Refresh/src
Caleb Cornett 05d200c7fa First pass at CreateBuffer, SetBufferData, QueueDestroyBuffer, CreateGraphicsPipeline, QueueDestroyGraphicsPipeline, DrawPrimitives, and setting default viewport/scissor rects on render passes 2022-03-13 23:42:35 -04:00
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Refresh.c Device setup/teardown + Command buffer acquisition and submission 2022-03-10 23:37:57 -05:00
Refresh_Driver.h Device setup/teardown + Command buffer acquisition and submission 2022-03-10 23:37:57 -05:00
Refresh_Driver_D3D11.c First pass at CreateBuffer, SetBufferData, QueueDestroyBuffer, CreateGraphicsPipeline, QueueDestroyGraphicsPipeline, DrawPrimitives, and setting default viewport/scissor rects on render passes 2022-03-13 23:42:35 -04:00
Refresh_Driver_D3D11_cdefines.h Swapchain creation, resizing, and destruction 2022-03-10 23:37:57 -05:00
Refresh_Driver_Template.txt remove Clear and add pWidth and pHeight to AcquireSwapchainTexture 2022-03-10 10:21:49 -08:00
Refresh_Driver_Vulkan.c remove Clear and add pWidth and pHeight to AcquireSwapchainTexture 2022-03-10 10:21:49 -08:00
Refresh_Driver_Vulkan_vkfuncs.h SetBufferData rework (#6) 2022-01-13 23:08:08 +00:00
Refresh_Image.c Rework Presentation Flow (#15) 2022-03-02 06:33:57 +00:00
miniz.h image load and save 2020-12-27 22:45:12 -08:00
stb_image.h image load and save 2020-12-27 22:45:12 -08:00
stb_image_write.h image load and save 2020-12-27 22:45:12 -08:00