forked from MoonsideGames/Refresh
Fixes various errors related to the swapchain being recreated. Additionally, `BeginRenderPass` now allows a NULL `renderArea` parameter. If NULL, Refresh will select a sensible default render area. Co-authored-by: cosmonaut <evan@moonside.games> Co-committed-by: cosmonaut <evan@moonside.games> |
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| .. | ||
| Refresh.h | ||
| Refresh_Image.h | ||