forked from MoonsideGames/Refresh
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9da16f94e1
...
1f9f7e0939
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@ -8,7 +8,7 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
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||||||
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# Version
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# Version
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MINOR_VERSION "15")
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SET(LIB_MINOR_VERSION "13")
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SET(LIB_REVISION "0")
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SET(LIB_REVISION "0")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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@ -41,12 +41,6 @@ add_definitions(
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-DREFRESH_DRIVER_VULKAN
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-DREFRESH_DRIVER_VULKAN
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)
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)
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if (WIN32)
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add_definitions(
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-DREFRESH_DRIVER_D3D11
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)
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endif()
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# Source lists
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# Source lists
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add_library(Refresh
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add_library(Refresh
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# Public Headers
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# Public Headers
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@ -57,7 +51,6 @@ add_library(Refresh
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src/Refresh_Driver_Vulkan_vkfuncs.h
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src/Refresh_Driver_Vulkan_vkfuncs.h
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# Source Files
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# Source Files
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src/Refresh.c
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src/Refresh.c
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src/Refresh_Driver_D3D11.c
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src/Refresh_Driver_Vulkan.c
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src/Refresh_Driver_Vulkan.c
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src/Refresh_Image.c
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src/Refresh_Image.c
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)
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)
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@ -55,7 +55,7 @@ extern "C" {
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/* Version API */
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/* Version API */
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MINOR_VERSION 15
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#define REFRESH_MINOR_VERSION 13
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#define REFRESH_PATCH_VERSION 0
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#define REFRESH_PATCH_VERSION 0
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#define REFRESH_COMPILED_VERSION ( \
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#define REFRESH_COMPILED_VERSION ( \
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@ -76,7 +76,6 @@ typedef struct Refresh_ShaderModule Refresh_ShaderModule;
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typedef struct Refresh_ComputePipeline Refresh_ComputePipeline;
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typedef struct Refresh_ComputePipeline Refresh_ComputePipeline;
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typedef struct Refresh_GraphicsPipeline Refresh_GraphicsPipeline;
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typedef struct Refresh_GraphicsPipeline Refresh_GraphicsPipeline;
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typedef struct Refresh_CommandBuffer Refresh_CommandBuffer;
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typedef struct Refresh_CommandBuffer Refresh_CommandBuffer;
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typedef struct Refresh_Fence Refresh_Fence;
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typedef enum Refresh_PresentMode
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typedef enum Refresh_PresentMode
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{
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{
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@ -330,7 +329,6 @@ typedef enum Refresh_Backend
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{
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{
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REFRESH_BACKEND_DONTCARE,
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REFRESH_BACKEND_DONTCARE,
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REFRESH_BACKEND_VULKAN,
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REFRESH_BACKEND_VULKAN,
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REFRESH_BACKEND_D3D11,
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REFRESH_BACKEND_PS5,
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REFRESH_BACKEND_PS5,
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REFRESH_BACKEND_INVALID
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REFRESH_BACKEND_INVALID
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} Refresh_Backend;
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} Refresh_Backend;
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@ -787,13 +785,8 @@ REFRESHAPI void Refresh_SetTextureData(
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* yHeight: The height of the Y plane.
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* yHeight: The height of the Y plane.
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* uvWidth: The width of the U/V planes.
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* uvWidth: The width of the U/V planes.
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* uvHeight: The height of the U/V planes.
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* uvHeight: The height of the U/V planes.
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* yData: A pointer to the raw Y image data.
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* data: A pointer to the raw YUV image data.
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* uData: A pointer to the raw U image data.
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* dataLength: The size of the image data in bytes.
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* vData: A pointer to the raw V image data.
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* yDataLength: The size of the Y image data in bytes.
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* uvDataLength: The size of the UV image data in bytes.
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* yStride: The length of a Y image data row in bytes.
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* uvStride: The length of a UV image data row in bytes.
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*/
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*/
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REFRESHAPI void Refresh_SetTextureDataYUV(
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REFRESHAPI void Refresh_SetTextureDataYUV(
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Refresh_Device *driverData,
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Refresh_Device *driverData,
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@ -805,13 +798,8 @@ REFRESHAPI void Refresh_SetTextureDataYUV(
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uint32_t yHeight,
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvWidth,
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uint32_t uvHeight,
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uint32_t uvHeight,
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void *yDataPtr,
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void* data,
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void *uDataPtr,
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uint32_t dataLength
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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);
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);
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|
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/* Performs an asynchronous texture-to-texture copy.
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/* Performs an asynchronous texture-to-texture copy.
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@ -1208,50 +1196,15 @@ REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
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/* Submits all of the enqueued commands. */
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/* Submits all of the enqueued commands. */
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REFRESHAPI void Refresh_Submit(
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REFRESHAPI void Refresh_Submit(
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Refresh_Device* device,
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Refresh_Device* device,
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Refresh_CommandBuffer *commandBuffer
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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);
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);
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/* Submits a command buffer and acquires a fence.
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/* Waits for all submissions to complete. */
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* You can use the fence to check if or wait until the command buffer has finished processing.
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* You are responsible for releasing this fence when you are done using it.
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*/
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REFRESHAPI Refresh_Fence* Refresh_SubmitAndAcquireFence(
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Refresh_Device* device,
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Refresh_CommandBuffer *commandBuffer
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);
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/* Waits for the device to become idle. */
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REFRESHAPI void Refresh_Wait(
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REFRESHAPI void Refresh_Wait(
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Refresh_Device *device
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Refresh_Device *device
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);
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);
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/* Waits for given fences to be signaled.
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*
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* waitAll: If 0, waits for any fence to be signaled. If 1, waits for all fences to be signaled.
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* fenceCount: The number of fences being submitted.
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* pFences: An array of fences to be waited on.
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*/
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REFRESHAPI void Refresh_WaitForFences(
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Refresh_Device *device,
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uint8_t waitAll,
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uint32_t fenceCount,
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Refresh_Fence **pFences
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);
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/* Check the status of a fence. 1 means the fence is signaled. */
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REFRESHAPI int Refresh_QueryFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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|
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/* Allows the fence to be reused by future command buffer submissions.
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* If you do not release fences after acquiring them, you will cause unbounded resource growth.
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*/
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REFRESHAPI void Refresh_ReleaseFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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|
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif /* __cplusplus */
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#endif /* __cplusplus */
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|
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@ -238,7 +238,7 @@ partial class Program
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{
|
{
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Process glslc = Process.Start(
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Process glslc = Process.Start(
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"glslc",
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"glslc",
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$"""{glslPath}"" -o ""{outputPath}"""
|
$"{glslPath} -o {outputPath}"
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);
|
);
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glslc.WaitForExit();
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glslc.WaitForExit();
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if (glslc.ExitCode != 0)
|
if (glslc.ExitCode != 0)
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@ -254,7 +254,7 @@ partial class Program
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{
|
{
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Process spirvcross = Process.Start(
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Process spirvcross = Process.Start(
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"spirv-cross",
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"spirv-cross",
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$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}"""
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$"{spirvPath} --hlsl --shader-model 50 --output {outputPath}"
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);
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);
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spirvcross.WaitForExit();
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spirvcross.WaitForExit();
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if (spirvcross.ExitCode != 0)
|
if (spirvcross.ExitCode != 0)
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|
|
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@ -39,12 +39,6 @@
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#define VULKAN_DRIVER NULL
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#define VULKAN_DRIVER NULL
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#endif
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#endif
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|
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#ifdef REFRESH_DRIVER_D3D11
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#define D3D11_DRIVER &D3D11Driver
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#else
|
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#define D3D11_DRIVER NULL
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#endif
|
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|
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#ifdef REFRESH_DRIVER_PS5
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#ifdef REFRESH_DRIVER_PS5
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#define PS5_DRIVER &PS5Driver
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#define PS5_DRIVER &PS5Driver
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#else
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#else
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@ -53,7 +47,6 @@
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|
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static const Refresh_Driver *backends[] = {
|
static const Refresh_Driver *backends[] = {
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NULL,
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NULL,
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D3D11_DRIVER,
|
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VULKAN_DRIVER,
|
VULKAN_DRIVER,
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PS5_DRIVER
|
PS5_DRIVER
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};
|
};
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|
@ -445,13 +438,8 @@ void Refresh_SetTextureDataYUV(
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uint32_t yHeight,
|
uint32_t yHeight,
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uint32_t uvWidth,
|
uint32_t uvWidth,
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uint32_t uvHeight,
|
uint32_t uvHeight,
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void *yDataPtr,
|
void* data,
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void *uDataPtr,
|
uint32_t dataLength
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void *vDataPtr,
|
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uint32_t yDataLength,
|
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uint32_t uvDataLength,
|
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uint32_t yStride,
|
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uint32_t uvStride
|
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) {
|
) {
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NULL_RETURN(device);
|
NULL_RETURN(device);
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device->SetTextureDataYUV(
|
device->SetTextureDataYUV(
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||||||
|
@ -464,13 +452,8 @@ void Refresh_SetTextureDataYUV(
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yHeight,
|
yHeight,
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uvWidth,
|
uvWidth,
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uvHeight,
|
uvHeight,
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||||||
yDataPtr,
|
data,
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||||||
uDataPtr,
|
dataLength
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||||||
vDataPtr,
|
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||||||
yDataLength,
|
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||||||
uvDataLength,
|
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||||||
yStride,
|
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||||||
uvStride
|
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||||||
);
|
);
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||||||
}
|
}
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|
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|
@ -899,23 +882,14 @@ void Refresh_SetSwapchainPresentMode(
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||||||
|
|
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void Refresh_Submit(
|
void Refresh_Submit(
|
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Refresh_Device *device,
|
Refresh_Device *device,
|
||||||
Refresh_CommandBuffer *commandBuffer
|
uint32_t commandBufferCount,
|
||||||
|
Refresh_CommandBuffer **pCommandBuffers
|
||||||
) {
|
) {
|
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NULL_RETURN(device);
|
NULL_RETURN(device);
|
||||||
device->Submit(
|
device->Submit(
|
||||||
device->driverData,
|
device->driverData,
|
||||||
commandBuffer
|
commandBufferCount,
|
||||||
);
|
pCommandBuffers
|
||||||
}
|
|
||||||
|
|
||||||
Refresh_Fence* Refresh_SubmitAndAcquireFence(
|
|
||||||
Refresh_Device *device,
|
|
||||||
Refresh_CommandBuffer *commandBuffer
|
|
||||||
) {
|
|
||||||
NULL_RETURN_NULL(device);
|
|
||||||
return device->SubmitAndAcquireFence(
|
|
||||||
device->driverData,
|
|
||||||
commandBuffer
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -928,44 +902,4 @@ void Refresh_Wait(
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Refresh_WaitForFences(
|
|
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Refresh_Device *device,
|
|
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uint8_t waitAll,
|
|
||||||
uint32_t fenceCount,
|
|
||||||
Refresh_Fence **pFences
|
|
||||||
) {
|
|
||||||
NULL_RETURN(device);
|
|
||||||
device->WaitForFences(
|
|
||||||
device->driverData,
|
|
||||||
waitAll,
|
|
||||||
fenceCount,
|
|
||||||
pFences
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
int Refresh_QueryFence(
|
|
||||||
Refresh_Device *device,
|
|
||||||
Refresh_Fence *fence
|
|
||||||
) {
|
|
||||||
if (device == NULL) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return device->QueryFence(
|
|
||||||
device->driverData,
|
|
||||||
fence
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Refresh_ReleaseFence(
|
|
||||||
Refresh_Device *device,
|
|
||||||
Refresh_Fence *fence
|
|
||||||
) {
|
|
||||||
NULL_RETURN(device);
|
|
||||||
device->ReleaseFence(
|
|
||||||
device->driverData,
|
|
||||||
fence
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
|
/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
|
||||||
|
|
|
@ -268,7 +268,7 @@ struct Refresh_Device
|
||||||
|
|
||||||
/* Setters */
|
/* Setters */
|
||||||
|
|
||||||
void (*SetTextureData)(
|
void(*SetTextureData)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_TextureSlice *textureSlice,
|
Refresh_TextureSlice *textureSlice,
|
||||||
|
@ -276,7 +276,7 @@ struct Refresh_Device
|
||||||
uint32_t dataLengthInBytes
|
uint32_t dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*SetTextureDataYUV)(
|
void(*SetTextureDataYUV)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer* commandBuffer,
|
Refresh_CommandBuffer* commandBuffer,
|
||||||
Refresh_Texture *y,
|
Refresh_Texture *y,
|
||||||
|
@ -286,16 +286,11 @@ struct Refresh_Device
|
||||||
uint32_t yHeight,
|
uint32_t yHeight,
|
||||||
uint32_t uvWidth,
|
uint32_t uvWidth,
|
||||||
uint32_t uvHeight,
|
uint32_t uvHeight,
|
||||||
void *yDataPtr,
|
void* data,
|
||||||
void *uDataPtr,
|
uint32_t dataLength
|
||||||
void *vDataPtr,
|
|
||||||
uint32_t yDataLength,
|
|
||||||
uint32_t uvDataLength,
|
|
||||||
uint32_t yStride,
|
|
||||||
uint32_t uvStride
|
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*CopyTextureToTexture)(
|
void(*CopyTextureToTexture)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_TextureSlice *sourceTextureSlice,
|
Refresh_TextureSlice *sourceTextureSlice,
|
||||||
|
@ -303,14 +298,14 @@ struct Refresh_Device
|
||||||
Refresh_Filter filter
|
Refresh_Filter filter
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*CopyTextureToBuffer)(
|
void(*CopyTextureToBuffer)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_TextureSlice *textureSlice,
|
Refresh_TextureSlice *textureSlice,
|
||||||
Refresh_Buffer *buffer
|
Refresh_Buffer *buffer
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*SetBufferData)(
|
void(*SetBufferData)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Buffer *buffer,
|
Refresh_Buffer *buffer,
|
||||||
|
@ -319,14 +314,14 @@ struct Refresh_Device
|
||||||
uint32_t dataLength
|
uint32_t dataLength
|
||||||
);
|
);
|
||||||
|
|
||||||
uint32_t (*PushVertexShaderUniforms)(
|
uint32_t(*PushVertexShaderUniforms)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *data,
|
void *data,
|
||||||
uint32_t dataLengthInBytes
|
uint32_t dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
|
||||||
uint32_t (*PushFragmentShaderUniforms)(
|
uint32_t(*PushFragmentShaderUniforms)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *data,
|
void *data,
|
||||||
|
@ -340,14 +335,14 @@ struct Refresh_Device
|
||||||
uint32_t dataLengthInBytes
|
uint32_t dataLengthInBytes
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindVertexSamplers)(
|
void(*BindVertexSamplers)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Texture **pTextures,
|
Refresh_Texture **pTextures,
|
||||||
Refresh_Sampler **pSamplers
|
Refresh_Sampler **pSamplers
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindFragmentSamplers)(
|
void(*BindFragmentSamplers)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Texture **pTextures,
|
Refresh_Texture **pTextures,
|
||||||
|
@ -356,7 +351,7 @@ struct Refresh_Device
|
||||||
|
|
||||||
/* Getters */
|
/* Getters */
|
||||||
|
|
||||||
void (*GetBufferData)(
|
void(*GetBufferData)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_Buffer *buffer,
|
Refresh_Buffer *buffer,
|
||||||
void *data,
|
void *data,
|
||||||
|
@ -365,39 +360,39 @@ struct Refresh_Device
|
||||||
|
|
||||||
/* Disposal */
|
/* Disposal */
|
||||||
|
|
||||||
void (*QueueDestroyTexture)(
|
void(*QueueDestroyTexture)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_Texture *texture
|
Refresh_Texture *texture
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*QueueDestroySampler)(
|
void(*QueueDestroySampler)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_Sampler *sampler
|
Refresh_Sampler *sampler
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*QueueDestroyBuffer)(
|
void(*QueueDestroyBuffer)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_Buffer *buffer
|
Refresh_Buffer *buffer
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*QueueDestroyShaderModule)(
|
void(*QueueDestroyShaderModule)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_ShaderModule *shaderModule
|
Refresh_ShaderModule *shaderModule
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*QueueDestroyComputePipeline)(
|
void(*QueueDestroyComputePipeline)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_ComputePipeline *computePipeline
|
Refresh_ComputePipeline *computePipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*QueueDestroyGraphicsPipeline)(
|
void(*QueueDestroyGraphicsPipeline)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_GraphicsPipeline *graphicsPipeline
|
Refresh_GraphicsPipeline *graphicsPipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
/* Graphics State */
|
/* Graphics State */
|
||||||
|
|
||||||
void (*BeginRenderPass)(
|
void(*BeginRenderPass)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
||||||
|
@ -405,30 +400,30 @@ struct Refresh_Device
|
||||||
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*EndRenderPass)(
|
void(*EndRenderPass)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer
|
Refresh_CommandBuffer *commandBuffer
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*SetViewport)(
|
void(*SetViewport)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Viewport *viewport
|
Refresh_Viewport *viewport
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*SetScissor)(
|
void(*SetScissor)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Rect *scissor
|
Refresh_Rect *scissor
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindGraphicsPipeline)(
|
void(*BindGraphicsPipeline)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_GraphicsPipeline *graphicsPipeline
|
Refresh_GraphicsPipeline *graphicsPipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindVertexBuffers)(
|
void(*BindVertexBuffers)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
uint32_t firstBinding,
|
uint32_t firstBinding,
|
||||||
|
@ -437,7 +432,7 @@ struct Refresh_Device
|
||||||
uint64_t *pOffsets
|
uint64_t *pOffsets
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindIndexBuffer)(
|
void(*BindIndexBuffer)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Buffer *buffer,
|
Refresh_Buffer *buffer,
|
||||||
|
@ -445,19 +440,19 @@ struct Refresh_Device
|
||||||
Refresh_IndexElementSize indexElementSize
|
Refresh_IndexElementSize indexElementSize
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindComputePipeline)(
|
void(*BindComputePipeline)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_ComputePipeline *computePipeline
|
Refresh_ComputePipeline *computePipeline
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindComputeBuffers)(
|
void(*BindComputeBuffers)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Buffer **pBuffers
|
Refresh_Buffer **pBuffers
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*BindComputeTextures)(
|
void(*BindComputeTextures)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
Refresh_Texture **pTextures
|
Refresh_Texture **pTextures
|
||||||
|
@ -469,7 +464,7 @@ struct Refresh_Device
|
||||||
Refresh_PresentMode presentMode
|
Refresh_PresentMode presentMode
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*UnclaimWindow)(
|
void(*UnclaimWindow)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
void *windowHandle
|
void *windowHandle
|
||||||
);
|
);
|
||||||
|
@ -497,37 +492,16 @@ struct Refresh_Device
|
||||||
Refresh_PresentMode presentMode
|
Refresh_PresentMode presentMode
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*Submit)(
|
void(*Submit)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer
|
uint32_t commandBufferCount,
|
||||||
|
Refresh_CommandBuffer **pCommandBuffers
|
||||||
);
|
);
|
||||||
|
|
||||||
Refresh_Fence* (*SubmitAndAcquireFence)(
|
void(*Wait)(
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_CommandBuffer *commandBuffer
|
|
||||||
);
|
|
||||||
|
|
||||||
void (*Wait)(
|
|
||||||
Refresh_Renderer *driverData
|
Refresh_Renderer *driverData
|
||||||
);
|
);
|
||||||
|
|
||||||
void (*WaitForFences)(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
uint8_t waitAll,
|
|
||||||
uint32_t fenceCount,
|
|
||||||
Refresh_Fence **pFences
|
|
||||||
);
|
|
||||||
|
|
||||||
int (*QueryFence)(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_Fence *fence
|
|
||||||
);
|
|
||||||
|
|
||||||
void (*ReleaseFence)(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_Fence *fence
|
|
||||||
);
|
|
||||||
|
|
||||||
/* Opaque pointer for the Driver */
|
/* Opaque pointer for the Driver */
|
||||||
Refresh_Renderer *driverData;
|
Refresh_Renderer *driverData;
|
||||||
};
|
};
|
||||||
|
@ -581,11 +555,7 @@ struct Refresh_Device
|
||||||
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
||||||
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
||||||
ASSIGN_DRIVER_FUNC(Submit, name) \
|
ASSIGN_DRIVER_FUNC(Submit, name) \
|
||||||
ASSIGN_DRIVER_FUNC(SubmitAndAcquireFence, name) \
|
ASSIGN_DRIVER_FUNC(Wait, name)
|
||||||
ASSIGN_DRIVER_FUNC(Wait, name) \
|
|
||||||
ASSIGN_DRIVER_FUNC(WaitForFences, name) \
|
|
||||||
ASSIGN_DRIVER_FUNC(QueryFence, name) \
|
|
||||||
ASSIGN_DRIVER_FUNC(ReleaseFence, name)
|
|
||||||
|
|
||||||
typedef struct Refresh_Driver
|
typedef struct Refresh_Driver
|
||||||
{
|
{
|
||||||
|
@ -597,7 +567,6 @@ typedef struct Refresh_Driver
|
||||||
} Refresh_Driver;
|
} Refresh_Driver;
|
||||||
|
|
||||||
extern Refresh_Driver VulkanDriver;
|
extern Refresh_Driver VulkanDriver;
|
||||||
extern Refresh_Driver D3D11Driver;
|
|
||||||
extern Refresh_Driver PS5Driver;
|
extern Refresh_Driver PS5Driver;
|
||||||
|
|
||||||
#endif /* REFRESH_DRIVER_H */
|
#endif /* REFRESH_DRIVER_H */
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,215 +0,0 @@
|
||||||
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
|
|
||||||
*
|
|
||||||
* Copyright (c) 2020 Evan Hemsley
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied warranty.
|
|
||||||
* In no event will the authors be held liable for any damages arising from
|
|
||||||
* the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software in a
|
|
||||||
* product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source distribution.
|
|
||||||
*
|
|
||||||
* Evan "cosmonaut" Hemsley <evan@moonside.games>
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Function Pointer Signatures */
|
|
||||||
typedef HRESULT(WINAPI* PFN_CREATE_DXGI_FACTORY)(const GUID* riid, void** ppFactory);
|
|
||||||
|
|
||||||
/* IIDs (from https://magnumdb.com) */
|
|
||||||
|
|
||||||
static const IID D3D_IID_IDXGIFactory1 = { 0x770aae78,0xf26f,0x4dba,{0xa8,0x29,0x25,0x3c,0x83,0xd1,0xb3,0x87} };
|
|
||||||
static const IID D3D_IID_IDXGIFactory6 = { 0xc1b6694f,0xff09,0x44a9,{0xb0,0x3c,0x77,0x90,0x0a,0x0a,0x1d,0x17} };
|
|
||||||
static const IID D3D_IID_IDXGIAdapter1 = { 0x29038f61,0x3839,0x4626,{0x91,0xfd,0x08,0x68,0x79,0x01,0x1a,0x05} };
|
|
||||||
static const IID D3D_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89,{0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} };
|
|
||||||
|
|
||||||
/* IDXGIFactory6 (taken from dxgi1_6.h, cleaned up a bit) */
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
DXGI_FEATURE_PRESENT_ALLOW_TEARING = 0
|
|
||||||
} DXGI_FEATURE;
|
|
||||||
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
DXGI_GPU_PREFERENCE_UNSPECIFIED = 0,
|
|
||||||
DXGI_GPU_PREFERENCE_MINIMUM_POWER = (DXGI_GPU_PREFERENCE_UNSPECIFIED + 1),
|
|
||||||
DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE = (DXGI_GPU_PREFERENCE_MINIMUM_POWER + 1)
|
|
||||||
} DXGI_GPU_PREFERENCE;
|
|
||||||
|
|
||||||
typedef struct IDXGIFactory6 IDXGIFactory6;
|
|
||||||
typedef struct IDXGIFactory6Vtbl
|
|
||||||
{
|
|
||||||
HRESULT(STDMETHODCALLTYPE* QueryInterface)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFIID riid,
|
|
||||||
void** ppvObject);
|
|
||||||
|
|
||||||
ULONG(STDMETHODCALLTYPE* AddRef)(
|
|
||||||
IDXGIFactory6* This);
|
|
||||||
|
|
||||||
ULONG(STDMETHODCALLTYPE* Release)(
|
|
||||||
IDXGIFactory6* This);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* SetPrivateData)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFGUID Name,
|
|
||||||
UINT DataSize,
|
|
||||||
const void* pData);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* SetPrivateDataInterface)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFGUID Name,
|
|
||||||
const IUnknown* pUnknown);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* GetPrivateData)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFGUID Name,
|
|
||||||
UINT* pDataSize,
|
|
||||||
void* pData);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* GetParent)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFIID riid,
|
|
||||||
void** ppParent);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* EnumAdapters)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
UINT Adapter,
|
|
||||||
IDXGIAdapter** ppAdapter);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* MakeWindowAssociation)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HWND WindowHandle,
|
|
||||||
UINT Flags);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* GetWindowAssociation)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HWND* pWindowHandle);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChain)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
IUnknown* pDevice,
|
|
||||||
DXGI_SWAP_CHAIN_DESC* pDesc,
|
|
||||||
IDXGISwapChain** ppSwapChain);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CreateSoftwareAdapter)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HMODULE Module,
|
|
||||||
IDXGIAdapter** ppAdapter);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* EnumAdapters1)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
UINT Adapter,
|
|
||||||
IDXGIAdapter1** ppAdapter);
|
|
||||||
|
|
||||||
BOOL(STDMETHODCALLTYPE* IsCurrent)(
|
|
||||||
IDXGIFactory6* This);
|
|
||||||
|
|
||||||
BOOL(STDMETHODCALLTYPE* IsWindowedStereoEnabled)(
|
|
||||||
IDXGIFactory6* This);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForHwnd)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
IUnknown* pDevice,
|
|
||||||
HWND hWnd,
|
|
||||||
void* pDesc,
|
|
||||||
void* pFullscreenDesc,
|
|
||||||
void* pRestrictToOutput,
|
|
||||||
void** ppSwapChain);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForCoreWindow)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
IUnknown* pDevice,
|
|
||||||
IUnknown* pWindow,
|
|
||||||
void* pDesc,
|
|
||||||
void* pRestrictToOutput,
|
|
||||||
void** ppSwapChain);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* GetSharedResourceAdapterLuid)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HANDLE hResource,
|
|
||||||
LUID* pLuid);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusWindow)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HWND WindowHandle,
|
|
||||||
UINT wMsg,
|
|
||||||
DWORD* pdwCookie);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusEvent)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HANDLE hEvent,
|
|
||||||
DWORD* pdwCookie);
|
|
||||||
|
|
||||||
void (STDMETHODCALLTYPE* UnregisterStereoStatus)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
DWORD dwCookie);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusWindow)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HWND WindowHandle,
|
|
||||||
UINT wMsg,
|
|
||||||
DWORD* pdwCookie);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusEvent)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
HANDLE hEvent,
|
|
||||||
DWORD* pdwCookie);
|
|
||||||
|
|
||||||
void (STDMETHODCALLTYPE* UnregisterOcclusionStatus)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
DWORD dwCookie);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForComposition)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
IUnknown* pDevice,
|
|
||||||
void* pDesc,
|
|
||||||
void* pRestrictToOutput,
|
|
||||||
void** ppSwapChain);
|
|
||||||
|
|
||||||
UINT(STDMETHODCALLTYPE* GetCreationFlags)(
|
|
||||||
IDXGIFactory6* This);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* EnumAdapterByLuid)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
LUID AdapterLuid,
|
|
||||||
REFIID riid,
|
|
||||||
void** ppvAdapter);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* EnumWarpAdapter)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
REFIID riid,
|
|
||||||
void** ppvAdapter);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* CheckFeatureSupport)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
DXGI_FEATURE Feature,
|
|
||||||
void* pFeatureSupportData,
|
|
||||||
UINT FeatureSupportDataSize);
|
|
||||||
|
|
||||||
HRESULT(STDMETHODCALLTYPE* EnumAdapterByGpuPreference)(
|
|
||||||
IDXGIFactory6* This,
|
|
||||||
UINT Adapter,
|
|
||||||
DXGI_GPU_PREFERENCE GpuPreference,
|
|
||||||
REFIID riid,
|
|
||||||
void** ppvAdapter);
|
|
||||||
} IDXGIFactory6Vtbl;
|
|
||||||
|
|
||||||
struct IDXGIFactory6
|
|
||||||
{
|
|
||||||
struct IDXGIFactory6Vtbl* lpVtbl;
|
|
||||||
};
|
|
||||||
|
|
||||||
#define IDXGIFactory6_EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) \
|
|
||||||
( (This)->lpVtbl -> EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) )
|
|
File diff suppressed because it is too large
Load Diff
|
@ -61,7 +61,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
||||||
|
@ -72,7 +72,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -84,7 +84,6 @@
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\src\Refresh.c" />
|
<ClCompile Include="..\src\Refresh.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Driver_D3D11.c" />
|
|
||||||
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Image.c" />
|
<ClCompile Include="..\src\Refresh_Image.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -92,7 +91,6 @@
|
||||||
<ClInclude Include="..\include\Refresh.h" />
|
<ClInclude Include="..\include\Refresh.h" />
|
||||||
<ClInclude Include="..\include\Refresh_Image.h" />
|
<ClInclude Include="..\include\Refresh_Image.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver.h" />
|
<ClInclude Include="..\src\Refresh_Driver.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h" />
|
|
||||||
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
|
|
@ -10,9 +10,6 @@
|
||||||
<ClCompile Include="..\src\Refresh_Image.c">
|
<ClCompile Include="..\src\Refresh_Image.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\src\Refresh_Driver_D3D11.c">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\include\Refresh.h">
|
<ClInclude Include="..\include\Refresh.h">
|
||||||
|
@ -27,9 +24,6 @@
|
||||||
<ClInclude Include="..\include\Refresh_Image.h">
|
<ClInclude Include="..\include\Refresh_Image.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="Header Files">
|
<Filter Include="Header Files">
|
||||||
|
|
Loading…
Reference in New Issue