommandBuffer->currentGraphicsPipeline->primitiveType,
|
|
primitiveCount
|
|
),
|
|
1,
|
|
vertexStart,
|
|
0
|
|
);
|
|
}
|
|
|
|
static void VULKAN_DrawPrimitivesIndirect(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Buffer *buffer,
|
|
uint32_t offsetInBytes,
|
|
uint32_t drawCount,
|
|
uint32_t stride,
|
|
uint32_t vertexParamOffset,
|
|
uint32_t fragmentParamOffset
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanBuffer *vulkanBuffer = ((VulkanBufferContainer*) buffer)->vulkanBuffer;
|
|
VkDescriptorSet descriptorSets[4];
|
|
uint32_t dynamicOffsets[2];
|
|
|
|
descriptorSets[0] = vulkanCommandBuffer->vertexSamplerDescriptorSet;
|
|
descriptorSets[1] = vulkanCommandBuffer->fragmentSamplerDescriptorSet;
|
|
descriptorSets[2] = vulkanCommandBuffer->vertexUniformBuffer->descriptorSet;
|
|
descriptorSets[3] = vulkanCommandBuffer->fragmentUniformBuffer->descriptorSet;
|
|
|
|
dynamicOffsets[0] = vertexParamOffset;
|
|
dynamicOffsets[1] = fragmentParamOffset;
|
|
|
|
renderer->vkCmdBindDescriptorSets(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
vulkanCommandBuffer->currentGraphicsPipeline->pipelineLayout->pipelineLayout,
|
|
0,
|
|
4,
|
|
descriptorSets,
|
|
2,
|
|
dynamicOffsets
|
|
);
|
|
|
|
renderer->vkCmdDrawIndirect(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
vulkanBuffer->buffer,
|
|
offsetInBytes,
|
|
drawCount,
|
|
stride
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, vulkanBuffer);
|
|
}
|
|
|
|
static void VULKAN_DispatchCompute(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
uint32_t groupCountX,
|
|
uint32_t groupCountY,
|
|
uint32_t groupCountZ,
|
|
uint32_t computeParamOffset
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanComputePipeline *computePipeline = vulkanCommandBuffer->currentComputePipeline;
|
|
VkDescriptorSet descriptorSets[3];
|
|
VulkanResourceAccessType resourceAccessType = RESOURCE_ACCESS_NONE;
|
|
VulkanBuffer *currentComputeBuffer;
|
|
VulkanTexture *currentComputeTexture;
|
|
uint32_t i;
|
|
|
|
descriptorSets[0] = vulkanCommandBuffer->bufferDescriptorSet;
|
|
descriptorSets[1] = vulkanCommandBuffer->imageDescriptorSet;
|
|
descriptorSets[2] = vulkanCommandBuffer->computeUniformBuffer->descriptorSet;
|
|
|
|
renderer->vkCmdBindDescriptorSets(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
computePipeline->pipelineLayout->pipelineLayout,
|
|
0,
|
|
3,
|
|
descriptorSets,
|
|
1,
|
|
&computeParamOffset
|
|
);
|
|
|
|
renderer->vkCmdDispatch(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
groupCountX,
|
|
groupCountY,
|
|
groupCountZ
|
|
);
|
|
|
|
/* Re-transition buffers after dispatch */
|
|
for (i = 0; i < vulkanCommandBuffer->boundComputeBufferCount; i += 1)
|
|
{
|
|
currentComputeBuffer = vulkanCommandBuffer->boundComputeBuffers[i];
|
|
|
|
if (currentComputeBuffer->usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_BUFFER;
|
|
}
|
|
else if (currentComputeBuffer->usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_INDEX_BUFFER;
|
|
}
|
|
else if (currentComputeBuffer->usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_INDIRECT_BUFFER;
|
|
}
|
|
|
|
if (resourceAccessType != RESOURCE_ACCESS_NONE)
|
|
{
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
resourceAccessType,
|
|
currentComputeBuffer
|
|
);
|
|
}
|
|
}
|
|
|
|
vulkanCommandBuffer->boundComputeBufferCount = 0;
|
|
|
|
/* Re-transition sampler images after dispatch */
|
|
for (i = 0; i < vulkanCommandBuffer->boundComputeTextureCount; i += 1)
|
|
{
|
|
currentComputeTexture = vulkanCommandBuffer->boundComputeTextures[i];
|
|
|
|
if (currentComputeTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
resourceAccessType,
|
|
currentComputeTexture->aspectFlags,
|
|
0,
|
|
currentComputeTexture->layerCount,
|
|
0,
|
|
currentComputeTexture->levelCount,
|
|
0,
|
|
currentComputeTexture->image,
|
|
¤tComputeTexture->resourceAccessType
|
|
);
|
|
}
|
|
}
|
|
|
|
vulkanCommandBuffer->boundComputeTextureCount = 0;
|
|
}
|
|
|
|
static VulkanTexture* VULKAN_INTERNAL_CreateTexture(
|
|
VulkanRenderer *renderer,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t depth,
|
|
uint32_t isCube,
|
|
uint32_t levelCount,
|
|
Refresh_SampleCount sampleCount,
|
|
VkFormat format,
|
|
VkImageAspectFlags aspectMask,
|
|
VkImageUsageFlags imageUsageFlags
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkImageCreateInfo imageCreateInfo;
|
|
VkImageCreateFlags imageCreateFlags = 0;
|
|
VkImageViewCreateInfo imageViewCreateInfo;
|
|
uint8_t bindResult;
|
|
uint8_t is3D = depth > 1 ? 1 : 0;
|
|
uint8_t layerCount = isCube ? 6 : 1;
|
|
uint8_t isRenderTarget =
|
|
((imageUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) != 0) ||
|
|
((imageUsageFlags & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0);
|
|
VkComponentMapping swizzle = IDENTITY_SWIZZLE;
|
|
|
|
VulkanTexture *texture = SDL_malloc(sizeof(VulkanTexture));
|
|
|
|
texture->isCube = 0;
|
|
texture->is3D = 0;
|
|
|
|
if (isCube)
|
|
{
|
|
imageCreateFlags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
|
texture->isCube = 1;
|
|
}
|
|
else if (is3D)
|
|
{
|
|
imageCreateFlags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
|
texture->is3D = 1;
|
|
}
|
|
|
|
imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageCreateInfo.pNext = NULL;
|
|
imageCreateInfo.flags = imageCreateFlags;
|
|
imageCreateInfo.imageType = is3D ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D;
|
|
imageCreateInfo.format = format;
|
|
imageCreateInfo.extent.width = width;
|
|
imageCreateInfo.extent.height = height;
|
|
imageCreateInfo.extent.depth = depth;
|
|
imageCreateInfo.mipLevels = levelCount;
|
|
imageCreateInfo.arrayLayers = layerCount;
|
|
imageCreateInfo.samples = RefreshToVK_SampleCount[sampleCount];
|
|
imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageCreateInfo.usage = imageUsageFlags;
|
|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageCreateInfo.queueFamilyIndexCount = 0;
|
|
imageCreateInfo.pQueueFamilyIndices = NULL;
|
|
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
vulkanResult = renderer->vkCreateImage(
|
|
renderer->logicalDevice,
|
|
&imageCreateInfo,
|
|
NULL,
|
|
&texture->image
|
|
);
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkCreateImage, 0)
|
|
|
|
bindResult = VULKAN_INTERNAL_BindMemoryForImage(
|
|
renderer,
|
|
texture->image,
|
|
isRenderTarget,
|
|
&texture->usedRegion
|
|
);
|
|
|
|
if (bindResult != 1)
|
|
{
|
|
renderer->vkDestroyImage(
|
|
renderer->logicalDevice,
|
|
texture->image,
|
|
NULL);
|
|
|
|
Refresh_LogError("Unable to bind memory for texture!");
|
|
return NULL;
|
|
}
|
|
|
|
texture->usedRegion->vulkanTexture = texture; /* lol */
|
|
|
|
imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewCreateInfo.pNext = NULL;
|
|
imageViewCreateInfo.flags = 0;
|
|
imageViewCreateInfo.image = texture->image;
|
|
imageViewCreateInfo.format = format;
|
|
imageViewCreateInfo.components = swizzle;
|
|
imageViewCreateInfo.subresourceRange.aspectMask = aspectMask;
|
|
imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewCreateInfo.subresourceRange.levelCount = levelCount;
|
|
imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewCreateInfo.subresourceRange.layerCount = layerCount;
|
|
|
|
if (isCube)
|
|
{
|
|
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
|
|
}
|
|
else if (is3D)
|
|
{
|
|
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_3D;
|
|
}
|
|
else
|
|
{
|
|
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
}
|
|
|
|
vulkanResult = renderer->vkCreateImageView(
|
|
renderer->logicalDevice,
|
|
&imageViewCreateInfo,
|
|
NULL,
|
|
&texture->view
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreateImageView", vulkanResult);
|
|
Refresh_LogError("Failed to create texture image view");
|
|
return NULL;
|
|
}
|
|
|
|
texture->dimensions.width = width;
|
|
texture->dimensions.height = height;
|
|
texture->depth = depth;
|
|
texture->format = format;
|
|
texture->levelCount = levelCount;
|
|
texture->layerCount = layerCount;
|
|
texture->sampleCount = sampleCount;
|
|
texture->resourceAccessType = RESOURCE_ACCESS_NONE;
|
|
texture->usageFlags = imageUsageFlags;
|
|
texture->aspectFlags = aspectMask;
|
|
texture->msaaTex = NULL;
|
|
|
|
SDL_AtomicSet(&texture->referenceCount, 0);
|
|
|
|
return texture;
|
|
}
|
|
|
|
static VulkanRenderTarget* VULKAN_INTERNAL_CreateRenderTarget(
|
|
VulkanRenderer *renderer,
|
|
VulkanTexture *texture,
|
|
uint32_t depth,
|
|
uint32_t layer,
|
|
uint32_t level
|
|
) {
|
|
VkResult vulkanResult;
|
|
VulkanRenderTarget *renderTarget = (VulkanRenderTarget*) SDL_malloc(sizeof(VulkanRenderTarget));
|
|
VkImageViewCreateInfo imageViewCreateInfo;
|
|
VkComponentMapping swizzle = IDENTITY_SWIZZLE;
|
|
VkImageAspectFlags aspectFlags = 0;
|
|
|
|
if (IsDepthFormat(texture->format))
|
|
{
|
|
aspectFlags |= VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
if (IsStencilFormat(texture->format))
|
|
{
|
|
aspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
aspectFlags |= VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
/* create framebuffer compatible views for RenderTarget */
|
|
imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewCreateInfo.pNext = NULL;
|
|
imageViewCreateInfo.flags = 0;
|
|
imageViewCreateInfo.image = texture->image;
|
|
imageViewCreateInfo.format = texture->format;
|
|
imageViewCreateInfo.components = swizzle;
|
|
imageViewCreateInfo.subresourceRange.aspectMask = aspectFlags;
|
|
imageViewCreateInfo.subresourceRange.baseMipLevel = level;
|
|
imageViewCreateInfo.subresourceRange.levelCount = 1;
|
|
imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
|
if (texture->is3D)
|
|
{
|
|
imageViewCreateInfo.subresourceRange.baseArrayLayer = depth;
|
|
}
|
|
else if (texture->isCube)
|
|
{
|
|
imageViewCreateInfo.subresourceRange.baseArrayLayer = layer;
|
|
}
|
|
imageViewCreateInfo.subresourceRange.layerCount = 1;
|
|
imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
vulkanResult = renderer->vkCreateImageView(
|
|
renderer->logicalDevice,
|
|
&imageViewCreateInfo,
|
|
NULL,
|
|
&renderTarget->view
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError(
|
|
"vkCreateImageView",
|
|
vulkanResult
|
|
);
|
|
Refresh_LogError("Failed to create color attachment image view");
|
|
return NULL;
|
|
}
|
|
|
|
return renderTarget;
|
|
}
|
|
|
|
static VulkanRenderTarget* VULKAN_INTERNAL_FetchRenderTarget(
|
|
VulkanRenderer *renderer,
|
|
VulkanTexture *texture,
|
|
uint32_t depth,
|
|
uint32_t layer,
|
|
uint32_t level
|
|
) {
|
|
RenderTargetHash hash;
|
|
VulkanRenderTarget *renderTarget;
|
|
|
|
hash.texture = texture;
|
|
hash.depth = depth;
|
|
hash.layer = layer;
|
|
hash.level = level;
|
|
|
|
SDL_LockMutex(renderer->renderTargetFetchLock);
|
|
|
|
renderTarget = RenderTargetHash_Fetch(
|
|
&renderer->renderTargetHashArray,
|
|
&hash
|
|
);
|
|
|
|
if (renderTarget == NULL)
|
|
{
|
|
renderTarget = VULKAN_INTERNAL_CreateRenderTarget(
|
|
renderer,
|
|
texture,
|
|
depth,
|
|
layer,
|
|
level
|
|
);
|
|
|
|
RenderTargetHash_Insert(
|
|
&renderer->renderTargetHashArray,
|
|
hash,
|
|
renderTarget
|
|
);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->renderTargetFetchLock);
|
|
|
|
return renderTarget;
|
|
}
|
|
|
|
static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
|
uint32_t colorAttachmentCount,
|
|
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkAttachmentDescription attachmentDescriptions[2 * MAX_COLOR_TARGET_BINDINGS + 1];
|
|
VkAttachmentReference colorAttachmentReferences[MAX_COLOR_TARGET_BINDINGS];
|
|
VkAttachmentReference resolveReferences[MAX_COLOR_TARGET_BINDINGS + 1];
|
|
VkAttachmentReference depthStencilAttachmentReference;
|
|
VkRenderPassCreateInfo renderPassCreateInfo;
|
|
VkSubpassDescription subpass;
|
|
VkRenderPass renderPass;
|
|
uint32_t i;
|
|
|
|
uint32_t attachmentDescriptionCount = 0;
|
|
uint32_t colorAttachmentReferenceCount = 0;
|
|
uint32_t resolveReferenceCount = 0;
|
|
|
|
VulkanTexture *texture;
|
|
VulkanTexture *msaaTexture = NULL;
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
msaaTexture = texture->msaaTex;
|
|
|
|
/* Transition the multisample attachment */
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
msaaTexture->layerCount,
|
|
0,
|
|
msaaTexture->levelCount,
|
|
0,
|
|
msaaTexture->image,
|
|
&msaaTexture->resourceAccessType
|
|
);
|
|
|
|
/* Resolve attachment and multisample attachment */
|
|
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = texture->format;
|
|
attachmentDescriptions[attachmentDescriptionCount].samples =
|
|
VK_SAMPLE_COUNT_1_BIT;
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = RefreshToVK_LoadOp[
|
|
colorAttachmentInfos[i].loadOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp =
|
|
VK_ATTACHMENT_STORE_OP_STORE; /* Always store the resolve texture */
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp =
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp =
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
resolveReferences[resolveReferenceCount].attachment =
|
|
attachmentDescriptionCount;
|
|
resolveReferences[resolveReferenceCount].layout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
resolveReferenceCount += 1;
|
|
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = msaaTexture->format;
|
|
attachmentDescriptions[attachmentDescriptionCount].samples = RefreshToVK_SampleCount[
|
|
msaaTexture->sampleCount
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = RefreshToVK_LoadOp[
|
|
colorAttachmentInfos[i].loadOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp = RefreshToVK_StoreOp[
|
|
colorAttachmentInfos[i].storeOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp =
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp =
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].attachment =
|
|
attachmentDescriptionCount;
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
colorAttachmentReferenceCount += 1;
|
|
}
|
|
else
|
|
{
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = texture->format;
|
|
attachmentDescriptions[attachmentDescriptionCount].samples =
|
|
VK_SAMPLE_COUNT_1_BIT;
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = RefreshToVK_LoadOp[
|
|
colorAttachmentInfos[i].loadOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp =
|
|
VK_ATTACHMENT_STORE_OP_STORE; /* Always store non-MSAA textures */
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp =
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp =
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount;
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
colorAttachmentReferenceCount += 1;
|
|
}
|
|
}
|
|
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.flags = 0;
|
|
subpass.inputAttachmentCount = 0;
|
|
subpass.pInputAttachments = NULL;
|
|
subpass.colorAttachmentCount = colorAttachmentCount;
|
|
subpass.pColorAttachments = colorAttachmentReferences;
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = NULL;
|
|
|
|
if (depthStencilAttachmentInfo == NULL)
|
|
{
|
|
subpass.pDepthStencilAttachment = NULL;
|
|
}
|
|
else
|
|
{
|
|
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = texture->format;
|
|
attachmentDescriptions[attachmentDescriptionCount].samples = RefreshToVK_SampleCount[
|
|
texture->sampleCount
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = RefreshToVK_LoadOp[
|
|
depthStencilAttachmentInfo->loadOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp = RefreshToVK_StoreOp[
|
|
depthStencilAttachmentInfo->storeOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = RefreshToVK_LoadOp[
|
|
depthStencilAttachmentInfo->stencilLoadOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = RefreshToVK_StoreOp[
|
|
depthStencilAttachmentInfo->stencilStoreOp
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
depthStencilAttachmentReference.attachment =
|
|
attachmentDescriptionCount;
|
|
depthStencilAttachmentReference.layout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
subpass.pDepthStencilAttachment =
|
|
&depthStencilAttachmentReference;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
}
|
|
|
|
if (msaaTexture != NULL)
|
|
{
|
|
subpass.pResolveAttachments = resolveReferences;
|
|
}
|
|
else
|
|
{
|
|
subpass.pResolveAttachments = NULL;
|
|
}
|
|
|
|
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
renderPassCreateInfo.pNext = NULL;
|
|
renderPassCreateInfo.flags = 0;
|
|
renderPassCreateInfo.pAttachments = attachmentDescriptions;
|
|
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
|
renderPassCreateInfo.subpassCount = 1;
|
|
renderPassCreateInfo.pSubpasses = &subpass;
|
|
renderPassCreateInfo.dependencyCount = 0;
|
|
renderPassCreateInfo.pDependencies = NULL;
|
|
|
|
vulkanResult = renderer->vkCreateRenderPass(
|
|
renderer->logicalDevice,
|
|
&renderPassCreateInfo,
|
|
NULL,
|
|
&renderPass
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
renderPass = VK_NULL_HANDLE;
|
|
LogVulkanResultAsError("vkCreateRenderPass", vulkanResult);
|
|
}
|
|
|
|
return renderPass;
|
|
}
|
|
|
|
static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass(
|
|
VulkanRenderer *renderer,
|
|
Refresh_GraphicsPipelineAttachmentInfo attachmentInfo,
|
|
Refresh_SampleCount sampleCount
|
|
) {
|
|
VkAttachmentDescription attachmentDescriptions[2 * MAX_COLOR_TARGET_BINDINGS + 1];
|
|
VkAttachmentReference colorAttachmentReferences[MAX_COLOR_TARGET_BINDINGS];
|
|
VkAttachmentReference resolveReferences[MAX_COLOR_TARGET_BINDINGS + 1];
|
|
VkAttachmentReference depthStencilAttachmentReference;
|
|
Refresh_ColorAttachmentDescription attachmentDescription;
|
|
VkSubpassDescription subpass;
|
|
VkRenderPassCreateInfo renderPassCreateInfo;
|
|
VkRenderPass renderPass;
|
|
VkResult result;
|
|
|
|
uint32_t multisampling = 0;
|
|
uint32_t attachmentDescriptionCount = 0;
|
|
uint32_t colorAttachmentReferenceCount = 0;
|
|
uint32_t resolveReferenceCount = 0;
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < attachmentInfo.colorAttachmentCount; i += 1)
|
|
{
|
|
attachmentDescription = attachmentInfo.colorAttachmentDescriptions[i];
|
|
|
|
if (sampleCount > REFRESH_SAMPLECOUNT_1)
|
|
{
|
|
multisampling = 1;
|
|
|
|
/* Resolve attachment and multisample attachment */
|
|
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = RefreshToVK_SurfaceFormat[
|
|
attachmentDescription.format
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
resolveReferences[resolveReferenceCount].attachment = attachmentDescriptionCount;
|
|
resolveReferences[resolveReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
resolveReferenceCount += 1;
|
|
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = RefreshToVK_SurfaceFormat[
|
|
attachmentDescription.format
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].samples = RefreshToVK_SampleCount[
|
|
sampleCount
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].attachment =
|
|
attachmentDescriptionCount;
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
colorAttachmentReferenceCount += 1;
|
|
}
|
|
else
|
|
{
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = RefreshToVK_SurfaceFormat[
|
|
attachmentDescription.format
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].samples =
|
|
VK_SAMPLE_COUNT_1_BIT;
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp =
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp =
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp =
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp =
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount;
|
|
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
colorAttachmentReferenceCount += 1;
|
|
}
|
|
}
|
|
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.flags = 0;
|
|
subpass.inputAttachmentCount = 0;
|
|
subpass.pInputAttachments = NULL;
|
|
subpass.colorAttachmentCount = attachmentInfo.colorAttachmentCount;
|
|
subpass.pColorAttachments = colorAttachmentReferences;
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = NULL;
|
|
|
|
if (attachmentInfo.hasDepthStencilAttachment)
|
|
{
|
|
attachmentDescriptions[attachmentDescriptionCount].flags = 0;
|
|
attachmentDescriptions[attachmentDescriptionCount].format = RefreshToVK_DepthFormat(
|
|
renderer,
|
|
attachmentInfo.depthStencilFormat
|
|
);
|
|
attachmentDescriptions[attachmentDescriptionCount].samples = RefreshToVK_SampleCount[
|
|
sampleCount
|
|
];
|
|
attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
depthStencilAttachmentReference.attachment =
|
|
attachmentDescriptionCount;
|
|
depthStencilAttachmentReference.layout =
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
subpass.pDepthStencilAttachment =
|
|
&depthStencilAttachmentReference;
|
|
|
|
attachmentDescriptionCount += 1;
|
|
}
|
|
else
|
|
{
|
|
subpass.pDepthStencilAttachment = NULL;
|
|
}
|
|
|
|
if (multisampling)
|
|
{
|
|
subpass.pResolveAttachments = resolveReferences;
|
|
}
|
|
else
|
|
{
|
|
subpass.pResolveAttachments = NULL;
|
|
}
|
|
|
|
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
renderPassCreateInfo.pNext = NULL;
|
|
renderPassCreateInfo.flags = 0;
|
|
renderPassCreateInfo.pAttachments = attachmentDescriptions;
|
|
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
|
renderPassCreateInfo.subpassCount = 1;
|
|
renderPassCreateInfo.pSubpasses = &subpass;
|
|
renderPassCreateInfo.dependencyCount = 0;
|
|
renderPassCreateInfo.pDependencies = NULL;
|
|
|
|
result = renderer->vkCreateRenderPass(
|
|
renderer->logicalDevice,
|
|
&renderPassCreateInfo,
|
|
NULL,
|
|
&renderPass
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
renderPass = VK_NULL_HANDLE;
|
|
LogVulkanResultAsError("vkCreateRenderPass", result);
|
|
}
|
|
|
|
return renderPass;
|
|
}
|
|
|
|
static Refresh_GraphicsPipeline* VULKAN_CreateGraphicsPipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_GraphicsPipelineCreateInfo *pipelineCreateInfo
|
|
) {
|
|
VkResult vulkanResult;
|
|
uint32_t i;
|
|
Refresh_SampleCount actualSampleCount;
|
|
|
|
VulkanGraphicsPipeline *graphicsPipeline = (VulkanGraphicsPipeline*) SDL_malloc(sizeof(VulkanGraphicsPipeline));
|
|
VkGraphicsPipelineCreateInfo vkPipelineCreateInfo;
|
|
|
|
VkPipelineShaderStageCreateInfo shaderStageCreateInfos[2];
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo;
|
|
VkVertexInputBindingDescription *vertexInputBindingDescriptions = SDL_stack_alloc(VkVertexInputBindingDescription, pipelineCreateInfo->vertexInputState.vertexBindingCount);
|
|
VkVertexInputAttributeDescription *vertexInputAttributeDescriptions = SDL_stack_alloc(VkVertexInputAttributeDescription, pipelineCreateInfo->vertexInputState.vertexAttributeCount);
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo;
|
|
|
|
VkPipelineViewportStateCreateInfo viewportStateCreateInfo;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo;
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilStateCreateInfo;
|
|
VkStencilOpState frontStencilState;
|
|
VkStencilOpState backStencilState;
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendStateCreateInfo;
|
|
VkPipelineColorBlendAttachmentState *colorBlendAttachmentStates = SDL_stack_alloc(
|
|
VkPipelineColorBlendAttachmentState,
|
|
pipelineCreateInfo->attachmentInfo.colorAttachmentCount
|
|
);
|
|
|
|
static const VkDynamicState dynamicStates[] =
|
|
{
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
};
|
|
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo;
|
|
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
|
|
/* Find a compatible sample count to use */
|
|
|
|
actualSampleCount = VULKAN_INTERNAL_GetMaxMultiSampleCount(
|
|
renderer,
|
|
pipelineCreateInfo->multisampleState.multisampleCount
|
|
);
|
|
|
|
/* Create a "compatible" render pass */
|
|
|
|
VkRenderPass transientRenderPass = VULKAN_INTERNAL_CreateTransientRenderPass(
|
|
renderer,
|
|
pipelineCreateInfo->attachmentInfo,
|
|
actualSampleCount
|
|
);
|
|
|
|
/* Dynamic state */
|
|
|
|
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamicStateCreateInfo.pNext = NULL;
|
|
dynamicStateCreateInfo.flags = 0;
|
|
dynamicStateCreateInfo.dynamicStateCount = SDL_arraysize(dynamicStates);
|
|
dynamicStateCreateInfo.pDynamicStates = dynamicStates;
|
|
|
|
/* Shader stages */
|
|
|
|
graphicsPipeline->vertexShaderModule = (VulkanShaderModule*) pipelineCreateInfo->vertexShaderInfo.shaderModule;
|
|
SDL_AtomicIncRef(&graphicsPipeline->vertexShaderModule->referenceCount);
|
|
|
|
shaderStageCreateInfos[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStageCreateInfos[0].pNext = NULL;
|
|
shaderStageCreateInfos[0].flags = 0;
|
|
shaderStageCreateInfos[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
shaderStageCreateInfos[0].module = graphicsPipeline->vertexShaderModule->shaderModule;
|
|
shaderStageCreateInfos[0].pName = pipelineCreateInfo->vertexShaderInfo.entryPointName;
|
|
shaderStageCreateInfos[0].pSpecializationInfo = NULL;
|
|
|
|
graphicsPipeline->vertexUniformBlockSize =
|
|
VULKAN_INTERNAL_NextHighestAlignment(
|
|
pipelineCreateInfo->vertexShaderInfo.uniformBufferSize,
|
|
renderer->minUBOAlignment
|
|
);
|
|
|
|
graphicsPipeline->fragmentShaderModule = (VulkanShaderModule*) pipelineCreateInfo->fragmentShaderInfo.shaderModule;
|
|
SDL_AtomicIncRef(&graphicsPipeline->fragmentShaderModule->referenceCount);
|
|
|
|
shaderStageCreateInfos[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shaderStageCreateInfos[1].pNext = NULL;
|
|
shaderStageCreateInfos[1].flags = 0;
|
|
shaderStageCreateInfos[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
shaderStageCreateInfos[1].module = graphicsPipeline->fragmentShaderModule->shaderModule;
|
|
shaderStageCreateInfos[1].pName = pipelineCreateInfo->fragmentShaderInfo.entryPointName;
|
|
shaderStageCreateInfos[1].pSpecializationInfo = NULL;
|
|
|
|
graphicsPipeline->fragmentUniformBlockSize =
|
|
VULKAN_INTERNAL_NextHighestAlignment(
|
|
pipelineCreateInfo->fragmentShaderInfo.uniformBufferSize,
|
|
renderer->minUBOAlignment
|
|
);
|
|
|
|
/* Vertex input */
|
|
|
|
for (i = 0; i < pipelineCreateInfo->vertexInputState.vertexBindingCount; i += 1)
|
|
{
|
|
vertexInputBindingDescriptions[i].binding = pipelineCreateInfo->vertexInputState.vertexBindings[i].binding;
|
|
vertexInputBindingDescriptions[i].inputRate = RefreshToVK_VertexInputRate[
|
|
pipelineCreateInfo->vertexInputState.vertexBindings[i].inputRate
|
|
];
|
|
vertexInputBindingDescriptions[i].stride = pipelineCreateInfo->vertexInputState.vertexBindings[i].stride;
|
|
}
|
|
|
|
for (i = 0; i < pipelineCreateInfo->vertexInputState.vertexAttributeCount; i += 1)
|
|
{
|
|
vertexInputAttributeDescriptions[i].binding = pipelineCreateInfo->vertexInputState.vertexAttributes[i].binding;
|
|
vertexInputAttributeDescriptions[i].format = RefreshToVK_VertexFormat[
|
|
pipelineCreateInfo->vertexInputState.vertexAttributes[i].format
|
|
];
|
|
vertexInputAttributeDescriptions[i].location = pipelineCreateInfo->vertexInputState.vertexAttributes[i].location;
|
|
vertexInputAttributeDescriptions[i].offset = pipelineCreateInfo->vertexInputState.vertexAttributes[i].offset;
|
|
}
|
|
|
|
vertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertexInputStateCreateInfo.pNext = NULL;
|
|
vertexInputStateCreateInfo.flags = 0;
|
|
vertexInputStateCreateInfo.vertexBindingDescriptionCount = pipelineCreateInfo->vertexInputState.vertexBindingCount;
|
|
vertexInputStateCreateInfo.pVertexBindingDescriptions = vertexInputBindingDescriptions;
|
|
vertexInputStateCreateInfo.vertexAttributeDescriptionCount = pipelineCreateInfo->vertexInputState.vertexAttributeCount;
|
|
vertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexInputAttributeDescriptions;
|
|
|
|
/* Topology */
|
|
|
|
inputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
inputAssemblyStateCreateInfo.pNext = NULL;
|
|
inputAssemblyStateCreateInfo.flags = 0;
|
|
inputAssemblyStateCreateInfo.primitiveRestartEnable = VK_FALSE;
|
|
inputAssemblyStateCreateInfo.topology = RefreshToVK_PrimitiveType[
|
|
pipelineCreateInfo->primitiveType
|
|
];
|
|
|
|
graphicsPipeline->primitiveType = pipelineCreateInfo->primitiveType;
|
|
|
|
/* Viewport */
|
|
|
|
/* NOTE: viewport and scissor are dynamic, and must be set using the command buffer */
|
|
|
|
viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewportStateCreateInfo.pNext = NULL;
|
|
viewportStateCreateInfo.flags = 0;
|
|
viewportStateCreateInfo.viewportCount = 1;
|
|
viewportStateCreateInfo.pViewports = NULL;
|
|
viewportStateCreateInfo.scissorCount = 1;
|
|
viewportStateCreateInfo.pScissors = NULL;
|
|
|
|
/* Rasterization */
|
|
|
|
rasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizationStateCreateInfo.pNext = NULL;
|
|
rasterizationStateCreateInfo.flags = 0;
|
|
rasterizationStateCreateInfo.depthClampEnable = VK_FALSE;
|
|
rasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizationStateCreateInfo.polygonMode = RefreshToVK_PolygonMode[
|
|
pipelineCreateInfo->rasterizerState.fillMode
|
|
];
|
|
rasterizationStateCreateInfo.cullMode = RefreshToVK_CullMode[
|
|
pipelineCreateInfo->rasterizerState.cullMode
|
|
];
|
|
rasterizationStateCreateInfo.frontFace = RefreshToVK_FrontFace[
|
|
pipelineCreateInfo->rasterizerState.frontFace
|
|
];
|
|
rasterizationStateCreateInfo.depthBiasEnable =
|
|
pipelineCreateInfo->rasterizerState.depthBiasEnable;
|
|
rasterizationStateCreateInfo.depthBiasConstantFactor =
|
|
pipelineCreateInfo->rasterizerState.depthBiasConstantFactor;
|
|
rasterizationStateCreateInfo.depthBiasClamp =
|
|
pipelineCreateInfo->rasterizerState.depthBiasClamp;
|
|
rasterizationStateCreateInfo.depthBiasSlopeFactor =
|
|
pipelineCreateInfo->rasterizerState.depthBiasSlopeFactor;
|
|
rasterizationStateCreateInfo.lineWidth = 1.0f;
|
|
|
|
/* Multisample */
|
|
|
|
multisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampleStateCreateInfo.pNext = NULL;
|
|
multisampleStateCreateInfo.flags = 0;
|
|
multisampleStateCreateInfo.rasterizationSamples = RefreshToVK_SampleCount[actualSampleCount];
|
|
multisampleStateCreateInfo.sampleShadingEnable = VK_FALSE;
|
|
multisampleStateCreateInfo.minSampleShading = 1.0f;
|
|
multisampleStateCreateInfo.pSampleMask =
|
|
&pipelineCreateInfo->multisampleState.sampleMask;
|
|
multisampleStateCreateInfo.alphaToCoverageEnable = VK_FALSE;
|
|
multisampleStateCreateInfo.alphaToOneEnable = VK_FALSE;
|
|
|
|
/* Depth Stencil State */
|
|
|
|
frontStencilState.failOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.failOp
|
|
];
|
|
frontStencilState.passOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.passOp
|
|
];
|
|
frontStencilState.depthFailOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.depthFailOp
|
|
];
|
|
frontStencilState.compareOp = RefreshToVK_CompareOp[
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.compareOp
|
|
];
|
|
frontStencilState.compareMask =
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.compareMask;
|
|
frontStencilState.writeMask =
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.writeMask;
|
|
frontStencilState.reference =
|
|
pipelineCreateInfo->depthStencilState.frontStencilState.reference;
|
|
|
|
backStencilState.failOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.backStencilState.failOp
|
|
];
|
|
backStencilState.passOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.backStencilState.passOp
|
|
];
|
|
backStencilState.depthFailOp = RefreshToVK_StencilOp[
|
|
pipelineCreateInfo->depthStencilState.backStencilState.depthFailOp
|
|
];
|
|
backStencilState.compareOp = RefreshToVK_CompareOp[
|
|
pipelineCreateInfo->depthStencilState.backStencilState.compareOp
|
|
];
|
|
backStencilState.compareMask =
|
|
pipelineCreateInfo->depthStencilState.backStencilState.compareMask;
|
|
backStencilState.writeMask =
|
|
pipelineCreateInfo->depthStencilState.backStencilState.writeMask;
|
|
backStencilState.reference =
|
|
pipelineCreateInfo->depthStencilState.backStencilState.reference;
|
|
|
|
|
|
depthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depthStencilStateCreateInfo.pNext = NULL;
|
|
depthStencilStateCreateInfo.flags = 0;
|
|
depthStencilStateCreateInfo.depthTestEnable =
|
|
pipelineCreateInfo->depthStencilState.depthTestEnable;
|
|
depthStencilStateCreateInfo.depthWriteEnable =
|
|
pipelineCreateInfo->depthStencilState.depthWriteEnable;
|
|
depthStencilStateCreateInfo.depthCompareOp = RefreshToVK_CompareOp[
|
|
pipelineCreateInfo->depthStencilState.compareOp
|
|
];
|
|
depthStencilStateCreateInfo.depthBoundsTestEnable =
|
|
pipelineCreateInfo->depthStencilState.depthBoundsTestEnable;
|
|
depthStencilStateCreateInfo.stencilTestEnable =
|
|
pipelineCreateInfo->depthStencilState.stencilTestEnable;
|
|
depthStencilStateCreateInfo.front = frontStencilState;
|
|
depthStencilStateCreateInfo.back = backStencilState;
|
|
depthStencilStateCreateInfo.minDepthBounds =
|
|
pipelineCreateInfo->depthStencilState.minDepthBounds;
|
|
depthStencilStateCreateInfo.maxDepthBounds =
|
|
pipelineCreateInfo->depthStencilState.maxDepthBounds;
|
|
|
|
/* Color Blend */
|
|
|
|
for (i = 0; i < pipelineCreateInfo->attachmentInfo.colorAttachmentCount; i += 1)
|
|
{
|
|
Refresh_ColorAttachmentBlendState blendState = pipelineCreateInfo->attachmentInfo.colorAttachmentDescriptions[i].blendState;
|
|
|
|
colorBlendAttachmentStates[i].blendEnable =
|
|
blendState.blendEnable;
|
|
colorBlendAttachmentStates[i].srcColorBlendFactor = RefreshToVK_BlendFactor[
|
|
blendState.srcColorBlendFactor
|
|
];
|
|
colorBlendAttachmentStates[i].dstColorBlendFactor = RefreshToVK_BlendFactor[
|
|
blendState.dstColorBlendFactor
|
|
];
|
|
colorBlendAttachmentStates[i].colorBlendOp = RefreshToVK_BlendOp[
|
|
blendState.colorBlendOp
|
|
];
|
|
colorBlendAttachmentStates[i].srcAlphaBlendFactor = RefreshToVK_BlendFactor[
|
|
blendState.srcAlphaBlendFactor
|
|
];
|
|
colorBlendAttachmentStates[i].dstAlphaBlendFactor = RefreshToVK_BlendFactor[
|
|
blendState.dstAlphaBlendFactor
|
|
];
|
|
colorBlendAttachmentStates[i].alphaBlendOp = RefreshToVK_BlendOp[
|
|
blendState.alphaBlendOp
|
|
];
|
|
colorBlendAttachmentStates[i].colorWriteMask =
|
|
blendState.colorWriteMask;
|
|
}
|
|
|
|
colorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
colorBlendStateCreateInfo.pNext = NULL;
|
|
colorBlendStateCreateInfo.flags = 0;
|
|
colorBlendStateCreateInfo.attachmentCount =
|
|
pipelineCreateInfo->attachmentInfo.colorAttachmentCount;
|
|
colorBlendStateCreateInfo.pAttachments =
|
|
colorBlendAttachmentStates;
|
|
colorBlendStateCreateInfo.blendConstants[0] =
|
|
pipelineCreateInfo->blendConstants[0];
|
|
colorBlendStateCreateInfo.blendConstants[1] =
|
|
pipelineCreateInfo->blendConstants[1];
|
|
colorBlendStateCreateInfo.blendConstants[2] =
|
|
pipelineCreateInfo->blendConstants[2];
|
|
colorBlendStateCreateInfo.blendConstants[3] =
|
|
pipelineCreateInfo->blendConstants[3];
|
|
|
|
/* We don't support LogicOp, so this is easy. */
|
|
colorBlendStateCreateInfo.logicOpEnable = VK_FALSE;
|
|
colorBlendStateCreateInfo.logicOp = 0;
|
|
|
|
/* Pipeline Layout */
|
|
|
|
graphicsPipeline->pipelineLayout = VULKAN_INTERNAL_FetchGraphicsPipelineLayout(
|
|
renderer,
|
|
pipelineCreateInfo->vertexShaderInfo.samplerBindingCount,
|
|
pipelineCreateInfo->fragmentShaderInfo.samplerBindingCount
|
|
);
|
|
|
|
/* Pipeline */
|
|
|
|
vkPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
vkPipelineCreateInfo.pNext = NULL;
|
|
vkPipelineCreateInfo.flags = 0;
|
|
vkPipelineCreateInfo.stageCount = 2;
|
|
vkPipelineCreateInfo.pStages = shaderStageCreateInfos;
|
|
vkPipelineCreateInfo.pVertexInputState = &vertexInputStateCreateInfo;
|
|
vkPipelineCreateInfo.pInputAssemblyState = &inputAssemblyStateCreateInfo;
|
|
vkPipelineCreateInfo.pTessellationState = VK_NULL_HANDLE;
|
|
vkPipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
|
|
vkPipelineCreateInfo.pRasterizationState = &rasterizationStateCreateInfo;
|
|
vkPipelineCreateInfo.pMultisampleState = &multisampleStateCreateInfo;
|
|
vkPipelineCreateInfo.pDepthStencilState = &depthStencilStateCreateInfo;
|
|
vkPipelineCreateInfo.pColorBlendState = &colorBlendStateCreateInfo;
|
|
vkPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
|
|
vkPipelineCreateInfo.layout = graphicsPipeline->pipelineLayout->pipelineLayout;
|
|
vkPipelineCreateInfo.renderPass = transientRenderPass;
|
|
vkPipelineCreateInfo.subpass = 0;
|
|
vkPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
|
vkPipelineCreateInfo.basePipelineIndex = 0;
|
|
|
|
/* TODO: enable pipeline caching */
|
|
vulkanResult = renderer->vkCreateGraphicsPipelines(
|
|
renderer->logicalDevice,
|
|
VK_NULL_HANDLE,
|
|
1,
|
|
&vkPipelineCreateInfo,
|
|
NULL,
|
|
&graphicsPipeline->pipeline
|
|
);
|
|
|
|
SDL_stack_free(vertexInputBindingDescriptions);
|
|
SDL_stack_free(vertexInputAttributeDescriptions);
|
|
SDL_stack_free(colorBlendAttachmentStates);
|
|
|
|
renderer->vkDestroyRenderPass(
|
|
renderer->logicalDevice,
|
|
transientRenderPass,
|
|
NULL
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
SDL_free(graphicsPipeline);
|
|
LogVulkanResultAsError("vkCreateGraphicsPipelines", vulkanResult);
|
|
Refresh_LogError("Failed to create graphics pipeline!");
|
|
return NULL;
|
|
}
|
|
|
|
SDL_AtomicSet(&graphicsPipeline->referenceCount, 0);
|
|
|
|
return (Refresh_GraphicsPipeline*) graphicsPipeline;
|
|
}
|
|
|
|
static VulkanComputePipelineLayout* VULKAN_INTERNAL_FetchComputePipelineLayout(
|
|
VulkanRenderer *renderer,
|
|
uint32_t bufferBindingCount,
|
|
uint32_t imageBindingCount
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkDescriptorSetLayout setLayouts[3];
|
|
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo;
|
|
ComputePipelineLayoutHash pipelineLayoutHash;
|
|
VulkanComputePipelineLayout *vulkanComputePipelineLayout;
|
|
|
|
pipelineLayoutHash.bufferLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
bufferBindingCount,
|
|
VK_SHADER_STAGE_COMPUTE_BIT
|
|
);
|
|
|
|
pipelineLayoutHash.imageLayout = VULKAN_INTERNAL_FetchDescriptorSetLayout(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
imageBindingCount,
|
|
VK_SHADER_STAGE_COMPUTE_BIT
|
|
);
|
|
|
|
pipelineLayoutHash.uniformLayout = renderer->computeUniformDescriptorSetLayout;
|
|
|
|
vulkanComputePipelineLayout = ComputePipelineLayoutHashArray_Fetch(
|
|
&renderer->computePipelineLayoutHashTable,
|
|
pipelineLayoutHash
|
|
);
|
|
|
|
if (vulkanComputePipelineLayout != NULL)
|
|
{
|
|
return vulkanComputePipelineLayout;
|
|
}
|
|
|
|
vulkanComputePipelineLayout = SDL_malloc(sizeof(VulkanComputePipelineLayout));
|
|
|
|
setLayouts[0] = pipelineLayoutHash.bufferLayout;
|
|
setLayouts[1] = pipelineLayoutHash.imageLayout;
|
|
setLayouts[2] = pipelineLayoutHash.uniformLayout;
|
|
|
|
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipelineLayoutCreateInfo.pNext = NULL;
|
|
pipelineLayoutCreateInfo.flags = 0;
|
|
pipelineLayoutCreateInfo.setLayoutCount = 3;
|
|
pipelineLayoutCreateInfo.pSetLayouts = setLayouts;
|
|
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
|
|
pipelineLayoutCreateInfo.pPushConstantRanges = NULL;
|
|
|
|
vulkanResult = renderer->vkCreatePipelineLayout(
|
|
renderer->logicalDevice,
|
|
&pipelineLayoutCreateInfo,
|
|
NULL,
|
|
&vulkanComputePipelineLayout->pipelineLayout
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreatePipelineLayout", vulkanResult);
|
|
return NULL;
|
|
}
|
|
|
|
ComputePipelineLayoutHashArray_Insert(
|
|
&renderer->computePipelineLayoutHashTable,
|
|
pipelineLayoutHash,
|
|
vulkanComputePipelineLayout
|
|
);
|
|
|
|
/* If the binding count is 0
|
|
* we can just bind the same descriptor set
|
|
* so no cache is needed
|
|
*/
|
|
|
|
if (bufferBindingCount == 0)
|
|
{
|
|
vulkanComputePipelineLayout->bufferDescriptorSetCache = NULL;
|
|
}
|
|
else
|
|
{
|
|
vulkanComputePipelineLayout->bufferDescriptorSetCache =
|
|
VULKAN_INTERNAL_CreateDescriptorSetCache(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
pipelineLayoutHash.bufferLayout,
|
|
bufferBindingCount
|
|
);
|
|
}
|
|
|
|
if (imageBindingCount == 0)
|
|
{
|
|
vulkanComputePipelineLayout->imageDescriptorSetCache = NULL;
|
|
}
|
|
else
|
|
{
|
|
vulkanComputePipelineLayout->imageDescriptorSetCache =
|
|
VULKAN_INTERNAL_CreateDescriptorSetCache(
|
|
renderer,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
pipelineLayoutHash.imageLayout,
|
|
imageBindingCount
|
|
);
|
|
}
|
|
|
|
return vulkanComputePipelineLayout;
|
|
}
|
|
|
|
static Refresh_ComputePipeline* VULKAN_CreateComputePipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_ComputeShaderInfo *computeShaderInfo
|
|
) {
|
|
VkComputePipelineCreateInfo computePipelineCreateInfo;
|
|
VkPipelineShaderStageCreateInfo pipelineShaderStageCreateInfo;
|
|
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanComputePipeline *vulkanComputePipeline = SDL_malloc(sizeof(VulkanComputePipeline));
|
|
|
|
vulkanComputePipeline->computeShaderModule = (VulkanShaderModule*) computeShaderInfo->shaderModule;
|
|
SDL_AtomicIncRef(&vulkanComputePipeline->computeShaderModule->referenceCount);
|
|
|
|
pipelineShaderStageCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
pipelineShaderStageCreateInfo.pNext = NULL;
|
|
pipelineShaderStageCreateInfo.flags = 0;
|
|
pipelineShaderStageCreateInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
pipelineShaderStageCreateInfo.module = vulkanComputePipeline->computeShaderModule->shaderModule;
|
|
pipelineShaderStageCreateInfo.pName = computeShaderInfo->entryPointName;
|
|
pipelineShaderStageCreateInfo.pSpecializationInfo = NULL;
|
|
|
|
vulkanComputePipeline->pipelineLayout = VULKAN_INTERNAL_FetchComputePipelineLayout(
|
|
renderer,
|
|
computeShaderInfo->bufferBindingCount,
|
|
computeShaderInfo->imageBindingCount
|
|
);
|
|
|
|
computePipelineCreateInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
computePipelineCreateInfo.pNext = NULL;
|
|
computePipelineCreateInfo.flags = 0;
|
|
computePipelineCreateInfo.stage = pipelineShaderStageCreateInfo;
|
|
computePipelineCreateInfo.layout =
|
|
vulkanComputePipeline->pipelineLayout->pipelineLayout;
|
|
computePipelineCreateInfo.basePipelineHandle = NULL;
|
|
computePipelineCreateInfo.basePipelineIndex = 0;
|
|
|
|
renderer->vkCreateComputePipelines(
|
|
renderer->logicalDevice,
|
|
NULL,
|
|
1,
|
|
&computePipelineCreateInfo,
|
|
NULL,
|
|
&vulkanComputePipeline->pipeline
|
|
);
|
|
|
|
vulkanComputePipeline->uniformBlockSize =
|
|
VULKAN_INTERNAL_NextHighestAlignment(
|
|
computeShaderInfo->uniformBufferSize,
|
|
renderer->minUBOAlignment
|
|
);
|
|
|
|
SDL_AtomicSet(&vulkanComputePipeline->referenceCount, 0);
|
|
|
|
return (Refresh_ComputePipeline*) vulkanComputePipeline;
|
|
}
|
|
|
|
static Refresh_Sampler* VULKAN_CreateSampler(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_SamplerStateCreateInfo *samplerStateCreateInfo
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*)driverData;
|
|
VulkanSampler *vulkanSampler = SDL_malloc(sizeof(VulkanSampler));
|
|
VkResult vulkanResult;
|
|
|
|
VkSamplerCreateInfo vkSamplerCreateInfo;
|
|
vkSamplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
vkSamplerCreateInfo.pNext = NULL;
|
|
vkSamplerCreateInfo.flags = 0;
|
|
vkSamplerCreateInfo.magFilter = RefreshToVK_Filter[
|
|
samplerStateCreateInfo->magFilter
|
|
];
|
|
vkSamplerCreateInfo.minFilter = RefreshToVK_Filter[
|
|
samplerStateCreateInfo->minFilter
|
|
];
|
|
vkSamplerCreateInfo.mipmapMode = RefreshToVK_SamplerMipmapMode[
|
|
samplerStateCreateInfo->mipmapMode
|
|
];
|
|
vkSamplerCreateInfo.addressModeU = RefreshToVK_SamplerAddressMode[
|
|
samplerStateCreateInfo->addressModeU
|
|
];
|
|
vkSamplerCreateInfo.addressModeV = RefreshToVK_SamplerAddressMode[
|
|
samplerStateCreateInfo->addressModeV
|
|
];
|
|
vkSamplerCreateInfo.addressModeW = RefreshToVK_SamplerAddressMode[
|
|
samplerStateCreateInfo->addressModeW
|
|
];
|
|
vkSamplerCreateInfo.mipLodBias = samplerStateCreateInfo->mipLodBias;
|
|
vkSamplerCreateInfo.anisotropyEnable = samplerStateCreateInfo->anisotropyEnable;
|
|
vkSamplerCreateInfo.maxAnisotropy = samplerStateCreateInfo->maxAnisotropy;
|
|
vkSamplerCreateInfo.compareEnable = samplerStateCreateInfo->compareEnable;
|
|
vkSamplerCreateInfo.compareOp = RefreshToVK_CompareOp[
|
|
samplerStateCreateInfo->compareOp
|
|
];
|
|
vkSamplerCreateInfo.minLod = samplerStateCreateInfo->minLod;
|
|
vkSamplerCreateInfo.maxLod = samplerStateCreateInfo->maxLod;
|
|
vkSamplerCreateInfo.borderColor = RefreshToVK_BorderColor[
|
|
samplerStateCreateInfo->borderColor
|
|
];
|
|
vkSamplerCreateInfo.unnormalizedCoordinates = VK_FALSE;
|
|
|
|
vulkanResult = renderer->vkCreateSampler(
|
|
renderer->logicalDevice,
|
|
&vkSamplerCreateInfo,
|
|
NULL,
|
|
&vulkanSampler->sampler
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
SDL_free(vulkanSampler);
|
|
LogVulkanResultAsError("vkCreateSampler", vulkanResult);
|
|
return NULL;
|
|
}
|
|
|
|
SDL_AtomicSet(&vulkanSampler->referenceCount, 0);
|
|
|
|
return (Refresh_Sampler*) vulkanSampler;
|
|
}
|
|
|
|
static Refresh_ShaderModule* VULKAN_CreateShaderModule(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_ShaderModuleCreateInfo *shaderModuleCreateInfo
|
|
) {
|
|
VulkanShaderModule *vulkanShaderModule = SDL_malloc(sizeof(VulkanShaderModule));
|
|
VkResult vulkanResult;
|
|
VkShaderModuleCreateInfo vkShaderModuleCreateInfo;
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
|
|
vkShaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
vkShaderModuleCreateInfo.pNext = NULL;
|
|
vkShaderModuleCreateInfo.flags = 0;
|
|
vkShaderModuleCreateInfo.codeSize = shaderModuleCreateInfo->codeSize;
|
|
vkShaderModuleCreateInfo.pCode = (uint32_t*) shaderModuleCreateInfo->byteCode;
|
|
|
|
vulkanResult = renderer->vkCreateShaderModule(
|
|
renderer->logicalDevice,
|
|
&vkShaderModuleCreateInfo,
|
|
NULL,
|
|
&vulkanShaderModule->shaderModule
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
SDL_free(vulkanShaderModule);
|
|
LogVulkanResultAsError("vkCreateShaderModule", vulkanResult);
|
|
Refresh_LogError("Failed to create shader module!");
|
|
return NULL;
|
|
}
|
|
|
|
SDL_AtomicSet(&vulkanShaderModule->referenceCount, 0);
|
|
|
|
return (Refresh_ShaderModule*) vulkanShaderModule;
|
|
}
|
|
|
|
static Refresh_Texture* VULKAN_CreateTexture(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_TextureCreateInfo *textureCreateInfo
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VkImageUsageFlags imageUsageFlags = (
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT |
|
|
VK_IMAGE_USAGE_TRANSFER_SRC_BIT
|
|
);
|
|
VkImageAspectFlags imageAspectFlags;
|
|
uint8_t isDepthFormat = IsRefreshDepthFormat(textureCreateInfo->format);
|
|
VkFormat format;
|
|
VulkanTextureContainer *container;
|
|
VulkanTexture *vulkanTexture;
|
|
|
|
if (isDepthFormat)
|
|
{
|
|
format = RefreshToVK_DepthFormat(renderer, textureCreateInfo->format);
|
|
}
|
|
else
|
|
{
|
|
format = RefreshToVK_SurfaceFormat[textureCreateInfo->format];
|
|
}
|
|
|
|
if (textureCreateInfo->usageFlags & REFRESH_TEXTUREUSAGE_SAMPLER_BIT)
|
|
{
|
|
imageUsageFlags |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
}
|
|
|
|
if (textureCreateInfo->usageFlags & REFRESH_TEXTUREUSAGE_COLOR_TARGET_BIT)
|
|
{
|
|
imageUsageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
}
|
|
|
|
if (textureCreateInfo->usageFlags & REFRESH_TEXTUREUSAGE_DEPTH_STENCIL_TARGET_BIT)
|
|
{
|
|
imageUsageFlags |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
}
|
|
|
|
if (textureCreateInfo->usageFlags & REFRESH_TEXTUREUSAGE_COMPUTE_BIT)
|
|
{
|
|
imageUsageFlags |= VK_IMAGE_USAGE_STORAGE_BIT;
|
|
}
|
|
|
|
if (isDepthFormat)
|
|
{
|
|
imageAspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
if (IsStencilFormat(format))
|
|
{
|
|
imageAspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
imageAspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
vulkanTexture = VULKAN_INTERNAL_CreateTexture(
|
|
renderer,
|
|
textureCreateInfo->width,
|
|
textureCreateInfo->height,
|
|
textureCreateInfo->depth,
|
|
textureCreateInfo->isCube,
|
|
textureCreateInfo->levelCount,
|
|
isDepthFormat ?
|
|
textureCreateInfo->sampleCount : /* depth textures do not have a separate msaaTex */
|
|
REFRESH_SAMPLECOUNT_1,
|
|
format,
|
|
imageAspectFlags,
|
|
imageUsageFlags
|
|
);
|
|
|
|
/* create the MSAA texture for color attachments, if needed */
|
|
if ( vulkanTexture != NULL &&
|
|
!isDepthFormat &&
|
|
textureCreateInfo->sampleCount > REFRESH_SAMPLECOUNT_1 )
|
|
{
|
|
vulkanTexture->msaaTex = VULKAN_INTERNAL_CreateTexture(
|
|
renderer,
|
|
textureCreateInfo->width,
|
|
textureCreateInfo->height,
|
|
textureCreateInfo->depth,
|
|
textureCreateInfo->isCube,
|
|
textureCreateInfo->levelCount,
|
|
textureCreateInfo->sampleCount,
|
|
format,
|
|
imageAspectFlags,
|
|
imageUsageFlags
|
|
);
|
|
}
|
|
|
|
container = SDL_malloc(sizeof(VulkanTextureContainer));
|
|
container->vulkanTexture = vulkanTexture;
|
|
vulkanTexture->container = container;
|
|
|
|
return (Refresh_Texture*) container;
|
|
}
|
|
|
|
static Refresh_Buffer* VULKAN_CreateBuffer(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_BufferUsageFlags usageFlags,
|
|
uint32_t sizeInBytes
|
|
) {
|
|
VulkanResourceAccessType resourceAccessType;
|
|
VkBufferUsageFlags vulkanUsageFlags =
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
|
|
|
if (usageFlags == 0)
|
|
{
|
|
resourceAccessType = RESOURCE_ACCESS_TRANSFER_READ_WRITE;
|
|
}
|
|
|
|
if (usageFlags & REFRESH_BUFFERUSAGE_VERTEX_BIT)
|
|
{
|
|
vulkanUsageFlags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_BUFFER;
|
|
}
|
|
|
|
if (usageFlags & REFRESH_BUFFERUSAGE_INDEX_BIT)
|
|
{
|
|
vulkanUsageFlags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
|
resourceAccessType = RESOURCE_ACCESS_INDEX_BUFFER;
|
|
}
|
|
|
|
if (usageFlags & REFRESH_BUFFERUSAGE_COMPUTE_BIT)
|
|
{
|
|
vulkanUsageFlags |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
|
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_BUFFER_READ_WRITE;
|
|
}
|
|
|
|
if (usageFlags & REFRESH_BUFFERUSAGE_INDIRECT_BIT)
|
|
{
|
|
vulkanUsageFlags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
|
|
resourceAccessType = RESOURCE_ACCESS_INDIRECT_BUFFER;
|
|
}
|
|
|
|
return (Refresh_Buffer*) VULKAN_INTERNAL_CreateBufferContainer(
|
|
(VulkanRenderer*) driverData,
|
|
sizeInBytes,
|
|
resourceAccessType,
|
|
vulkanUsageFlags,
|
|
0
|
|
);
|
|
}
|
|
|
|
/* Setters */
|
|
|
|
static VulkanTransferBuffer* VULKAN_INTERNAL_AcquireTransferBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
VkDeviceSize requiredSize,
|
|
VkDeviceSize alignment
|
|
) {
|
|
VkDeviceSize size;
|
|
VkDeviceSize offset;
|
|
uint32_t i;
|
|
VulkanTransferBuffer *transferBuffer;
|
|
|
|
/* Search the command buffer's current transfer buffers */
|
|
|
|
for (i = 0; i < commandBuffer->transferBufferCount; i += 1)
|
|
{
|
|
transferBuffer = commandBuffer->transferBuffers[i];
|
|
offset = transferBuffer->offset + alignment - (transferBuffer->offset % alignment);
|
|
|
|
if (offset + requiredSize <= transferBuffer->buffer->size)
|
|
{
|
|
transferBuffer->offset = offset;
|
|
return transferBuffer;
|
|
}
|
|
}
|
|
|
|
/* Nothing fits, can we get a transfer buffer from the pool? */
|
|
|
|
SDL_LockMutex(renderer->transferBufferPool.lock);
|
|
|
|
for (i = 0; i < renderer->transferBufferPool.availableBufferCount; i += 1)
|
|
{
|
|
transferBuffer = renderer->transferBufferPool.availableBuffers[i];
|
|
offset = transferBuffer->offset + alignment - (transferBuffer->offset % alignment);
|
|
|
|
if (offset + requiredSize <= transferBuffer->buffer->size)
|
|
{
|
|
if (commandBuffer->transferBufferCount == commandBuffer->transferBufferCapacity)
|
|
{
|
|
commandBuffer->transferBufferCapacity *= 2;
|
|
commandBuffer->transferBuffers = SDL_realloc(
|
|
commandBuffer->transferBuffers,
|
|
commandBuffer->transferBufferCapacity * sizeof(VulkanTransferBuffer*)
|
|
);
|
|
}
|
|
|
|
commandBuffer->transferBuffers[commandBuffer->transferBufferCount] = transferBuffer;
|
|
commandBuffer->transferBufferCount += 1;
|
|
|
|
renderer->transferBufferPool.availableBuffers[i] = renderer->transferBufferPool.availableBuffers[renderer->transferBufferPool.availableBufferCount - 1];
|
|
renderer->transferBufferPool.availableBufferCount -= 1;
|
|
SDL_UnlockMutex(renderer->transferBufferPool.lock);
|
|
|
|
transferBuffer->offset = offset;
|
|
return transferBuffer;
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->transferBufferPool.lock);
|
|
|
|
/* Nothing fits, so let's create a new transfer buffer */
|
|
|
|
size = TRANSFER_BUFFER_STARTING_SIZE;
|
|
|
|
while (size < requiredSize)
|
|
{
|
|
size *= 2;
|
|
}
|
|
|
|
transferBuffer = SDL_malloc(sizeof(VulkanTransferBuffer));
|
|
transferBuffer->offset = 0;
|
|
transferBuffer->buffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
size,
|
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
1,
|
|
1,
|
|
1
|
|
);
|
|
transferBuffer->fromPool = 0;
|
|
|
|
if (transferBuffer->buffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to allocate transfer buffer!");
|
|
SDL_free(transferBuffer);
|
|
return NULL;
|
|
}
|
|
|
|
if (commandBuffer->transferBufferCount == commandBuffer->transferBufferCapacity)
|
|
{
|
|
commandBuffer->transferBufferCapacity *= 2;
|
|
commandBuffer->transferBuffers = SDL_realloc(
|
|
commandBuffer->transferBuffers,
|
|
commandBuffer->transferBufferCapacity * sizeof(VulkanTransferBuffer*)
|
|
);
|
|
}
|
|
|
|
commandBuffer->transferBuffers[commandBuffer->transferBufferCount] = transferBuffer;
|
|
commandBuffer->transferBufferCount += 1;
|
|
|
|
return transferBuffer;
|
|
}
|
|
|
|
static void VULKAN_SetTextureData(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_TextureSlice *textureSlice,
|
|
void *data,
|
|
uint32_t dataLengthInBytes
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanTexture *vulkanTexture = ((VulkanTextureContainer*) textureSlice->texture)->vulkanTexture;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanTransferBuffer *transferBuffer;
|
|
VkBufferImageCopy imageCopy;
|
|
uint8_t *stagingBufferPointer;
|
|
uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(vulkanTexture->format);
|
|
uint32_t bufferRowLength;
|
|
uint32_t bufferImageHeight;
|
|
|
|
transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
VULKAN_INTERNAL_BytesPerImage(
|
|
textureSlice->rectangle.w,
|
|
textureSlice->rectangle.h,
|
|
vulkanTexture->format
|
|
),
|
|
VULKAN_INTERNAL_BytesPerPixel(vulkanTexture->format)
|
|
);
|
|
|
|
if (transferBuffer == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
stagingBufferPointer =
|
|
transferBuffer->buffer->usedRegion->allocation->mapPointer +
|
|
transferBuffer->buffer->usedRegion->resourceOffset +
|
|
transferBuffer->offset;
|
|
|
|
SDL_memcpy(
|
|
stagingBufferPointer,
|
|
data,
|
|
dataLengthInBytes
|
|
);
|
|
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
vulkanTexture->layerCount,
|
|
0,
|
|
vulkanTexture->levelCount,
|
|
0,
|
|
vulkanTexture->image,
|
|
&vulkanTexture->resourceAccessType
|
|
);
|
|
|
|
bufferRowLength = SDL_max(blockSize, textureSlice->rectangle.w);
|
|
bufferImageHeight = SDL_max(blockSize, textureSlice->rectangle.h);
|
|
|
|
imageCopy.imageExtent.width = textureSlice->rectangle.w;
|
|
imageCopy.imageExtent.height = textureSlice->rectangle.h;
|
|
imageCopy.imageExtent.depth = 1;
|
|
imageCopy.imageOffset.x = textureSlice->rectangle.x;
|
|
imageCopy.imageOffset.y = textureSlice->rectangle.y;
|
|
imageCopy.imageOffset.z = textureSlice->depth;
|
|
imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageCopy.imageSubresource.baseArrayLayer = textureSlice->layer;
|
|
imageCopy.imageSubresource.layerCount = 1;
|
|
imageCopy.imageSubresource.mipLevel = textureSlice->level;
|
|
imageCopy.bufferOffset = transferBuffer->offset;
|
|
imageCopy.bufferRowLength = bufferRowLength;
|
|
imageCopy.bufferImageHeight = bufferImageHeight;
|
|
|
|
renderer->vkCmdCopyBufferToImage(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
transferBuffer->buffer->buffer,
|
|
vulkanTexture->image,
|
|
AccessMap[vulkanTexture->resourceAccessType].imageLayout,
|
|
1,
|
|
&imageCopy
|
|
);
|
|
|
|
transferBuffer->offset += dataLengthInBytes;
|
|
|
|
if (vulkanTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
vulkanTexture->layerCount,
|
|
0,
|
|
vulkanTexture->levelCount,
|
|
0,
|
|
vulkanTexture->image,
|
|
&vulkanTexture->resourceAccessType
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, vulkanTexture);
|
|
}
|
|
|
|
static void VULKAN_SetTextureDataYUV(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer* commandBuffer,
|
|
Refresh_Texture *y,
|
|
Refresh_Texture *u,
|
|
Refresh_Texture *v,
|
|
uint32_t yWidth,
|
|
uint32_t yHeight,
|
|
uint32_t uvWidth,
|
|
uint32_t uvHeight,
|
|
void *yDataPtr,
|
|
void *uDataPtr,
|
|
void *vDataPtr,
|
|
uint32_t yDataLength,
|
|
uint32_t uvDataLength,
|
|
uint32_t yStride,
|
|
uint32_t uvStride
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanTexture *tex = ((VulkanTextureContainer*) y)->vulkanTexture;
|
|
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*)commandBuffer;
|
|
VulkanTransferBuffer *transferBuffer;
|
|
VkBufferImageCopy imageCopy;
|
|
uint8_t * stagingBufferPointer;
|
|
|
|
transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
yDataLength + uvDataLength,
|
|
VULKAN_INTERNAL_BytesPerPixel(tex->format)
|
|
);
|
|
|
|
if (transferBuffer == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
stagingBufferPointer =
|
|
transferBuffer->buffer->usedRegion->allocation->mapPointer +
|
|
transferBuffer->buffer->usedRegion->resourceOffset +
|
|
transferBuffer->offset;
|
|
|
|
/* Initialize values that are the same for Y, U, and V */
|
|
|
|
imageCopy.imageExtent.depth = 1;
|
|
imageCopy.imageOffset.x = 0;
|
|
imageCopy.imageOffset.y = 0;
|
|
imageCopy.imageOffset.z = 0;
|
|
imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageCopy.imageSubresource.baseArrayLayer = 0;
|
|
imageCopy.imageSubresource.layerCount = 1;
|
|
imageCopy.imageSubresource.mipLevel = 0;
|
|
|
|
/* Y */
|
|
|
|
SDL_memcpy(
|
|
stagingBufferPointer,
|
|
yDataPtr,
|
|
yDataLength
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
|
|
|
|
imageCopy.imageExtent.width = yWidth;
|
|
imageCopy.imageExtent.height = yHeight;
|
|
imageCopy.bufferOffset = transferBuffer->offset;
|
|
imageCopy.bufferRowLength = yStride;
|
|
imageCopy.bufferImageHeight = yHeight;
|
|
|
|
renderer->vkCmdCopyBufferToImage(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
transferBuffer->buffer->buffer,
|
|
tex->image,
|
|
AccessMap[tex->resourceAccessType].imageLayout,
|
|
1,
|
|
&imageCopy
|
|
);
|
|
|
|
if (tex->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, tex);
|
|
|
|
/* These apply to both U and V */
|
|
|
|
imageCopy.imageExtent.width = uvWidth;
|
|
imageCopy.imageExtent.height = uvHeight;
|
|
imageCopy.bufferRowLength = uvStride;
|
|
imageCopy.bufferImageHeight = uvHeight;
|
|
|
|
/* U */
|
|
|
|
imageCopy.bufferOffset = transferBuffer->offset + yDataLength;
|
|
|
|
tex = ((VulkanTextureContainer*) u)->vulkanTexture;
|
|
|
|
SDL_memcpy(
|
|
stagingBufferPointer + yDataLength,
|
|
uDataPtr,
|
|
uvDataLength
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
|
|
renderer->vkCmdCopyBufferToImage(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
transferBuffer->buffer->buffer,
|
|
tex->image,
|
|
AccessMap[tex->resourceAccessType].imageLayout,
|
|
1,
|
|
&imageCopy
|
|
);
|
|
|
|
if (tex->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, tex);
|
|
|
|
/* V */
|
|
|
|
imageCopy.bufferOffset = transferBuffer->offset + yDataLength + uvDataLength;
|
|
|
|
tex = ((VulkanTextureContainer*) v)->vulkanTexture;
|
|
|
|
SDL_memcpy(
|
|
stagingBufferPointer + yDataLength + uvDataLength,
|
|
vDataPtr,
|
|
uvDataLength
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
|
|
renderer->vkCmdCopyBufferToImage(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
transferBuffer->buffer->buffer,
|
|
tex->image,
|
|
AccessMap[tex->resourceAccessType].imageLayout,
|
|
1,
|
|
&imageCopy
|
|
);
|
|
|
|
transferBuffer->offset += yDataLength + uvDataLength;
|
|
|
|
if (tex->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
tex->layerCount,
|
|
0,
|
|
tex->levelCount,
|
|
0,
|
|
tex->image,
|
|
&tex->resourceAccessType
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, tex);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_BlitImage(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
Refresh_TextureSlice *sourceTextureSlice,
|
|
Refresh_TextureSlice *destinationTextureSlice,
|
|
VkFilter filter
|
|
) {
|
|
VkImageBlit blit;
|
|
VulkanTexture *sourceTexture = ((VulkanTextureContainer*) sourceTextureSlice->texture)->vulkanTexture;
|
|
VulkanTexture *destinationTexture = ((VulkanTextureContainer*) destinationTextureSlice->texture)->vulkanTexture;
|
|
|
|
VulkanResourceAccessType originalSourceAccessType = sourceTexture->resourceAccessType;
|
|
VulkanResourceAccessType originalDestinationAccessType = destinationTexture->resourceAccessType;
|
|
|
|
if (originalDestinationAccessType == RESOURCE_ACCESS_NONE)
|
|
{
|
|
originalDestinationAccessType = RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE;
|
|
}
|
|
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_READ,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
sourceTexture->layerCount,
|
|
0,
|
|
sourceTexture->levelCount,
|
|
0,
|
|
sourceTexture->image,
|
|
&sourceTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
destinationTexture->layerCount,
|
|
0,
|
|
destinationTexture->levelCount,
|
|
0,
|
|
destinationTexture->image,
|
|
&destinationTexture->resourceAccessType
|
|
);
|
|
|
|
blit.srcOffsets[0].x = sourceTextureSlice->rectangle.x;
|
|
blit.srcOffsets[0].y = sourceTextureSlice->rectangle.y;
|
|
blit.srcOffsets[0].z = sourceTextureSlice->depth;
|
|
blit.srcOffsets[1].x = sourceTextureSlice->rectangle.x + sourceTextureSlice->rectangle.w;
|
|
blit.srcOffsets[1].y = sourceTextureSlice->rectangle.y + sourceTextureSlice->rectangle.h;
|
|
blit.srcOffsets[1].z = 1;
|
|
|
|
blit.srcSubresource.mipLevel = sourceTextureSlice->level;
|
|
blit.srcSubresource.baseArrayLayer = sourceTextureSlice->layer;
|
|
blit.srcSubresource.layerCount = 1;
|
|
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
blit.dstOffsets[0].x = destinationTextureSlice->rectangle.x;
|
|
blit.dstOffsets[0].y = destinationTextureSlice->rectangle.y;
|
|
blit.dstOffsets[0].z = destinationTextureSlice->depth;
|
|
blit.dstOffsets[1].x = destinationTextureSlice->rectangle.x + destinationTextureSlice->rectangle.w;
|
|
blit.dstOffsets[1].y = destinationTextureSlice->rectangle.y + destinationTextureSlice->rectangle.h;
|
|
blit.dstOffsets[1].z = 1;
|
|
|
|
blit.dstSubresource.mipLevel = destinationTextureSlice->level;
|
|
blit.dstSubresource.baseArrayLayer = destinationTextureSlice->layer;
|
|
blit.dstSubresource.layerCount = 1;
|
|
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
renderer->vkCmdBlitImage(
|
|
commandBuffer->commandBuffer,
|
|
sourceTexture->image,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
destinationTexture->image,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1,
|
|
&blit,
|
|
filter
|
|
);
|
|
|
|
/* TODO: is it worth it to only transition the specific subresource? */
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
originalSourceAccessType,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
sourceTexture->layerCount,
|
|
0,
|
|
sourceTexture->levelCount,
|
|
0,
|
|
sourceTexture->image,
|
|
&sourceTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
originalDestinationAccessType,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
destinationTexture->layerCount,
|
|
0,
|
|
destinationTexture->levelCount,
|
|
0,
|
|
destinationTexture->image,
|
|
&destinationTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, commandBuffer, sourceTexture);
|
|
VULKAN_INTERNAL_TrackTexture(renderer, commandBuffer, destinationTexture);
|
|
}
|
|
|
|
REFRESHAPI void VULKAN_CopyTextureToTexture(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_TextureSlice *sourceTextureSlice,
|
|
Refresh_TextureSlice *destinationTextureSlice,
|
|
Refresh_Filter filter
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*)driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
VULKAN_INTERNAL_BlitImage(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
sourceTextureSlice,
|
|
destinationTextureSlice,
|
|
RefreshToVK_Filter[filter]
|
|
);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_SetBufferData(
|
|
VulkanBuffer* vulkanBuffer,
|
|
VkDeviceSize offsetInBytes,
|
|
void* data,
|
|
uint32_t dataLength
|
|
) {
|
|
SDL_memcpy(
|
|
vulkanBuffer->usedRegion->allocation->mapPointer + vulkanBuffer->usedRegion->resourceOffset + offsetInBytes,
|
|
data,
|
|
dataLength
|
|
);
|
|
}
|
|
|
|
static void VULKAN_SetBufferData(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Buffer *buffer,
|
|
uint32_t offsetInBytes,
|
|
void* data,
|
|
uint32_t dataLength
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanBuffer* vulkanBuffer = ((VulkanBufferContainer*) buffer)->vulkanBuffer;
|
|
VulkanTransferBuffer* transferBuffer;
|
|
uint8_t* transferBufferPointer;
|
|
VkBufferCopy bufferCopy;
|
|
VulkanResourceAccessType accessType = vulkanBuffer->resourceAccessType;
|
|
|
|
transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
dataLength,
|
|
renderer->physicalDeviceProperties.properties.limits.optimalBufferCopyOffsetAlignment
|
|
);
|
|
|
|
if (transferBuffer == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
transferBufferPointer =
|
|
transferBuffer->buffer->usedRegion->allocation->mapPointer +
|
|
transferBuffer->buffer->usedRegion->resourceOffset +
|
|
transferBuffer->offset;
|
|
|
|
SDL_memcpy(
|
|
transferBufferPointer,
|
|
data,
|
|
dataLength
|
|
);
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_READ,
|
|
transferBuffer->buffer
|
|
);
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
vulkanBuffer
|
|
);
|
|
|
|
bufferCopy.srcOffset = transferBuffer->offset;
|
|
bufferCopy.dstOffset = offsetInBytes;
|
|
bufferCopy.size = (VkDeviceSize) dataLength;
|
|
|
|
renderer->vkCmdCopyBuffer(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
transferBuffer->buffer->buffer,
|
|
vulkanBuffer->buffer,
|
|
1,
|
|
&bufferCopy
|
|
);
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
accessType,
|
|
vulkanBuffer
|
|
);
|
|
|
|
transferBuffer->offset += dataLength;
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, vulkanBuffer);
|
|
}
|
|
|
|
/* FIXME: this should return uint64_t */
|
|
static uint32_t VULKAN_PushVertexShaderUniforms(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
void *data,
|
|
uint32_t dataLengthInBytes
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanGraphicsPipeline* graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline;
|
|
uint32_t offset;
|
|
|
|
if (graphicsPipeline == NULL)
|
|
{
|
|
Refresh_LogError("Cannot push uniforms if a pipeline is not bound!");
|
|
return 0;
|
|
}
|
|
|
|
if (graphicsPipeline->vertexUniformBlockSize == 0)
|
|
{
|
|
Refresh_LogError("Bound pipeline's vertex stage does not declare uniforms!");
|
|
return 0;
|
|
}
|
|
|
|
if (
|
|
vulkanCommandBuffer->vertexUniformBuffer->offset +
|
|
graphicsPipeline->vertexUniformBlockSize >=
|
|
UBO_SECTION_SIZE
|
|
) {
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
);
|
|
vulkanCommandBuffer->vertexUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->vertexUniformBufferPool,
|
|
graphicsPipeline->vertexUniformBlockSize
|
|
);
|
|
}
|
|
|
|
offset = vulkanCommandBuffer->vertexUniformBuffer->offset;
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
vulkanCommandBuffer->vertexUniformBuffer->pool->buffer,
|
|
vulkanCommandBuffer->vertexUniformBuffer->poolOffset + vulkanCommandBuffer->vertexUniformBuffer->offset,
|
|
data,
|
|
dataLengthInBytes
|
|
);
|
|
|
|
vulkanCommandBuffer->vertexUniformBuffer->offset += graphicsPipeline->vertexUniformBlockSize;
|
|
|
|
return offset;
|
|
}
|
|
|
|
/* FIXME: this should return uint64_t */
|
|
static uint32_t VULKAN_PushFragmentShaderUniforms(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
void *data,
|
|
uint32_t dataLengthInBytes
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanGraphicsPipeline* graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline;
|
|
uint32_t offset;
|
|
|
|
if (
|
|
vulkanCommandBuffer->fragmentUniformBuffer->offset +
|
|
graphicsPipeline->fragmentUniformBlockSize >=
|
|
UBO_SECTION_SIZE
|
|
) {
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
);
|
|
vulkanCommandBuffer->fragmentUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->fragmentUniformBufferPool,
|
|
graphicsPipeline->fragmentUniformBlockSize
|
|
);
|
|
}
|
|
|
|
offset = vulkanCommandBuffer->fragmentUniformBuffer->offset;
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
vulkanCommandBuffer->fragmentUniformBuffer->pool->buffer,
|
|
vulkanCommandBuffer->fragmentUniformBuffer->poolOffset + vulkanCommandBuffer->fragmentUniformBuffer->offset,
|
|
data,
|
|
dataLengthInBytes
|
|
);
|
|
|
|
vulkanCommandBuffer->fragmentUniformBuffer->offset += graphicsPipeline->fragmentUniformBlockSize;
|
|
|
|
return offset;
|
|
}
|
|
|
|
static uint32_t VULKAN_PushComputeShaderUniforms(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
void *data,
|
|
uint32_t dataLengthInBytes
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanComputePipeline* computePipeline = vulkanCommandBuffer->currentComputePipeline;
|
|
uint32_t offset;
|
|
|
|
if (
|
|
vulkanCommandBuffer->computeUniformBuffer->offset +
|
|
computePipeline->uniformBlockSize >=
|
|
UBO_SECTION_SIZE
|
|
) {
|
|
/* We're out of space in this buffer, bind the old one and acquire a new one */
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->computeUniformBuffer
|
|
);
|
|
vulkanCommandBuffer->computeUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->computeUniformBufferPool,
|
|
computePipeline->uniformBlockSize
|
|
);
|
|
}
|
|
|
|
offset = vulkanCommandBuffer->computeUniformBuffer->offset;
|
|
|
|
VULKAN_INTERNAL_SetBufferData(
|
|
vulkanCommandBuffer->computeUniformBuffer->pool->buffer,
|
|
vulkanCommandBuffer->computeUniformBuffer->poolOffset + vulkanCommandBuffer->computeUniformBuffer->offset,
|
|
data,
|
|
dataLengthInBytes
|
|
);
|
|
|
|
vulkanCommandBuffer->computeUniformBuffer->offset += computePipeline->uniformBlockSize;
|
|
|
|
return offset;
|
|
}
|
|
|
|
/* If fetching an image descriptor, descriptorImageInfos must not be NULL.
|
|
* If fetching a buffer descriptor, descriptorBufferInfos must not be NULL.
|
|
*/
|
|
static VkDescriptorSet VULKAN_INTERNAL_FetchDescriptorSet(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *vulkanCommandBuffer,
|
|
DescriptorSetCache *descriptorSetCache,
|
|
VkDescriptorImageInfo *descriptorImageInfos, /* Can be NULL */
|
|
VkDescriptorBufferInfo *descriptorBufferInfos /* Can be NULL */
|
|
) {
|
|
uint32_t i;
|
|
VkDescriptorSet descriptorSet;
|
|
VkWriteDescriptorSet writeDescriptorSets[MAX_TEXTURE_SAMPLERS];
|
|
uint8_t isImage;
|
|
|
|
if (descriptorImageInfos == NULL && descriptorBufferInfos == NULL)
|
|
{
|
|
Refresh_LogError("descriptorImageInfos and descriptorBufferInfos cannot both be NULL!");
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
else if (descriptorImageInfos != NULL && descriptorBufferInfos != NULL)
|
|
{
|
|
Refresh_LogError("descriptorImageInfos and descriptorBufferInfos cannot both be set!");
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
isImage = descriptorImageInfos != NULL;
|
|
|
|
SDL_LockMutex(descriptorSetCache->lock);
|
|
|
|
/* If no inactive descriptor sets remain, create a new pool and allocate new inactive sets */
|
|
|
|
if (descriptorSetCache->inactiveDescriptorSetCount == 0)
|
|
{
|
|
descriptorSetCache->descriptorPoolCount += 1;
|
|
descriptorSetCache->descriptorPools = SDL_realloc(
|
|
descriptorSetCache->descriptorPools,
|
|
sizeof(VkDescriptorPool) * descriptorSetCache->descriptorPoolCount
|
|
);
|
|
|
|
if (!VULKAN_INTERNAL_CreateDescriptorPool(
|
|
renderer,
|
|
descriptorSetCache->descriptorType,
|
|
descriptorSetCache->nextPoolSize,
|
|
descriptorSetCache->nextPoolSize * descriptorSetCache->bindingCount,
|
|
&descriptorSetCache->descriptorPools[descriptorSetCache->descriptorPoolCount - 1]
|
|
)) {
|
|
SDL_UnlockMutex(descriptorSetCache->lock);
|
|
Refresh_LogError("Failed to create descriptor pool!");
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
descriptorSetCache->inactiveDescriptorSetCapacity += descriptorSetCache->nextPoolSize;
|
|
|
|
descriptorSetCache->inactiveDescriptorSets = SDL_realloc(
|
|
descriptorSetCache->inactiveDescriptorSets,
|
|
sizeof(VkDescriptorSet) * descriptorSetCache->inactiveDescriptorSetCapacity
|
|
);
|
|
|
|
if (!VULKAN_INTERNAL_AllocateDescriptorSets(
|
|
renderer,
|
|
descriptorSetCache->descriptorPools[descriptorSetCache->descriptorPoolCount - 1],
|
|
descriptorSetCache->descriptorSetLayout,
|
|
descriptorSetCache->nextPoolSize,
|
|
descriptorSetCache->inactiveDescriptorSets
|
|
)) {
|
|
SDL_UnlockMutex(descriptorSetCache->lock);
|
|
Refresh_LogError("Failed to allocate descriptor sets!");
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
descriptorSetCache->inactiveDescriptorSetCount = descriptorSetCache->nextPoolSize;
|
|
|
|
descriptorSetCache->nextPoolSize *= 2;
|
|
}
|
|
|
|
descriptorSet = descriptorSetCache->inactiveDescriptorSets[descriptorSetCache->inactiveDescriptorSetCount - 1];
|
|
descriptorSetCache->inactiveDescriptorSetCount -= 1;
|
|
|
|
for (i = 0; i < descriptorSetCache->bindingCount; i += 1)
|
|
{
|
|
writeDescriptorSets[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writeDescriptorSets[i].pNext = NULL;
|
|
writeDescriptorSets[i].descriptorCount = 1;
|
|
writeDescriptorSets[i].descriptorType = descriptorSetCache->descriptorType;
|
|
writeDescriptorSets[i].dstArrayElement = 0;
|
|
writeDescriptorSets[i].dstBinding = i;
|
|
writeDescriptorSets[i].dstSet = descriptorSet;
|
|
writeDescriptorSets[i].pTexelBufferView = NULL;
|
|
|
|
if (isImage)
|
|
{
|
|
writeDescriptorSets[i].pImageInfo = &descriptorImageInfos[i];
|
|
writeDescriptorSets[i].pBufferInfo = NULL;
|
|
|
|
}
|
|
else
|
|
{
|
|
writeDescriptorSets[i].pBufferInfo = &descriptorBufferInfos[i];
|
|
writeDescriptorSets[i].pImageInfo = NULL;
|
|
}
|
|
}
|
|
|
|
renderer->vkUpdateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
descriptorSetCache->bindingCount,
|
|
writeDescriptorSets,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
SDL_UnlockMutex(descriptorSetCache->lock);
|
|
|
|
if (vulkanCommandBuffer->boundDescriptorSetDataCount == vulkanCommandBuffer->boundDescriptorSetDataCapacity)
|
|
{
|
|
vulkanCommandBuffer->boundDescriptorSetDataCapacity *= 2;
|
|
vulkanCommandBuffer->boundDescriptorSetDatas = SDL_realloc(
|
|
vulkanCommandBuffer->boundDescriptorSetDatas,
|
|
vulkanCommandBuffer->boundDescriptorSetDataCapacity * sizeof(DescriptorSetData)
|
|
);
|
|
}
|
|
|
|
vulkanCommandBuffer->boundDescriptorSetDatas[vulkanCommandBuffer->boundDescriptorSetDataCount].descriptorSet = descriptorSet;
|
|
vulkanCommandBuffer->boundDescriptorSetDatas[vulkanCommandBuffer->boundDescriptorSetDataCount].descriptorSetCache = descriptorSetCache;
|
|
vulkanCommandBuffer->boundDescriptorSetDataCount += 1;
|
|
|
|
return descriptorSet;
|
|
}
|
|
|
|
static void VULKAN_BindVertexSamplers(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Texture **pTextures,
|
|
Refresh_Sampler **pSamplers
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanGraphicsPipeline *graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline;
|
|
|
|
VulkanTexture *currentTexture;
|
|
VulkanSampler *currentSampler;
|
|
uint32_t i, samplerCount;
|
|
VkDescriptorImageInfo descriptorImageInfos[MAX_TEXTURE_SAMPLERS];
|
|
|
|
if (graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
samplerCount = graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache->bindingCount;
|
|
|
|
for (i = 0; i < samplerCount; i += 1)
|
|
{
|
|
currentTexture = ((VulkanTextureContainer*) pTextures[i])->vulkanTexture;
|
|
currentSampler = (VulkanSampler*) pSamplers[i];
|
|
descriptorImageInfos[i].imageView = currentTexture->view;
|
|
descriptorImageInfos[i].sampler = currentSampler->sampler;
|
|
descriptorImageInfos[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, currentTexture);
|
|
VULKAN_INTERNAL_TrackSampler(renderer, vulkanCommandBuffer, currentSampler);
|
|
}
|
|
|
|
vulkanCommandBuffer->vertexSamplerDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
graphicsPipeline->pipelineLayout->vertexSamplerDescriptorSetCache,
|
|
descriptorImageInfos,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
static void VULKAN_BindFragmentSamplers(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Texture **pTextures,
|
|
Refresh_Sampler **pSamplers
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanGraphicsPipeline *graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline;
|
|
|
|
VulkanTexture *currentTexture;
|
|
VulkanSampler *currentSampler;
|
|
uint32_t i, samplerCount;
|
|
VkDescriptorImageInfo descriptorImageInfos[MAX_TEXTURE_SAMPLERS];
|
|
|
|
if (graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
samplerCount = graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache->bindingCount;
|
|
|
|
for (i = 0; i < samplerCount; i += 1)
|
|
{
|
|
currentTexture = ((VulkanTextureContainer*) pTextures[i])->vulkanTexture;
|
|
currentSampler = (VulkanSampler*) pSamplers[i];
|
|
descriptorImageInfos[i].imageView = currentTexture->view;
|
|
descriptorImageInfos[i].sampler = currentSampler->sampler;
|
|
descriptorImageInfos[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, currentTexture);
|
|
VULKAN_INTERNAL_TrackSampler(renderer, vulkanCommandBuffer, currentSampler);
|
|
}
|
|
|
|
vulkanCommandBuffer->fragmentSamplerDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
graphicsPipeline->pipelineLayout->fragmentSamplerDescriptorSetCache,
|
|
descriptorImageInfos,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
static void VULKAN_GetBufferData(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Buffer *buffer,
|
|
void *data,
|
|
uint32_t dataLengthInBytes
|
|
) {
|
|
VulkanBuffer* vulkanBuffer = ((VulkanBufferContainer*) buffer)->vulkanBuffer;
|
|
uint8_t *dataPtr = (uint8_t*) data;
|
|
uint8_t *mapPointer;
|
|
|
|
mapPointer =
|
|
vulkanBuffer->usedRegion->allocation->mapPointer +
|
|
vulkanBuffer->usedRegion->resourceOffset;
|
|
|
|
SDL_memcpy(
|
|
dataPtr,
|
|
mapPointer,
|
|
dataLengthInBytes
|
|
);
|
|
}
|
|
|
|
static void VULKAN_CopyTextureToBuffer(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_TextureSlice *textureSlice,
|
|
Refresh_Buffer *buffer
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanTexture *vulkanTexture = ((VulkanTextureContainer*) textureSlice->texture)->vulkanTexture;
|
|
VulkanBuffer* vulkanBuffer = ((VulkanBufferContainer*) buffer)->vulkanBuffer;
|
|
|
|
VulkanResourceAccessType prevResourceAccess;
|
|
VkBufferImageCopy imageCopy;
|
|
|
|
/* Cache this so we can restore it later */
|
|
prevResourceAccess = vulkanTexture->resourceAccessType;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_READ,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
textureSlice->layer,
|
|
1,
|
|
textureSlice->level,
|
|
1,
|
|
0,
|
|
vulkanTexture->image,
|
|
&vulkanTexture->resourceAccessType
|
|
);
|
|
|
|
/* Save texture data to buffer */
|
|
|
|
imageCopy.imageExtent.width = textureSlice->rectangle.w;
|
|
imageCopy.imageExtent.height = textureSlice->rectangle.h;
|
|
imageCopy.imageExtent.depth = 1;
|
|
imageCopy.bufferRowLength = textureSlice->rectangle.w;
|
|
imageCopy.bufferImageHeight = textureSlice->rectangle.h;
|
|
imageCopy.imageOffset.x = textureSlice->rectangle.x;
|
|
imageCopy.imageOffset.y = textureSlice->rectangle.y;
|
|
imageCopy.imageOffset.z = textureSlice->depth;
|
|
imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageCopy.imageSubresource.baseArrayLayer = textureSlice->layer;
|
|
imageCopy.imageSubresource.layerCount = 1;
|
|
imageCopy.imageSubresource.mipLevel = textureSlice->level;
|
|
imageCopy.bufferOffset = 0;
|
|
|
|
renderer->vkCmdCopyImageToBuffer(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
vulkanTexture->image,
|
|
AccessMap[vulkanTexture->resourceAccessType].imageLayout,
|
|
vulkanBuffer->buffer,
|
|
1,
|
|
&imageCopy
|
|
);
|
|
|
|
/* Restore the image layout */
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
prevResourceAccess,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
textureSlice->layer,
|
|
1,
|
|
textureSlice->level,
|
|
1,
|
|
0,
|
|
vulkanTexture->image,
|
|
&vulkanTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, vulkanBuffer);
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, vulkanTexture);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_QueueDestroyTexture(
|
|
VulkanRenderer *renderer,
|
|
VulkanTexture *vulkanTexture
|
|
) {
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->texturesToDestroy,
|
|
VulkanTexture*,
|
|
renderer->texturesToDestroyCount + 1,
|
|
renderer->texturesToDestroyCapacity,
|
|
renderer->texturesToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->texturesToDestroy[
|
|
renderer->texturesToDestroyCount
|
|
] = vulkanTexture;
|
|
renderer->texturesToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroyTexture(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Texture *texture
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanTextureContainer *vulkanTextureContainer = (VulkanTextureContainer *)texture;
|
|
VulkanTexture *vulkanTexture = vulkanTextureContainer->vulkanTexture;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
VULKAN_INTERNAL_QueueDestroyTexture(renderer, vulkanTexture);
|
|
|
|
/* Containers are just client handles, so we can destroy immediately */
|
|
SDL_free(vulkanTextureContainer);
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroySampler(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Sampler *sampler
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanSampler* vulkanSampler = (VulkanSampler*) sampler;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->samplersToDestroy,
|
|
VulkanSampler*,
|
|
renderer->samplersToDestroyCount + 1,
|
|
renderer->samplersToDestroyCapacity,
|
|
renderer->samplersToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->samplersToDestroy[renderer->samplersToDestroyCount] = vulkanSampler;
|
|
renderer->samplersToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_QueueDestroyBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanBuffer *vulkanBuffer
|
|
) {
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->buffersToDestroy,
|
|
VulkanBuffer*,
|
|
renderer->buffersToDestroyCount + 1,
|
|
renderer->buffersToDestroyCapacity,
|
|
renderer->buffersToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->buffersToDestroy[
|
|
renderer->buffersToDestroyCount
|
|
] = vulkanBuffer;
|
|
renderer->buffersToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroyBuffer(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Buffer *buffer
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanBufferContainer *vulkanBufferContainer = (VulkanBufferContainer*) buffer;
|
|
VulkanBuffer *vulkanBuffer = vulkanBufferContainer->vulkanBuffer;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
VULKAN_INTERNAL_QueueDestroyBuffer(renderer, vulkanBuffer);
|
|
|
|
/* Containers are just client handles, so we can destroy immediately */
|
|
SDL_free(vulkanBufferContainer);
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroyShaderModule(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_ShaderModule *shaderModule
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanShaderModule *vulkanShaderModule = (VulkanShaderModule*) shaderModule;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->shaderModulesToDestroy,
|
|
VulkanShaderModule*,
|
|
renderer->shaderModulesToDestroyCount + 1,
|
|
renderer->shaderModulesToDestroyCapacity,
|
|
renderer->shaderModulesToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->shaderModulesToDestroy[renderer->shaderModulesToDestroyCount] = vulkanShaderModule;
|
|
renderer->shaderModulesToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroyComputePipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_ComputePipeline *computePipeline
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanComputePipeline *vulkanComputePipeline = (VulkanComputePipeline*) computePipeline;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->computePipelinesToDestroy,
|
|
VulkanComputePipeline*,
|
|
renderer->computePipelinesToDestroyCount + 1,
|
|
renderer->computePipelinesToDestroyCapacity,
|
|
renderer->computePipelinesToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->computePipelinesToDestroy[renderer->computePipelinesToDestroyCount] = vulkanComputePipeline;
|
|
renderer->computePipelinesToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_QueueDestroyGraphicsPipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_GraphicsPipeline *graphicsPipeline
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanGraphicsPipeline *vulkanGraphicsPipeline = (VulkanGraphicsPipeline*) graphicsPipeline;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->graphicsPipelinesToDestroy,
|
|
VulkanGraphicsPipeline*,
|
|
renderer->graphicsPipelinesToDestroyCount + 1,
|
|
renderer->graphicsPipelinesToDestroyCapacity,
|
|
renderer->graphicsPipelinesToDestroyCapacity * 2
|
|
)
|
|
|
|
renderer->graphicsPipelinesToDestroy[renderer->graphicsPipelinesToDestroyCount] = vulkanGraphicsPipeline;
|
|
renderer->graphicsPipelinesToDestroyCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
/* Command Buffer render state */
|
|
|
|
static VkRenderPass VULKAN_INTERNAL_FetchRenderPass(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer,
|
|
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
|
uint32_t colorAttachmentCount,
|
|
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
|
) {
|
|
VkRenderPass renderPass;
|
|
RenderPassHash hash;
|
|
uint32_t i;
|
|
VulkanTexture *texture;
|
|
|
|
SDL_LockMutex(renderer->renderPassFetchLock);
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
hash.colorTargetDescriptions[i].format = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture->format;
|
|
hash.colorTargetDescriptions[i].clearColor = colorAttachmentInfos[i].clearColor;
|
|
hash.colorTargetDescriptions[i].loadOp = colorAttachmentInfos[i].loadOp;
|
|
hash.colorTargetDescriptions[i].storeOp = colorAttachmentInfos[i].storeOp;
|
|
}
|
|
|
|
hash.colorAttachmentSampleCount = REFRESH_SAMPLECOUNT_1;
|
|
if (colorAttachmentCount > 0)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[0].texture)->vulkanTexture;
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
hash.colorAttachmentSampleCount = texture->msaaTex->sampleCount;
|
|
}
|
|
}
|
|
|
|
hash.colorAttachmentCount = colorAttachmentCount;
|
|
|
|
if (depthStencilAttachmentInfo == NULL)
|
|
{
|
|
hash.depthStencilTargetDescription.format = 0;
|
|
hash.depthStencilTargetDescription.loadOp = REFRESH_LOADOP_DONT_CARE;
|
|
hash.depthStencilTargetDescription.storeOp = REFRESH_STOREOP_DONT_CARE;
|
|
hash.depthStencilTargetDescription.stencilLoadOp = REFRESH_LOADOP_DONT_CARE;
|
|
hash.depthStencilTargetDescription.stencilStoreOp = REFRESH_STOREOP_DONT_CARE;
|
|
}
|
|
else
|
|
{
|
|
hash.depthStencilTargetDescription.format = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture->format;
|
|
hash.depthStencilTargetDescription.loadOp = depthStencilAttachmentInfo->loadOp;
|
|
hash.depthStencilTargetDescription.storeOp = depthStencilAttachmentInfo->storeOp;
|
|
hash.depthStencilTargetDescription.stencilLoadOp = depthStencilAttachmentInfo->stencilLoadOp;
|
|
hash.depthStencilTargetDescription.stencilStoreOp = depthStencilAttachmentInfo->stencilStoreOp;
|
|
}
|
|
|
|
renderPass = RenderPassHashArray_Fetch(
|
|
&renderer->renderPassHashArray,
|
|
&hash
|
|
);
|
|
|
|
if (renderPass != VK_NULL_HANDLE)
|
|
{
|
|
SDL_UnlockMutex(renderer->renderPassFetchLock);
|
|
return renderPass;
|
|
}
|
|
|
|
renderPass = VULKAN_INTERNAL_CreateRenderPass(
|
|
renderer,
|
|
commandBuffer,
|
|
colorAttachmentInfos,
|
|
colorAttachmentCount,
|
|
depthStencilAttachmentInfo
|
|
);
|
|
|
|
if (renderPass != VK_NULL_HANDLE)
|
|
{
|
|
RenderPassHashArray_Insert(
|
|
&renderer->renderPassHashArray,
|
|
hash,
|
|
renderPass
|
|
);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->renderPassFetchLock);
|
|
return renderPass;
|
|
}
|
|
|
|
static VulkanFramebuffer* VULKAN_INTERNAL_FetchFramebuffer(
|
|
VulkanRenderer *renderer,
|
|
VkRenderPass renderPass,
|
|
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
|
uint32_t colorAttachmentCount,
|
|
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo,
|
|
uint32_t width,
|
|
uint32_t height
|
|
) {
|
|
VulkanFramebuffer *vulkanFramebuffer;
|
|
VkFramebufferCreateInfo framebufferInfo;
|
|
VkResult result;
|
|
VkImageView imageViewAttachments[2 * MAX_COLOR_TARGET_BINDINGS + 1];
|
|
FramebufferHash hash;
|
|
VulkanTexture *texture;
|
|
VulkanRenderTarget *renderTarget;
|
|
uint32_t attachmentCount = 0;
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < MAX_COLOR_TARGET_BINDINGS; i += 1)
|
|
{
|
|
hash.colorAttachmentViews[i] = VK_NULL_HANDLE;
|
|
hash.colorMultiSampleAttachmentViews[i] = VK_NULL_HANDLE;
|
|
}
|
|
|
|
hash.colorAttachmentCount = colorAttachmentCount;
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture,
|
|
colorAttachmentInfos[i].depth,
|
|
colorAttachmentInfos[i].layer,
|
|
colorAttachmentInfos[i].level
|
|
);
|
|
|
|
hash.colorAttachmentViews[i] = (
|
|
renderTarget->view
|
|
);
|
|
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture->msaaTex,
|
|
colorAttachmentInfos[i].depth,
|
|
colorAttachmentInfos[i].layer,
|
|
colorAttachmentInfos[i].level
|
|
);
|
|
|
|
hash.colorMultiSampleAttachmentViews[i] = (
|
|
renderTarget->view
|
|
);
|
|
}
|
|
}
|
|
|
|
if (depthStencilAttachmentInfo == NULL)
|
|
{
|
|
hash.depthStencilAttachmentView = VK_NULL_HANDLE;
|
|
}
|
|
else
|
|
{
|
|
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture,
|
|
depthStencilAttachmentInfo->depth,
|
|
depthStencilAttachmentInfo->layer,
|
|
depthStencilAttachmentInfo->level
|
|
);
|
|
hash.depthStencilAttachmentView = renderTarget->view;
|
|
}
|
|
|
|
hash.width = width;
|
|
hash.height = height;
|
|
|
|
SDL_LockMutex(renderer->framebufferFetchLock);
|
|
|
|
vulkanFramebuffer = FramebufferHashArray_Fetch(
|
|
&renderer->framebufferHashArray,
|
|
&hash
|
|
);
|
|
|
|
SDL_UnlockMutex(renderer->framebufferFetchLock);
|
|
|
|
if (vulkanFramebuffer != NULL)
|
|
{
|
|
return vulkanFramebuffer;
|
|
}
|
|
|
|
vulkanFramebuffer = SDL_malloc(sizeof(VulkanFramebuffer));
|
|
|
|
SDL_AtomicSet(&vulkanFramebuffer->referenceCount, 0);
|
|
|
|
/* Create a new framebuffer */
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture,
|
|
colorAttachmentInfos[i].depth,
|
|
colorAttachmentInfos[i].layer,
|
|
colorAttachmentInfos[i].level
|
|
);
|
|
|
|
imageViewAttachments[attachmentCount] =
|
|
renderTarget->view;
|
|
|
|
attachmentCount += 1;
|
|
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture->msaaTex,
|
|
colorAttachmentInfos[i].depth,
|
|
colorAttachmentInfos[i].layer,
|
|
colorAttachmentInfos[i].level
|
|
);
|
|
|
|
imageViewAttachments[attachmentCount] =
|
|
renderTarget->view;
|
|
|
|
attachmentCount += 1;
|
|
}
|
|
}
|
|
|
|
if (depthStencilAttachmentInfo != NULL)
|
|
{
|
|
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
renderTarget = VULKAN_INTERNAL_FetchRenderTarget(
|
|
renderer,
|
|
texture,
|
|
depthStencilAttachmentInfo->depth,
|
|
depthStencilAttachmentInfo->layer,
|
|
depthStencilAttachmentInfo->level
|
|
);
|
|
|
|
imageViewAttachments[attachmentCount] = renderTarget->view;
|
|
|
|
attachmentCount += 1;
|
|
}
|
|
|
|
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
framebufferInfo.pNext = NULL;
|
|
framebufferInfo.flags = 0;
|
|
framebufferInfo.renderPass = renderPass;
|
|
framebufferInfo.attachmentCount = attachmentCount;
|
|
framebufferInfo.pAttachments = imageViewAttachments;
|
|
framebufferInfo.width = hash.width;
|
|
framebufferInfo.height = hash.height;
|
|
framebufferInfo.layers = 1;
|
|
|
|
result = renderer->vkCreateFramebuffer(
|
|
renderer->logicalDevice,
|
|
&framebufferInfo,
|
|
NULL,
|
|
&vulkanFramebuffer->framebuffer
|
|
);
|
|
|
|
if (result == VK_SUCCESS)
|
|
{
|
|
SDL_LockMutex(renderer->framebufferFetchLock);
|
|
|
|
FramebufferHashArray_Insert(
|
|
&renderer->framebufferHashArray,
|
|
hash,
|
|
vulkanFramebuffer
|
|
);
|
|
|
|
SDL_UnlockMutex(renderer->framebufferFetchLock);
|
|
}
|
|
else
|
|
{
|
|
LogVulkanResultAsError("vkCreateFramebuffer", result);
|
|
SDL_free(vulkanFramebuffer);
|
|
vulkanFramebuffer = NULL;
|
|
}
|
|
|
|
return vulkanFramebuffer;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_SetCurrentViewport(
|
|
VulkanCommandBuffer *commandBuffer,
|
|
Refresh_Viewport *viewport
|
|
) {
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
vulkanCommandBuffer->currentViewport.x = viewport->x;
|
|
vulkanCommandBuffer->currentViewport.y = viewport->y;
|
|
vulkanCommandBuffer->currentViewport.width = viewport->w;
|
|
vulkanCommandBuffer->currentViewport.height = viewport->h;
|
|
vulkanCommandBuffer->currentViewport.minDepth = viewport->minDepth;
|
|
vulkanCommandBuffer->currentViewport.maxDepth = viewport->maxDepth;
|
|
}
|
|
|
|
static void VULKAN_SetViewport(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Viewport *viewport
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
VULKAN_INTERNAL_SetCurrentViewport(
|
|
vulkanCommandBuffer,
|
|
viewport
|
|
);
|
|
|
|
renderer->vkCmdSetViewport(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
0,
|
|
1,
|
|
&vulkanCommandBuffer->currentViewport
|
|
);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_SetCurrentScissor(
|
|
VulkanCommandBuffer *vulkanCommandBuffer,
|
|
Refresh_Rect *scissor
|
|
) {
|
|
vulkanCommandBuffer->currentScissor.offset.x = scissor->x;
|
|
vulkanCommandBuffer->currentScissor.offset.y = scissor->y;
|
|
vulkanCommandBuffer->currentScissor.extent.width = scissor->w;
|
|
vulkanCommandBuffer->currentScissor.extent.height = scissor->h;
|
|
}
|
|
|
|
static void VULKAN_SetScissor(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Rect *scissor
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
VULKAN_INTERNAL_SetCurrentScissor(
|
|
vulkanCommandBuffer,
|
|
scissor
|
|
);
|
|
|
|
renderer->vkCmdSetScissor(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
0,
|
|
1,
|
|
&vulkanCommandBuffer->currentScissor
|
|
);
|
|
}
|
|
|
|
static void VULKAN_BeginRenderPass(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
|
uint32_t colorAttachmentCount,
|
|
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VkRenderPass renderPass;
|
|
VulkanFramebuffer *framebuffer;
|
|
|
|
VulkanTexture *texture;
|
|
uint32_t w, h;
|
|
VkClearValue *clearValues;
|
|
uint32_t clearCount = colorAttachmentCount;
|
|
uint32_t multisampleAttachmentCount = 0;
|
|
uint32_t totalColorAttachmentCount = 0;
|
|
uint32_t i;
|
|
VkImageAspectFlags depthAspectFlags;
|
|
Refresh_Viewport defaultViewport;
|
|
Refresh_Rect defaultScissor;
|
|
uint32_t framebufferWidth = UINT32_MAX;
|
|
uint32_t framebufferHeight = UINT32_MAX;
|
|
|
|
/* The framebuffer cannot be larger than the smallest attachment. */
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
w = texture->dimensions.width >> colorAttachmentInfos[i].level;
|
|
h = texture->dimensions.height >> colorAttachmentInfos[i].level;
|
|
|
|
if (w < framebufferWidth)
|
|
{
|
|
framebufferWidth = w;
|
|
}
|
|
|
|
if (h < framebufferHeight)
|
|
{
|
|
framebufferHeight = h;
|
|
}
|
|
}
|
|
|
|
if (depthStencilAttachmentInfo != NULL)
|
|
{
|
|
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
w = texture->dimensions.width >> depthStencilAttachmentInfo->level;
|
|
h = texture->dimensions.height >> depthStencilAttachmentInfo->level;
|
|
|
|
if (w < framebufferWidth)
|
|
{
|
|
framebufferWidth = w;
|
|
}
|
|
|
|
if (h < framebufferHeight)
|
|
{
|
|
framebufferHeight = h;
|
|
}
|
|
}
|
|
|
|
/* Fetch required render objects */
|
|
|
|
renderPass = VULKAN_INTERNAL_FetchRenderPass(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
colorAttachmentInfos,
|
|
colorAttachmentCount,
|
|
depthStencilAttachmentInfo
|
|
);
|
|
|
|
framebuffer = VULKAN_INTERNAL_FetchFramebuffer(
|
|
renderer,
|
|
renderPass,
|
|
colorAttachmentInfos,
|
|
colorAttachmentCount,
|
|
depthStencilAttachmentInfo,
|
|
framebufferWidth,
|
|
framebufferHeight
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackFramebuffer(renderer, vulkanCommandBuffer, framebuffer);
|
|
|
|
/* Layout transitions */
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
texture->layerCount,
|
|
0,
|
|
texture->levelCount,
|
|
0,
|
|
texture->image,
|
|
&texture->resourceAccessType
|
|
);
|
|
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
clearCount += 1;
|
|
multisampleAttachmentCount += 1;
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, texture);
|
|
}
|
|
|
|
if (depthStencilAttachmentInfo != NULL)
|
|
{
|
|
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
depthAspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
if (IsStencilFormat(texture->format))
|
|
{
|
|
depthAspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_WRITE,
|
|
depthAspectFlags,
|
|
0,
|
|
texture->layerCount,
|
|
0,
|
|
texture->levelCount,
|
|
0,
|
|
texture->image,
|
|
&texture->resourceAccessType
|
|
);
|
|
|
|
clearCount += 1;
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, texture);
|
|
}
|
|
|
|
/* Set clear values */
|
|
|
|
clearValues = SDL_stack_alloc(VkClearValue, clearCount);
|
|
|
|
totalColorAttachmentCount = colorAttachmentCount + multisampleAttachmentCount;
|
|
|
|
for (i = 0; i < totalColorAttachmentCount; i += 1)
|
|
{
|
|
clearValues[i].color.float32[0] = colorAttachmentInfos[i].clearColor.x;
|
|
clearValues[i].color.float32[1] = colorAttachmentInfos[i].clearColor.y;
|
|
clearValues[i].color.float32[2] = colorAttachmentInfos[i].clearColor.z;
|
|
clearValues[i].color.float32[3] = colorAttachmentInfos[i].clearColor.w;
|
|
|
|
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
if (texture->msaaTex != NULL)
|
|
{
|
|
clearValues[i+1].color.float32[0] = colorAttachmentInfos[i].clearColor.x;
|
|
clearValues[i+1].color.float32[1] = colorAttachmentInfos[i].clearColor.y;
|
|
clearValues[i+1].color.float32[2] = colorAttachmentInfos[i].clearColor.z;
|
|
clearValues[i+1].color.float32[3] = colorAttachmentInfos[i].clearColor.w;
|
|
i += 1;
|
|
}
|
|
}
|
|
|
|
if (depthStencilAttachmentInfo != NULL)
|
|
{
|
|
clearValues[totalColorAttachmentCount].depthStencil.depth =
|
|
depthStencilAttachmentInfo->depthStencilClearValue.depth;
|
|
clearValues[totalColorAttachmentCount].depthStencil.stencil =
|
|
depthStencilAttachmentInfo->depthStencilClearValue.stencil;
|
|
}
|
|
|
|
VkRenderPassBeginInfo renderPassBeginInfo;
|
|
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassBeginInfo.pNext = NULL;
|
|
renderPassBeginInfo.renderPass = renderPass;
|
|
renderPassBeginInfo.framebuffer = framebuffer->framebuffer;
|
|
renderPassBeginInfo.pClearValues = clearValues;
|
|
renderPassBeginInfo.clearValueCount = clearCount;
|
|
renderPassBeginInfo.renderArea.extent.width = framebufferWidth;
|
|
renderPassBeginInfo.renderArea.extent.height = framebufferHeight;
|
|
renderPassBeginInfo.renderArea.offset.x = 0;
|
|
renderPassBeginInfo.renderArea.offset.y = 0;
|
|
|
|
renderer->vkCmdBeginRenderPass(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
&renderPassBeginInfo,
|
|
VK_SUBPASS_CONTENTS_INLINE
|
|
);
|
|
|
|
SDL_stack_free(clearValues);
|
|
|
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
|
{
|
|
vulkanCommandBuffer->renderPassColorTargetTextures[i] =
|
|
((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
|
}
|
|
vulkanCommandBuffer->renderPassColorTargetCount = colorAttachmentCount;
|
|
|
|
if (depthStencilAttachmentInfo != NULL)
|
|
{
|
|
vulkanCommandBuffer->renderPassDepthTexture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
|
}
|
|
|
|
/* Set sensible default viewport state */
|
|
|
|
defaultViewport.x = 0;
|
|
defaultViewport.y = 0;
|
|
defaultViewport.w = framebufferWidth;
|
|
defaultViewport.h = framebufferHeight;
|
|
defaultViewport.minDepth = 0;
|
|
defaultViewport.maxDepth = 1;
|
|
|
|
VULKAN_INTERNAL_SetCurrentViewport(
|
|
vulkanCommandBuffer,
|
|
&defaultViewport
|
|
);
|
|
|
|
defaultScissor.x = 0;
|
|
defaultScissor.y = 0;
|
|
defaultScissor.w = framebufferWidth;
|
|
defaultScissor.h = framebufferHeight;
|
|
|
|
VULKAN_INTERNAL_SetCurrentScissor(
|
|
vulkanCommandBuffer,
|
|
&defaultScissor
|
|
);
|
|
}
|
|
|
|
static void VULKAN_EndRenderPass(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanTexture *currentTexture;
|
|
uint32_t i;
|
|
|
|
renderer->vkCmdEndRenderPass(
|
|
vulkanCommandBuffer->commandBuffer
|
|
);
|
|
|
|
if ( vulkanCommandBuffer->vertexUniformBuffer != renderer->dummyVertexUniformBuffer &&
|
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
);
|
|
}
|
|
vulkanCommandBuffer->vertexUniformBuffer = NULL;
|
|
|
|
if ( vulkanCommandBuffer->fragmentUniformBuffer != renderer->dummyFragmentUniformBuffer &&
|
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
);
|
|
}
|
|
vulkanCommandBuffer->fragmentUniformBuffer = NULL;
|
|
|
|
/* If the render targets can be sampled, transition them to sample layout */
|
|
for (i = 0; i < vulkanCommandBuffer->renderPassColorTargetCount; i += 1)
|
|
{
|
|
currentTexture = vulkanCommandBuffer->renderPassColorTargetTextures[i];
|
|
|
|
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
currentTexture->aspectFlags,
|
|
0,
|
|
currentTexture->layerCount,
|
|
0,
|
|
currentTexture->levelCount,
|
|
0,
|
|
currentTexture->image,
|
|
¤tTexture->resourceAccessType
|
|
);
|
|
}
|
|
else if (currentTexture->usageFlags & VK_IMAGE_USAGE_STORAGE_BIT)
|
|
{
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE,
|
|
currentTexture->aspectFlags,
|
|
0,
|
|
currentTexture->layerCount,
|
|
0,
|
|
currentTexture->levelCount,
|
|
0,
|
|
currentTexture->image,
|
|
¤tTexture->resourceAccessType
|
|
);
|
|
}
|
|
}
|
|
vulkanCommandBuffer->renderPassColorTargetCount = 0;
|
|
|
|
if (vulkanCommandBuffer->renderPassDepthTexture != NULL)
|
|
{
|
|
currentTexture = vulkanCommandBuffer->renderPassDepthTexture;
|
|
|
|
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
{
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
|
currentTexture->aspectFlags,
|
|
0,
|
|
currentTexture->layerCount,
|
|
0,
|
|
currentTexture->levelCount,
|
|
0,
|
|
currentTexture->image,
|
|
¤tTexture->resourceAccessType
|
|
);
|
|
}
|
|
}
|
|
vulkanCommandBuffer->renderPassDepthTexture = NULL;
|
|
|
|
vulkanCommandBuffer->currentGraphicsPipeline = NULL;
|
|
}
|
|
|
|
static void VULKAN_BindGraphicsPipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_GraphicsPipeline *graphicsPipeline
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanGraphicsPipeline* pipeline = (VulkanGraphicsPipeline*) graphicsPipeline;
|
|
|
|
if ( vulkanCommandBuffer->vertexUniformBuffer != renderer->dummyVertexUniformBuffer &&
|
|
vulkanCommandBuffer->vertexUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->vertexUniformBuffer
|
|
);
|
|
}
|
|
|
|
if (pipeline->vertexUniformBlockSize == 0)
|
|
{
|
|
vulkanCommandBuffer->vertexUniformBuffer = renderer->dummyVertexUniformBuffer;
|
|
}
|
|
else
|
|
{
|
|
vulkanCommandBuffer->vertexUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->vertexUniformBufferPool,
|
|
pipeline->vertexUniformBlockSize
|
|
);
|
|
}
|
|
|
|
if ( vulkanCommandBuffer->fragmentUniformBuffer != renderer->dummyFragmentUniformBuffer &&
|
|
vulkanCommandBuffer->fragmentUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->fragmentUniformBuffer
|
|
);
|
|
}
|
|
|
|
if (pipeline->fragmentUniformBlockSize == 0)
|
|
{
|
|
vulkanCommandBuffer->fragmentUniformBuffer = renderer->dummyFragmentUniformBuffer;
|
|
}
|
|
else
|
|
{
|
|
vulkanCommandBuffer->fragmentUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->fragmentUniformBufferPool,
|
|
pipeline->fragmentUniformBlockSize
|
|
);
|
|
}
|
|
|
|
/* bind dummy sets if necessary */
|
|
if (pipeline->pipelineLayout->vertexSamplerDescriptorSetCache == NULL)
|
|
{
|
|
vulkanCommandBuffer->vertexSamplerDescriptorSet = renderer->emptyVertexSamplerDescriptorSet;
|
|
}
|
|
|
|
if (pipeline->pipelineLayout->fragmentSamplerDescriptorSetCache == NULL)
|
|
{
|
|
vulkanCommandBuffer->fragmentSamplerDescriptorSet = renderer->emptyFragmentSamplerDescriptorSet;
|
|
}
|
|
|
|
renderer->vkCmdBindPipeline(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
pipeline->pipeline
|
|
);
|
|
|
|
vulkanCommandBuffer->currentGraphicsPipeline = pipeline;
|
|
|
|
VULKAN_INTERNAL_TrackGraphicsPipeline(renderer, vulkanCommandBuffer, pipeline);
|
|
|
|
renderer->vkCmdSetViewport(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
0,
|
|
1,
|
|
&vulkanCommandBuffer->currentViewport
|
|
);
|
|
|
|
renderer->vkCmdSetScissor(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
0,
|
|
1,
|
|
&vulkanCommandBuffer->currentScissor
|
|
);
|
|
}
|
|
|
|
static void VULKAN_BindVertexBuffers(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
uint32_t firstBinding,
|
|
uint32_t bindingCount,
|
|
Refresh_Buffer **pBuffers,
|
|
uint64_t *pOffsets
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanBuffer *currentVulkanBuffer;
|
|
VkBuffer *buffers = SDL_stack_alloc(VkBuffer, bindingCount);
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < bindingCount; i += 1)
|
|
{
|
|
currentVulkanBuffer = ((VulkanBufferContainer*) pBuffers[i])->vulkanBuffer;
|
|
buffers[i] = currentVulkanBuffer->buffer;
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, currentVulkanBuffer);
|
|
}
|
|
|
|
renderer->vkCmdBindVertexBuffers(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
firstBinding,
|
|
bindingCount,
|
|
buffers,
|
|
pOffsets
|
|
);
|
|
|
|
SDL_stack_free(buffers);
|
|
}
|
|
|
|
static void VULKAN_BindIndexBuffer(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Buffer *buffer,
|
|
uint64_t offset,
|
|
Refresh_IndexElementSize indexElementSize
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanBuffer* vulkanBuffer = ((VulkanBufferContainer*) buffer)->vulkanBuffer;
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, vulkanBuffer);
|
|
|
|
renderer->vkCmdBindIndexBuffer(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
vulkanBuffer->buffer,
|
|
offset,
|
|
RefreshToVK_IndexType[indexElementSize]
|
|
);
|
|
}
|
|
|
|
static void VULKAN_BindComputePipeline(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_ComputePipeline *computePipeline
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanComputePipeline *vulkanComputePipeline = (VulkanComputePipeline*) computePipeline;
|
|
|
|
/* bind dummy sets */
|
|
if (vulkanComputePipeline->pipelineLayout->bufferDescriptorSetCache == NULL)
|
|
{
|
|
vulkanCommandBuffer->bufferDescriptorSet = renderer->emptyComputeBufferDescriptorSet;
|
|
}
|
|
|
|
if (vulkanComputePipeline->pipelineLayout->imageDescriptorSetCache == NULL)
|
|
{
|
|
vulkanCommandBuffer->imageDescriptorSet = renderer->emptyComputeImageDescriptorSet;
|
|
}
|
|
|
|
if ( vulkanCommandBuffer->computeUniformBuffer != renderer->dummyComputeUniformBuffer &&
|
|
vulkanCommandBuffer->computeUniformBuffer != NULL
|
|
) {
|
|
VULKAN_INTERNAL_BindUniformBuffer(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
vulkanCommandBuffer->computeUniformBuffer
|
|
);
|
|
}
|
|
renderer->vkCmdBindPipeline(
|
|
vulkanCommandBuffer->commandBuffer,
|
|
VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
vulkanComputePipeline->pipeline
|
|
);
|
|
|
|
vulkanCommandBuffer->currentComputePipeline = vulkanComputePipeline;
|
|
|
|
if (vulkanComputePipeline->uniformBlockSize == 0)
|
|
{
|
|
vulkanCommandBuffer->computeUniformBuffer = renderer->dummyComputeUniformBuffer;
|
|
}
|
|
else
|
|
{
|
|
vulkanCommandBuffer->computeUniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(
|
|
renderer,
|
|
renderer->computeUniformBufferPool,
|
|
vulkanComputePipeline->uniformBlockSize
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_TrackComputePipeline(renderer, vulkanCommandBuffer, vulkanComputePipeline);
|
|
}
|
|
|
|
static void VULKAN_BindComputeBuffers(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Buffer **pBuffers
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanComputePipeline *computePipeline = vulkanCommandBuffer->currentComputePipeline;
|
|
|
|
VulkanBuffer *currentVulkanBuffer;
|
|
VkDescriptorBufferInfo descriptorBufferInfos[MAX_BUFFER_BINDINGS];
|
|
uint32_t i;
|
|
|
|
if (computePipeline->pipelineLayout->bufferDescriptorSetCache == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < computePipeline->pipelineLayout->bufferDescriptorSetCache->bindingCount; i += 1)
|
|
{
|
|
currentVulkanBuffer = ((VulkanBufferContainer*) pBuffers[i])->vulkanBuffer;
|
|
|
|
descriptorBufferInfos[i].buffer = currentVulkanBuffer->buffer;
|
|
descriptorBufferInfos[i].offset = 0;
|
|
descriptorBufferInfos[i].range = currentVulkanBuffer->size;
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COMPUTE_SHADER_BUFFER_READ_WRITE,
|
|
currentVulkanBuffer
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, vulkanCommandBuffer, currentVulkanBuffer);
|
|
}
|
|
|
|
vulkanCommandBuffer->bufferDescriptorSet =
|
|
VULKAN_INTERNAL_FetchDescriptorSet(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
computePipeline->pipelineLayout->bufferDescriptorSetCache,
|
|
NULL,
|
|
descriptorBufferInfos
|
|
);
|
|
|
|
if (vulkanCommandBuffer->boundComputeBufferCount == vulkanCommandBuffer->boundComputeBufferCapacity)
|
|
{
|
|
vulkanCommandBuffer->boundComputeBufferCapacity *= 2;
|
|
vulkanCommandBuffer->boundComputeBuffers = SDL_realloc(
|
|
vulkanCommandBuffer->boundComputeBuffers,
|
|
vulkanCommandBuffer->boundComputeBufferCapacity * sizeof(VulkanBuffer*)
|
|
);
|
|
}
|
|
|
|
vulkanCommandBuffer->boundComputeBuffers[vulkanCommandBuffer->boundComputeBufferCount] = currentVulkanBuffer;
|
|
vulkanCommandBuffer->boundComputeBufferCount += 1;
|
|
}
|
|
|
|
static void VULKAN_BindComputeTextures(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
Refresh_Texture **pTextures
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
VulkanComputePipeline *computePipeline = vulkanCommandBuffer->currentComputePipeline;
|
|
|
|
VulkanTexture *currentTexture;
|
|
VkDescriptorImageInfo descriptorImageInfos[MAX_TEXTURE_SAMPLERS];
|
|
uint32_t i;
|
|
|
|
if (computePipeline->pipelineLayout->imageDescriptorSetCache == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < computePipeline->pipelineLayout->imageDescriptorSetCache->bindingCount; i += 1)
|
|
{
|
|
currentTexture = ((VulkanTextureContainer*) pTextures[i])->vulkanTexture;
|
|
descriptorImageInfos[i].imageView = currentTexture->view;
|
|
descriptorImageInfos[i].sampler = VK_NULL_HANDLE;
|
|
descriptorImageInfos[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
currentTexture->layerCount,
|
|
0,
|
|
currentTexture->levelCount,
|
|
0,
|
|
currentTexture->image,
|
|
¤tTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, vulkanCommandBuffer, currentTexture);
|
|
|
|
if (vulkanCommandBuffer->boundComputeTextureCount == vulkanCommandBuffer->boundComputeTextureCapacity)
|
|
{
|
|
vulkanCommandBuffer->boundComputeTextureCapacity *= 2;
|
|
vulkanCommandBuffer->boundComputeTextures = SDL_realloc(
|
|
vulkanCommandBuffer->boundComputeTextures,
|
|
vulkanCommandBuffer->boundComputeTextureCapacity * sizeof(VulkanTexture *)
|
|
);
|
|
}
|
|
|
|
vulkanCommandBuffer->boundComputeTextures[i] = currentTexture;
|
|
vulkanCommandBuffer->boundComputeTextureCount += 1;
|
|
}
|
|
|
|
vulkanCommandBuffer->imageDescriptorSet =
|
|
VULKAN_INTERNAL_FetchDescriptorSet(
|
|
renderer,
|
|
vulkanCommandBuffer,
|
|
computePipeline->pipelineLayout->imageDescriptorSetCache,
|
|
descriptorImageInfos,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_AllocateCommandBuffers(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandPool *vulkanCommandPool,
|
|
uint32_t allocateCount
|
|
) {
|
|
VkCommandBufferAllocateInfo allocateInfo;
|
|
VkResult vulkanResult;
|
|
uint32_t i;
|
|
VkCommandBuffer *commandBuffers = SDL_stack_alloc(VkCommandBuffer, allocateCount);
|
|
VulkanCommandBuffer *commandBuffer;
|
|
|
|
vulkanCommandPool->inactiveCommandBufferCapacity += allocateCount;
|
|
|
|
vulkanCommandPool->inactiveCommandBuffers = SDL_realloc(
|
|
vulkanCommandPool->inactiveCommandBuffers,
|
|
sizeof(VulkanCommandBuffer*) *
|
|
vulkanCommandPool->inactiveCommandBufferCapacity
|
|
);
|
|
|
|
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocateInfo.pNext = NULL;
|
|
allocateInfo.commandPool = vulkanCommandPool->commandPool;
|
|
allocateInfo.commandBufferCount = allocateCount;
|
|
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
vulkanResult = renderer->vkAllocateCommandBuffers(
|
|
renderer->logicalDevice,
|
|
&allocateInfo,
|
|
commandBuffers
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkAllocateCommandBuffers", vulkanResult);
|
|
SDL_stack_free(commandBuffers);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < allocateCount; i += 1)
|
|
{
|
|
commandBuffer = SDL_malloc(sizeof(VulkanCommandBuffer));
|
|
commandBuffer->commandPool = vulkanCommandPool;
|
|
commandBuffer->commandBuffer = commandBuffers[i];
|
|
|
|
commandBuffer->inFlightFence = VK_NULL_HANDLE;
|
|
commandBuffer->renderPassDepthTexture = NULL;
|
|
|
|
/* Presentation tracking */
|
|
|
|
commandBuffer->presentDataCapacity = 1;
|
|
commandBuffer->presentDataCount = 0;
|
|
commandBuffer->presentDatas = SDL_malloc(
|
|
commandBuffer->presentDataCapacity * sizeof(VkPresentInfoKHR)
|
|
);
|
|
|
|
commandBuffer->waitSemaphoreCapacity = 1;
|
|
commandBuffer->waitSemaphoreCount = 0;
|
|
commandBuffer->waitSemaphores = SDL_malloc(
|
|
commandBuffer->waitSemaphoreCapacity * sizeof(VkSemaphore)
|
|
);
|
|
|
|
commandBuffer->signalSemaphoreCapacity = 1;
|
|
commandBuffer->signalSemaphoreCount = 0;
|
|
commandBuffer->signalSemaphores = SDL_malloc(
|
|
commandBuffer->signalSemaphoreCapacity * sizeof(VkSemaphore)
|
|
);
|
|
|
|
/* Transfer buffer tracking */
|
|
|
|
commandBuffer->transferBufferCapacity = 4;
|
|
commandBuffer->transferBufferCount = 0;
|
|
commandBuffer->transferBuffers = SDL_malloc(
|
|
commandBuffer->transferBufferCapacity * sizeof(VulkanTransferBuffer*)
|
|
);
|
|
|
|
/* Bound buffer tracking */
|
|
|
|
commandBuffer->boundUniformBufferCapacity = 16;
|
|
commandBuffer->boundUniformBufferCount = 0;
|
|
commandBuffer->boundUniformBuffers = SDL_malloc(
|
|
commandBuffer->boundUniformBufferCapacity * sizeof(VulkanUniformBuffer*)
|
|
);
|
|
|
|
/* Descriptor set tracking */
|
|
|
|
commandBuffer->boundDescriptorSetDataCapacity = 16;
|
|
commandBuffer->boundDescriptorSetDataCount = 0;
|
|
commandBuffer->boundDescriptorSetDatas = SDL_malloc(
|
|
commandBuffer->boundDescriptorSetDataCapacity * sizeof(DescriptorSetData)
|
|
);
|
|
|
|
/* Bound compute resource tracking */
|
|
|
|
commandBuffer->boundComputeBufferCapacity = 16;
|
|
commandBuffer->boundComputeBufferCount = 0;
|
|
commandBuffer->boundComputeBuffers = SDL_malloc(
|
|
commandBuffer->boundComputeBufferCapacity * sizeof(VulkanBuffer*)
|
|
);
|
|
|
|
commandBuffer->boundComputeTextureCapacity = 16;
|
|
commandBuffer->boundComputeTextureCount = 0;
|
|
commandBuffer->boundComputeTextures = SDL_malloc(
|
|
commandBuffer->boundComputeTextureCapacity * sizeof(VulkanTexture*)
|
|
);
|
|
|
|
/* Resource tracking */
|
|
|
|
commandBuffer->usedBufferCapacity = 4;
|
|
commandBuffer->usedBufferCount = 0;
|
|
commandBuffer->usedBuffers = SDL_malloc(
|
|
commandBuffer->usedBufferCapacity * sizeof(VulkanBuffer*)
|
|
);
|
|
|
|
commandBuffer->usedTextureCapacity = 4;
|
|
commandBuffer->usedTextureCount = 0;
|
|
commandBuffer->usedTextures = SDL_malloc(
|
|
commandBuffer->usedTextureCapacity * sizeof(VulkanTexture*)
|
|
);
|
|
|
|
commandBuffer->usedSamplerCapacity = 4;
|
|
commandBuffer->usedSamplerCount = 0;
|
|
commandBuffer->usedSamplers = SDL_malloc(
|
|
commandBuffer->usedSamplerCapacity * sizeof(VulkanSampler*)
|
|
);
|
|
|
|
commandBuffer->usedGraphicsPipelineCapacity = 4;
|
|
commandBuffer->usedGraphicsPipelineCount = 0;
|
|
commandBuffer->usedGraphicsPipelines = SDL_malloc(
|
|
commandBuffer->usedGraphicsPipelineCapacity * sizeof(VulkanGraphicsPipeline*)
|
|
);
|
|
|
|
commandBuffer->usedComputePipelineCapacity = 4;
|
|
commandBuffer->usedComputePipelineCount = 0;
|
|
commandBuffer->usedComputePipelines = SDL_malloc(
|
|
commandBuffer->usedComputePipelineCapacity * sizeof(VulkanComputePipeline*)
|
|
);
|
|
|
|
commandBuffer->usedFramebufferCapacity = 4;
|
|
commandBuffer->usedFramebufferCount = 0;
|
|
commandBuffer->usedFramebuffers = SDL_malloc(
|
|
commandBuffer->usedFramebufferCapacity * sizeof(VulkanFramebuffer*)
|
|
);
|
|
|
|
vulkanCommandPool->inactiveCommandBuffers[
|
|
vulkanCommandPool->inactiveCommandBufferCount
|
|
] = commandBuffer;
|
|
vulkanCommandPool->inactiveCommandBufferCount += 1;
|
|
}
|
|
|
|
SDL_stack_free(commandBuffers);
|
|
}
|
|
|
|
static VulkanCommandPool* VULKAN_INTERNAL_FetchCommandPool(
|
|
VulkanRenderer *renderer,
|
|
SDL_threadID threadID
|
|
) {
|
|
VulkanCommandPool *vulkanCommandPool;
|
|
VkCommandPoolCreateInfo commandPoolCreateInfo;
|
|
VkResult vulkanResult;
|
|
CommandPoolHash commandPoolHash;
|
|
|
|
commandPoolHash.threadID = threadID;
|
|
|
|
vulkanCommandPool = CommandPoolHashTable_Fetch(
|
|
&renderer->commandPoolHashTable,
|
|
commandPoolHash
|
|
);
|
|
|
|
if (vulkanCommandPool != NULL)
|
|
{
|
|
return vulkanCommandPool;
|
|
}
|
|
|
|
vulkanCommandPool = (VulkanCommandPool*) SDL_malloc(sizeof(VulkanCommandPool));
|
|
|
|
commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
commandPoolCreateInfo.pNext = NULL;
|
|
commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
commandPoolCreateInfo.queueFamilyIndex = renderer->queueFamilyIndex;
|
|
|
|
vulkanResult = renderer->vkCreateCommandPool(
|
|
renderer->logicalDevice,
|
|
&commandPoolCreateInfo,
|
|
NULL,
|
|
&vulkanCommandPool->commandPool
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError("Failed to create command pool!");
|
|
LogVulkanResultAsError("vkCreateCommandPool", vulkanResult);
|
|
return NULL;
|
|
}
|
|
|
|
vulkanCommandPool->threadID = threadID;
|
|
|
|
vulkanCommandPool->inactiveCommandBufferCapacity = 0;
|
|
vulkanCommandPool->inactiveCommandBufferCount = 0;
|
|
vulkanCommandPool->inactiveCommandBuffers = NULL;
|
|
|
|
VULKAN_INTERNAL_AllocateCommandBuffers(
|
|
renderer,
|
|
vulkanCommandPool,
|
|
2
|
|
);
|
|
|
|
CommandPoolHashTable_Insert(
|
|
&renderer->commandPoolHashTable,
|
|
commandPoolHash,
|
|
vulkanCommandPool
|
|
);
|
|
|
|
return vulkanCommandPool;
|
|
}
|
|
|
|
static VulkanCommandBuffer* VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(
|
|
VulkanRenderer *renderer,
|
|
SDL_threadID threadID
|
|
) {
|
|
VulkanCommandPool *commandPool =
|
|
VULKAN_INTERNAL_FetchCommandPool(renderer, threadID);
|
|
VulkanCommandBuffer *commandBuffer;
|
|
|
|
if (commandPool->inactiveCommandBufferCount == 0)
|
|
{
|
|
VULKAN_INTERNAL_AllocateCommandBuffers(
|
|
renderer,
|
|
commandPool,
|
|
commandPool->inactiveCommandBufferCapacity
|
|
);
|
|
}
|
|
|
|
commandBuffer = commandPool->inactiveCommandBuffers[commandPool->inactiveCommandBufferCount - 1];
|
|
commandPool->inactiveCommandBufferCount -= 1;
|
|
|
|
return commandBuffer;
|
|
}
|
|
|
|
static Refresh_CommandBuffer* VULKAN_AcquireCommandBuffer(
|
|
Refresh_Renderer *driverData
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VkResult result;
|
|
|
|
SDL_threadID threadID = SDL_ThreadID();
|
|
|
|
SDL_LockMutex(renderer->acquireCommandBufferLock);
|
|
|
|
VulkanCommandBuffer *commandBuffer =
|
|
VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(renderer, threadID);
|
|
|
|
SDL_UnlockMutex(renderer->acquireCommandBufferLock);
|
|
|
|
/* Reset state */
|
|
|
|
commandBuffer->currentComputePipeline = NULL;
|
|
commandBuffer->currentGraphicsPipeline = NULL;
|
|
|
|
commandBuffer->vertexUniformBuffer = NULL;
|
|
commandBuffer->fragmentUniformBuffer = NULL;
|
|
commandBuffer->computeUniformBuffer = NULL;
|
|
|
|
commandBuffer->renderPassColorTargetCount = 0;
|
|
|
|
/* Reset the command buffer here to avoid resets being called
|
|
* from a separate thread than where the command buffer was acquired
|
|
*/
|
|
result = renderer->vkResetCommandBuffer(
|
|
commandBuffer->commandBuffer,
|
|
VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkResetCommandBuffer", result);
|
|
}
|
|
|
|
VULKAN_INTERNAL_BeginCommandBuffer(renderer, commandBuffer);
|
|
|
|
return (Refresh_CommandBuffer*) commandBuffer;
|
|
}
|
|
|
|
static WindowData* VULKAN_INTERNAL_FetchWindowData(
|
|
void *windowHandle
|
|
) {
|
|
return (WindowData*) SDL_GetWindowData(windowHandle, WINDOW_DATA);
|
|
}
|
|
|
|
static uint8_t VULKAN_ClaimWindow(
|
|
Refresh_Renderer *driverData,
|
|
void *windowHandle,
|
|
Refresh_PresentMode presentMode
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
|
|
|
|
if (windowData == NULL)
|
|
{
|
|
windowData = SDL_malloc(sizeof(WindowData));
|
|
windowData->windowHandle = windowHandle;
|
|
windowData->preferredPresentMode = presentMode;
|
|
|
|
if (VULKAN_INTERNAL_CreateSwapchain(renderer, windowData))
|
|
{
|
|
SDL_SetWindowData((SDL_Window*) windowHandle, WINDOW_DATA, windowData);
|
|
|
|
if (renderer->claimedWindowCount >= renderer->claimedWindowCapacity)
|
|
{
|
|
renderer->claimedWindowCapacity *= 2;
|
|
renderer->claimedWindows = SDL_realloc(
|
|
renderer->claimedWindows,
|
|
renderer->claimedWindowCapacity * sizeof(WindowData*)
|
|
);
|
|
}
|
|
|
|
renderer->claimedWindows[renderer->claimedWindowCount] = windowData;
|
|
renderer->claimedWindowCount += 1;
|
|
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogError("Could not create swapchain, failed to claim window!");
|
|
SDL_free(windowData);
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogWarn("Window already claimed!");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void VULKAN_UnclaimWindow(
|
|
Refresh_Renderer *driverData,
|
|
void *windowHandle
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
|
|
uint32_t i;
|
|
|
|
if (windowData == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (windowData->swapchainData != NULL)
|
|
{
|
|
VULKAN_Wait(driverData);
|
|
VULKAN_INTERNAL_DestroySwapchain(
|
|
(VulkanRenderer*) driverData,
|
|
windowData
|
|
);
|
|
}
|
|
|
|
for (i = 0; i < renderer->claimedWindowCount; i += 1)
|
|
{
|
|
if (renderer->claimedWindows[i]->windowHandle == windowHandle)
|
|
{
|
|
renderer->claimedWindows[i] = renderer->claimedWindows[renderer->claimedWindowCount - 1];
|
|
renderer->claimedWindowCount -= 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
SDL_free(windowData);
|
|
SDL_SetWindowData((SDL_Window*) windowHandle, WINDOW_DATA, NULL);
|
|
}
|
|
|
|
static Refresh_Texture* VULKAN_AcquireSwapchainTexture(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer,
|
|
void *windowHandle,
|
|
uint32_t *pWidth,
|
|
uint32_t *pHeight
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
uint32_t swapchainImageIndex;
|
|
WindowData *windowData;
|
|
VulkanSwapchainData *swapchainData;
|
|
VkResult acquireResult = VK_SUCCESS;
|
|
VulkanTextureContainer *swapchainTextureContainer = NULL;
|
|
VulkanPresentData *presentData;
|
|
|
|
windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
|
|
if (windowData == NULL)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
swapchainData = windowData->swapchainData;
|
|
|
|
/* Window is claimed but swapchain is invalid! */
|
|
if (swapchainData == NULL)
|
|
{
|
|
if (SDL_GetWindowFlags(windowHandle) & SDL_WINDOW_MINIMIZED)
|
|
{
|
|
/* Window is minimized, don't bother */
|
|
return NULL;
|
|
}
|
|
|
|
/* Let's try to recreate */
|
|
VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData);
|
|
swapchainData = windowData->swapchainData;
|
|
|
|
if (swapchainData == NULL)
|
|
{
|
|
Refresh_LogWarn("Failed to recreate swapchain!");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
acquireResult = renderer->vkAcquireNextImageKHR(
|
|
renderer->logicalDevice,
|
|
swapchainData->swapchain,
|
|
UINT64_MAX,
|
|
swapchainData->imageAvailableSemaphore,
|
|
VK_NULL_HANDLE,
|
|
&swapchainImageIndex
|
|
);
|
|
|
|
/* Acquisition is invalid, let's try to recreate */
|
|
if (acquireResult != VK_SUCCESS && acquireResult != VK_SUBOPTIMAL_KHR)
|
|
{
|
|
VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData);
|
|
swapchainData = windowData->swapchainData;
|
|
|
|
if (swapchainData == NULL)
|
|
{
|
|
Refresh_LogWarn("Failed to recreate swapchain!");
|
|
return NULL;
|
|
}
|
|
|
|
acquireResult = renderer->vkAcquireNextImageKHR(
|
|
renderer->logicalDevice,
|
|
swapchainData->swapchain,
|
|
UINT64_MAX,
|
|
swapchainData->imageAvailableSemaphore,
|
|
VK_NULL_HANDLE,
|
|
&swapchainImageIndex
|
|
);
|
|
|
|
if (acquireResult != VK_SUCCESS && acquireResult != VK_SUBOPTIMAL_KHR)
|
|
{
|
|
Refresh_LogWarn("Failed to acquire swapchain texture!");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
swapchainTextureContainer = &swapchainData->textureContainers[swapchainImageIndex];
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_COLOR_ATTACHMENT_WRITE,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
1,
|
|
0,
|
|
1,
|
|
0,
|
|
swapchainTextureContainer->vulkanTexture->image,
|
|
&swapchainTextureContainer->vulkanTexture->resourceAccessType
|
|
);
|
|
|
|
/* Set up present struct */
|
|
|
|
if (vulkanCommandBuffer->presentDataCount == vulkanCommandBuffer->presentDataCapacity)
|
|
{
|
|
vulkanCommandBuffer->presentDataCapacity += 1;
|
|
vulkanCommandBuffer->presentDatas = SDL_realloc(
|
|
vulkanCommandBuffer->presentDatas,
|
|
vulkanCommandBuffer->presentDataCapacity * sizeof(VkPresentInfoKHR)
|
|
);
|
|
}
|
|
|
|
presentData = &vulkanCommandBuffer->presentDatas[vulkanCommandBuffer->presentDataCount];
|
|
vulkanCommandBuffer->presentDataCount += 1;
|
|
|
|
presentData->windowData = windowData;
|
|
presentData->swapchainImageIndex = swapchainImageIndex;
|
|
|
|
/* Set up present semaphores */
|
|
|
|
if (vulkanCommandBuffer->waitSemaphoreCount == vulkanCommandBuffer->waitSemaphoreCapacity)
|
|
{
|
|
vulkanCommandBuffer->waitSemaphoreCapacity += 1;
|
|
vulkanCommandBuffer->waitSemaphores = SDL_realloc(
|
|
vulkanCommandBuffer->waitSemaphores,
|
|
vulkanCommandBuffer->waitSemaphoreCapacity * sizeof(VkSemaphore)
|
|
);
|
|
}
|
|
|
|
vulkanCommandBuffer->waitSemaphores[vulkanCommandBuffer->waitSemaphoreCount] = swapchainData->imageAvailableSemaphore;
|
|
vulkanCommandBuffer->waitSemaphoreCount += 1;
|
|
|
|
if (vulkanCommandBuffer->signalSemaphoreCount == vulkanCommandBuffer->signalSemaphoreCapacity)
|
|
{
|
|
vulkanCommandBuffer->signalSemaphoreCapacity += 1;
|
|
vulkanCommandBuffer->signalSemaphores = SDL_realloc(
|
|
vulkanCommandBuffer->signalSemaphores,
|
|
vulkanCommandBuffer->signalSemaphoreCapacity * sizeof(VkSemaphore)
|
|
);
|
|
}
|
|
|
|
vulkanCommandBuffer->signalSemaphores[vulkanCommandBuffer->signalSemaphoreCount] = swapchainData->renderFinishedSemaphore;
|
|
vulkanCommandBuffer->signalSemaphoreCount += 1;
|
|
|
|
*pWidth = swapchainData->extent.width;
|
|
*pHeight = swapchainData->extent.height;
|
|
|
|
return (Refresh_Texture*) swapchainTextureContainer;
|
|
}
|
|
|
|
static Refresh_TextureFormat VULKAN_GetSwapchainFormat(
|
|
Refresh_Renderer *driverData,
|
|
void *windowHandle
|
|
) {
|
|
WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
|
|
|
|
if (windowData == NULL)
|
|
{
|
|
Refresh_LogWarn("Cannot get swapchain format, window has not been claimed!");
|
|
return 0;
|
|
}
|
|
|
|
if (windowData->swapchainData == NULL)
|
|
{
|
|
Refresh_LogWarn("Cannot get swapchain format, swapchain is currently invalid!");
|
|
return 0;
|
|
}
|
|
|
|
if (windowData->swapchainData->swapchainFormat == VK_FORMAT_R8G8B8A8_UNORM)
|
|
{
|
|
return REFRESH_TEXTUREFORMAT_R8G8B8A8;
|
|
}
|
|
else if (windowData->swapchainData->swapchainFormat == VK_FORMAT_B8G8R8A8_UNORM)
|
|
{
|
|
return REFRESH_TEXTUREFORMAT_B8G8R8A8;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogWarn("Unrecognized swapchain format!");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void VULKAN_SetSwapchainPresentMode(
|
|
Refresh_Renderer *driverData,
|
|
void *windowHandle,
|
|
Refresh_PresentMode presentMode
|
|
) {
|
|
WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
|
|
|
|
if (windowData == NULL)
|
|
{
|
|
Refresh_LogWarn("Cannot set present mode, window has not been claimed!");
|
|
return;
|
|
}
|
|
|
|
VULKAN_INTERNAL_RecreateSwapchain(
|
|
(VulkanRenderer *)driverData,
|
|
windowData
|
|
);
|
|
}
|
|
|
|
/* Submission structure */
|
|
|
|
static VkFence VULKAN_INTERNAL_AcquireFenceFromPool(
|
|
VulkanRenderer *renderer
|
|
) {
|
|
VkFenceCreateInfo fenceCreateInfo;
|
|
VkFence fence;
|
|
VkResult vulkanResult;
|
|
|
|
if (renderer->fencePool.availableFenceCount == 0)
|
|
{
|
|
/* Create fence */
|
|
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fenceCreateInfo.pNext = NULL;
|
|
fenceCreateInfo.flags = 0;
|
|
|
|
vulkanResult = renderer->vkCreateFence(
|
|
renderer->logicalDevice,
|
|
&fenceCreateInfo,
|
|
NULL,
|
|
&fence
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkCreateFence", vulkanResult);
|
|
return NULL;
|
|
}
|
|
|
|
return fence;
|
|
}
|
|
|
|
SDL_LockMutex(renderer->fencePool.lock);
|
|
|
|
fence = renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount - 1];
|
|
renderer->fencePool.availableFenceCount -= 1;
|
|
|
|
vulkanResult = renderer->vkResetFences(
|
|
renderer->logicalDevice,
|
|
1,
|
|
&fence
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkResetFences", vulkanResult);
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->fencePool.lock);
|
|
|
|
return fence;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_ReturnFenceToPool(
|
|
VulkanRenderer *renderer,
|
|
VkFence fence
|
|
) {
|
|
SDL_LockMutex(renderer->fencePool.lock);
|
|
|
|
EXPAND_ARRAY_IF_NEEDED(
|
|
renderer->fencePool.availableFences,
|
|
VkFence,
|
|
renderer->fencePool.availableFenceCount + 1,
|
|
renderer->fencePool.availableFenceCapacity,
|
|
renderer->fencePool.availableFenceCapacity * 2
|
|
);
|
|
|
|
renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount] = fence;
|
|
renderer->fencePool.availableFenceCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->fencePool.lock);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_PerformPendingDestroys(
|
|
VulkanRenderer *renderer
|
|
) {
|
|
int32_t i;
|
|
|
|
SDL_LockMutex(renderer->disposeLock);
|
|
|
|
for (i = renderer->texturesToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->texturesToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyTexture(
|
|
renderer,
|
|
renderer->texturesToDestroy[i]
|
|
);
|
|
|
|
renderer->texturesToDestroy[i] = renderer->texturesToDestroy[renderer->texturesToDestroyCount - 1];
|
|
renderer->texturesToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->buffersToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->buffersToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyBuffer(
|
|
renderer,
|
|
renderer->buffersToDestroy[i]);
|
|
|
|
renderer->buffersToDestroy[i] = renderer->buffersToDestroy[renderer->buffersToDestroyCount - 1];
|
|
renderer->buffersToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->graphicsPipelinesToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->graphicsPipelinesToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyGraphicsPipeline(
|
|
renderer,
|
|
renderer->graphicsPipelinesToDestroy[i]
|
|
);
|
|
|
|
renderer->graphicsPipelinesToDestroy[i] = renderer->graphicsPipelinesToDestroy[renderer->graphicsPipelinesToDestroyCount - 1];
|
|
renderer->graphicsPipelinesToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->computePipelinesToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->computePipelinesToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyComputePipeline(
|
|
renderer,
|
|
renderer->computePipelinesToDestroy[i]
|
|
);
|
|
|
|
renderer->computePipelinesToDestroy[i] = renderer->computePipelinesToDestroy[renderer->computePipelinesToDestroyCount - 1];
|
|
renderer->computePipelinesToDestroyCount -= 1 ;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->shaderModulesToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->shaderModulesToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyShaderModule(
|
|
renderer,
|
|
renderer->shaderModulesToDestroy[i]
|
|
);
|
|
|
|
renderer->shaderModulesToDestroy[i] = renderer->shaderModulesToDestroy[renderer->shaderModulesToDestroyCount - 1];
|
|
renderer->shaderModulesToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->samplersToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->samplersToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroySampler(
|
|
renderer,
|
|
renderer->samplersToDestroy[i]
|
|
);
|
|
|
|
renderer->samplersToDestroy[i] = renderer->samplersToDestroy[renderer->samplersToDestroyCount - 1];
|
|
renderer->samplersToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
for (i = renderer->framebuffersToDestroyCount - 1; i >= 0; i -= 1)
|
|
{
|
|
if (SDL_AtomicGet(&renderer->framebuffersToDestroy[i]->referenceCount) == 0)
|
|
{
|
|
VULKAN_INTERNAL_DestroyFramebuffer(
|
|
renderer,
|
|
renderer->framebuffersToDestroy[i]
|
|
);
|
|
|
|
renderer->framebuffersToDestroy[i] = renderer->framebuffersToDestroy[renderer->framebuffersToDestroyCount - 1];
|
|
renderer->framebuffersToDestroyCount -= 1;
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->disposeLock);
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_CleanCommandBuffer(
|
|
VulkanRenderer *renderer,
|
|
VulkanCommandBuffer *commandBuffer
|
|
) {
|
|
uint32_t i;
|
|
VulkanUniformBuffer *uniformBuffer;
|
|
DescriptorSetData *descriptorSetData;
|
|
|
|
if (commandBuffer->autoReleaseFence)
|
|
{
|
|
VULKAN_INTERNAL_ReturnFenceToPool(
|
|
renderer,
|
|
commandBuffer->inFlightFence
|
|
);
|
|
|
|
commandBuffer->inFlightFence = VK_NULL_HANDLE;
|
|
}
|
|
|
|
/* Bound uniform buffers are now available */
|
|
|
|
for (i = 0; i < commandBuffer->boundUniformBufferCount; i += 1)
|
|
{
|
|
uniformBuffer = commandBuffer->boundUniformBuffers[i];
|
|
|
|
SDL_LockMutex(uniformBuffer->pool->lock);
|
|
if (uniformBuffer->pool->availableBufferCount == uniformBuffer->pool->availableBufferCapacity)
|
|
{
|
|
uniformBuffer->pool->availableBufferCapacity *= 2;
|
|
uniformBuffer->pool->availableBuffers = SDL_realloc(
|
|
uniformBuffer->pool->availableBuffers,
|
|
uniformBuffer->pool->availableBufferCapacity * sizeof(VulkanUniformBuffer*)
|
|
);
|
|
}
|
|
|
|
uniformBuffer->pool->availableBuffers[uniformBuffer->pool->availableBufferCount] = uniformBuffer;
|
|
uniformBuffer->pool->availableBufferCount += 1;
|
|
SDL_UnlockMutex(uniformBuffer->pool->lock);
|
|
}
|
|
|
|
commandBuffer->boundUniformBufferCount = 0;
|
|
|
|
/* Clean up transfer buffers */
|
|
|
|
for (i = 0; i < commandBuffer->transferBufferCount; i += 1)
|
|
{
|
|
if (commandBuffer->transferBuffers[i]->fromPool)
|
|
{
|
|
SDL_LockMutex(renderer->transferBufferPool.lock);
|
|
|
|
commandBuffer->transferBuffers[i]->offset = 0;
|
|
renderer->transferBufferPool.availableBuffers[renderer->transferBufferPool.availableBufferCount] = commandBuffer->transferBuffers[i];
|
|
renderer->transferBufferPool.availableBufferCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->transferBufferPool.lock);
|
|
}
|
|
else
|
|
{
|
|
VULKAN_INTERNAL_QueueDestroyBuffer(renderer, commandBuffer->transferBuffers[i]->buffer);
|
|
SDL_free(commandBuffer->transferBuffers[i]);
|
|
commandBuffer->transferBuffers[i] = NULL;
|
|
}
|
|
}
|
|
|
|
commandBuffer->transferBufferCount = 0;
|
|
|
|
/* Bound descriptor sets are now available */
|
|
|
|
for (i = 0; i < commandBuffer->boundDescriptorSetDataCount; i += 1)
|
|
{
|
|
descriptorSetData = &commandBuffer->boundDescriptorSetDatas[i];
|
|
|
|
SDL_LockMutex(descriptorSetData->descriptorSetCache->lock);
|
|
|
|
if (descriptorSetData->descriptorSetCache->inactiveDescriptorSetCount == descriptorSetData->descriptorSetCache->inactiveDescriptorSetCapacity)
|
|
{
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSetCapacity *= 2;
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSets = SDL_realloc(
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSets,
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSetCapacity * sizeof(VkDescriptorSet)
|
|
);
|
|
}
|
|
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSets[descriptorSetData->descriptorSetCache->inactiveDescriptorSetCount] = descriptorSetData->descriptorSet;
|
|
descriptorSetData->descriptorSetCache->inactiveDescriptorSetCount += 1;
|
|
|
|
SDL_UnlockMutex(descriptorSetData->descriptorSetCache->lock);
|
|
}
|
|
|
|
commandBuffer->boundDescriptorSetDataCount = 0;
|
|
|
|
/* Decrement reference counts */
|
|
|
|
for (i = 0; i < commandBuffer->usedBufferCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedBuffers[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedBufferCount = 0;
|
|
|
|
for (i = 0; i < commandBuffer->usedTextureCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedTextures[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedTextureCount = 0;
|
|
|
|
for (i = 0; i < commandBuffer->usedSamplerCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedSamplers[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedSamplerCount = 0;
|
|
|
|
for (i = 0; i < commandBuffer->usedGraphicsPipelineCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedGraphicsPipelines[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedGraphicsPipelineCount = 0;
|
|
|
|
for (i = 0; i < commandBuffer->usedComputePipelineCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedComputePipelines[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedComputePipelineCount = 0;
|
|
|
|
for (i = 0; i < commandBuffer->usedFramebufferCount; i += 1)
|
|
{
|
|
SDL_AtomicDecRef(&commandBuffer->usedFramebuffers[i]->referenceCount);
|
|
}
|
|
commandBuffer->usedFramebufferCount = 0;
|
|
|
|
/* Reset presentation data */
|
|
|
|
commandBuffer->presentDataCount = 0;
|
|
commandBuffer->waitSemaphoreCount = 0;
|
|
commandBuffer->signalSemaphoreCount = 0;
|
|
|
|
/* Return command buffer to pool */
|
|
|
|
SDL_LockMutex(renderer->acquireCommandBufferLock);
|
|
|
|
if (commandBuffer->commandPool->inactiveCommandBufferCount == commandBuffer->commandPool->inactiveCommandBufferCapacity)
|
|
{
|
|
commandBuffer->commandPool->inactiveCommandBufferCapacity += 1;
|
|
commandBuffer->commandPool->inactiveCommandBuffers = SDL_realloc(
|
|
commandBuffer->commandPool->inactiveCommandBuffers,
|
|
commandBuffer->commandPool->inactiveCommandBufferCapacity * sizeof(VulkanCommandBuffer*)
|
|
);
|
|
}
|
|
|
|
commandBuffer->commandPool->inactiveCommandBuffers[
|
|
commandBuffer->commandPool->inactiveCommandBufferCount
|
|
] = commandBuffer;
|
|
commandBuffer->commandPool->inactiveCommandBufferCount += 1;
|
|
|
|
SDL_UnlockMutex(renderer->acquireCommandBufferLock);
|
|
|
|
/* Remove this command buffer from the submitted list */
|
|
for (i = 0; i < renderer->submittedCommandBufferCount; i += 1)
|
|
{
|
|
if (renderer->submittedCommandBuffers[i] == commandBuffer)
|
|
{
|
|
renderer->submittedCommandBuffers[i] = renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount - 1];
|
|
renderer->submittedCommandBufferCount -= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void VULKAN_Wait(
|
|
Refresh_Renderer *driverData
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
|
VulkanCommandBuffer *commandBuffer;
|
|
VkResult result;
|
|
int32_t i;
|
|
|
|
result = renderer->vkDeviceWaitIdle(renderer->logicalDevice);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkDeviceWaitIdle", result);
|
|
return;
|
|
}
|
|
|
|
SDL_LockMutex(renderer->submitLock);
|
|
|
|
for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
|
|
{
|
|
commandBuffer = renderer->submittedCommandBuffers[i];
|
|
VULKAN_INTERNAL_CleanCommandBuffer(renderer, commandBuffer);
|
|
}
|
|
|
|
VULKAN_INTERNAL_PerformPendingDestroys(renderer);
|
|
|
|
SDL_UnlockMutex(renderer->submitLock);
|
|
}
|
|
|
|
static Refresh_Fence* VULKAN_SubmitAndAcquireFence(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer
|
|
) {
|
|
VulkanCommandBuffer *vulkanCommandBuffer;
|
|
|
|
VULKAN_Submit(driverData, commandBuffer);
|
|
|
|
vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
vulkanCommandBuffer->autoReleaseFence = 0;
|
|
|
|
return (Refresh_Fence*) vulkanCommandBuffer->inFlightFence;
|
|
}
|
|
|
|
static void VULKAN_Submit(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_CommandBuffer *commandBuffer
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*)driverData;
|
|
VkSubmitInfo submitInfo;
|
|
VkPresentInfoKHR presentInfo;
|
|
VulkanPresentData *presentData;
|
|
VkResult vulkanResult, presentResult = VK_SUCCESS;
|
|
VulkanCommandBuffer *vulkanCommandBuffer;
|
|
VkPipelineStageFlags waitStages[MAX_PRESENT_COUNT];
|
|
uint32_t swapchainImageIndex;
|
|
uint8_t commandBufferCleaned = 0;
|
|
VulkanMemorySubAllocator *allocator;
|
|
int32_t i, j;
|
|
|
|
SDL_LockMutex(renderer->submitLock);
|
|
|
|
/* FIXME: Can this just be permanent? */
|
|
for (i = 0; i < MAX_PRESENT_COUNT; i += 1)
|
|
{
|
|
waitStages[i] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
}
|
|
|
|
vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
|
|
for (j = 0; j < vulkanCommandBuffer->presentDataCount; j += 1)
|
|
{
|
|
swapchainImageIndex = vulkanCommandBuffer->presentDatas[j].swapchainImageIndex;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
vulkanCommandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_PRESENT,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0,
|
|
1,
|
|
0,
|
|
1,
|
|
0,
|
|
vulkanCommandBuffer->presentDatas[j].windowData->swapchainData->textureContainers[swapchainImageIndex].vulkanTexture->image,
|
|
&vulkanCommandBuffer->presentDatas[j].windowData->swapchainData->textureContainers[swapchainImageIndex].vulkanTexture->resourceAccessType
|
|
);
|
|
}
|
|
|
|
VULKAN_INTERNAL_EndCommandBuffer(renderer, vulkanCommandBuffer);
|
|
|
|
vulkanCommandBuffer->autoReleaseFence = 1;
|
|
vulkanCommandBuffer->inFlightFence = VULKAN_INTERNAL_AcquireFenceFromPool(renderer);
|
|
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.pNext = NULL;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &vulkanCommandBuffer->commandBuffer;
|
|
|
|
submitInfo.pWaitDstStageMask = waitStages;
|
|
submitInfo.pWaitSemaphores = vulkanCommandBuffer->waitSemaphores;
|
|
submitInfo.waitSemaphoreCount = vulkanCommandBuffer->waitSemaphoreCount;
|
|
submitInfo.pSignalSemaphores = vulkanCommandBuffer->signalSemaphores;
|
|
submitInfo.signalSemaphoreCount = vulkanCommandBuffer->signalSemaphoreCount;
|
|
|
|
vulkanResult = renderer->vkQueueSubmit(
|
|
renderer->unifiedQueue,
|
|
1,
|
|
&submitInfo,
|
|
vulkanCommandBuffer->inFlightFence
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkQueueSubmit", vulkanResult);
|
|
}
|
|
|
|
/* Mark command buffers as submitted */
|
|
|
|
if (renderer->submittedCommandBufferCount + 1 >= renderer->submittedCommandBufferCapacity)
|
|
{
|
|
renderer->submittedCommandBufferCapacity = renderer->submittedCommandBufferCount + 1;
|
|
|
|
renderer->submittedCommandBuffers = SDL_realloc(
|
|
renderer->submittedCommandBuffers,
|
|
sizeof(VulkanCommandBuffer*) * renderer->submittedCommandBufferCapacity
|
|
);
|
|
}
|
|
|
|
renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount] = vulkanCommandBuffer;
|
|
renderer->submittedCommandBufferCount += 1;
|
|
|
|
/* Present, if applicable */
|
|
|
|
for (j = 0; j < vulkanCommandBuffer->presentDataCount; j += 1)
|
|
{
|
|
presentData = &vulkanCommandBuffer->presentDatas[j];
|
|
|
|
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
presentInfo.pNext = NULL;
|
|
presentInfo.pWaitSemaphores = &presentData->windowData->swapchainData->renderFinishedSemaphore;
|
|
presentInfo.waitSemaphoreCount = 1;
|
|
presentInfo.pSwapchains = &presentData->windowData->swapchainData->swapchain;
|
|
presentInfo.swapchainCount = 1;
|
|
presentInfo.pImageIndices = &presentData->swapchainImageIndex;
|
|
presentInfo.pResults = NULL;
|
|
|
|
presentResult = renderer->vkQueuePresentKHR(
|
|
renderer->unifiedQueue,
|
|
&presentInfo
|
|
);
|
|
|
|
if (presentResult != VK_SUCCESS)
|
|
{
|
|
VULKAN_INTERNAL_RecreateSwapchain(
|
|
renderer,
|
|
presentData->windowData
|
|
);
|
|
}
|
|
}
|
|
|
|
/* Check if we can perform any cleanups */
|
|
|
|
for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
|
|
{
|
|
vulkanResult = renderer->vkGetFenceStatus(
|
|
renderer->logicalDevice,
|
|
renderer->submittedCommandBuffers[i]->inFlightFence
|
|
);
|
|
|
|
if (vulkanResult == VK_SUCCESS)
|
|
{
|
|
VULKAN_INTERNAL_CleanCommandBuffer(
|
|
renderer,
|
|
renderer->submittedCommandBuffers[i]
|
|
);
|
|
|
|
commandBufferCleaned = 1;
|
|
}
|
|
}
|
|
|
|
if (commandBufferCleaned)
|
|
{
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
for (i = 0; i < VK_MAX_MEMORY_TYPES; i += 1)
|
|
{
|
|
allocator = &renderer->memoryAllocator->subAllocators[i];
|
|
|
|
for (j = allocator->allocationCount - 1; j >= 0; j -= 1)
|
|
{
|
|
if (allocator->allocations[j]->usedRegionCount == 0)
|
|
{
|
|
VULKAN_INTERNAL_DeallocateMemory(
|
|
renderer,
|
|
allocator,
|
|
j
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
}
|
|
|
|
/* Check pending destroys */
|
|
|
|
VULKAN_INTERNAL_PerformPendingDestroys(renderer);
|
|
|
|
/* Defrag! */
|
|
if (renderer->needDefrag && !renderer->defragInProgress)
|
|
{
|
|
if (SDL_GetTicks64() >= renderer->defragTimestamp)
|
|
{
|
|
VULKAN_INTERNAL_DefragmentMemory(renderer);
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->submitLock);
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_DefragmentMemory(
|
|
VulkanRenderer *renderer
|
|
) {
|
|
VulkanMemorySubAllocator allocator;
|
|
VulkanMemoryAllocation *allocation;
|
|
uint32_t allocationIndexToDefrag;
|
|
VulkanMemoryUsedRegion *currentRegion;
|
|
VulkanBuffer* newBuffer;
|
|
VulkanTexture* newTexture;
|
|
VkBufferCopy bufferCopy;
|
|
VkImageCopy *imageCopyRegions;
|
|
VulkanCommandBuffer *commandBuffer;
|
|
uint32_t i, level;
|
|
VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
|
|
VulkanResourceAccessType originalResourceAccessType;
|
|
|
|
SDL_LockMutex(renderer->allocatorLock);
|
|
|
|
renderer->needDefrag = 0;
|
|
renderer->defragInProgress = 1;
|
|
|
|
commandBuffer = (VulkanCommandBuffer*) VULKAN_AcquireCommandBuffer((Refresh_Renderer *) renderer);
|
|
|
|
if (VULKAN_INTERNAL_FindAllocationToDefragment(
|
|
renderer,
|
|
&allocator,
|
|
&allocationIndexToDefrag
|
|
)) {
|
|
allocation = allocator.allocations[allocationIndexToDefrag];
|
|
|
|
VULKAN_INTERNAL_MakeMemoryUnavailable(
|
|
renderer,
|
|
allocation
|
|
);
|
|
|
|
/* For each used region in the allocation
|
|
* create a new resource, copy the data
|
|
* and re-point the resource containers
|
|
*/
|
|
for (i = 0; i < allocation->usedRegionCount; i += 1)
|
|
{
|
|
currentRegion = allocation->usedRegions[i];
|
|
copyResourceAccessType = RESOURCE_ACCESS_NONE;
|
|
|
|
if (currentRegion->isBuffer)
|
|
{
|
|
currentRegion->vulkanBuffer->usage |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
|
|
|
newBuffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
currentRegion->vulkanBuffer->size,
|
|
RESOURCE_ACCESS_NONE,
|
|
currentRegion->vulkanBuffer->usage,
|
|
currentRegion->vulkanBuffer->requireHostVisible,
|
|
currentRegion->vulkanBuffer->preferDeviceLocal,
|
|
0
|
|
);
|
|
|
|
if (newBuffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create defrag buffer!");
|
|
return 0;
|
|
}
|
|
|
|
originalResourceAccessType = currentRegion->vulkanBuffer->resourceAccessType;
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_READ,
|
|
currentRegion->vulkanBuffer
|
|
);
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
newBuffer
|
|
);
|
|
|
|
bufferCopy.srcOffset = 0;
|
|
bufferCopy.dstOffset = 0;
|
|
bufferCopy.size = currentRegion->resourceSize;
|
|
|
|
renderer->vkCmdCopyBuffer(
|
|
commandBuffer->commandBuffer,
|
|
currentRegion->vulkanBuffer->buffer,
|
|
newBuffer->buffer,
|
|
1,
|
|
&bufferCopy
|
|
);
|
|
|
|
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
originalResourceAccessType,
|
|
newBuffer
|
|
);
|
|
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, commandBuffer, currentRegion->vulkanBuffer);
|
|
VULKAN_INTERNAL_TrackBuffer(renderer, commandBuffer, newBuffer);
|
|
|
|
/* re-point original container to new buffer */
|
|
if (currentRegion->vulkanBuffer->container != NULL)
|
|
{
|
|
newBuffer->container = currentRegion->vulkanBuffer->container;
|
|
newBuffer->container->vulkanBuffer = newBuffer;
|
|
currentRegion->vulkanBuffer->container = NULL;
|
|
}
|
|
|
|
VULKAN_INTERNAL_QueueDestroyBuffer(renderer, currentRegion->vulkanBuffer);
|
|
|
|
renderer->needDefrag = 1;
|
|
}
|
|
else
|
|
{
|
|
newTexture = VULKAN_INTERNAL_CreateTexture(
|
|
renderer,
|
|
currentRegion->vulkanTexture->dimensions.width,
|
|
currentRegion->vulkanTexture->dimensions.height,
|
|
currentRegion->vulkanTexture->depth,
|
|
currentRegion->vulkanTexture->isCube,
|
|
currentRegion->vulkanTexture->levelCount,
|
|
currentRegion->vulkanTexture->sampleCount,
|
|
currentRegion->vulkanTexture->format,
|
|
currentRegion->vulkanTexture->aspectFlags,
|
|
currentRegion->vulkanTexture->usageFlags
|
|
);
|
|
|
|
if (newTexture == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create defrag texture!");
|
|
return 0;
|
|
}
|
|
|
|
originalResourceAccessType = currentRegion->vulkanTexture->resourceAccessType;
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_READ,
|
|
currentRegion->vulkanTexture->aspectFlags,
|
|
0,
|
|
currentRegion->vulkanTexture->layerCount,
|
|
0,
|
|
currentRegion->vulkanTexture->levelCount,
|
|
0,
|
|
currentRegion->vulkanTexture->image,
|
|
¤tRegion->vulkanTexture->resourceAccessType
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
currentRegion->vulkanTexture->aspectFlags,
|
|
0,
|
|
currentRegion->vulkanTexture->layerCount,
|
|
0,
|
|
currentRegion->vulkanTexture->levelCount,
|
|
0,
|
|
newTexture->image,
|
|
©ResourceAccessType
|
|
);
|
|
|
|
imageCopyRegions = SDL_stack_alloc(VkImageCopy, currentRegion->vulkanTexture->levelCount);
|
|
|
|
for (level = 0; level < currentRegion->vulkanTexture->levelCount; level += 1)
|
|
{
|
|
imageCopyRegions[level].srcOffset.x = 0;
|
|
imageCopyRegions[level].srcOffset.y = 0;
|
|
imageCopyRegions[level].srcOffset.z = 0;
|
|
imageCopyRegions[level].srcSubresource.aspectMask = currentRegion->vulkanTexture->aspectFlags;
|
|
imageCopyRegions[level].srcSubresource.baseArrayLayer = 0;
|
|
imageCopyRegions[level].srcSubresource.layerCount = currentRegion->vulkanTexture->layerCount;
|
|
imageCopyRegions[level].srcSubresource.mipLevel = level;
|
|
imageCopyRegions[level].extent.width = SDL_max(1, currentRegion->vulkanTexture->dimensions.width >> level);
|
|
imageCopyRegions[level].extent.height = SDL_max(1, currentRegion->vulkanTexture->dimensions.height >> level);
|
|
imageCopyRegions[level].extent.depth = currentRegion->vulkanTexture->depth;
|
|
imageCopyRegions[level].dstOffset.x = 0;
|
|
imageCopyRegions[level].dstOffset.y = 0;
|
|
imageCopyRegions[level].dstOffset.z = 0;
|
|
imageCopyRegions[level].dstSubresource.aspectMask = currentRegion->vulkanTexture->aspectFlags;
|
|
imageCopyRegions[level].dstSubresource.baseArrayLayer = 0;
|
|
imageCopyRegions[level].dstSubresource.layerCount = currentRegion->vulkanTexture->layerCount;
|
|
imageCopyRegions[level].dstSubresource.mipLevel = level;
|
|
}
|
|
|
|
renderer->vkCmdCopyImage(
|
|
commandBuffer->commandBuffer,
|
|
currentRegion->vulkanTexture->image,
|
|
AccessMap[currentRegion->vulkanTexture->resourceAccessType].imageLayout,
|
|
newTexture->image,
|
|
AccessMap[copyResourceAccessType].imageLayout,
|
|
currentRegion->vulkanTexture->levelCount,
|
|
imageCopyRegions
|
|
);
|
|
|
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
|
renderer,
|
|
commandBuffer->commandBuffer,
|
|
originalResourceAccessType,
|
|
currentRegion->vulkanTexture->aspectFlags,
|
|
0,
|
|
currentRegion->vulkanTexture->layerCount,
|
|
0,
|
|
currentRegion->vulkanTexture->levelCount,
|
|
0,
|
|
newTexture->image,
|
|
©ResourceAccessType
|
|
);
|
|
|
|
SDL_stack_free(imageCopyRegions);
|
|
|
|
VULKAN_INTERNAL_TrackTexture(renderer, commandBuffer, currentRegion->vulkanTexture);
|
|
VULKAN_INTERNAL_TrackTexture(renderer, commandBuffer, newTexture);
|
|
|
|
/* re-point original container to new texture */
|
|
newTexture->container = currentRegion->vulkanTexture->container;
|
|
newTexture->container->vulkanTexture = newTexture;
|
|
currentRegion->vulkanTexture->container = NULL;
|
|
|
|
VULKAN_INTERNAL_QueueDestroyTexture(renderer, currentRegion->vulkanTexture);
|
|
|
|
renderer->needDefrag = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_UnlockMutex(renderer->allocatorLock);
|
|
|
|
renderer->defragTimestamp = SDL_GetTicks64() + DEFRAG_TIME;
|
|
|
|
VULKAN_Submit(
|
|
(Refresh_Renderer*) renderer,
|
|
(Refresh_CommandBuffer*) commandBuffer
|
|
);
|
|
|
|
renderer->defragInProgress = 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void VULKAN_WaitForFences(
|
|
Refresh_Renderer *driverData,
|
|
uint8_t waitAll,
|
|
uint32_t fenceCount,
|
|
Refresh_Fence **pFences
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VkResult result;
|
|
|
|
result = renderer->vkWaitForFences(
|
|
renderer->logicalDevice,
|
|
fenceCount,
|
|
(VkFence*) pFences,
|
|
waitAll,
|
|
UINT64_MAX
|
|
);
|
|
|
|
if (result != VK_SUCCESS)
|
|
{
|
|
LogVulkanResultAsError("vkWaitForFences", result);
|
|
}
|
|
}
|
|
|
|
static int VULKAN_QueryFence(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Fence *fence
|
|
) {
|
|
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
VkResult result;
|
|
|
|
result = renderer->vkGetFenceStatus(
|
|
renderer->logicalDevice,
|
|
(VkFence) fence
|
|
);
|
|
|
|
if (result == VK_SUCCESS)
|
|
{
|
|
return 1;
|
|
}
|
|
else if (result == VK_NOT_READY)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
LogVulkanResultAsError("vkGetFenceStatus", result);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static void VULKAN_ReleaseFence(
|
|
Refresh_Renderer *driverData,
|
|
Refresh_Fence *fence
|
|
) {
|
|
VULKAN_INTERNAL_ReturnFenceToPool((VulkanRenderer*) driverData, (VkFence) fence);
|
|
}
|
|
|
|
/* Device instantiation */
|
|
|
|
static inline uint8_t CheckDeviceExtensions(
|
|
VkExtensionProperties *extensions,
|
|
uint32_t numExtensions,
|
|
VulkanExtensions *supports
|
|
) {
|
|
uint32_t i;
|
|
|
|
SDL_memset(supports, '\0', sizeof(VulkanExtensions));
|
|
for (i = 0; i < numExtensions; i += 1)
|
|
{
|
|
const char *name = extensions[i].extensionName;
|
|
#define CHECK(ext) \
|
|
if (SDL_strcmp(name, "VK_" #ext) == 0) \
|
|
{ \
|
|
supports->ext = 1; \
|
|
}
|
|
CHECK(KHR_swapchain)
|
|
else CHECK(KHR_maintenance1)
|
|
else CHECK(KHR_get_memory_requirements2)
|
|
else CHECK(KHR_driver_properties)
|
|
else CHECK(EXT_vertex_attribute_divisor)
|
|
else CHECK(KHR_portability_subset)
|
|
#undef CHECK
|
|
}
|
|
|
|
return ( supports->KHR_swapchain &&
|
|
supports->KHR_maintenance1 &&
|
|
supports->KHR_get_memory_requirements2 );
|
|
}
|
|
|
|
static inline uint32_t GetDeviceExtensionCount(VulkanExtensions *supports)
|
|
{
|
|
return (
|
|
supports->KHR_swapchain +
|
|
supports->KHR_maintenance1 +
|
|
supports->KHR_get_memory_requirements2 +
|
|
supports->KHR_driver_properties +
|
|
supports->EXT_vertex_attribute_divisor +
|
|
supports->KHR_portability_subset
|
|
);
|
|
}
|
|
|
|
static inline void CreateDeviceExtensionArray(
|
|
VulkanExtensions *supports,
|
|
const char **extensions
|
|
) {
|
|
uint8_t cur = 0;
|
|
#define CHECK(ext) \
|
|
if (supports->ext) \
|
|
{ \
|
|
extensions[cur++] = "VK_" #ext; \
|
|
}
|
|
CHECK(KHR_swapchain)
|
|
CHECK(KHR_maintenance1)
|
|
CHECK(KHR_get_memory_requirements2)
|
|
CHECK(KHR_driver_properties)
|
|
CHECK(EXT_vertex_attribute_divisor)
|
|
CHECK(KHR_portability_subset)
|
|
#undef CHECK
|
|
}
|
|
|
|
static inline uint8_t SupportsInstanceExtension(
|
|
const char *ext,
|
|
VkExtensionProperties *availableExtensions,
|
|
uint32_t numAvailableExtensions
|
|
) {
|
|
uint32_t i;
|
|
for (i = 0; i < numAvailableExtensions; i += 1)
|
|
{
|
|
if (SDL_strcmp(ext, availableExtensions[i].extensionName) == 0)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CheckInstanceExtensions(
|
|
const char **requiredExtensions,
|
|
uint32_t requiredExtensionsLength,
|
|
uint8_t *supportsDebugUtils
|
|
) {
|
|
uint32_t extensionCount, i;
|
|
VkExtensionProperties *availableExtensions;
|
|
uint8_t allExtensionsSupported = 1;
|
|
|
|
vkEnumerateInstanceExtensionProperties(
|
|
NULL,
|
|
&extensionCount,
|
|
NULL
|
|
);
|
|
availableExtensions = SDL_malloc(
|
|
extensionCount * sizeof(VkExtensionProperties)
|
|
);
|
|
vkEnumerateInstanceExtensionProperties(
|
|
NULL,
|
|
&extensionCount,
|
|
availableExtensions
|
|
);
|
|
|
|
for (i = 0; i < requiredExtensionsLength; i += 1)
|
|
{
|
|
if (!SupportsInstanceExtension(
|
|
requiredExtensions[i],
|
|
availableExtensions,
|
|
extensionCount
|
|
)) {
|
|
allExtensionsSupported = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* This is optional, but nice to have! */
|
|
*supportsDebugUtils = SupportsInstanceExtension(
|
|
VK_EXT_DEBUG_UTILS_EXTENSION_NAME,
|
|
availableExtensions,
|
|
extensionCount
|
|
);
|
|
|
|
SDL_free(availableExtensions);
|
|
return allExtensionsSupported;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CheckDeviceExtensions(
|
|
VulkanRenderer *renderer,
|
|
VkPhysicalDevice physicalDevice,
|
|
VulkanExtensions *physicalDeviceExtensions
|
|
) {
|
|
uint32_t extensionCount;
|
|
VkExtensionProperties *availableExtensions;
|
|
uint8_t allExtensionsSupported;
|
|
|
|
renderer->vkEnumerateDeviceExtensionProperties(
|
|
physicalDevice,
|
|
NULL,
|
|
&extensionCount,
|
|
NULL
|
|
);
|
|
availableExtensions = (VkExtensionProperties*) SDL_malloc(
|
|
extensionCount * sizeof(VkExtensionProperties)
|
|
);
|
|
renderer->vkEnumerateDeviceExtensionProperties(
|
|
physicalDevice,
|
|
NULL,
|
|
&extensionCount,
|
|
availableExtensions
|
|
);
|
|
|
|
allExtensionsSupported = CheckDeviceExtensions(
|
|
availableExtensions,
|
|
extensionCount,
|
|
physicalDeviceExtensions
|
|
);
|
|
|
|
SDL_free(availableExtensions);
|
|
return allExtensionsSupported;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CheckValidationLayers(
|
|
const char** validationLayers,
|
|
uint32_t validationLayersLength
|
|
) {
|
|
uint32_t layerCount;
|
|
VkLayerProperties *availableLayers;
|
|
uint32_t i, j;
|
|
uint8_t layerFound;
|
|
|
|
vkEnumerateInstanceLayerProperties(&layerCount, NULL);
|
|
availableLayers = (VkLayerProperties*) SDL_malloc(
|
|
layerCount * sizeof(VkLayerProperties)
|
|
);
|
|
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers);
|
|
|
|
for (i = 0; i < validationLayersLength; i += 1)
|
|
{
|
|
layerFound = 0;
|
|
|
|
for (j = 0; j < layerCount; j += 1)
|
|
{
|
|
if (SDL_strcmp(validationLayers[i], availableLayers[j].layerName) == 0)
|
|
{
|
|
layerFound = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!layerFound)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
SDL_free(availableLayers);
|
|
return layerFound;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CreateInstance(
|
|
VulkanRenderer *renderer,
|
|
void *deviceWindowHandle
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkApplicationInfo appInfo;
|
|
const char **instanceExtensionNames;
|
|
uint32_t instanceExtensionCount;
|
|
VkInstanceCreateInfo createInfo;
|
|
static const char *layerNames[] = { "VK_LAYER_KHRONOS_validation" };
|
|
|
|
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
appInfo.pNext = NULL;
|
|
appInfo.pApplicationName = NULL;
|
|
appInfo.applicationVersion = 0;
|
|
appInfo.pEngineName = "REFRESH";
|
|
appInfo.engineVersion = REFRESH_COMPILED_VERSION;
|
|
appInfo.apiVersion = VK_MAKE_VERSION(1, 0, 0);
|
|
|
|
if (!SDL_Vulkan_GetInstanceExtensions(
|
|
(SDL_Window*) deviceWindowHandle,
|
|
&instanceExtensionCount,
|
|
NULL
|
|
)) {
|
|
Refresh_LogError(
|
|
"SDL_Vulkan_GetInstanceExtensions(): getExtensionCount: %s",
|
|
SDL_GetError()
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Extra space for the following extensions:
|
|
* VK_KHR_get_physical_device_properties2
|
|
* VK_EXT_debug_utils
|
|
*/
|
|
instanceExtensionNames = SDL_stack_alloc(
|
|
const char*,
|
|
instanceExtensionCount + 2
|
|
);
|
|
|
|
if (!SDL_Vulkan_GetInstanceExtensions(
|
|
(SDL_Window*) deviceWindowHandle,
|
|
&instanceExtensionCount,
|
|
instanceExtensionNames
|
|
)) {
|
|
Refresh_LogError(
|
|
"SDL_Vulkan_GetInstanceExtensions(): %s",
|
|
SDL_GetError()
|
|
);
|
|
|
|
SDL_stack_free((char*) instanceExtensionNames);
|
|
return 0;
|
|
}
|
|
|
|
/* Core since 1.1 */
|
|
instanceExtensionNames[instanceExtensionCount++] =
|
|
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME;
|
|
|
|
if (!VULKAN_INTERNAL_CheckInstanceExtensions(
|
|
instanceExtensionNames,
|
|
instanceExtensionCount,
|
|
&renderer->supportsDebugUtils
|
|
)) {
|
|
Refresh_LogError(
|
|
"Required Vulkan instance extensions not supported"
|
|
);
|
|
|
|
SDL_stack_free((char*) instanceExtensionNames);
|
|
return 0;
|
|
}
|
|
|
|
if (renderer->supportsDebugUtils)
|
|
{
|
|
/* Append the debug extension to the end */
|
|
instanceExtensionNames[instanceExtensionCount++] =
|
|
VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogWarn(
|
|
"%s is not supported!",
|
|
VK_EXT_DEBUG_UTILS_EXTENSION_NAME
|
|
);
|
|
}
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
createInfo.pNext = NULL;
|
|
createInfo.flags = 0;
|
|
createInfo.pApplicationInfo = &appInfo;
|
|
createInfo.ppEnabledLayerNames = layerNames;
|
|
createInfo.enabledExtensionCount = instanceExtensionCount;
|
|
createInfo.ppEnabledExtensionNames = instanceExtensionNames;
|
|
if (renderer->debugMode)
|
|
{
|
|
createInfo.enabledLayerCount = SDL_arraysize(layerNames);
|
|
if (!VULKAN_INTERNAL_CheckValidationLayers(
|
|
layerNames,
|
|
createInfo.enabledLayerCount
|
|
)) {
|
|
Refresh_LogWarn("Validation layers not found, continuing without validation");
|
|
createInfo.enabledLayerCount = 0;
|
|
}
|
|
else
|
|
{
|
|
Refresh_LogInfo("Validation layers enabled, expect debug level performance!");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
createInfo.enabledLayerCount = 0;
|
|
}
|
|
|
|
vulkanResult = vkCreateInstance(&createInfo, NULL, &renderer->instance);
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError(
|
|
"vkCreateInstance failed: %s",
|
|
VkErrorMessages(vulkanResult)
|
|
);
|
|
|
|
SDL_stack_free((char*) instanceExtensionNames);
|
|
return 0;
|
|
}
|
|
|
|
SDL_stack_free((char*) instanceExtensionNames);
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
|
|
VulkanRenderer *renderer,
|
|
VkPhysicalDevice physicalDevice,
|
|
VulkanExtensions *physicalDeviceExtensions,
|
|
VkSurfaceKHR surface,
|
|
uint32_t *queueFamilyIndex,
|
|
uint8_t *deviceRank
|
|
) {
|
|
uint32_t queueFamilyCount, queueFamilyRank, queueFamilyBest;
|
|
SwapChainSupportDetails swapchainSupportDetails;
|
|
VkQueueFamilyProperties *queueProps;
|
|
VkBool32 supportsPresent;
|
|
uint8_t querySuccess;
|
|
VkPhysicalDeviceProperties deviceProperties;
|
|
uint32_t i;
|
|
|
|
/* Get the device rank before doing any checks, in case one fails.
|
|
* Note: If no dedicated device exists, one that supports our features
|
|
* would be fine
|
|
*/
|
|
renderer->vkGetPhysicalDeviceProperties(
|
|
physicalDevice,
|
|
&deviceProperties
|
|
);
|
|
if (*deviceRank < DEVICE_PRIORITY[deviceProperties.deviceType])
|
|
{
|
|
/* This device outranks the best device we've found so far!
|
|
* This includes a dedicated GPU that has less features than an
|
|
* integrated GPU, because this is a freak case that is almost
|
|
* never intentionally desired by the end user
|
|
*/
|
|
*deviceRank = DEVICE_PRIORITY[deviceProperties.deviceType];
|
|
}
|
|
else if (*deviceRank > DEVICE_PRIORITY[deviceProperties.deviceType])
|
|
{
|
|
/* Device is outranked by a previous device, don't even try to
|
|
* run a query and reset the rank to avoid overwrites
|
|
*/
|
|
*deviceRank = 0;
|
|
return 0;
|
|
}
|
|
|
|
if (!VULKAN_INTERNAL_CheckDeviceExtensions(
|
|
renderer,
|
|
physicalDevice,
|
|
physicalDeviceExtensions
|
|
)) {
|
|
return 0;
|
|
}
|
|
|
|
renderer->vkGetPhysicalDeviceQueueFamilyProperties(
|
|
physicalDevice,
|
|
&queueFamilyCount,
|
|
NULL
|
|
);
|
|
|
|
queueProps = (VkQueueFamilyProperties*) SDL_stack_alloc(
|
|
VkQueueFamilyProperties,
|
|
queueFamilyCount
|
|
);
|
|
renderer->vkGetPhysicalDeviceQueueFamilyProperties(
|
|
physicalDevice,
|
|
&queueFamilyCount,
|
|
queueProps
|
|
);
|
|
|
|
queueFamilyBest = 0;
|
|
*queueFamilyIndex = UINT32_MAX;
|
|
for (i = 0; i < queueFamilyCount; i += 1)
|
|
{
|
|
renderer->vkGetPhysicalDeviceSurfaceSupportKHR(
|
|
physicalDevice,
|
|
i,
|
|
surface,
|
|
&supportsPresent
|
|
);
|
|
if ( !supportsPresent ||
|
|
!(queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) )
|
|
{
|
|
/* Not a graphics family, ignore. */
|
|
continue;
|
|
}
|
|
|
|
/* The queue family bitflags are kind of annoying.
|
|
*
|
|
* We of course need a graphics family, but we ideally want the
|
|
* _primary_ graphics family. The spec states that at least one
|
|
* graphics family must also be a compute family, so generally
|
|
* drivers make that the first one. But hey, maybe something
|
|
* genuinely can't do compute or something, and FNA doesn't
|
|
* need it, so we'll be open to a non-compute queue family.
|
|
*
|
|
* Additionally, it's common to see the primary queue family
|
|
* have the transfer bit set, which is great! But this is
|
|
* actually optional; it's impossible to NOT have transfers in
|
|
* graphics/compute but it _is_ possible for a graphics/compute
|
|
* family, even the primary one, to just decide not to set the
|
|
* bitflag. Admittedly, a driver may want to isolate transfer
|
|
* queues to a dedicated family so that queues made solely for
|
|
* transfers can have an optimized DMA queue.
|
|
*
|
|
* That, or the driver author got lazy and decided not to set
|
|
* the bit. Looking at you, Android.
|
|
*
|
|
* -flibit
|
|
*/
|
|
if (queueProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT)
|
|
{
|
|
if (queueProps[i].queueFlags & VK_QUEUE_TRANSFER_BIT)
|
|
{
|
|
/* Has all attribs! */
|
|
queueFamilyRank = 3;
|
|
}
|
|
else
|
|
{
|
|
/* Probably has a DMA transfer queue family */
|
|
queueFamilyRank = 2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Just a graphics family, probably has something better */
|
|
queueFamilyRank = 1;
|
|
}
|
|
if (queueFamilyRank > queueFamilyBest)
|
|
{
|
|
*queueFamilyIndex = i;
|
|
queueFamilyBest = queueFamilyRank;
|
|
}
|
|
}
|
|
|
|
SDL_stack_free(queueProps);
|
|
|
|
if (*queueFamilyIndex == UINT32_MAX)
|
|
{
|
|
/* Somehow no graphics queues existed. Compute-only device? */
|
|
return 0;
|
|
}
|
|
|
|
/* FIXME: Need better structure for checking vs storing support details */
|
|
querySuccess = VULKAN_INTERNAL_QuerySwapChainSupport(
|
|
renderer,
|
|
physicalDevice,
|
|
surface,
|
|
&swapchainSupportDetails
|
|
);
|
|
if (swapchainSupportDetails.formatsLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.formats);
|
|
}
|
|
if (swapchainSupportDetails.presentModesLength > 0)
|
|
{
|
|
SDL_free(swapchainSupportDetails.presentModes);
|
|
}
|
|
|
|
return ( querySuccess &&
|
|
swapchainSupportDetails.formatsLength > 0 &&
|
|
swapchainSupportDetails.presentModesLength > 0 );
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
|
|
VulkanRenderer *renderer,
|
|
VkSurfaceKHR surface
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkPhysicalDevice *physicalDevices;
|
|
VulkanExtensions *physicalDeviceExtensions;
|
|
uint32_t physicalDeviceCount, i, suitableIndex;
|
|
uint32_t queueFamilyIndex, suitableQueueFamilyIndex;
|
|
uint8_t deviceRank, highestRank;
|
|
|
|
vulkanResult = renderer->vkEnumeratePhysicalDevices(
|
|
renderer->instance,
|
|
&physicalDeviceCount,
|
|
NULL
|
|
);
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkEnumeratePhysicalDevices, 0)
|
|
|
|
if (physicalDeviceCount == 0)
|
|
{
|
|
Refresh_LogWarn("Failed to find any GPUs with Vulkan support");
|
|
return 0;
|
|
}
|
|
|
|
physicalDevices = SDL_stack_alloc(VkPhysicalDevice, physicalDeviceCount);
|
|
physicalDeviceExtensions = SDL_stack_alloc(VulkanExtensions, physicalDeviceCount);
|
|
|
|
vulkanResult = renderer->vkEnumeratePhysicalDevices(
|
|
renderer->instance,
|
|
&physicalDeviceCount,
|
|
physicalDevices
|
|
);
|
|
|
|
/* This should be impossible to hit, but from what I can tell this can
|
|
* be triggered not because the array is too small, but because there
|
|
* were drivers that turned out to be bogus, so this is the loader's way
|
|
* of telling us that the list is now smaller than expected :shrug:
|
|
*/
|
|
if (vulkanResult == VK_INCOMPLETE)
|
|
{
|
|
Refresh_LogWarn("vkEnumeratePhysicalDevices returned VK_INCOMPLETE, will keep trying anyway...");
|
|
vulkanResult = VK_SUCCESS;
|
|
}
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
Refresh_LogWarn(
|
|
"vkEnumeratePhysicalDevices failed: %s",
|
|
VkErrorMessages(vulkanResult)
|
|
);
|
|
SDL_stack_free(physicalDevices);
|
|
SDL_stack_free(physicalDeviceExtensions);
|
|
return 0;
|
|
}
|
|
|
|
/* Any suitable device will do, but we'd like the best */
|
|
suitableIndex = -1;
|
|
highestRank = 0;
|
|
for (i = 0; i < physicalDeviceCount; i += 1)
|
|
{
|
|
deviceRank = highestRank;
|
|
if (VULKAN_INTERNAL_IsDeviceSuitable(
|
|
renderer,
|
|
physicalDevices[i],
|
|
&physicalDeviceExtensions[i],
|
|
surface,
|
|
&queueFamilyIndex,
|
|
&deviceRank
|
|
)) {
|
|
/* Use this for rendering.
|
|
* Note that this may override a previous device that
|
|
* supports rendering, but shares the same device rank.
|
|
*/
|
|
suitableIndex = i;
|
|
suitableQueueFamilyIndex = queueFamilyIndex;
|
|
highestRank = deviceRank;
|
|
}
|
|
else if (deviceRank > highestRank)
|
|
{
|
|
/* In this case, we found a... "realer?" GPU,
|
|
* but it doesn't actually support our Vulkan.
|
|
* We should disqualify all devices below as a
|
|
* result, because if we don't we end up
|
|
* ignoring real hardware and risk using
|
|
* something like LLVMpipe instead!
|
|
* -flibit
|
|
*/
|
|
suitableIndex = -1;
|
|
highestRank = deviceRank;
|
|
}
|
|
}
|
|
|
|
if (suitableIndex != -1)
|
|
{
|
|
renderer->supports = physicalDeviceExtensions[suitableIndex];
|
|
renderer->physicalDevice = physicalDevices[suitableIndex];
|
|
renderer->queueFamilyIndex = suitableQueueFamilyIndex;
|
|
}
|
|
else
|
|
{
|
|
SDL_stack_free(physicalDevices);
|
|
SDL_stack_free(physicalDeviceExtensions);
|
|
return 0;
|
|
}
|
|
|
|
renderer->physicalDeviceProperties.sType =
|
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
|
if (renderer->supports.KHR_driver_properties)
|
|
{
|
|
renderer->physicalDeviceDriverProperties.sType =
|
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
|
|
renderer->physicalDeviceDriverProperties.pNext = NULL;
|
|
|
|
renderer->physicalDeviceProperties.pNext =
|
|
&renderer->physicalDeviceDriverProperties;
|
|
}
|
|
else
|
|
{
|
|
renderer->physicalDeviceProperties.pNext = NULL;
|
|
}
|
|
|
|
renderer->vkGetPhysicalDeviceProperties2KHR(
|
|
renderer->physicalDevice,
|
|
&renderer->physicalDeviceProperties
|
|
);
|
|
|
|
renderer->vkGetPhysicalDeviceMemoryProperties(
|
|
renderer->physicalDevice,
|
|
&renderer->memoryProperties
|
|
);
|
|
|
|
SDL_stack_free(physicalDevices);
|
|
SDL_stack_free(physicalDeviceExtensions);
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_CreateLogicalDevice(
|
|
VulkanRenderer *renderer
|
|
) {
|
|
VkResult vulkanResult;
|
|
VkDeviceCreateInfo deviceCreateInfo;
|
|
VkPhysicalDeviceFeatures deviceFeatures;
|
|
VkPhysicalDevicePortabilitySubsetFeaturesKHR portabilityFeatures;
|
|
const char **deviceExtensions;
|
|
|
|
VkDeviceQueueCreateInfo queueCreateInfo;
|
|
float queuePriority = 1.0f;
|
|
|
|
queueCreateInfo.sType =
|
|
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queueCreateInfo.pNext = NULL;
|
|
queueCreateInfo.flags = 0;
|
|
queueCreateInfo.queueFamilyIndex = renderer->queueFamilyIndex;
|
|
queueCreateInfo.queueCount = 1;
|
|
queueCreateInfo.pQueuePriorities = &queuePriority;
|
|
|
|
/* specifying used device features */
|
|
|
|
SDL_zero(deviceFeatures);
|
|
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
|
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
|
deviceFeatures.multiDrawIndirect = VK_TRUE;
|
|
deviceFeatures.independentBlend = VK_TRUE;
|
|
|
|
/* creating the logical device */
|
|
|
|
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
if (renderer->supports.KHR_portability_subset)
|
|
{
|
|
portabilityFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR;
|
|
portabilityFeatures.pNext = NULL;
|
|
portabilityFeatures.constantAlphaColorBlendFactors = VK_FALSE;
|
|
portabilityFeatures.events = VK_FALSE;
|
|
portabilityFeatures.imageViewFormatReinterpretation = VK_FALSE;
|
|
portabilityFeatures.imageViewFormatSwizzle = VK_TRUE;
|
|
portabilityFeatures.imageView2DOn3DImage = VK_FALSE;
|
|
portabilityFeatures.multisampleArrayImage = VK_FALSE;
|
|
portabilityFeatures.mutableComparisonSamplers = VK_FALSE;
|
|
portabilityFeatures.pointPolygons = VK_FALSE;
|
|
portabilityFeatures.samplerMipLodBias = VK_FALSE; /* Technically should be true, but eh */
|
|
portabilityFeatures.separateStencilMaskRef = VK_FALSE;
|
|
portabilityFeatures.shaderSampleRateInterpolationFunctions = VK_FALSE;
|
|
portabilityFeatures.tessellationIsolines = VK_FALSE;
|
|
portabilityFeatures.tessellationPointMode = VK_FALSE;
|
|
portabilityFeatures.triangleFans = VK_FALSE;
|
|
portabilityFeatures.vertexAttributeAccessBeyondStride = VK_FALSE;
|
|
deviceCreateInfo.pNext = &portabilityFeatures;
|
|
}
|
|
else
|
|
{
|
|
deviceCreateInfo.pNext = NULL;
|
|
}
|
|
deviceCreateInfo.flags = 0;
|
|
deviceCreateInfo.queueCreateInfoCount = 1;
|
|
deviceCreateInfo.pQueueCreateInfos = &queueCreateInfo;
|
|
deviceCreateInfo.enabledLayerCount = 0;
|
|
deviceCreateInfo.ppEnabledLayerNames = NULL;
|
|
deviceCreateInfo.enabledExtensionCount = GetDeviceExtensionCount(
|
|
&renderer->supports
|
|
);
|
|
deviceExtensions = SDL_stack_alloc(
|
|
const char*,
|
|
deviceCreateInfo.enabledExtensionCount
|
|
);
|
|
CreateDeviceExtensionArray(&renderer->supports, deviceExtensions);
|
|
deviceCreateInfo.ppEnabledExtensionNames = deviceExtensions;
|
|
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
|
|
|
|
vulkanResult = renderer->vkCreateDevice(
|
|
renderer->physicalDevice,
|
|
&deviceCreateInfo,
|
|
NULL,
|
|
&renderer->logicalDevice
|
|
);
|
|
SDL_stack_free(deviceExtensions);
|
|
VULKAN_ERROR_CHECK(vulkanResult, vkCreateDevice, 0)
|
|
|
|
/* Load vkDevice entry points */
|
|
|
|
#define VULKAN_DEVICE_FUNCTION(ext, ret, func, params) \
|
|
renderer->func = (vkfntype_##func) \
|
|
renderer->vkGetDeviceProcAddr( \
|
|
renderer->logicalDevice, \
|
|
#func \
|
|
);
|
|
#include "Refresh_Driver_Vulkan_vkfuncs.h"
|
|
|
|
renderer->vkGetDeviceQueue(
|
|
renderer->logicalDevice,
|
|
renderer->queueFamilyIndex,
|
|
0,
|
|
&renderer->unifiedQueue
|
|
);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void VULKAN_INTERNAL_LoadEntryPoints(void)
|
|
{
|
|
/* Required for MoltenVK support */
|
|
SDL_setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
|
|
|
|
/* Load Vulkan entry points */
|
|
if (SDL_Vulkan_LoadLibrary(NULL) < 0)
|
|
{
|
|
Refresh_LogWarn("Vulkan: SDL_Vulkan_LoadLibrary failed!");
|
|
return;
|
|
}
|
|
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wpedantic"
|
|
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr();
|
|
#pragma GCC diagnostic pop
|
|
if (vkGetInstanceProcAddr == NULL)
|
|
{
|
|
Refresh_LogWarn(
|
|
"SDL_Vulkan_GetVkGetInstanceProcAddr(): %s",
|
|
SDL_GetError()
|
|
);
|
|
return;
|
|
}
|
|
|
|
#define VULKAN_GLOBAL_FUNCTION(name) \
|
|
name = (PFN_##name) vkGetInstanceProcAddr(VK_NULL_HANDLE, #name); \
|
|
if (name == NULL) \
|
|
{ \
|
|
Refresh_LogWarn("vkGetInstanceProcAddr(VK_NULL_HANDLE, \"" #name "\") failed"); \
|
|
return; \
|
|
}
|
|
#include "Refresh_Driver_Vulkan_vkfuncs.h"
|
|
}
|
|
|
|
static uint8_t VULKAN_INTERNAL_PrepareVulkan(
|
|
VulkanRenderer *renderer
|
|
) {
|
|
SDL_Window *dummyWindowHandle;
|
|
VkSurfaceKHR surface;
|
|
|
|
VULKAN_INTERNAL_LoadEntryPoints();
|
|
|
|
dummyWindowHandle = SDL_CreateWindow(
|
|
"Refresh Vulkan",
|
|
0, 0,
|
|
128, 128,
|
|
SDL_WINDOW_VULKAN | SDL_WINDOW_HIDDEN
|
|
);
|
|
|
|
if (dummyWindowHandle == NULL)
|
|
{
|
|
Refresh_LogWarn("Vulkan: Could not create dummy window");
|
|
return 0;
|
|
}
|
|
|
|
if (!VULKAN_INTERNAL_CreateInstance(renderer, dummyWindowHandle))
|
|
{
|
|
SDL_DestroyWindow(dummyWindowHandle);
|
|
SDL_free(renderer);
|
|
Refresh_LogWarn("Vulkan: Could not create Vulkan instance");
|
|
return 0;
|
|
}
|
|
|
|
if (!SDL_Vulkan_CreateSurface(
|
|
(SDL_Window*) dummyWindowHandle,
|
|
renderer->instance,
|
|
&surface
|
|
)) {
|
|
SDL_DestroyWindow(dummyWindowHandle);
|
|
SDL_free(renderer);
|
|
Refresh_LogWarn(
|
|
"SDL_Vulkan_CreateSurface failed: %s",
|
|
SDL_GetError()
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
#define VULKAN_INSTANCE_FUNCTION(ext, ret, func, params) \
|
|
renderer->func = (vkfntype_##func) vkGetInstanceProcAddr(renderer->instance, #func);
|
|
#include "Refresh_Driver_Vulkan_vkfuncs.h"
|
|
|
|
if (!VULKAN_INTERNAL_DeterminePhysicalDevice(renderer, surface))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
renderer->vkDestroySurfaceKHR(
|
|
renderer->instance,
|
|
surface,
|
|
NULL
|
|
);
|
|
SDL_DestroyWindow(dummyWindowHandle);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static uint8_t VULKAN_PrepareDriver(uint32_t *flags)
|
|
{
|
|
/* Set up dummy VulkanRenderer */
|
|
VulkanRenderer *renderer = (VulkanRenderer*) SDL_malloc(sizeof(VulkanRenderer));
|
|
uint8_t result;
|
|
|
|
SDL_memset(renderer, '\0', sizeof(VulkanRenderer));
|
|
|
|
result = VULKAN_INTERNAL_PrepareVulkan(renderer);
|
|
|
|
if (!result)
|
|
{
|
|
Refresh_LogWarn("Vulkan: Failed to determine a suitable physical device");
|
|
}
|
|
else
|
|
{
|
|
*flags = SDL_WINDOW_VULKAN;
|
|
}
|
|
|
|
renderer->vkDestroyInstance(renderer->instance, NULL);
|
|
SDL_free(renderer);
|
|
return result;
|
|
}
|
|
|
|
static Refresh_Device* VULKAN_CreateDevice(
|
|
uint8_t debugMode
|
|
) {
|
|
VulkanRenderer *renderer = (VulkanRenderer*) SDL_malloc(sizeof(VulkanRenderer));
|
|
|
|
Refresh_Device *result;
|
|
VkResult vulkanResult;
|
|
uint32_t i;
|
|
|
|
/* Variables: Descriptor set layouts */
|
|
VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo;
|
|
VkDescriptorSetLayoutBinding vertexParamLayoutBinding;
|
|
VkDescriptorSetLayoutBinding fragmentParamLayoutBinding;
|
|
VkDescriptorSetLayoutBinding computeParamLayoutBinding;
|
|
|
|
VkDescriptorSetLayoutBinding emptyVertexSamplerLayoutBinding;
|
|
VkDescriptorSetLayoutBinding emptyFragmentSamplerLayoutBinding;
|
|
VkDescriptorSetLayoutBinding emptyComputeBufferDescriptorSetLayoutBinding;
|
|
VkDescriptorSetLayoutBinding emptyComputeImageDescriptorSetLayoutBinding;
|
|
|
|
/* Variables: UBO Creation */
|
|
VkDescriptorPoolCreateInfo defaultDescriptorPoolInfo;
|
|
VkDescriptorPoolSize poolSizes[4];
|
|
VkDescriptorSetAllocateInfo descriptorAllocateInfo;
|
|
|
|
/* Variables: Image Format Detection */
|
|
VkImageFormatProperties imageFormatProperties;
|
|
|
|
/* Variables: Transfer buffer init */
|
|
VulkanTransferBuffer *transferBuffer;
|
|
|
|
SDL_memset(renderer, '\0', sizeof(VulkanRenderer));
|
|
renderer->debugMode = debugMode;
|
|
|
|
if (!VULKAN_INTERNAL_PrepareVulkan(renderer))
|
|
{
|
|
Refresh_LogError("Failed to initialize Vulkan!");
|
|
return NULL;
|
|
}
|
|
|
|
Refresh_LogInfo("Refresh Driver: Vulkan");
|
|
Refresh_LogInfo(
|
|
"Vulkan Device: %s",
|
|
renderer->physicalDeviceProperties.properties.deviceName
|
|
);
|
|
Refresh_LogInfo(
|
|
"Vulkan Driver: %s %s",
|
|
renderer->physicalDeviceDriverProperties.driverName,
|
|
renderer->physicalDeviceDriverProperties.driverInfo
|
|
);
|
|
Refresh_LogInfo(
|
|
"Vulkan Conformance: %u.%u.%u",
|
|
renderer->physicalDeviceDriverProperties.conformanceVersion.major,
|
|
renderer->physicalDeviceDriverProperties.conformanceVersion.minor,
|
|
renderer->physicalDeviceDriverProperties.conformanceVersion.patch
|
|
);
|
|
|
|
if (!VULKAN_INTERNAL_CreateLogicalDevice(
|
|
renderer
|
|
)) {
|
|
Refresh_LogError("Failed to create logical device");
|
|
return NULL;
|
|
}
|
|
|
|
/* FIXME: just move this into this function */
|
|
result = (Refresh_Device*) SDL_malloc(sizeof(Refresh_Device));
|
|
ASSIGN_DRIVER(VULKAN)
|
|
|
|
result->driverData = (Refresh_Renderer*) renderer;
|
|
|
|
/*
|
|
* Create initial swapchain array
|
|
*/
|
|
|
|
renderer->claimedWindowCapacity = 1;
|
|
renderer->claimedWindowCount = 0;
|
|
renderer->claimedWindows = SDL_malloc(
|
|
renderer->claimedWindowCapacity * sizeof(WindowData*)
|
|
);
|
|
|
|
/* Threading */
|
|
|
|
renderer->allocatorLock = SDL_CreateMutex();
|
|
renderer->disposeLock = SDL_CreateMutex();
|
|
renderer->submitLock = SDL_CreateMutex();
|
|
renderer->acquireCommandBufferLock = SDL_CreateMutex();
|
|
renderer->renderPassFetchLock = SDL_CreateMutex();
|
|
renderer->framebufferFetchLock = SDL_CreateMutex();
|
|
renderer->renderTargetFetchLock = SDL_CreateMutex();
|
|
|
|
/*
|
|
* Create submitted command buffer list
|
|
*/
|
|
|
|
renderer->submittedCommandBufferCapacity = 16;
|
|
renderer->submittedCommandBufferCount = 0;
|
|
renderer->submittedCommandBuffers = SDL_malloc(sizeof(VulkanCommandBuffer*) * renderer->submittedCommandBufferCapacity);
|
|
|
|
/* Memory Allocator */
|
|
|
|
renderer->memoryAllocator = (VulkanMemoryAllocator*) SDL_malloc(
|
|
sizeof(VulkanMemoryAllocator)
|
|
);
|
|
|
|
for (i = 0; i < VK_MAX_MEMORY_TYPES; i += 1)
|
|
{
|
|
renderer->memoryAllocator->subAllocators[i].memoryTypeIndex = i;
|
|
renderer->memoryAllocator->subAllocators[i].nextAllocationSize = STARTING_ALLOCATION_SIZE;
|
|
renderer->memoryAllocator->subAllocators[i].allocations = NULL;
|
|
renderer->memoryAllocator->subAllocators[i].allocationCount = 0;
|
|
renderer->memoryAllocator->subAllocators[i].sortedFreeRegions = SDL_malloc(
|
|
sizeof(VulkanMemoryFreeRegion*) * 4
|
|
);
|
|
renderer->memoryAllocator->subAllocators[i].sortedFreeRegionCount = 0;
|
|
renderer->memoryAllocator->subAllocators[i].sortedFreeRegionCapacity = 4;
|
|
}
|
|
|
|
/* Set up UBO layouts */
|
|
|
|
renderer->minUBOAlignment = renderer->physicalDeviceProperties.properties.limits.minUniformBufferOffsetAlignment;
|
|
|
|
emptyVertexSamplerLayoutBinding.binding = 0;
|
|
emptyVertexSamplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
emptyVertexSamplerLayoutBinding.descriptorCount = 0;
|
|
emptyVertexSamplerLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
|
emptyVertexSamplerLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
setLayoutCreateInfo.pNext = NULL;
|
|
setLayoutCreateInfo.flags = 0;
|
|
setLayoutCreateInfo.bindingCount = 1;
|
|
setLayoutCreateInfo.pBindings = &emptyVertexSamplerLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->emptyVertexSamplerLayout
|
|
);
|
|
|
|
emptyFragmentSamplerLayoutBinding.binding = 0;
|
|
emptyFragmentSamplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
emptyFragmentSamplerLayoutBinding.descriptorCount = 0;
|
|
emptyFragmentSamplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
emptyFragmentSamplerLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.pBindings = &emptyFragmentSamplerLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->emptyFragmentSamplerLayout
|
|
);
|
|
|
|
emptyComputeBufferDescriptorSetLayoutBinding.binding = 0;
|
|
emptyComputeBufferDescriptorSetLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
emptyComputeBufferDescriptorSetLayoutBinding.descriptorCount = 0;
|
|
emptyComputeBufferDescriptorSetLayoutBinding.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
emptyComputeBufferDescriptorSetLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.pBindings = &emptyComputeBufferDescriptorSetLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->emptyComputeBufferDescriptorSetLayout
|
|
);
|
|
|
|
emptyComputeImageDescriptorSetLayoutBinding.binding = 0;
|
|
emptyComputeImageDescriptorSetLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
emptyComputeImageDescriptorSetLayoutBinding.descriptorCount = 0;
|
|
emptyComputeImageDescriptorSetLayoutBinding.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
emptyComputeImageDescriptorSetLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.pBindings = &emptyComputeImageDescriptorSetLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->emptyComputeImageDescriptorSetLayout
|
|
);
|
|
|
|
vertexParamLayoutBinding.binding = 0;
|
|
vertexParamLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
vertexParamLayoutBinding.descriptorCount = 1;
|
|
vertexParamLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
|
vertexParamLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.bindingCount = 1;
|
|
setLayoutCreateInfo.pBindings = &vertexParamLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->vertexUniformDescriptorSetLayout
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError("Failed to create vertex UBO layout!");
|
|
return NULL;
|
|
}
|
|
|
|
fragmentParamLayoutBinding.binding = 0;
|
|
fragmentParamLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
fragmentParamLayoutBinding.descriptorCount = 1;
|
|
fragmentParamLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
fragmentParamLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.bindingCount = 1;
|
|
setLayoutCreateInfo.pBindings = &fragmentParamLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->fragmentUniformDescriptorSetLayout
|
|
);
|
|
|
|
if (vulkanResult != VK_SUCCESS)
|
|
{
|
|
Refresh_LogError("Failed to create fragment UBO layout!");
|
|
return NULL;
|
|
}
|
|
|
|
computeParamLayoutBinding.binding = 0;
|
|
computeParamLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
computeParamLayoutBinding.descriptorCount = 1;
|
|
computeParamLayoutBinding.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
computeParamLayoutBinding.pImmutableSamplers = NULL;
|
|
|
|
setLayoutCreateInfo.bindingCount = 1;
|
|
setLayoutCreateInfo.pBindings = &computeParamLayoutBinding;
|
|
|
|
vulkanResult = renderer->vkCreateDescriptorSetLayout(
|
|
renderer->logicalDevice,
|
|
&setLayoutCreateInfo,
|
|
NULL,
|
|
&renderer->computeUniformDescriptorSetLayout
|
|
);
|
|
|
|
/* Default Descriptors */
|
|
|
|
poolSizes[0].descriptorCount = 2;
|
|
poolSizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
|
|
poolSizes[1].descriptorCount = 1;
|
|
poolSizes[1].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
|
|
poolSizes[2].descriptorCount = 1;
|
|
poolSizes[2].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
|
|
poolSizes[3].descriptorCount = 3;
|
|
poolSizes[3].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
|
|
defaultDescriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
defaultDescriptorPoolInfo.pNext = NULL;
|
|
defaultDescriptorPoolInfo.flags = 0;
|
|
defaultDescriptorPoolInfo.maxSets = 2 + 1 + 1 + 3;
|
|
defaultDescriptorPoolInfo.poolSizeCount = 4;
|
|
defaultDescriptorPoolInfo.pPoolSizes = poolSizes;
|
|
|
|
renderer->vkCreateDescriptorPool(
|
|
renderer->logicalDevice,
|
|
&defaultDescriptorPoolInfo,
|
|
NULL,
|
|
&renderer->defaultDescriptorPool
|
|
);
|
|
|
|
descriptorAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
descriptorAllocateInfo.pNext = NULL;
|
|
descriptorAllocateInfo.descriptorPool = renderer->defaultDescriptorPool;
|
|
descriptorAllocateInfo.descriptorSetCount = 1;
|
|
descriptorAllocateInfo.pSetLayouts = &renderer->emptyVertexSamplerLayout;
|
|
|
|
renderer->vkAllocateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
&descriptorAllocateInfo,
|
|
&renderer->emptyVertexSamplerDescriptorSet
|
|
);
|
|
|
|
descriptorAllocateInfo.pSetLayouts = &renderer->emptyFragmentSamplerLayout;
|
|
|
|
renderer->vkAllocateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
&descriptorAllocateInfo,
|
|
&renderer->emptyFragmentSamplerDescriptorSet
|
|
);
|
|
|
|
descriptorAllocateInfo.pSetLayouts = &renderer->emptyComputeBufferDescriptorSetLayout;
|
|
|
|
renderer->vkAllocateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
&descriptorAllocateInfo,
|
|
&renderer->emptyComputeBufferDescriptorSet
|
|
);
|
|
|
|
descriptorAllocateInfo.pSetLayouts = &renderer->emptyComputeImageDescriptorSetLayout;
|
|
|
|
renderer->vkAllocateDescriptorSets(
|
|
renderer->logicalDevice,
|
|
&descriptorAllocateInfo,
|
|
&renderer->emptyComputeImageDescriptorSet
|
|
);
|
|
|
|
/* Dummy Uniform Buffers */
|
|
|
|
renderer->dummyBuffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
16,
|
|
RESOURCE_ACCESS_GENERAL,
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
0,
|
|
0,
|
|
1
|
|
);
|
|
|
|
renderer->dummyVertexUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
|
renderer,
|
|
UNIFORM_BUFFER_VERTEX
|
|
);
|
|
|
|
if (renderer->dummyVertexUniformBuffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create dummy vertex uniform buffer!");
|
|
return NULL;
|
|
}
|
|
|
|
renderer->dummyFragmentUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
|
renderer,
|
|
UNIFORM_BUFFER_FRAGMENT
|
|
);
|
|
|
|
if (renderer->dummyFragmentUniformBuffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create dummy fragment uniform buffer!");
|
|
return NULL;
|
|
}
|
|
|
|
renderer->dummyComputeUniformBuffer = VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
|
renderer,
|
|
UNIFORM_BUFFER_COMPUTE
|
|
);
|
|
|
|
if (renderer->dummyComputeUniformBuffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to create dummy compute uniform buffer!");
|
|
return NULL;
|
|
}
|
|
|
|
/* Initialize uniform buffer pools */
|
|
|
|
renderer->vertexUniformBufferPool = VULKAN_INTERNAL_CreateUniformBufferPool(
|
|
renderer,
|
|
UNIFORM_BUFFER_VERTEX
|
|
);
|
|
|
|
renderer->fragmentUniformBufferPool = VULKAN_INTERNAL_CreateUniformBufferPool(
|
|
renderer,
|
|
UNIFORM_BUFFER_FRAGMENT
|
|
);
|
|
|
|
renderer->computeUniformBufferPool = VULKAN_INTERNAL_CreateUniformBufferPool(
|
|
renderer,
|
|
UNIFORM_BUFFER_COMPUTE
|
|
);
|
|
|
|
/* Initialize caches */
|
|
|
|
for (i = 0; i < NUM_COMMAND_POOL_BUCKETS; i += 1)
|
|
{
|
|
renderer->commandPoolHashTable.buckets[i].elements = NULL;
|
|
renderer->commandPoolHashTable.buckets[i].count = 0;
|
|
renderer->commandPoolHashTable.buckets[i].capacity = 0;
|
|
}
|
|
|
|
for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
|
|
{
|
|
renderer->graphicsPipelineLayoutHashTable.buckets[i].elements = NULL;
|
|
renderer->graphicsPipelineLayoutHashTable.buckets[i].count = 0;
|
|
renderer->graphicsPipelineLayoutHashTable.buckets[i].capacity = 0;
|
|
}
|
|
|
|
for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
|
|
{
|
|
renderer->computePipelineLayoutHashTable.buckets[i].elements = NULL;
|
|
renderer->computePipelineLayoutHashTable.buckets[i].count = 0;
|
|
renderer->computePipelineLayoutHashTable.buckets[i].capacity = 0;
|
|
}
|
|
|
|
for (i = 0; i < NUM_DESCRIPTOR_SET_LAYOUT_BUCKETS; i += 1)
|
|
{
|
|
renderer->descriptorSetLayoutHashTable.buckets[i].elements = NULL;
|
|
renderer->descriptorSetLayoutHashTable.buckets[i].count = 0;
|
|
renderer->descriptorSetLayoutHashTable.buckets[i].capacity = 0;
|
|
}
|
|
|
|
renderer->renderPassHashArray.elements = NULL;
|
|
renderer->renderPassHashArray.count = 0;
|
|
renderer->renderPassHashArray.capacity = 0;
|
|
|
|
renderer->framebufferHashArray.elements = NULL;
|
|
renderer->framebufferHashArray.count = 0;
|
|
renderer->framebufferHashArray.capacity = 0;
|
|
|
|
renderer->renderTargetHashArray.elements = NULL;
|
|
renderer->renderTargetHashArray.count = 0;
|
|
renderer->renderTargetHashArray.capacity = 0;
|
|
|
|
/* Initialize transfer buffer pool */
|
|
|
|
renderer->transferBufferPool.lock = SDL_CreateMutex();
|
|
|
|
renderer->transferBufferPool.availableBufferCapacity = 4;
|
|
renderer->transferBufferPool.availableBufferCount = 0;
|
|
renderer->transferBufferPool.availableBuffers = SDL_malloc(
|
|
renderer->transferBufferPool.availableBufferCapacity * sizeof(VulkanTransferBuffer*)
|
|
);
|
|
|
|
for (i = 0; i < renderer->transferBufferPool.availableBufferCapacity; i += 1)
|
|
{
|
|
transferBuffer = SDL_malloc(sizeof(VulkanTransferBuffer));
|
|
transferBuffer->offset = 0;
|
|
transferBuffer->fromPool = 1;
|
|
transferBuffer->buffer = VULKAN_INTERNAL_CreateBuffer(
|
|
renderer,
|
|
POOLED_TRANSFER_BUFFER_SIZE,
|
|
RESOURCE_ACCESS_TRANSFER_READ_WRITE,
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
1,
|
|
1,
|
|
1
|
|
);
|
|
|
|
if (transferBuffer->buffer == NULL)
|
|
{
|
|
Refresh_LogError("Failed to allocate transfer buffer!");
|
|
SDL_free(transferBuffer);
|
|
}
|
|
|
|
renderer->transferBufferPool.availableBuffers[i] = transferBuffer;
|
|
renderer->transferBufferPool.availableBufferCount += 1;
|
|
}
|
|
|
|
/* Initialize fence pool */
|
|
|
|
renderer->fencePool.lock = SDL_CreateMutex();
|
|
|
|
renderer->fencePool.availableFenceCapacity = 4;
|
|
renderer->fencePool.availableFenceCount = 0;
|
|
renderer->fencePool.availableFences = SDL_malloc(
|
|
renderer->fencePool.availableFenceCapacity * sizeof(VkFence)
|
|
);
|
|
|
|
/* Some drivers don't support D16, so we have to fall back to D32. */
|
|
|
|
vulkanResult = renderer->vkGetPhysicalDeviceImageFormatProperties(
|
|
renderer->physicalDevice,
|
|
VK_FORMAT_D16_UNORM,
|
|
VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
0,
|
|
&imageFormatProperties
|
|
);
|
|
|
|
if (vulkanResult == VK_ERROR_FORMAT_NOT_SUPPORTED)
|
|
{
|
|
renderer->D16Format = VK_FORMAT_D32_SFLOAT;
|
|
}
|
|
else
|
|
{
|
|
renderer->D16Format = VK_FORMAT_D16_UNORM;
|
|
}
|
|
|
|
vulkanResult = renderer->vkGetPhysicalDeviceImageFormatProperties(
|
|
renderer->physicalDevice,
|
|
VK_FORMAT_D16_UNORM_S8_UINT,
|
|
VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
0,
|
|
&imageFormatProperties
|
|
);
|
|
|
|
if (vulkanResult == VK_ERROR_FORMAT_NOT_SUPPORTED)
|
|
{
|
|
renderer->D16S8Format = VK_FORMAT_D32_SFLOAT_S8_UINT;
|
|
}
|
|
else
|
|
{
|
|
renderer->D16S8Format = VK_FORMAT_D16_UNORM_S8_UINT;
|
|
}
|
|
|
|
/* Deferred destroy storage */
|
|
|
|
renderer->texturesToDestroyCapacity = 16;
|
|
renderer->texturesToDestroyCount = 0;
|
|
|
|
renderer->texturesToDestroy = (VulkanTexture**)SDL_malloc(
|
|
sizeof(VulkanTexture*) *
|
|
renderer->texturesToDestroyCapacity
|
|
);
|
|
|
|
renderer->buffersToDestroyCapacity = 16;
|
|
renderer->buffersToDestroyCount = 0;
|
|
|
|
renderer->buffersToDestroy = SDL_malloc(
|
|
sizeof(VulkanBuffer*) *
|
|
renderer->buffersToDestroyCapacity
|
|
);
|
|
|
|
renderer->samplersToDestroyCapacity = 16;
|
|
renderer->samplersToDestroyCount = 0;
|
|
|
|
renderer->samplersToDestroy = SDL_malloc(
|
|
sizeof(VulkanSampler*) *
|
|
renderer->samplersToDestroyCapacity
|
|
);
|
|
|
|
renderer->graphicsPipelinesToDestroyCapacity = 16;
|
|
renderer->graphicsPipelinesToDestroyCount = 0;
|
|
|
|
renderer->graphicsPipelinesToDestroy = SDL_malloc(
|
|
sizeof(VulkanGraphicsPipeline*) *
|
|
renderer->graphicsPipelinesToDestroyCapacity
|
|
);
|
|
|
|
renderer->computePipelinesToDestroyCapacity = 16;
|
|
renderer->computePipelinesToDestroyCount = 0;
|
|
|
|
renderer->computePipelinesToDestroy = SDL_malloc(
|
|
sizeof(VulkanComputePipeline*) *
|
|
renderer->computePipelinesToDestroyCapacity
|
|
);
|
|
|
|
renderer->shaderModulesToDestroyCapacity = 16;
|
|
renderer->shaderModulesToDestroyCount = 0;
|
|
|
|
renderer->shaderModulesToDestroy = SDL_malloc(
|
|
sizeof(VulkanShaderModule*) *
|
|
renderer->shaderModulesToDestroyCapacity
|
|
);
|
|
|
|
renderer->framebuffersToDestroyCapacity = 16;
|
|
renderer->framebuffersToDestroyCount = 0;
|
|
renderer->framebuffersToDestroy = SDL_malloc(
|
|
sizeof(VulkanFramebuffer*) *
|
|
renderer->framebuffersToDestroyCapacity
|
|
);
|
|
|
|
renderer->needDefrag = 0;
|
|
renderer->defragTimestamp = 0;
|
|
renderer->defragInProgress = 0;
|
|
|
|
return result;
|
|
}
|
|
|
|
Refresh_Driver VulkanDriver = {
|
|
"Vulkan",
|
|
VULKAN_PrepareDriver,
|
|
VULKAN_CreateDevice
|
|
};
|
|
|
|
#endif //REFRESH_DRIVER_VULKAN
|