forked from MoonsideGames/Refresh
Compare commits
9 Commits
3b0774579f
...
4a1e4a49a8
Author | SHA1 | Date |
---|---|---|
Caleb Cornett | 4a1e4a49a8 | |
Caleb Cornett | e44aee7101 | |
Caleb Cornett | f638e05ed1 | |
Caleb Cornett | 56ebde7567 | |
Caleb Cornett | 40b6ec0e91 | |
Caleb Cornett | 93848a79ec | |
Caleb Cornett | 77acc3c47a | |
cosmonaut | acefc530fd | |
cosmonaut | 3820d458fe |
|
@ -8,8 +8,8 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
|
||||||
|
|
||||||
# Version
|
# Version
|
||||||
SET(LIB_MAJOR_VERSION "1")
|
SET(LIB_MAJOR_VERSION "1")
|
||||||
SET(LIB_MINOR_VERSION "2")
|
SET(LIB_MINOR_VERSION "3")
|
||||||
SET(LIB_REVISION "1")
|
SET(LIB_REVISION "0")
|
||||||
SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
|
SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
|
||||||
|
|
||||||
# Build Type
|
# Build Type
|
||||||
|
@ -40,6 +40,11 @@ endif()
|
||||||
add_definitions(
|
add_definitions(
|
||||||
-DREFRESH_DRIVER_VULKAN
|
-DREFRESH_DRIVER_VULKAN
|
||||||
)
|
)
|
||||||
|
if (WIN32)
|
||||||
|
add_definitions(
|
||||||
|
-DREFRESH_DRIVER_D3D11
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Source lists
|
# Source lists
|
||||||
add_library(Refresh
|
add_library(Refresh
|
||||||
|
@ -49,8 +54,10 @@ add_library(Refresh
|
||||||
# Internal Headers
|
# Internal Headers
|
||||||
src/Refresh_Driver.h
|
src/Refresh_Driver.h
|
||||||
src/Refresh_Driver_Vulkan_vkfuncs.h
|
src/Refresh_Driver_Vulkan_vkfuncs.h
|
||||||
|
src/Refresh_Driver_D3D11_cdefines.h
|
||||||
# Source Files
|
# Source Files
|
||||||
src/Refresh.c
|
src/Refresh.c
|
||||||
|
src/Refresh_Driver_D3D11.c
|
||||||
src/Refresh_Driver_Vulkan.c
|
src/Refresh_Driver_Vulkan.c
|
||||||
src/Refresh_Image.c
|
src/Refresh_Image.c
|
||||||
)
|
)
|
||||||
|
|
|
@ -55,8 +55,8 @@ extern "C" {
|
||||||
/* Version API */
|
/* Version API */
|
||||||
|
|
||||||
#define REFRESH_MAJOR_VERSION 1
|
#define REFRESH_MAJOR_VERSION 1
|
||||||
#define REFRESH_MINOR_VERSION 2
|
#define REFRESH_MINOR_VERSION 3
|
||||||
#define REFRESH_PATCH_VERSION 1
|
#define REFRESH_PATCH_VERSION 0
|
||||||
|
|
||||||
#define REFRESH_COMPILED_VERSION ( \
|
#define REFRESH_COMPILED_VERSION ( \
|
||||||
(REFRESH_MAJOR_VERSION * 100 * 100) + \
|
(REFRESH_MAJOR_VERSION * 100 * 100) + \
|
||||||
|
@ -107,15 +107,6 @@ typedef enum Refresh_StoreOp
|
||||||
REFRESH_STOREOP_DONT_CARE
|
REFRESH_STOREOP_DONT_CARE
|
||||||
} Refresh_StoreOp;
|
} Refresh_StoreOp;
|
||||||
|
|
||||||
typedef enum Refresh_ClearOptionsBits
|
|
||||||
{
|
|
||||||
REFRESH_CLEAROPTIONS_COLOR = 0x00000001,
|
|
||||||
REFRESH_CLEAROPTIONS_DEPTH = 0x00000002,
|
|
||||||
REFRESH_CLEAROPTIONS_STENCIL = 0x00000004,
|
|
||||||
} Refresh_ClearOptionsBits;
|
|
||||||
|
|
||||||
typedef uint32_t Refresh_ClearOptions;
|
|
||||||
|
|
||||||
typedef enum Refresh_IndexElementSize
|
typedef enum Refresh_IndexElementSize
|
||||||
{
|
{
|
||||||
REFRESH_INDEXELEMENTSIZE_16BIT,
|
REFRESH_INDEXELEMENTSIZE_16BIT,
|
||||||
|
@ -607,30 +598,6 @@ REFRESHAPI void Refresh_DestroyDevice(Refresh_Device *device);
|
||||||
|
|
||||||
/* Drawing */
|
/* Drawing */
|
||||||
|
|
||||||
/* Clears the targets of the currently bound framebuffer.
|
|
||||||
* If fewer colors are passed than the number of color targets in the
|
|
||||||
* framebuffer, this function will clear the first n color targets.
|
|
||||||
*
|
|
||||||
* NOTE:
|
|
||||||
* It is generally recommended to clear in BeginRenderPass
|
|
||||||
* rather than by calling this function unless necessary.
|
|
||||||
*
|
|
||||||
* clearRect: Area to clear.
|
|
||||||
* options: Bitflags to specify color/depth/stencil buffers for clearing.
|
|
||||||
* colors: An array of color values for the cleared color buffers.
|
|
||||||
* colorCount: The number of colors in the above array.
|
|
||||||
* depthStencil: Depth and stencil values for the cleared depth stencil buffer.
|
|
||||||
*/
|
|
||||||
REFRESHAPI void Refresh_Clear(
|
|
||||||
Refresh_Device *device,
|
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
|
||||||
Refresh_Rect *clearRect,
|
|
||||||
Refresh_ClearOptions options,
|
|
||||||
Refresh_Vec4 *colors,
|
|
||||||
uint32_t colorCount,
|
|
||||||
Refresh_DepthStencilValue depthStencil
|
|
||||||
);
|
|
||||||
|
|
||||||
/* Draws data from vertex/index buffers with instancing enabled.
|
/* Draws data from vertex/index buffers with instancing enabled.
|
||||||
*
|
*
|
||||||
* baseVertex: The starting offset to read from the vertex buffer.
|
* baseVertex: The starting offset to read from the vertex buffer.
|
||||||
|
@ -1136,17 +1103,22 @@ REFRESHAPI Refresh_CommandBuffer* Refresh_AcquireCommandBuffer(
|
||||||
|
|
||||||
/* Acquires a texture to use for presentation.
|
/* Acquires a texture to use for presentation.
|
||||||
* May return NULL under certain conditions.
|
* May return NULL under certain conditions.
|
||||||
* If NULL, the user must ensure to not present.
|
* If NULL, the user must ensure to not use the texture.
|
||||||
* Once a swapchain texture is acquired,
|
* Once a swapchain texture is acquired,
|
||||||
* it will automatically be presented on command buffer submission.
|
* it will automatically be presented on command buffer submission.
|
||||||
*
|
*
|
||||||
* NOTE:
|
* NOTE:
|
||||||
* It is not recommended to hold a reference to this texture long term.
|
* It is not recommended to hold a reference to this texture long term.
|
||||||
|
*
|
||||||
|
* pWidth: A pointer to a uint32 that will be filled with the texture width.
|
||||||
|
* pHeight: A pointer to a uint32 that will be filled with the texture height.
|
||||||
*/
|
*/
|
||||||
REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
||||||
Refresh_Device *device,
|
Refresh_Device *device,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *windowHandle
|
void *windowHandle,
|
||||||
|
uint32_t *pWidth,
|
||||||
|
uint32_t *pHeight
|
||||||
);
|
);
|
||||||
|
|
||||||
/* Returns the format of the swapchain for the given window. */
|
/* Returns the format of the swapchain for the given window. */
|
||||||
|
|
|
@ -34,7 +34,12 @@
|
||||||
/* Drivers */
|
/* Drivers */
|
||||||
|
|
||||||
static const Refresh_Driver *drivers[] = {
|
static const Refresh_Driver *drivers[] = {
|
||||||
|
#if REFRESH_DRIVER_VULKAN
|
||||||
&VulkanDriver,
|
&VulkanDriver,
|
||||||
|
#endif
|
||||||
|
#if REFRESH_DRIVER_D3D11
|
||||||
|
&D3D11Driver,
|
||||||
|
#endif
|
||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -124,21 +129,42 @@ uint32_t Refresh_LinkedVersion(void)
|
||||||
|
|
||||||
/* Driver Functions */
|
/* Driver Functions */
|
||||||
|
|
||||||
static int32_t selectedDriver = 0;
|
static int32_t selectedDriver = -1;
|
||||||
|
|
||||||
Refresh_Device* Refresh_CreateDevice(
|
Refresh_Device* Refresh_CreateDevice(
|
||||||
Refresh_PresentationParameters *presentationParameters,
|
Refresh_PresentationParameters *presentationParameters,
|
||||||
uint8_t debugMode
|
uint8_t debugMode
|
||||||
) {
|
) {
|
||||||
if (selectedDriver < 0)
|
uint32_t result = 0;
|
||||||
|
uint32_t i;
|
||||||
|
const char *hint = SDL_GetHint("REFRESH_FORCE_DRIVER");
|
||||||
|
for (i = 0; drivers[i] != NULL; i += 1)
|
||||||
{
|
{
|
||||||
return NULL;
|
if (hint != NULL)
|
||||||
|
{
|
||||||
|
if (SDL_strcmp(hint, drivers[i]->Name) != 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* FIXME: add fallback driver handling */
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return drivers[selectedDriver]->CreateDevice(
|
if (drivers[i] == NULL)
|
||||||
presentationParameters,
|
{
|
||||||
debugMode
|
Refresh_LogError("No supported Refresh driver found!");
|
||||||
);
|
return NULL;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
selectedDriver = i;
|
||||||
|
return drivers[selectedDriver]->CreateDevice(
|
||||||
|
presentationParameters,
|
||||||
|
debugMode
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Refresh_DestroyDevice(Refresh_Device *device)
|
void Refresh_DestroyDevice(Refresh_Device *device)
|
||||||
|
@ -147,27 +173,6 @@ void Refresh_DestroyDevice(Refresh_Device *device)
|
||||||
device->DestroyDevice(device);
|
device->DestroyDevice(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Refresh_Clear(
|
|
||||||
Refresh_Device *device,
|
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
|
||||||
Refresh_Rect *clearRect,
|
|
||||||
Refresh_ClearOptions options,
|
|
||||||
Refresh_Vec4 *colors,
|
|
||||||
uint32_t colorCount,
|
|
||||||
Refresh_DepthStencilValue depthStencil
|
|
||||||
) {
|
|
||||||
NULL_RETURN(device);
|
|
||||||
device->Clear(
|
|
||||||
device->driverData,
|
|
||||||
commandBuffer,
|
|
||||||
clearRect,
|
|
||||||
options,
|
|
||||||
colors,
|
|
||||||
colorCount,
|
|
||||||
depthStencil
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Refresh_DrawIndexedPrimitives(
|
void Refresh_DrawIndexedPrimitives(
|
||||||
Refresh_Device *device,
|
Refresh_Device *device,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
|
@ -729,13 +734,17 @@ Refresh_CommandBuffer* Refresh_AcquireCommandBuffer(
|
||||||
Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
||||||
Refresh_Device *device,
|
Refresh_Device *device,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *windowHandle
|
void *windowHandle,
|
||||||
|
uint32_t *pWidth,
|
||||||
|
uint32_t *pHeight
|
||||||
) {
|
) {
|
||||||
NULL_RETURN_NULL(device);
|
NULL_RETURN_NULL(device);
|
||||||
return device->AcquireSwapchainTexture(
|
return device->AcquireSwapchainTexture(
|
||||||
device->driverData,
|
device->driverData,
|
||||||
commandBuffer,
|
commandBuffer,
|
||||||
windowHandle
|
windowHandle,
|
||||||
|
pWidth,
|
||||||
|
pHeight
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -168,16 +168,6 @@ struct Refresh_Device
|
||||||
|
|
||||||
/* Drawing */
|
/* Drawing */
|
||||||
|
|
||||||
void (*Clear)(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
|
||||||
Refresh_Rect *clearRect,
|
|
||||||
Refresh_ClearOptions options,
|
|
||||||
Refresh_Vec4 *colors,
|
|
||||||
uint32_t colorCount,
|
|
||||||
Refresh_DepthStencilValue depthStencil
|
|
||||||
);
|
|
||||||
|
|
||||||
void (*DrawInstancedPrimitives)(
|
void (*DrawInstancedPrimitives)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
|
@ -451,7 +441,9 @@ struct Refresh_Device
|
||||||
Refresh_Texture* (*AcquireSwapchainTexture)(
|
Refresh_Texture* (*AcquireSwapchainTexture)(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *windowHandle
|
void *windowHandle,
|
||||||
|
uint32_t *pWidth,
|
||||||
|
uint32_t *pHeight
|
||||||
);
|
);
|
||||||
|
|
||||||
Refresh_TextureFormat (*GetSwapchainFormat)(
|
Refresh_TextureFormat (*GetSwapchainFormat)(
|
||||||
|
@ -477,7 +469,6 @@ struct Refresh_Device
|
||||||
result->func = name##_##func;
|
result->func = name##_##func;
|
||||||
#define ASSIGN_DRIVER(name) \
|
#define ASSIGN_DRIVER(name) \
|
||||||
ASSIGN_DRIVER_FUNC(DestroyDevice, name) \
|
ASSIGN_DRIVER_FUNC(DestroyDevice, name) \
|
||||||
ASSIGN_DRIVER_FUNC(Clear, name) \
|
|
||||||
ASSIGN_DRIVER_FUNC(DrawIndexedPrimitives, name) \
|
ASSIGN_DRIVER_FUNC(DrawIndexedPrimitives, name) \
|
||||||
ASSIGN_DRIVER_FUNC(DrawInstancedPrimitives, name) \
|
ASSIGN_DRIVER_FUNC(DrawInstancedPrimitives, name) \
|
||||||
ASSIGN_DRIVER_FUNC(DrawPrimitives, name) \
|
ASSIGN_DRIVER_FUNC(DrawPrimitives, name) \
|
||||||
|
@ -531,6 +522,7 @@ typedef struct Refresh_Driver
|
||||||
} Refresh_Driver;
|
} Refresh_Driver;
|
||||||
|
|
||||||
extern Refresh_Driver VulkanDriver;
|
extern Refresh_Driver VulkanDriver;
|
||||||
|
extern Refresh_Driver D3D11Driver;
|
||||||
|
|
||||||
#endif /* REFRESH_DRIVER_H */
|
#endif /* REFRESH_DRIVER_H */
|
||||||
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,215 @@
|
||||||
|
/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
|
||||||
|
*
|
||||||
|
* Copyright (c) 2020 Evan Hemsley
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied warranty.
|
||||||
|
* In no event will the authors be held liable for any damages arising from
|
||||||
|
* the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software in a
|
||||||
|
* product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
*
|
||||||
|
* Evan "cosmonaut" Hemsley <evan@moonside.games>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Function Pointer Signatures */
|
||||||
|
typedef HRESULT(WINAPI* PFN_CREATE_DXGI_FACTORY)(const GUID* riid, void** ppFactory);
|
||||||
|
|
||||||
|
/* IIDs (from https://magnumdb.com) */
|
||||||
|
|
||||||
|
static const IID D3D_IID_IDXGIFactory1 = { 0x770aae78,0xf26f,0x4dba,{0xa8,0x29,0x25,0x3c,0x83,0xd1,0xb3,0x87} };
|
||||||
|
static const IID D3D_IID_IDXGIFactory6 = { 0xc1b6694f,0xff09,0x44a9,{0xb0,0x3c,0x77,0x90,0x0a,0x0a,0x1d,0x17} };
|
||||||
|
static const IID D3D_IID_IDXGIAdapter1 = { 0x29038f61,0x3839,0x4626,{0x91,0xfd,0x08,0x68,0x79,0x01,0x1a,0x05} };
|
||||||
|
static const IID D3D_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89,{0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} };
|
||||||
|
|
||||||
|
/* IDXGIFactory6 (taken from dxgi1_6.h, cleaned up a bit) */
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
DXGI_FEATURE_PRESENT_ALLOW_TEARING = 0
|
||||||
|
} DXGI_FEATURE;
|
||||||
|
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
DXGI_GPU_PREFERENCE_UNSPECIFIED = 0,
|
||||||
|
DXGI_GPU_PREFERENCE_MINIMUM_POWER = (DXGI_GPU_PREFERENCE_UNSPECIFIED + 1),
|
||||||
|
DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE = (DXGI_GPU_PREFERENCE_MINIMUM_POWER + 1)
|
||||||
|
} DXGI_GPU_PREFERENCE;
|
||||||
|
|
||||||
|
typedef struct IDXGIFactory6 IDXGIFactory6;
|
||||||
|
typedef struct IDXGIFactory6Vtbl
|
||||||
|
{
|
||||||
|
HRESULT(STDMETHODCALLTYPE* QueryInterface)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFIID riid,
|
||||||
|
void** ppvObject);
|
||||||
|
|
||||||
|
ULONG(STDMETHODCALLTYPE* AddRef)(
|
||||||
|
IDXGIFactory6* This);
|
||||||
|
|
||||||
|
ULONG(STDMETHODCALLTYPE* Release)(
|
||||||
|
IDXGIFactory6* This);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* SetPrivateData)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFGUID Name,
|
||||||
|
UINT DataSize,
|
||||||
|
const void* pData);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* SetPrivateDataInterface)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFGUID Name,
|
||||||
|
const IUnknown* pUnknown);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* GetPrivateData)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFGUID Name,
|
||||||
|
UINT* pDataSize,
|
||||||
|
void* pData);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* GetParent)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFIID riid,
|
||||||
|
void** ppParent);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* EnumAdapters)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
UINT Adapter,
|
||||||
|
IDXGIAdapter** ppAdapter);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* MakeWindowAssociation)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HWND WindowHandle,
|
||||||
|
UINT Flags);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* GetWindowAssociation)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HWND* pWindowHandle);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CreateSwapChain)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
IUnknown* pDevice,
|
||||||
|
DXGI_SWAP_CHAIN_DESC* pDesc,
|
||||||
|
IDXGISwapChain** ppSwapChain);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CreateSoftwareAdapter)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HMODULE Module,
|
||||||
|
IDXGIAdapter** ppAdapter);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* EnumAdapters1)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
UINT Adapter,
|
||||||
|
IDXGIAdapter1** ppAdapter);
|
||||||
|
|
||||||
|
BOOL(STDMETHODCALLTYPE* IsCurrent)(
|
||||||
|
IDXGIFactory6* This);
|
||||||
|
|
||||||
|
BOOL(STDMETHODCALLTYPE* IsWindowedStereoEnabled)(
|
||||||
|
IDXGIFactory6* This);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForHwnd)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
IUnknown* pDevice,
|
||||||
|
HWND hWnd,
|
||||||
|
void* pDesc,
|
||||||
|
void* pFullscreenDesc,
|
||||||
|
void* pRestrictToOutput,
|
||||||
|
void** ppSwapChain);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForCoreWindow)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
IUnknown* pDevice,
|
||||||
|
IUnknown* pWindow,
|
||||||
|
void* pDesc,
|
||||||
|
void* pRestrictToOutput,
|
||||||
|
void** ppSwapChain);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* GetSharedResourceAdapterLuid)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HANDLE hResource,
|
||||||
|
LUID* pLuid);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusWindow)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HWND WindowHandle,
|
||||||
|
UINT wMsg,
|
||||||
|
DWORD* pdwCookie);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* RegisterStereoStatusEvent)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HANDLE hEvent,
|
||||||
|
DWORD* pdwCookie);
|
||||||
|
|
||||||
|
void (STDMETHODCALLTYPE* UnregisterStereoStatus)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
DWORD dwCookie);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusWindow)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HWND WindowHandle,
|
||||||
|
UINT wMsg,
|
||||||
|
DWORD* pdwCookie);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* RegisterOcclusionStatusEvent)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
HANDLE hEvent,
|
||||||
|
DWORD* pdwCookie);
|
||||||
|
|
||||||
|
void (STDMETHODCALLTYPE* UnregisterOcclusionStatus)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
DWORD dwCookie);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CreateSwapChainForComposition)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
IUnknown* pDevice,
|
||||||
|
void* pDesc,
|
||||||
|
void* pRestrictToOutput,
|
||||||
|
void** ppSwapChain);
|
||||||
|
|
||||||
|
UINT(STDMETHODCALLTYPE* GetCreationFlags)(
|
||||||
|
IDXGIFactory6* This);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* EnumAdapterByLuid)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
LUID AdapterLuid,
|
||||||
|
REFIID riid,
|
||||||
|
void** ppvAdapter);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* EnumWarpAdapter)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
REFIID riid,
|
||||||
|
void** ppvAdapter);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* CheckFeatureSupport)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
DXGI_FEATURE Feature,
|
||||||
|
void* pFeatureSupportData,
|
||||||
|
UINT FeatureSupportDataSize);
|
||||||
|
|
||||||
|
HRESULT(STDMETHODCALLTYPE* EnumAdapterByGpuPreference)(
|
||||||
|
IDXGIFactory6* This,
|
||||||
|
UINT Adapter,
|
||||||
|
DXGI_GPU_PREFERENCE GpuPreference,
|
||||||
|
REFIID riid,
|
||||||
|
void** ppvAdapter);
|
||||||
|
} IDXGIFactory6Vtbl;
|
||||||
|
|
||||||
|
struct IDXGIFactory6
|
||||||
|
{
|
||||||
|
struct IDXGIFactory6Vtbl* lpVtbl;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define IDXGIFactory6_EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) \
|
||||||
|
( (This)->lpVtbl -> EnumAdapterByGpuPreference(This,Adapter,GpuPreference,riid,ppvAdapter) )
|
|
@ -236,18 +236,6 @@ static void TEMPLATE_DestroyDevice(
|
||||||
|
|
||||||
/* Drawing */
|
/* Drawing */
|
||||||
|
|
||||||
static void TEMPLATE_Clear(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
|
||||||
Refresh_Rect *clearRect,
|
|
||||||
Refresh_ClearOptions options,
|
|
||||||
Refresh_Vec4 *colors,
|
|
||||||
uint32_t colorCount,
|
|
||||||
Refresh_DepthStencilValue depthStencil
|
|
||||||
) {
|
|
||||||
NOT_IMPLEMENTED
|
|
||||||
}
|
|
||||||
|
|
||||||
static void TEMPLATE_DrawInstancedPrimitives(
|
static void TEMPLATE_DrawInstancedPrimitives(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
|
@ -598,7 +586,9 @@ static Refresh_CommandBuffer* TEMPLATE_AcquireCommandBuffer(
|
||||||
Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *windowHandle
|
void *windowHandle,
|
||||||
|
uint32_t *pWidth,
|
||||||
|
uint32_t *pHeight
|
||||||
) {
|
) {
|
||||||
NOT_IMPLEMENTED
|
NOT_IMPLEMENTED
|
||||||
}
|
}
|
||||||
|
|
|
@ -4798,117 +4798,6 @@ static void VULKAN_DestroyDevice(
|
||||||
SDL_free(device);
|
SDL_free(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void VULKAN_Clear(
|
|
||||||
Refresh_Renderer *driverData,
|
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
|
||||||
Refresh_Rect *clearRect,
|
|
||||||
Refresh_ClearOptions options,
|
|
||||||
Refresh_Vec4 *colors,
|
|
||||||
uint32_t colorCount,
|
|
||||||
Refresh_DepthStencilValue depthStencil
|
|
||||||
) {
|
|
||||||
VulkanRenderer* renderer = (VulkanRenderer*) driverData;
|
|
||||||
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
|
||||||
|
|
||||||
uint32_t attachmentCount, i;
|
|
||||||
VkClearAttachment clearAttachments[MAX_COLOR_TARGET_BINDINGS + 1];
|
|
||||||
VkClearRect vulkanClearRect;
|
|
||||||
VkClearValue clearValues[4];
|
|
||||||
|
|
||||||
uint8_t shouldClearColor = options & REFRESH_CLEAROPTIONS_COLOR;
|
|
||||||
uint8_t shouldClearDepth = options & REFRESH_CLEAROPTIONS_DEPTH;
|
|
||||||
uint8_t shouldClearStencil = options & REFRESH_CLEAROPTIONS_STENCIL;
|
|
||||||
|
|
||||||
uint8_t shouldClearDepthStencil = (
|
|
||||||
(shouldClearDepth || shouldClearStencil)
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!shouldClearColor && !shouldClearDepthStencil)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
vulkanClearRect.baseArrayLayer = 0;
|
|
||||||
vulkanClearRect.layerCount = 1;
|
|
||||||
vulkanClearRect.rect.offset.x = clearRect->x;
|
|
||||||
vulkanClearRect.rect.offset.y = clearRect->y;
|
|
||||||
vulkanClearRect.rect.extent.width = clearRect->w;
|
|
||||||
vulkanClearRect.rect.extent.height = clearRect->h;
|
|
||||||
|
|
||||||
attachmentCount = 0;
|
|
||||||
|
|
||||||
if (shouldClearColor)
|
|
||||||
{
|
|
||||||
for (i = 0; i < colorCount; i += 1)
|
|
||||||
{
|
|
||||||
clearValues[i].color.float32[0] = colors[i].x;
|
|
||||||
clearValues[i].color.float32[1] = colors[i].y;
|
|
||||||
clearValues[i].color.float32[2] = colors[i].z;
|
|
||||||
clearValues[i].color.float32[3] = colors[i].w;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < colorCount; i += 1)
|
|
||||||
{
|
|
||||||
clearAttachments[attachmentCount].aspectMask =
|
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT;
|
|
||||||
clearAttachments[attachmentCount].colorAttachment =
|
|
||||||
attachmentCount;
|
|
||||||
clearAttachments[attachmentCount].clearValue =
|
|
||||||
clearValues[attachmentCount];
|
|
||||||
attachmentCount += 1;
|
|
||||||
|
|
||||||
/* Do NOT clear the multisample image here!
|
|
||||||
* Vulkan treats them both as the same color attachment.
|
|
||||||
* Vulkan is a very good and not confusing at all API.
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (shouldClearDepthStencil)
|
|
||||||
{
|
|
||||||
clearAttachments[attachmentCount].aspectMask = 0;
|
|
||||||
clearAttachments[attachmentCount].colorAttachment = 0;
|
|
||||||
|
|
||||||
if (shouldClearDepth)
|
|
||||||
{
|
|
||||||
if (depthStencil.depth < 0.0f)
|
|
||||||
{
|
|
||||||
depthStencil.depth = 0.0f;
|
|
||||||
}
|
|
||||||
else if (depthStencil.depth > 1.0f)
|
|
||||||
{
|
|
||||||
depthStencil.depth = 1.0f;
|
|
||||||
}
|
|
||||||
clearAttachments[attachmentCount].aspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
||||||
clearAttachments[attachmentCount].clearValue.depthStencil.depth = depthStencil.depth;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
clearAttachments[attachmentCount].clearValue.depthStencil.depth = 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (shouldClearStencil)
|
|
||||||
{
|
|
||||||
clearAttachments[attachmentCount].aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
||||||
clearAttachments[attachmentCount].clearValue.depthStencil.stencil = depthStencil.stencil;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
clearAttachments[attachmentCount].clearValue.depthStencil.stencil = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
attachmentCount += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
renderer->vkCmdClearAttachments(
|
|
||||||
vulkanCommandBuffer->commandBuffer,
|
|
||||||
attachmentCount,
|
|
||||||
clearAttachments,
|
|
||||||
1,
|
|
||||||
&vulkanClearRect
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void VULKAN_DrawInstancedPrimitives(
|
static void VULKAN_DrawInstancedPrimitives(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
|
@ -8954,7 +8843,9 @@ static VulkanSwapchainData* VULKAN_INTERNAL_FetchSwapchainData(
|
||||||
static Refresh_Texture* VULKAN_AcquireSwapchainTexture(
|
static Refresh_Texture* VULKAN_AcquireSwapchainTexture(
|
||||||
Refresh_Renderer *driverData,
|
Refresh_Renderer *driverData,
|
||||||
Refresh_CommandBuffer *commandBuffer,
|
Refresh_CommandBuffer *commandBuffer,
|
||||||
void *windowHandle
|
void *windowHandle,
|
||||||
|
uint32_t *pWidth,
|
||||||
|
uint32_t *pHeight
|
||||||
) {
|
) {
|
||||||
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
VulkanRenderer *renderer = (VulkanRenderer*) driverData;
|
||||||
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
|
||||||
|
@ -9066,6 +8957,9 @@ static Refresh_Texture* VULKAN_AcquireSwapchainTexture(
|
||||||
vulkanCommandBuffer->signalSemaphores[vulkanCommandBuffer->signalSemaphoreCount] = swapchainData->renderFinishedSemaphore;
|
vulkanCommandBuffer->signalSemaphores[vulkanCommandBuffer->signalSemaphoreCount] = swapchainData->renderFinishedSemaphore;
|
||||||
vulkanCommandBuffer->signalSemaphoreCount += 1;
|
vulkanCommandBuffer->signalSemaphoreCount += 1;
|
||||||
|
|
||||||
|
*pWidth = swapchainData->extent.width;
|
||||||
|
*pHeight = swapchainData->extent.height;
|
||||||
|
|
||||||
return (Refresh_Texture*) swapchainTexture;
|
return (Refresh_Texture*) swapchainTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -61,7 +61,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_D3D11;REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
|
||||||
|
@ -72,7 +72,7 @@
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>REFRESH_DRIVER_D3D11;REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -84,6 +84,7 @@
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\src\Refresh.c" />
|
<ClCompile Include="..\src\Refresh.c" />
|
||||||
|
<ClCompile Include="..\src\Refresh_Driver_D3D11.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
<ClCompile Include="..\src\Refresh_Driver_Vulkan.c" />
|
||||||
<ClCompile Include="..\src\Refresh_Image.c" />
|
<ClCompile Include="..\src\Refresh_Image.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -91,6 +92,7 @@
|
||||||
<ClInclude Include="..\include\Refresh.h" />
|
<ClInclude Include="..\include\Refresh.h" />
|
||||||
<ClInclude Include="..\include\Refresh_Image.h" />
|
<ClInclude Include="..\include\Refresh_Image.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver.h" />
|
<ClInclude Include="..\src\Refresh_Driver.h" />
|
||||||
|
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h" />
|
||||||
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
<ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
|
|
@ -10,6 +10,9 @@
|
||||||
<ClCompile Include="..\src\Refresh_Image.c">
|
<ClCompile Include="..\src\Refresh_Image.c">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\Refresh_Driver_D3D11.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\include\Refresh.h">
|
<ClInclude Include="..\include\Refresh.h">
|
||||||
|
@ -24,6 +27,9 @@
|
||||||
<ClInclude Include="..\include\Refresh_Image.h">
|
<ClInclude Include="..\include\Refresh_Image.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="Header Files">
|
<Filter Include="Header Files">
|
||||||
|
|
Loading…
Reference in New Issue